Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.17 @ 13:15:08 Player: M4NZ Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (3343) 3343 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10603 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 242/300 Energy 121/600 System Corruption 0% Temperature Hot (235) Movement Core (1250) Ox24 Location -2/Research Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite System Guard > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Optical Array Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Compact Battery Compact Battery Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Force Field Improved Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- High-powered Shock Rifle Enhanced Quantum Rifle Coil Gun Enhanced Coil Gun Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Compact Battery Energy Filter Dispersion Rifle High-powered Shotgun [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Enhanced Optical Array Device Cryofiber Web Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Utility Shielding Weapon Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 10 | . . 1 2 1 1 . . 1 . . 1 2 1 Weapon 3 | . . . . . 1 . . . . . 1 . 1 Parts Attached 175 | 7 4 6 13 33 35 3 17 8 . . 18 11 20 Power 21 | 2 . 1 . 4 2 . 3 . . . 3 2 4 Engine 7 | 2 . 1 . 2 2 . . . . . . . . Core 5 | . . . . 1 . . 3 . . . 1 . . Reactor 9 | . . . . 1 . . . . . . 2 2 4 Propulsion 41 | 2 . 1 7 9 6 1 5 2 . . 5 1 2 Treads 8 | . . . . 1 . . . 1 . . 3 1 2 Leg 25 | 2 . 1 7 6 6 1 . 1 . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . 2 . . 5 . . . 1 . . Utility 55 | 1 3 2 3 6 13 2 7 1 . . 5 5 7 Device 27 | . 1 2 1 4 7 . 1 1 . . 3 3 4 Storage 10 | 1 1 . 1 . 2 . . . . . 1 1 3 Processor 14 | . 1 . 1 1 4 2 3 . . . 1 1 . Hackware 3 | . . . . 1 . . 2 . . . . . . Protection 1 | . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 1 2 3 14 14 . 2 5 . . 5 3 7 Energy Gun 21 | 2 . . 1 5 7 . . . . . 2 2 2 Energy Cannon 13 | . . 2 1 4 3 . . . . . 1 . 2 Ballistic Gun 17 | . 1 . 1 5 3 . . 2 . . 1 1 3 Ballistic Cannon 4 | . . . . . 1 . 1 1 . . 1 . . Launcher 3 | . . . . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 4 1 . 4 . . . . . 1 Parts Lost 59 | . . . . 14 11 5 1 1 . . 1 4 22 Power 4 | . . . . 2 1 1 . . . . . . . Propulsion 15 | . . . . 7 . 3 . 1 . . . . 4 Utility 18 | . . . . 1 3 . 1 . . . . 3 10 Weapon 22 | . . . . 4 7 1 . . . . 1 1 8 Highest Loss Streak 22 | . . . . 8 9 5 1 1 . . 1 2 22 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 91 95 98 85 92 86 55 61 64 63 78 90 83 Engine 3 | . 14 11 9 3 5 4 . . . . . . . Core 1 | . . . . 1 . . 1 2 . . 4 . . Reactor 1 | . . . . 1 . . . . . . . 7 7 Treads 3 | . . . . 1 . . . 1 5 5 9 14 10 Leg 13 | . 28 28 27 16 23 19 . 1 5 5 4 . . Flight 1 | . . . . . . . 6 8 5 5 1 . . Device 11 | . 4 11 17 13 11 5 1 10 11 10 9 15 11 Storage 5 | . 14 11 9 7 3 4 . . . . 4 4 10 Processor 16 | . 1 11 16 15 20 26 27 17 17 17 15 16 16 Hackware 6 | . . . . 7 6 6 12 11 11 11 10 9 7 Protection 1 | . . . . . . . 3 5 5 5 5 1 . Energy Gun 4 | . 16 7 5 4 4 10 . . . . 2 8 7 Energy Cannon 2 | . . 7 11 5 . . . . . . 2 . . Ballistic Gun 4 | . 11 7 . 3 8 . . . . . 3 4 6 Ballistic Cannon 1 | . . . . . 3 5 . . . . 3 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 13 18 28 29 33 39 38 8 8 3 3 58 69 120 Greatest Support 137 | 20 20 30 45 60 60 73 10 10 6 6 125 137 137 Greatest Overweight (x) 9 | 4 . . 1 9 1 1 2 . . . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 10 Average Capacity 7 | 7 8 10 10 10 8 9 5 5 5 5 5 5 8 Most Carried 10 | 2 9 10 10 10 10 10 5 5 5 5 5 5 10 Average Carried 6 | 1 4 9 9 9 7 9 4 4 5 5 3 3 7 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 2 9 10 10 10 10 5 5 5 5 5 5 5 2 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Scavenger-Skirmisher 17% | Hacker-Scout 13% | Hacker-Mutant 11% | Mutant 4% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Tank | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Matter Collected 2736 | 147 177 74 134 309 779 . 50 24 . . 335 238 469 Remotely . | . . . . . . . . . . . . . . Salvage Created 4109 | 77 322 350 593 830 1097 . 39 . . . 280 206 315 Parts 188 | 2 16 17 32 38 48 . 4 . . . 11 5 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 1 2 . . . . . . . . 3 Parts Field Recycled 6 | . . . . . . . . . . . . . 6 Retrieved Matter 110 | . . . . . . . . . . . . . 110 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 59 | . . 5 9 12 16 . 3 . . . 5 3 6 Guns 31 | . . 2 4 8 12 . . . . . . 1 4 Cannons 27 | . . 3 4 4 4 . 3 . . . 5 2 2 Classes Destroyed 14 | 1 3 3 2 3 1 . . . . . 1 . . Worker 5 | . 1 . . 2 1 . . . . . 1 . . Builder 1 | . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 12 | 1 3 1 1 4 2 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 7 | . 1 1 . 1 3 . . . . . . . 1 Swarmer 14 | . . . . 4 3 . 3 . . . . . 4 Grunt 21 | . . 3 5 5 8 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 7 | . . 1 1 . 3 . . . . . 1 1 . Hunter 8 | . . . 3 . . . . . . . 2 2 1 Programmer 6 | . . . . 2 1 . . . . . 2 . 1 Best Kill Streak 8 | 1 2 3 3 8 6 . 3 . . . 4 1 5 Combat Bots Only 7 | . . 2 3 7 6 . 3 . . . 3 1 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 1 . . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Damage Taken 11451 | . . 87 540 1851 1964 91 244 365 . . 1003 852 4454 Core 2713 | . . 21 50 361 348 . 140 211 . . 111 21 1450 Absorbed by Shields 462 | . . . . . . . . . . . 100 362 . Reduced by Siege Mode 171 | . . . . . . . . . . . . . 171 Redirected to Shielding 50 | . . . . . . . . 14 . . 16 20 . Core Remaining (%) 82 | 100 100 94 90 48 . . 42 . . 78 90 98 . Volleys Fired 260 | 5 17 21 35 51 62 . 7 1 . . 16 19 26 Largest 5 | 2 2 2 2 2 3 . 1 1 . . 4 4 5 Hottest 250 | 80 80 128 128 155 207 . 53 50 . . 250 235 242 Shots Fired 591 | 10 34 42 70 102 151 . 7 1 . . 38 61 75 Gun 380 | 10 34 28 23 52 112 . . . . . 16 45 60 Cannon 210 | . . 14 47 50 39 . 7 . . . 22 16 15 Launcher 1 | . . . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 263 | . 14 14 4 23 99 . 7 . . . 30 35 37 Thermal 287 | 5 17 28 66 76 41 . . . . . 7 16 31 Explosive 1 | . . . . . . . . 1 . . . . . Electromagnetic 40 | 5 3 . . 3 11 . . . . . 1 10 7 Robot Hit Streak 19 | 3 6 5 8 11 19 . 12 . . . 5 9 12 Robot Miss Streak 5 | 2 2 3 3 5 3 . 1 . . . 5 5 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 367 | 5 23 23 41 65 106 . 6 . . . 22 33 43 Core Hits 173 | 2 10 13 19 32 56 . 3 1 . . 11 11 15 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 2 1 3 . . . . . 1 2 1 Burn 5 | . . . 1 1 3 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 3 | . . . . . . . . . . . 1 1 1 Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8147 | 65 254 274 764 1625 2270 . 180 24 . . 690 795 1206 Guns 4730 | 65 226 161 253 778 1627 . . . . . 145 509 966 Cannons 3212 | . . 113 511 747 596 . 180 . . . 545 286 234 Explosions 199 | . 28 . . 100 47 . . 24 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 3825 | . 88 63 30 353 1552 . 180 . . . 573 451 535 Thermal 3882 | 22 136 211 734 1251 597 . . . . . 117 227 587 Explosive 24 | . . . . . . . . 24 . . . . . Electromagnetic 410 | 43 30 . . 21 121 . . . . . . 117 78 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 3 1 8 12 . 3 3 . . . Average Corruption 2 | . . . . 1 1 5 7 . 3 2 . . . Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . 8 1 . 5 . . 2 . . . Message Errors 6 | . . . . 3 . . 3 . . . . . . Matter Fused 3 | . . . . 1 . . . . . 2 . . . Heat Flow Errors 3 | . . . . 1 1 . 1 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 203 | . . . 8 118 . . 10 . . . 34 . 33 Projectiles 104 | . . . 8 19 . . 10 . . . 34 . 33 Explosions 99 | . . . . 99 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . 5 . . . . . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . 4 . . . . . . 3 . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 469 | . . . . 191 55 . . . . . 220 . 3 Shots 6 | . . . . 2 1 . . . . . 3 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 934 | 54 60 162 447 101 313 . 265 . . . 303 528 934 Average Temperature 171 | 23 25 41 145 46 118 . 113 . . . 133 243 297 Received Heat Transfer 1446 | . . 48 198 351 492 . 80 36 . . 9 16 216 Effects 61 | . . . . . 2 . . . . . . 17 42 Shutdowns 17 | . . . . . . . . . . . . 7 10 Energy Bleed 7 | . . . . . . . . . . . . 3 4 Interference 12 | . . . . . 2 . . . . . . 5 5 Matter Decay 5 | . . . . . . . . . . . . 1 4 Short Circuit 6 | . . . . . . . . . . . . . 6 Damage (minor) 5 | . . . . . . . . . . . . 1 4 Damage (major) 6 | . . . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 91 | . . . . . . . . . . . . . 91 Longest Duration 45 | . . . . . . . . . . . . . 45 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 11 | . . 1 3 4 3 . . . . . . . . Heat Transferred 7395 | 50 300 447 1480 2271 1661 . . . . . 150 333 703 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Peak Influence 329 | 5 71 246 329 234 215 43 196 176 97 82 199 178 151 Initial 110 | . 3 29 103 110 68 43 . 95 52 67 39 104 99 Average 103 | . 34 104 216 109 107 34 89 116 78 70 64 138 92 Maximum Alert Level 1 | . . 1 1 1 1 . . . . . . . . Low Security (%) 89 | 100 100 87 46 94 77 100 100 100 100 100 100 100 100 Level 1 10 | . . 12 53 5 22 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 3 2 4 . 3 4 . 1 1 1 2 Investigation 6 | . . 1 1 . 2 . 1 . . 1 . . . Extermination 7 | . . . . 2 1 . 1 . . . 1 . 2 Reinforcement 8 | . . . 2 . . . 1 4 . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Distress Signals 4 | . . . . 1 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 2 9 13 16 21 3 18 16 6 1 7 4 20 Peak Tracking Total 13 | . 1 4 4 5 6 3 8 4 6 1 4 2 13 Tactical Retreats 9 | . . . . . . . 3 4 . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Traps Triggered 5 | . . . 1 1 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Machines Disabled 14 | . . 1 2 4 3 . . . . . 4 . . Max in Single Turn 4 | . . 1 1 3 2 . . . . . 4 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Machines Accessed 18 | . 2 2 . 4 4 . 1 . . 1 3 1 . Terminals 12 | . 2 1 . 3 3 . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . 1 . 1 . . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 53 | . 2 5 . 8 9 . 1 . . 3 21 4 . Successful 39 | . 2 4 . 6 4 . 1 . . . 20 2 . Failed 14 | . . 1 . 2 5 . . . . 3 1 2 . Catastrophic 1 | . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 2 . . 2 . . . . . . 1 . . Terminals 26 | . 2 4 . 5 7 . . . . . 4 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 25 | . . 1 . 3 . . 1 . . 3 17 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 18 | . 2 3 . 4 3 . . . . . 4 2 . Record 5 | . . . . . 1 . . . . . 2 2 . Open DSF 2 | . . . . 2 . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . . . . . 2 . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . . 1 . 2 . . 1 . . . 16 . . Recycle Component 8 | . . . . . . . . . . . 8 . . Process 3 | . . . . . . . . . . . 3 . . Report Inventory 4 | . . 1 . 1 . . 1 . . . 1 . . Retrieve Matter 4 | . . . . . . . . . . . 4 . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . 2 3 . 1 . . 1 1 1 . Full Trace Events 4 | . . 1 . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 8 | . . . . . . . . . . . 8 . . Recycled Matter 226 | . . . . . . . . . . . 226 . . Retrieved Matter 226 | . . . . . . . . . . . 226 . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Turns Passed 6822 | 113 301 315 590 1111 1235 144 327 677 84 92 1009 249 575 Spaces Moved 5508 | 58 196 183 354 644 706 135 722 1121 130 142 782 104 231 Core 203 | 28 . . . 4 . 39 83 . . . . . 49 Treads 877 | . . . . 145 32 . . . . . 414 104 182 Legs 2028 | 30 196 183 354 495 674 96 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2400 | . . . . . . . 639 1121 130 142 368 . . Fastest Speed 32 | 50 120 120 120 120 120 50 32 32 65 65 34 158 50 Average Speed 94 | 150 120 120 120 135 133 100 36 41 65 65 117 162 135 Slowest Speed 500 | 250 120 120 190 500 225 190 150 65 65 65 165 163 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 7 7 . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 34 16 27 20 15 93 21 37 94 4 8 2 7 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 150 | . 3 . . 27 42 . 1 11 . . 40 15 11 Melee . | . . . . . . . . . . . . . . Projectile 44 | . . . . 1 8 . 1 . . . 8 15 11 AOE 106 | . 3 . . 26 34 . . 11 . . 32 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Total 6592 | 70 229 245 458 776 886 144 770 1324 129 137 839 143 442 Wait 509 | . 7 19 31 27 56 . 15 194 . . 4 2 154 Move 5462 | 57 195 182 353 643 706 134 708 1107 129 133 781 103 231 Hop 17 | . . . . . . . 6 7 . 4 . . . Pick Up 62 | 1 5 9 9 7 9 . 3 . . . 13 3 3 Fast Attach 76 | 6 2 1 3 16 18 1 12 3 . . 6 3 5 Attach 51 | . . 1 2 10 6 1 5 5 . . 8 4 9 Detach 31 | . 1 . 1 6 3 . 8 6 . . 3 . 3 Swap 48 | 1 2 4 8 7 11 1 . . . . 4 4 6 Drop 75 | . . 8 16 9 15 7 6 1 . . 4 5 4 Fire 260 | 5 17 21 35 51 62 . 7 1 . . 16 19 26 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Discovered new exit (range 14) 729 | -9/Materials | Identified exit to Materials 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Evolved 2 slots: Utility x2 1119 | -8/Materials | Build established: Scavenger-Skirmisher 1300 | -8/Materials | Discovered new exit (range 15) 1319 | -8/Materials | Identified exit to Factory 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -7/Factory | Lost 6 parts (1p3n2w) 1942 | -7/Factory | Build established: Scavenger-Mutant 2084 | -7/Factory | Destroyed 7 combat bots 2086 | -7/Factory | Lost 8 parts (1p4n1u2w) 2252 | -7/Factory | Core integrity fell below 50% 2321 | -7/Factory | Discovered new exit (range 14) 2428 | -7/Factory | Identified exit to Factory 2431 | -7/Factory | Entered another Factory area 2431 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2585 | -6/Factory | Lost 9 parts (1p3u5w) 2716 | -6/Factory | Discovered new exit (range 7) 2723 | -6/Factory | Identified exit to Lower Caves 2840 | -6/Factory | Garrison activated, responded to threat 3153 | -6/Factory | Discovered exit to Lower Caves (range 13) 3666 | -6/Factory | Sucked down chute 3666 | -6/Factory | Entered Waste 3681 | -6/Waste | EMP discharged 3700 | -6/Waste | Spotted C-40 Crusher 3715 | -6/Waste | Spotted C-40 Crusher 3743 | -6/Waste | Spotted C-40 Crusher 3762 | -6/Waste | Spotted C-40 Crusher 3762 | -6/Waste | Spotted C-40 Crusher 3777 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3781 | -6/Waste | EMP discharged 3785 | -6/Waste | Spotted C-40 Crusher 3789 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3804 | -6/Waste | Discovered new exit (range 12) 3809 | -6/Waste | Identified exit to Factory 3810 | -6/Waste | Entered Factory 3820 | -6/Factory | Lost 5 parts (1p3n1w) 3895 | -6/Factory | Discovered exit to Lower Caves (range 22) 3906 | -6/Factory | Discovered new exit (range 13) 3912 | -6/Factory | Found Prototype Launcher 3912 | -6/Factory | Identified Scatter Rocket Array 3921 | -6/Factory | Core integrity fell below 50% 4061 | -6/Factory | System corruption reached 10% 4111 | -6/Factory | Discovered new exit (range 17) 4137 | -6/Factory | Identified exit to Factory 4137 | -6/Factory | Entered another Factory area 4137 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4350 | -5/Factory | Build established: Hacker-Scout 4688 | -5/Factory | Discovered new exit (range 8) 4692 | -5/Factory | Identified exit to Upper Caves 4814 | -5/Factory | Sucked down chute 4814 | -5/Factory | Entered Waste 4816 | -5/Waste | Spotted C-40 Crusher 4816 | -5/Waste | Spotted C-40 Crusher 4829 | -5/Waste | EMP discharged 4846 | -5/Waste | Spotted C-40 Crusher 4861 | -5/Waste | Spotted C-40 Crusher 4861 | -5/Waste | Spotted C-40 Crusher 4885 | -5/Waste | Spotted C-40 Crusher 4891 | -5/Waste | Discovered new exit (range 10) 4898 | -5/Waste | Identified exit to Factory 4898 | -5/Waste | Entered Factory 4977 | -5/Factory | Discovered new exit (range 21) 4990 | -5/Factory | Identified exit to Factory 4990 | -5/Factory | Entered another Factory area 4990 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5194 | -4/Factory | Discovered new exit (range 13) 5511 | -4/Factory | Build established: Hacker-Mutant 5998 | -4/Factory | Identified exit to Research 5999 | -4/Factory | Entered Research 5999 | -3/Research | Evolved 2 slots: Utility x2 6178 | -3/Research | Discovered new exit (range 4) 6210 | -3/Research | Identified exit to Research 6248 | -3/Research | Entered another Research area 6248 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6716 | -2/Research | Core integrity fell below 50% 6785 | -2/Research | Core integrity fell below 20% 6816 | -2/Research | Lost 22 parts (4n10u8w) 6823 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06773_ Critical hit (Burn: +37). 06776_ Power failure, Rnf. Quantum Reactor shutdown. 06776_ Adv. Signal Interpreter broken. 06776_ Overheating: Short circuit. 06776_ Hvy. Machine Gun destroyed. 06778_ Broken Imp. Targeting Computer destroyed. 06778_ Dropped Med. Storage Unit. 06778_ Penetrated by Slug. 06778_ Imp. System Shield destroyed. 06778_ Imp. Field Recycling Unit destroyed. 06779_ Slammed into G-73 Enforcer. 06780_ Acquired 91 matter. 06784_ U-05 Engineer builds a Wall. 06785_ Slug penetrates Wall. 06785_ Penetrated by Slug. 06785_ Com. Battery destroyed. 06800_ Acquired Enh. Nova Cannon. 06802_ Dropped Lgt. Antimatter Reactor. 06815_ Destroyed Xenon Bombardment Thruster. 06818_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #+### = !=[ # ????????????????? | | # =[= # ?????????????? | | # " ?????????????? | | # # ""??????????????? | | %# ####+###### #??????????????????? | | ##### # ## #??????????????????? | | # % # ## #??????????????????? | | # # ## #??????????????????? | | # # ! + #??????????????????? | | # " ## #??????????????????? | | "" + # ## #??????????????????? | | "" # # ### ##??????????????????? | | "" # # #?# #???????????????????? | | # # #?# #???????????????????? | | ####"## #####+####?# #???????????????????? | | #####??# ?# #???# ???### ###?????????????????? | | ???????# ?# ##### #### #?????????????????? | | ???????# ?# #?????????????????? | | ???????# ?# T" #?????????????????? | | ???????##?# " +?????????????????? | | ??????????# #?????????????????? | | ??????????###########+### #?????????????????? | | ????????????# * *########?????????????????? | | ????????????# #?# #????????????????????? | | ????????????# g ##;#######???????????????? | | ????????????# s@s Y ! ????????? | | ????????????# " " g ##;####;##???????????????? | | ????????????# ""R"" #?##?????????????????????? | | ????????????# """"" #????????????????????????? | | ????????????#############????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 57 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 150 Corruption Containment 16 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed InsulationMobileTerrabomb Manual? 0 Play Time 01:58:25 Cumulative 84.9 hours Start 2023.02.16 @ 20:12:06 End 2023.02.17 @ 13:15:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fb46f06-efe8-4c9e-8c06-fde13388a969