Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.26 @ 14:46:15 Player: Dorktron2000 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3405) 3405 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 7936 Bonus ------- High Alert Combat Kills 186 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 50/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Great Axe > --- INVENTORY (10) --- Improved Heat Sink Recoil Nullifier Improved Core Shielding Thermal Shield Heavy Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Improved Heat Sink Recoil Nullifier Improved Core Shielding Thermal Shield Heavy Laser Heavy Laser Gatling Laser Heavy Ion Cannon Gauss Rifle Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Great Axe [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . Utility 4 | . . . . . . 1 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 89 | 5 3 11 3 . . 16 18 23 10 Power 7 | 1 . . . . . 3 2 1 . Engine 4 | 1 . . . . . 1 1 1 . Core 3 | . . . . . . 2 1 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 6 . . . 2 1 4 1 Treads 8 | . . 4 . . . 2 1 1 . Leg 8 | 2 . 2 . . . . . 3 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . 2 2 . . . 3 4 2 . Device 1 | . . . . . . . 1 . . Storage 3 | . . . . . . 2 1 . . Processor 2 | . 1 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 1 . . . 1 2 2 . Artifact . | . . . . . . . . . . Weapon 53 | 2 1 3 3 . . 8 11 16 9 Energy Gun 5 | 2 . 1 . . . . . . 2 Energy Cannon 9 | . . . 2 . . 4 1 2 . Ballistic Gun 9 | . . 1 . . . 2 4 1 1 Ballistic Cannon 6 | . . . . . . . 1 2 3 Launcher 17 | . 1 1 1 . . 2 5 6 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 5 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . Parts Lost 30 | . . . . . . . 5 6 19 Power 3 | . . . . . . . 1 1 1 Propulsion 10 | . . . . . . . 1 4 5 Utility 6 | . . . . . . . 1 1 4 Weapon 11 | . . . . . . . 2 . 9 Highest Loss Streak 19 | . . . . . . . 2 2 19 Average Slot Usage (%) 94 | . 74 91 100 100 100 97 99 85 78 Engine 7 | . 14 11 11 11 11 7 3 5 5 Treads 32 | . . 6 44 44 44 43 38 13 5 Leg 5 | . 28 30 . . . . . 12 19 Storage 7 | . . . . . . 7 15 13 12 Processor 8 | . 2 11 11 11 11 9 7 6 5 Protection 11 | . . 10 11 11 11 10 11 12 10 Energy Cannon 6 | . . . 5 11 11 10 4 5 5 Ballistic Gun 6 | . . 4 11 11 11 7 5 3 5 Ballistic Cannon 1 | . . . . . . . 2 5 . Launcher 2 | . 9 10 5 . . . 1 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 9 17 19 22 22 22 43 59 99 99 Greatest Support 102 | 20 20 80 80 80 80 102 102 102 73 Greatest Overweight (x) 17 | 1 . . . . . . . 3 17 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 14 | 4 4 4 4 4 4 10 14 14 14 Average Capacity 8 | 4 4 4 4 4 4 7 14 14 13 Most Carried 14 | 2 4 4 4 4 4 10 14 14 14 Average Carried 8 | . 1 3 3 4 4 6 13 12 12 Final Capacity 14 | 4 4 4 4 4 4 10 14 14 10 Final Carried 14 | 1 4 3 4 4 4 10 14 13 6 Class Distribution -------------------- 81% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Matter Collected 2323 | 242 17 119 101 . . 503 541 671 129 Remotely . | . . . . . . . . . . Salvage Created 3010 | . 87 305 74 . . 716 1015 679 134 Parts 180 | . 5 12 12 . . 47 71 27 6 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 71 | . 2 9 5 . . 15 23 13 4 Melee 4 | . . . . . . . 1 3 . Guns 22 | . 2 4 3 . . 6 3 3 1 Cannons 18 | . . . 2 . . 6 5 4 1 AOE 27 | . . 5 . . . 3 14 3 2 Classes Destroyed 15 | . 2 2 2 . . 4 3 2 . Worker 10 | . . . 1 . . 1 7 1 . Builder 9 | . . . . . . 1 8 . . Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . . Recycler 2 | . . . . . . 1 1 . . Operator 1 | . . . . . . 1 . . . Watcher 4 | . 1 . . . . 1 1 1 . Swarmer 10 | . . . 5 . . 3 . . 2 Grunt 43 | . 2 7 . . . 9 19 5 1 Brawler 3 | . . . . . . . 1 2 . Duelist 2 | . . 1 . . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 6 | . . 1 . . . 2 . 2 1 Hunter 2 | . . . . . . 1 1 . . Programmer 4 | . . . . . . . 2 2 . Best Kill Streak 10 | . 2 7 3 . . 4 10 5 4 Combat Bots Only 7 | . 2 7 3 . . 3 4 5 4 Max Kills in Single Turn 4 | . 1 2 1 . . 3 4 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . 1 2 2 2 Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Damage Taken 7600 | . 21 162 140 . . 696 1416 2345 2820 Core 1003 | . 11 15 . . . 22 99 45 811 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 94 | 100 95 . . . 96 96 85 . . Volleys Fired 203 | . 6 20 18 . . 51 64 37 7 Largest 3 | . 2 2 2 . . 2 2 3 3 Hottest 176 | . 90 100 85 . . 123 98 161 176 Shots Fired 385 | . 9 34 30 . . 98 113 85 16 Gun 141 | . 7 25 18 . . 34 30 22 5 Cannon 180 | . . . 12 . . 56 52 50 10 Launcher 64 | . 2 9 . . . 8 31 13 1 Special . | . . . . . . . . . . Kinetic 159 | . . 6 18 . . 34 43 47 11 Thermal 155 | . 6 19 12 . . 50 39 25 4 Explosive 64 | . 2 9 . . . 8 31 13 1 Electromagnetic 7 | . 1 . . . . 6 . . . Robot Hit Streak 15 | . 2 6 6 . . 13 14 15 4 Robot Miss Streak 4 | . 1 3 2 . . 2 4 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 272 | . 5 24 16 . . 61 79 74 13 Core Hits 214 | . 5 16 6 . . 34 102 40 11 Critical Hits 4 | . . . . . . 2 . 2 . Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . Melee Attacks 24 | . . . . . . . . 20 4 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . . 20 4 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10698 | . 95 668 200 . . 1671 3956 3310 798 Guns 1440 | . 57 245 83 . . 281 370 327 77 Cannons 2840 | . . . 117 . . 910 839 830 144 Explosions 5518 | . 38 423 . . . 476 2719 1427 435 Melee 847 | . . . . . . . . 705 142 Ramming 53 | . . . . . . 4 28 21 . Kinetic 1799 | . . 85 83 . . 281 539 649 162 Thermal 2708 | . 37 160 117 . . 780 670 885 59 Explosive 5141 | . 38 423 . . . 476 2719 1050 435 Electromagnetic 150 | . 20 . . . . 130 . . . Impact . | . . . . . . . . . . Slashing 847 | . . . . . . . . 705 142 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 4 | . . . . . . . . 3 1 Message Errors 2 | . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 318 | . . 6 2 . . 47 145 87 31 Projectiles 43 | . . . 2 . . 32 . . 9 Explosions 223 | . . 6 . . . 15 145 40 17 Melee 52 | . . . . . . . . 47 5 Knockbacks 12 | . . . . . . . 3 8 1 Impact 1 | . . . . . . . . 1 . Kinetic 10 | . . . . . . . 3 6 1 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 556 | . . . . . . 76 280 130 70 Shots 13 | . . . . . . 2 7 3 1 Rammed 10 | . . . . . . 1 5 4 . Targets Rammed 12 | . . . . . . 1 6 5 . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . Highest Temperature 478 | . 42 351 222 . . 366 395 478 260 Average Temperature 120 | . 20 159 83 . . 105 131 134 111 Received Heat Transfer 2124 | . 12 63 . . . 261 576 645 567 Effects 14 | . . . . . . 6 4 4 . Shutdowns 3 | . . . . . . 1 1 1 . Energy Bleed 1 | . . . . . . . 1 . . Interference 6 | . . . . . . 5 1 . . Matter Decay 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 3819 | . 111 481 185 . . 1258 888 784 112 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Peak Influence 740 | . 87 280 125 . . 390 740 554 . Initial 347 | . . 36 109 . . . 126 347 . Average 228 | . 43 189 48 . . 115 404 381 . Maximum Alert Level 3 | . . 1 . . . 1 3 2 . Low Security (%) 52 | 100 100 26 100 . 100 78 31 . . Level 1 29 | . . 73 . . . 21 30 59 . Level 2 14 | . . . . . . . 17 40 . Level 3 4 | . . . . . . . 20 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 1 . . . 3 9 6 . Investigation 6 | . . 1 . . . 1 3 1 . Extermination 4 | . . . . . . . 2 2 . Reinforcement 9 | . 1 . . . . 2 4 2 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . . . . . . 1 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 5 9 6 . . 27 40 29 14 Peak Tracking Total 13 | . 2 5 3 . . 4 7 5 13 Tactical Retreats 8 | . . . . . . 1 4 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Machines Disabled 18 | . . 1 . . . 1 7 9 . Max in Single Turn 4 | . . 1 . . . 1 4 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Machines Accessed 26 | . 1 4 1 4 . 3 5 8 . Terminals 10 | . . 3 1 . . 2 1 3 . Fabricators 3 | . . . . . . . 1 2 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 4 | . 1 . . . . 1 1 1 . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 127 | . 3 22 6 49 . 10 19 18 . Successful 100 | . 3 15 6 49 . 6 10 11 . Failed 27 | . . 7 . . . 4 9 7 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 37 | . . 14 6 . . 9 2 6 . Fabricators 9 | . . . . . . . 4 5 . Repair Stations 6 | . . . . . . . 6 . . Recycling Units 13 | . 3 . . . . 1 7 2 . Scanalyzers 12 | . . 8 . . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 71 | . . 7 6 49 . 5 . 4 . Record 59 | . . 2 6 49 . 1 . 1 . Robot Analysis 1 | . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . Emergency Access Points 2 | . . 1 . . . 1 . . . Alert Level 4 | . . 1 . . . 1 . 2 . Dispatch Records 1 | . . . . . . . . 1 . Maintenance Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 4 . Network Status 3 | . . . . . . . 1 2 . Load Schematic 1 | . . . . . . . 1 . . Build 3 | . . . . . . . 1 2 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 11 | . 3 . . . . 1 5 2 . Recycle Component 1 | . . . . . . . 1 . . Process 1 | . . . . . . . 1 . . Report Inventory 4 | . 1 . . . . 1 1 1 . Retrieve Matter 3 | . 1 . . . . . 2 . . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer 9 | . . 8 . . . . . 1 . Insert Component 5 | . . 4 . . . . . 1 . Analyze 4 | . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 20 | . 1 3 1 . . 3 5 7 . Full Trace Events 6 | . . 2 . . . . 3 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Matter 153 | . . . . . . . . 153 . Time 81 | . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Built 4 | . . . . . . . 2 2 . Matter 446 | . . . . . . . 234 212 . Time 170 | . . . . . . . 117 53 . Total Part Build Rating 26 | . . . . . . . 14 12 . Parts Repaired 1 | . . . . . . . 1 . . Time 19 | . . . . . . . 19 . . Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter 26 | . . . . . . . 26 . . Retrieved Matter 26 | . . . . . . . 26 . . Retrieved Components 7 | . 5 . . . . . . 2 . Parts Scanalyzed 5 | . . 4 . . . . . 1 . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 9 | . . . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . . . 9 . Total Orders 8 | . . . . . . . . 8 . DROP 3 | . . . . . . . . 3 . PICKUP 2 | . . . . . . . . 2 . COLLECT 3 | . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Turns Passed 7898 | 56 271 273 1240 1063 371 1229 1485 1684 226 Spaces Moved 3802 | 41 161 148 674 626 198 503 622 719 110 Core 11 | 8 . . . . . . . . 3 Treads 2889 | . . 21 674 626 198 503 622 245 . Legs 902 | 33 161 127 . . . . . 474 107 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 170 170 163 163 153 152 Average Speed 162 | 111 120 127 170 170 170 167 163 162 163 Slowest Speed 900 | 120 120 170 170 170 170 170 165 205 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 35 24 97 94 61 46 21 24 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . . . 1 Spaces Dug 9 | . . . . . . 8 1 . . Terrain Destroyed 515 | . 18 53 2 . . 64 181 173 24 Melee . | . . . . . . . . . . Projectile 21 | . . . 2 . . 9 4 3 3 AOE 494 | . 18 53 . . . 55 177 170 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Total 5108 | 51 230 201 741 625 233 797 976 1118 136 Wait 886 | . 54 6 46 . 36 199 245 296 4 Move 3793 | 40 160 147 673 625 197 502 621 718 110 Hop . | . . . . . . . . . . Pick Up 66 | 6 6 7 1 . . 17 16 12 1 Fast Attach 10 | . . 5 . . . 2 2 1 . Attach 35 | 5 2 3 . . . 1 7 9 8 Detach . | . . . . . . . . . . Swap 44 | . 1 3 3 . . 13 9 13 2 Drop 35 | . 1 10 . . . 11 6 7 . Fire 203 | . 6 20 18 . . 51 64 37 7 Melee 24 | . . . . . . . . 20 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . . . . . . 1 6 5 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 420 | -9/Materials | Destroyed 7 combat bots 584 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Identified exit to Storage 601 | -9/Materials | Entered Mines 649 | -9/Mines | Discovered new exit (range 14) 656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 802 | -9/Mines | Learned location of Storage (-9) 862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -9/Mines | Discovered new exit (range 5) 1251 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1267 | -9/Mines | Discovered new exit (range 4) 1841 | -9/Mines | Entered Exiles 1869 | -9/Exiles | Discovered new exit (range 18) 1925 | -9/Exiles | Met 8R-AWN 1950 | -9/Exiles | Met EX-HEX 2022 | -9/Exiles | Met EX-BIN 2272 | -9/Exiles | Met EX-DEC 2328 | -9/Exiles | Learned location of Zion (-7) 2425 | -9/Exiles | Discovered new exit (range 15) 2548 | -9/Exiles | Visited The Gauntlet 2904 | -9/Exiles | Entered Mines 3029 | -8/Mines | Discovered new exit (range 8) 3269 | -8/Mines | Discovered new exit (range 4) 3275 | -8/Mines | Entered Materials 3275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4468 | -8/Materials | Discovered new exit (range 17) 4504 | -8/Materials | Entered Factory 4504 | -7/Factory | Evolved 2 slots: Utility x2 4673 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter? 5772 | -7/Factory | Repaired Hrd. Medium Armor Plating 5983 | -7/Factory | Discovered new exit (range 4) 5989 | -7/Factory | Entered another Factory area 5989 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6143 | -6/Factory | Fabricated R-06 Scavenger (x1) 6339 | -6/Factory | First assault squad dispatched 6388 | -6/Factory | Found Hvy. Reactive Plating 6859 | -6/Factory | Build established: Tank 6994 | -6/Factory | Fabricated Recoil Nullifier (x2) 7336 | -6/Factory | Discovered new exit (range 5) 7673 | -6/Factory | Entered Lower Caves 7840 | -6/Lower Caves | Attracted the attention of an 0b10 base 7877 | -6/Lower Caves | Core integrity fell below 50% 7892 | -6/Lower Caves | Core integrity fell below 20% 7899 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07870_ Y-64 Sentinel destroyed. 07870_ Slug penetrates Earth. 07873_ Acquired 58 matter. 07876_ Gauss Rifle destroyed. 07877_ The unstable cave ceiling collapses. 07877_ Magnetic Acceleration Cannon destroyed. 07878_ Angular Momentum Engine destroyed. 07880_ Mic. Fission Core fries itself beyond repair. 07880_ Med. Storage Unit destroyed. 07881_ S-27 Virus destroyed. 07882_ Acquired 8 matter. 07884_ System corrupted: Component data lost. 07885_ The unstable cave ceiling collapses. 07886_ Mni. Assault Cannon destroyed. 07887_ Gauss Cannon destroyed. 07887_ S-27 Virus destroyed. 07888_ Adv. Heat Sink fries itself beyond repair. 07891_ Gatling Laser destroyed. 07892_ Hvy. Laser destroyed. 07895_ Acquired 41 matter. Map ----- +----------------------------------------------------+ | ???????????????????????## ##????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????## # ##???????????????????? | | ???????????#??????????# # #####????##########?? | | ??????????? ?????????# #????# ### | | ????????????? ????????# ###### | | ?????????????? ???????# ##### | | ??????????????? ??????## ###### #???# | | ???????????????? ?????## # ##????# ##### | | ?????????????????# ?????###### #?????# #""#" | | ???????????????### ????????## ##????# #"""" | | ??????????????## ??????## ##???# ##"" | | ?????????# ### ###### #???# ###" | | ??????# ##??# #### ## | | ??????# #??# ## ## | | ???????????######++###### #??# ##!#### # | | ????????????" # #sg## #### ## #?## | | ????????????" # ##### ## ## ## # | | ?????????????? ; #??## # # # | | ?????????# ??? # ###?## # # | | ?????????# ""???# s #??## # #### | | ?????????? " ### g%* ##???# # #?## | | ?????????+ "" g @ ##??# ## #?# | | ?????????# " g #?# ### ### | | ?????????#" s ##?## ##?# ### | | ?????????#" # #???# #??# # | | ?????????#" ### ##% ### #??# #??# # | | ?????????#" ?? ?# #??##?? ??## # | | ?????????#"" ?? ??# ????? ???## | | ??????????"""T? """"??# ????? ###???## | | ???????????#??#++####???# ??? #??????# | | ???????????????????????? ?? ####?????# " | | ???????????????????????? ?? #?????????# " | | ???????????????????????? ####??????????## " | | ???????????????????????? #??????????????## " | | ???????????????????????? ##???????????????## " | | ??????????????????????? ###?????????????????# " | | ??????????????????????? #????????????????????# " | | ???????????????????????? ?????????????????????# | | ????????????????????????#?????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 40 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded R-06 Scavenger | x1 | -6/Factory | Preloaded Recoil Nullifier | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed My Command Is Your Wish Remodeling Shopping List Challenges ------------ None Game ------ Seed SpikedCloakStick Manual? 0 Play Time 02:53:24 Cumulative 12.5 hours Start 2021.08.23 @ 21:17:55 End 2021.08.26 @ 14:46:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c708c1-e4d8-4932-bd70-12a0d9d590ec