Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 18:52:26 Player: Beepinex Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (4488) 4488 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 9484 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 86/100 System Corruption 4% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Authchip [R/Combat] Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Weight Redist. System Authchip [R/Combat] Rocket Launcher Improved Datajack Mining Laser [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 95 | 7 7 1 18 10 . 1 33 18 Power 12 | 1 1 . 2 1 . . 4 3 Engine 10 | 1 1 . 2 1 . . 3 2 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 1 1 9 4 . 1 11 7 Treads . | . . . . . . . . . Leg 36 | 2 1 1 9 4 . 1 11 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 2 . 5 1 . . 8 2 Device 10 | 1 . . 3 1 . . 4 1 Storage 4 | 1 2 . 1 . . . . . Processor 3 | . . . . . . . 3 . Hackware 2 | . . . 1 . . . . 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 3 . 2 4 . . 10 6 Energy Gun 3 | 1 . . 1 . . . 1 . Energy Cannon 7 | . 2 . 1 1 . . 1 2 Ballistic Gun 5 | 1 . . . . . . 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 10 | . . . . 3 . . 4 3 Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 31 | . . . 3 5 . . 8 15 Power 4 | . . . . 1 . . 1 2 Propulsion 10 | . . . . 2 . . 2 6 Utility 7 | . . . 2 . . . 2 3 Weapon 10 | . . . 1 2 . . 3 4 Highest Loss Streak 7 | . . . 1 3 . . 3 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 95 86 100 100 88 89 Engine 8 | . 14 14 10 11 11 11 6 5 Leg 27 | . 28 28 32 30 33 33 26 22 Device 13 | . 14 14 19 11 11 11 12 11 Storage 9 | . 14 14 11 11 11 11 9 6 Processor 6 | . . . . . . . 9 14 Hackware 6 | . . . . 11 11 11 9 9 Energy Gun 1 | . . . 9 . . . . . Energy Cannon 9 | . 22 14 11 11 11 11 5 6 Ballistic Gun 1 | . . . . . . . 2 3 Launcher 3 | . . . . 1 11 11 3 5 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 35 | 15 19 16 26 26 26 26 34 35 Greatest Support 54 | 20 20 20 33 33 30 30 54 54 Greatest Overweight (x) 1 | . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 Most Carried 10 | 5 7 8 10 10 8 9 9 10 Average Carried 6 | 2 5 6 7 8 6 8 6 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 4 7 7 10 6 8 8 7 4 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1479 | 285 45 43 165 109 . 89 440 303 Remotely . | . . . . . . . . . Salvage Created 4961 | 155 275 259 1318 225 . 208 1852 669 Parts 328 | 8 27 10 88 20 . 8 130 37 Haulers Intercepted 7 | . 1 . 3 . . . 2 1 Recyclers Shooed 3 | 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 109 | . 10 6 25 14 . 6 31 17 Melee 1 | . 1 . . . . . . . Guns 23 | . . . 4 . . . 16 3 Cannons 53 | . 9 6 20 5 . 2 9 2 AOE 29 | . . . . 9 . 4 5 11 Classes Destroyed 17 | 2 4 . 4 1 . 1 4 1 Worker 12 | . . . 1 1 . 1 7 2 Builder 7 | . . . . . . . 6 1 Tunneler 4 | 4 . . . . . . . . Hauler 7 | . 1 . 3 . . . 2 1 Recycler 7 | 1 . 1 2 . . . 1 2 Operator 1 | . . . 1 . . . . . Watcher 8 | . 1 . 3 . . . 2 2 Swarmer 33 | . 7 3 5 8 . . 4 6 Grunt 47 | . 3 3 14 5 . 5 11 6 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 15 | . . . 5 . . . 8 2 Demolisher 1 | . . . . 1 . . . . Specialist 4 | . . . . . . . 4 . Hunter 5 | . . . . . . . 4 1 Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | 2 4 7 7 5 . 4 9 5 Combat Bots Only 7 | . 4 6 5 4 . 3 7 3 Max Kills in Single Turn 4 | 1 1 1 1 3 . 2 3 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 . 1 2 3 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5853 | . 320 65 947 536 . 184 1627 2174 Core 1234 | . 86 10 100 81 . 42 213 702 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . . . . 79 Core Remaining (%) 66 | 100 . 61 . . . 44 61 . Volleys Fired 318 | 16 27 12 102 22 . 18 56 65 Largest 2 | 1 2 1 2 2 . 1 2 2 Hottest 136 | 20 136 68 133 101 . 68 101 114 Shots Fired 435 | 16 31 12 121 24 . 18 140 73 Gun 140 | 16 . . 22 . . . 91 11 Cannon 247 | . 29 12 99 18 . 12 37 40 Launcher 44 | . . . . 6 . 6 10 22 Special 4 | . 2 . . . . . 2 . Kinetic 109 | 16 . . . . . . 82 11 Thermal 282 | . 31 12 121 18 . 12 48 40 Explosive 44 | . . . . 6 . 6 10 22 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 4 9 6 15 5 . 13 19 13 Robot Miss Streak 7 | 1 6 1 7 2 . 2 4 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 83 | . . . . . . . 83 . Shots Hit Robots 306 | 11 14 11 82 14 . 15 108 51 Core Hits 230 | 6 13 7 48 17 . 14 68 57 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 3 | . . . 1 . . . 2 . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10771 | 139 346 244 1688 928 . 751 4000 2675 Guns 2790 | 139 . . 171 . . . 2231 249 Cannons 4048 | . 313 244 1517 250 . 228 718 778 Explosions 3852 | . . . . 678 . 523 1025 1626 Melee . | . . . . . . . . . Ramming 81 | . 33 . . . . . 26 22 Kinetic 2515 | 139 . . . . . . 2127 249 Thermal 4685 | . 313 244 1688 250 . 228 1184 778 Explosive 3490 | . . . . 678 . 523 663 1626 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 4 Average Corruption 2 | . 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . 1 . . . . . . 21 Message Errors 5 | . 1 . . . . . . 4 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . 4 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . . 21 34 . 31 49 102 Projectiles 79 | . . . 21 2 . 31 . 25 Explosions 158 | . . . . 32 . . 49 77 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 606 | . . . 79 51 . 39 269 168 Shots 17 | . . . 1 2 . 2 6 6 Rammed 1 | . . . . . . . . 1 Targets Rammed 17 | . 8 . . . . . 3 6 Kicked 16 | . 8 . . . . . 3 5 Crushed . | . . . . . . . . . Highest Temperature 326 | . 192 226 326 22 . 19 22 191 Average Temperature 57 | . 74 85 57 12 . 8 12 54 Received Heat Transfer 1533 | . 30 30 321 96 . 72 369 615 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 1 Combat Hostiles 3 | . . . 1 . . . 1 1 Parts Melted 10 | . 1 . 6 . . 1 . 2 Heat Transferred 7297 | . 555 407 2805 444 . 407 1569 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1090 | 25 319 269 626 505 . 195 1090 855 Initial 495 | . 16 103 104 200 . . 76 495 Average 407 | 8 171 201 314 355 . 161 547 537 Maximum Alert Level 3 | . 1 1 2 2 . . 3 3 Low Security (%) 20 | 100 48 40 20 2 . 100 13 . Level 1 32 | . 51 59 57 62 . . 32 7 Level 2 36 | . . . 21 35 . . 19 83 Level 3 10 | . . . . . . . 35 8 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 2 1 3 . . . 13 11 Investigation 8 | . 1 . 3 . . . 3 1 Extermination 2 | . . . . . . . . 2 Reinforcement 10 | . 1 . . . . . 6 3 Assault 2 | . . 1 . . . . 1 . Garrison 8 | . . . . . . . 3 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . . . 5 . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 16 9 34 15 . 5 48 30 Peak Tracking Total 6 | . 4 5 6 4 . 3 6 5 Tactical Retreats 4 | . 1 . 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 2 . 1 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 24 | . 1 . 5 1 . . 6 11 Max in Single Turn 2 | . 1 . 2 1 . . 2 2 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 46 | . 9 . 12 1 . . 12 12 Terminals 36 | . 7 . 11 1 . . 9 8 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . 2 . 1 . . . 1 1 Scanalyzers 3 | . . . . . . . 1 2 Garrison Access 1 | . . . . . . . 1 . Total Hacks 138 | . 29 . 38 3 . . 38 30 Successful 78 | . 20 . 20 2 . . 21 15 Failed 59 | . 9 . 18 1 . . 16 15 Catastrophic 12 | . 2 . 4 . . . 4 2 Database Lockouts 1 | . . . . . . . 1 . Manual 129 | . 30 . 38 2 1 . 37 21 Terminals 110 | . 22 . 35 3 . . 30 20 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 15 | . 7 . 3 . . . 3 2 Scanalyzers 8 | . . . . . . . 2 6 Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 26 | . 7 . 10 1 . . 6 2 Robot Analysis 7 | . 2 . 4 . . . 1 . Prototype ID Bank 5 | . 1 . 2 . . . 2 . Branch Access Points 3 | . 1 . 2 . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 3 | . 1 . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 4 Insert Component 3 | . . . . . . . 1 2 Analyze 3 | . . . . . . . 1 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 44 | . 13 . 10 1 . . 13 7 Terminals 31 | . 8 . 8 1 . . 9 5 Track 7 | . 2 . 2 . . . 1 2 Assimilate 2 | . 1 . 1 . . . . . Botnet 13 | . 3 . 4 . . . 4 2 Detonate 1 | . . . . . . . 1 . Disrupt 3 | . 1 . . 1 . . 1 . Operators 5 | . 1 . 1 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 5 . 2 . . . 3 2 Monitor 1 | . 1 . . . . . . . Reject 5 | . 2 . 1 . . . 1 1 Recyclers 2 | . 1 . . . . . 1 . Mask 4 | . 1 . 1 . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 9 . 11 1 . . 9 12 Full Trace Events 5 | . 2 . 2 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 22 | . . . . . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 Part Schematics Acquired 3 | . . . . . . . 1 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 1 . . . 2 . Largest Group 2 | . . 1 1 . . . 2 . Highest-Rated Group 32 | . . 31 10 . . . 32 . Highest-Rated Ally 31 | . . 31 10 . . . 16 . Total Orders 2 | . . . 2 . . . . . ROAM 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 22 | . . 5 . . . . 17 . Total Damage 257 | . . 80 . . . . 177 . Kills 4 | . . 1 . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 2 . 4 . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6835 | 139 693 110 1225 546 265 357 1510 1990 Spaces Moved 4306 | 81 454 62 699 354 221 260 968 1207 Core 14 | 11 . . . . . . . 3 Treads . | . . . . . . . . . Legs 4292 | 70 454 62 699 354 221 260 968 1204 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 121 | 110 120 120 120 133 120 120 121 119 Slowest Speed 190 | 120 120 120 120 190 120 120 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 83 19 60 85 66 50 71 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 21 | . 2 . . . . . 2 17 Terrain Destroyed 555 | . 2 . 43 60 . 65 159 226 Melee . | . . . . . . . . . Projectile 43 | . 2 . . . . 1 40 . AOE 512 | . . . 43 60 . 64 119 226 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5558 | 114 566 86 965 404 221 287 1242 1673 Wait 684 | . 56 6 112 10 . 7 136 357 Move 4298 | 80 453 61 698 353 220 259 967 1207 Hop . | . . . . . . . . . Pick Up 89 | 11 9 3 21 4 1 1 26 13 Fast Attach 1 | . . . 1 . . . . . Attach 56 | 7 2 . 6 7 . . 20 14 Detach 7 | . . . . 2 . . 5 . Swap 38 | . 5 1 11 3 . 1 13 4 Drop 50 | . 6 3 14 3 . 1 16 7 Fire 318 | 16 27 12 102 22 . 18 56 65 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 16 | . 8 . . . . . 3 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 537 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 17) 642 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Entered Mines 834 | -10/Mines | Met a Derelict testing a Signal Generator 932 | -10/Mines | Discovered new exit (range 10) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Discovered new exit (range 10) 1353 | -9/Materials | Build established: Scavenger-Mutant 1534 | -9/Materials | Discovered new exit (range 16) 1573 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Entered Mines 2214 | -9/Mines | Lost 3 parts (1p1n1w) 2253 | -9/Mines | Learned Materials terminal intel 2504 | -9/Mines | Assembled infested the area 2549 | -9/Mines | Discovered new exit (range 13) 2710 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2710 | -9/Mines | Discovered new exit (range 5) 2714 | -9/Mines | Entered Exiles 2743 | -9/Exiles | Met 8R-AWN 2765 | -9/Exiles | Met EX-HEX 2801 | -9/Exiles | Met EX-BIN 2814 | -9/Exiles | Aligned with FarCom system 2815 | -9/Exiles | Given EX-Vault access code 2843 | -9/Exiles | Opened EX-Vault 2851 | -9/Exiles | Found Prototype Ballistic Gun 2880 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2910 | -9/Exiles | Met EX-DEC 2965 | -9/Exiles | Discovered new exit (range 14) 2979 | -9/Exiles | Left Exiles lab with AWS/Gauss 2979 | -9/Exiles | Entered Mines 2984 | -8/Mines | Core integrity fell below 50% 3333 | -8/Mines | Discovered new exit (range 3) 3336 | -8/Mines | Entered Materials 3336 | -8/Materials | Evolved 2 slots: Utility x2 3337 | -8/Materials | Loaded intel: 12 terminal locations 3769 | -8/Materials | Identified AWS/Gauss 3863 | -8/Materials | Lost 3 parts (1p1u1w) 3925 | -8/Materials | Discovered new exit (range 6) 4171 | -8/Materials | Garrison activated, responded to threat 4217 | -8/Materials | Destroyed 7 combat bots 4347 | -8/Materials | Discovered new exit (range 12) 4520 | -8/Materials | Central database locked down 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5576 | -7/Factory | Lost 3 parts (1p1n1u) 6134 | -7/Factory | Discovered new exit (range 17) 6179 | -7/Factory | Repaired Hvy. Missile Launcher 6737 | -7/Factory | Lost 4 parts (1p2n1w) 6826 | -7/Factory | Core integrity fell below 50% 6834 | -7/Factory | Core integrity fell below 20% 6836 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06813_ K-01 Serf collects debris. 06813_ Discarded Adv. Targeting Computer. 06814_ U-05 Engineer lays Concrete. 06816_ Dropped Med. Storage Unit. 06816_ Imp. Heat Sink destroyed. 06817_ Imp. Cooling System destroyed. 06817_ Discarded Hacking Suite. 06817_ U-05 Engineer lays Concrete. 06818_ The unstable cave ceiling collapses. 06818_ U-05 Engineer lays Concrete. 06819_ U-05 Engineer builds a Wall. 06819_ Discarded Visual Processing Unit. 06819_ U-05 Engineer lays Concrete. 06820_ U-05 Engineer builds a Wall. 06821_ U-05 Engineer lays Concrete. 06821_ U-05 Engineer builds a Wall. 06822_ U-05 Engineer lays Concrete. 06823_ U-05 Engineer builds a Wall. 06823_ U-05 Engineer lays Concrete. 06824_ U-05 Engineer builds a Wall. 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Datajack | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLatentInverter Manual? 0 Play Time 01:24:47 Cumulative 33.1 hours Start 2022.10.16 @ 17:22:33 End 2022.10.16 @ 18:52:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d3ad3b-3704-4177-8989-9ad7e6917695