Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 16:47:05 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (123) 615 Value Destroyed (6184) 6184 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2817) 2817 TOTAL SCORE: 17916 Bonus ------- High Alert Combat Kills 680 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 762 Friendly Fire -125 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Cooling System Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Thermal Shield High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Heavy Shield Leg Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 175] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . 1 . . . . . . Propulsion 5 | . . . . 1 . . 1 . . . . 1 . . . . . 2 Utility 9 | . . 2 . 1 1 2 . . . . . . . . 1 . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 165 | 7 2 1 2 16 3 11 4 3 1 14 4 17 4 8 4 17 9 38 Power 24 | 1 . . 2 2 2 1 2 . . 4 1 2 . . . 1 1 5 Engine 8 | 1 . . 2 1 1 . . . . 1 . 1 . . . . . 1 Core 9 | . . . . 1 1 1 2 . . 2 . 1 . . . 1 . . Reactor 7 | . . . . . . . . . . 1 1 . . . . . 1 4 Propulsion 47 | 2 1 . . 4 . 4 . 2 . 4 . 3 2 2 4 9 . 10 Treads 9 | 2 . . . . . . . . . 3 . 1 2 . 1 . . . Leg 27 | . 1 . . 3 . 4 . 2 . . . 2 . . 1 4 . 10 Wheel 7 | . . . . 1 . . . . . 1 . . . . . 5 . . Hover 3 | . . . . . . . . . . . . . . 2 1 . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . Utility 53 | 2 1 1 . 6 1 5 . . . 2 1 6 1 5 . 2 4 16 Device 24 | 1 . . . 2 . 3 . . . 1 . 3 1 . . 1 4 8 Storage 4 | 1 1 . . . . . . . . . . 1 . . . 1 . . Processor 15 | . . 1 . 1 . 2 . . . . . . . 4 . . . 7 Hackware 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Protection 7 | . . . . 3 . . . . . 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . . 4 . 1 2 1 1 4 2 6 1 1 . 5 4 7 Energy Gun 9 | 2 . . . . . . . . . 1 1 1 1 1 . . . 2 Energy Cannon 8 | . . . . . . 1 1 . . 1 . 2 . . . . 1 2 Ballistic Gun 7 | . . . . 2 . . . . . . . 1 . . . 4 . . Ballistic Cannon 6 | . . . . . . . . . . 1 . . . . . 1 2 2 Launcher 5 | . . . . 1 . . 1 1 . . . 1 . . . . . 1 Special Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . 2 . 2 . . 2 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . Parts Lost 77 | . . . . 5 . 1 . 2 10 3 . 5 8 5 . 11 4 23 Power 11 | . . . . 2 . 1 . . 2 . . . 3 . . 1 . 2 Propulsion 26 | . . . . 1 . . . 1 4 1 . 3 2 3 . 4 . 7 Utility 20 | . . . . 1 . . . . 1 . . 1 2 2 . 4 2 7 Weapon 20 | . . . . 1 . . . 1 3 2 . 1 1 . . 2 2 7 Highest Loss Streak 11 | . . . . 5 . 1 . 1 6 3 . 3 4 3 . 10 4 11 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . . . . Average Backups 9 | . 4 6 8 10 14 14 13 14 13 11 14 15 13 4 4 3 4 4 Power . | . . 1 1 1 1 1 2 3 3 1 1 1 1 . . . . . Propulsion 1 | . 1 1 1 . 1 4 4 4 5 2 1 . . . 1 . 2 . Utility 3 | . 1 2 2 4 6 5 4 4 4 6 8 7 6 1 1 . . . Weapon 3 | . 1 2 3 4 5 4 3 2 1 2 4 6 5 2 2 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 . 2 . 2 1 . . . 2 . 2 5 . . 2 . 6 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . Utility 9 | . 1 . 1 . . . . . . 1 . 2 4 . . . . . Weapon 13 | . . . 1 . 2 1 . . . . . . 1 . . 2 . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 86 88 94 99 99 95 99 87 86 89 91 57 31 36 57 66 84 Engine 4 | . 13 11 11 7 7 10 5 5 . 8 . 3 . . . . . . Core 2 | . . . . . 6 2 5 5 8 1 5 6 4 . . 1 . . Reactor 2 | . . . . . . . . . . . 5 5 3 . . . 1 9 Treads 7 | . 26 22 22 12 . . . . . 11 17 14 4 2 2 1 . . Leg 7 | . . . . 6 16 13 12 23 20 . . 4 3 . 2 6 . 17 Wheel 3 | . . . . 7 5 6 5 . . 4 . . . . . 1 21 4 Device 9 | . 14 11 11 8 13 13 11 11 8 5 5 6 9 2 . 1 8 11 Storage 4 | . 14 11 11 9 7 6 5 5 5 5 5 5 3 . . 1 . . Processor 19 | . . 9 11 17 15 25 23 23 23 23 23 17 15 20 23 22 17 25 Hackware 2 | . . . . . 4 6 5 5 5 5 5 5 3 . 4 1 . . Protection 1 | . . . . 6 2 . . . . 4 5 4 . . . . . . Energy Gun 4 | . 28 22 22 6 . . . . . 1 3 1 2 1 . . . . Energy Cannon 2 | . . . . . . 5 10 7 3 . . 7 1 . . . 3 4 Ballistic Gun 2 | . . . . 10 15 6 . . . . . 3 1 . . 9 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 3 9 Slashing Weapon 1 | . . . . . . . . . 1 5 5 1 . . . . 3 . Peak Build Rating 175 | 7 8 11 12 33 39 57 63 65 67 80 72 106 101 43 49 96 96 175 Average Rating 65 | 5 7 10 11 24 37 53 59 64 57 60 68 94 61 27 36 63 85 143 On Entrance 41 | . 7 8 11 11 33 39 55 63 65 29 67 72 95 24 18 49 61 79 Avg Prop Armor Cover (%) 11 | . . . . 11 13 11 12 . 9 14 . 3 7 12 39 13 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 28 28 28 36 45 51 61 61 61 83 70 110 103 5 . 37 53 100 Greatest Support 182 | 40 40 40 40 40 40 20 20 70 75 77 77 152 75 70 7 112 80 182 Greatest Overweight (x) 27 | . 2 . . 3 4 5 6 . 8 2 . 1 27 1 . 6 1 2 Average Overweight (x) . | . . . . . 2 4 5 . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 15 15 15 18 16 5 5 5 5 5 Most Carried 20 | 3 7 7 11 15 15 15 15 15 15 15 15 20 19 5 5 5 5 5 Average Carried 10 | . 4 6 8 10 14 14 13 14 14 11 14 15 14 4 3 3 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 Final Carried 18 | 3 6 7 9 15 15 14 14 15 14 14 15 18 5 5 3 4 4 5 Class Distribution -------------------- 23% | Mutant 18% | Scavenger-Skirmisher 14% | Scavenger-Assassin 13% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Gunner 4% | Skirmisher 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Derelict-Assassin | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Gunner | -3/DSF Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Matter Collected 4787 | 270 82 81 49 240 134 152 100 158 43 421 63 428 97 8 . 180 32 2249 Remotely 1541 | . . . . . . . . . . . . . . . . . . 1541 Salvage Created 5793 | 146 . 81 209 271 91 132 119 257 73 380 . 1322 601 . . 85 27 1999 Parts 214 | 9 . 3 13 11 7 4 1 9 2 7 . 53 10 . . 9 4 72 Haulers Intercepted 4 | . . 1 . . 1 . . . . . . 1 1 . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 7 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 102 | . . . 14 5 1 2 1 11 3 5 . 17 2 . . 3 . 38 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Guns 29 | . . . 14 5 1 . . . . 2 . 3 . . . 3 . 1 Cannons 41 | . . . . . . 2 1 2 . 3 . 6 . . . . . 27 AOE 28 | . . . . . . . . 9 1 . . 6 2 . . . . 10 Classes Destroyed 21 | 3 . 3 2 1 . 1 1 . 1 4 . 1 1 . . 1 . 2 Worker 2 | 1 . . . . . . . . . . . 1 . . . . . . Builder 8 | . . . . . . . . . . . . 4 . . . . 1 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 4 | . . 1 . . 1 . . . . . . 1 1 . . . . . Recycler 5 | 1 . . . . . . . . . . . 3 . . . . . 1 Mechanic 2 | . . 1 . . . . . . . . . . . . . . . 1 Watcher 5 | . . 1 . . . . 1 . . . . 2 . . . . . 1 Swarmer 18 | . . . 7 . . . . 6 . . . 5 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 27 | . . . . 5 1 1 . 4 . . . 3 . . . . . 13 Brawler 2 | . . . . . . . . . . 1 . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . 1 . . . . . . . 1 Sentry 7 | . . . . . . . 1 1 . . . 2 . . . . . 3 Specialist 2 | . . . . . . . . . . 1 . 1 . . . . . . Hunter 10 | . . . . . . 1 . . 2 1 . 2 . . . . . 4 Programmer 17 | . . . . . . . . . 1 . . 4 . . . . . 12 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . 2 . . . . . Executioner 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 . 1 4 5 1 1 1 5 3 2 . 12 1 . . 3 1 13 Combat Bots Only 12 | . . . 4 5 1 1 1 5 3 2 . 6 1 . . 3 . 12 Max Kills in Single Turn 5 | 1 . 1 2 1 1 1 1 4 1 1 . 5 1 . . 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 1 . . 2 1 . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Hostile Shots Fired 1182 | . . . 40 42 19 23 10 41 86 117 . 163 12 100 . 148 34 347 Missed 391 | . . . 12 8 8 7 4 19 43 34 . 40 . 43 . 64 10 99 Deflected 8 | . . . . . . . . . . . . . . . . . . 8 Hits 791 | . . . 28 34 11 16 6 22 43 83 . 123 12 57 . 84 24 248 Melee 49 | . . . 1 . . . . . . . . . 12 3 . 25 2 6 Projectile 742 | . . . 27 34 11 16 6 22 43 83 . 123 . 54 . 59 22 242 AOE 9 | . . . . . . . . . . . . . . . . 3 6 . Critical Strikes 45 | . . . . 1 . 1 . 1 1 2 . 4 6 2 . 8 1 18 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . Damage Taken 17397 | . . . 347 556 156 239 118 538 976 1517 . 1693 531 1174 . 2152 1219 6181 Core 4054 | . . . 55 60 10 50 25 51 245 221 . 74 114 828 . 509 209 1603 Absorbed by Shields 172 | . . . . . . . . . . 128 . . . 44 . . . . Reduced by Siege Mode 96 | . . . . . . . . . . . . 96 . . . . . . Redirected to Shielding 167 | . . . . . 6 . . . . . . 161 . . . . . . Ignored by Resistances 301 | . . . . . . . . . . . . . . . . . . 301 Regen/Repaired (Parts) 18 | . . . . . . . . . . 18 . . . . . . . . Core Remaining (%) 76 | 100 100 . 86 89 98 94 . . . . 45 . . 11 . 60 85 . Volleys Fired 285 | 11 . 12 25 25 14 8 4 13 6 25 . 36 9 4 . 10 4 79 Largest 4 | 2 . 2 2 2 2 2 2 3 3 2 . 3 3 1 . 3 1 4 Hottest 327 | 80 . 80 80 65 45 105 170 209 168 117 . 211 188 81 . 105 94 327 Shots Fired 630 | 22 . 24 50 49 28 16 8 33 9 41 1 77 17 3 . 22 4 226 Gun 291 | 22 . 24 50 49 28 8 . . . 25 1 28 8 3 . 22 . 23 Cannon 293 | . . . . . . 8 8 13 2 16 . 45 4 . . . 4 193 Launcher 38 | . . . . . . . . 20 7 . . 1 . . . . . 10 Special 8 | . . . . . . . . . . . . 3 5 . . . . . Kinetic 304 | . . . . 30 28 8 . . . 16 . 26 4 . . 22 2 168 Thermal 208 | 22 . 24 50 19 . 8 8 13 2 25 . . . 3 . . . 34 Explosive 45 | . . . . . . . . 20 7 . . 3 5 . . . . 10 Electromagnetic 71 | . . . . . . . . . . . 1 46 8 . . . 2 14 Entropic 2 | . . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 44 | 3 . 4 10 11 6 10 6 16 18 19 . 44 6 2 . 6 . 10 Robot Miss Streak 8 | 3 . 2 3 2 4 4 2 1 . 2 . 2 1 1 . 3 . 8 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 408 | 11 . 16 29 37 14 10 6 27 8 33 . 60 10 2 . 14 1 130 Core Hits 231 | 5 . 6 21 13 8 5 5 18 6 16 . 39 4 . . 5 1 79 Critical Kills 4 | . . . . . . . . . 1 3 . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 5 . 1 . . . . . . Critical Strikes 36 | . . . . . . . . . 1 9 . 1 . . . . . 25 Burn 1 | . . . . . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . Destroy 9 | . . . . . . . . . . 8 . 1 . . . . . . Blast 23 | . . . . . . . . . . . . . . . . . . 23 Sever 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 9 | . . . . 1 . . . . 1 . . . . . . . 4 3 Impact 1 | . . . . 1 . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . 1 . . . . . . . 4 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18603 | 138 . 178 378 491 234 207 204 1400 489 639 . 3981 1179 58 . 514 38 8475 Guns 3275 | 138 . 178 370 491 212 52 . . . 353 . 682 62 48 . 514 . 175 Cannons 7604 | . . . . . . 155 204 373 65 286 . 1329 55 . . . . 5137 Explosions 7274 | . . . . . . . . 1027 394 . . 1824 972 . . . . 3057 Melee 116 | . . . . . . . . . 30 . . . . . . . 31 55 Ramming 98 | . . . 8 . 22 . . . . . . . . 10 . . 7 51 Kinetic 6545 | . . . . 318 212 52 . . . 286 . 625 56 . . 514 . 4482 Thermal 3118 | 138 . 178 370 173 . 155 204 373 65 353 . 367 . 48 . . . 694 Explosive 6726 | . . . . . . . . 1027 394 . . 1276 972 . . . . 3057 Electromagnetic 1618 | . . . . . . . . . . . . 1421 61 . . . . 136 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . . . . . 30 . . 146 90 . . . 31 55 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 146 | . . . . . . . . . . . . 146 . . . . . . Highest Corruption 34 | . . . . . 1 . . . . 1 1 6 34 34 . 7 4 12 Average Corruption 9 | . . . . . 1 . . . . 1 1 4 24 34 . 5 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . 1 . . . . . 7 7 19 29 . 2 1 32 Message Errors 25 | . . . . . . . . . . . 1 . 5 8 . . . 11 Matter Fused 21 | . . . . . 1 . . . . . 2 3 2 7 . . . 6 Heat Flow Errors 11 | . . . . . . . . . . . . 1 3 1 . . . 6 Energy Discharges 13 | . . . . . . . . . . . 2 2 2 1 . 2 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 1 1 2 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 11 | . . . . . . . . . . . . . 3 8 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . . . . . 17 3 . . 426 . . . . . 421 Projectiles 399 | . . . . . . . . . . . . 100 . . . . . 299 Explosions 468 | . . . . . . . . 17 3 . . 326 . . . . . 122 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . 1 . . . . 6 . . . . . . . 32 Impact 4 | . . . . . 1 . . . . . . . . . . . . 3 Kinetic 32 | . . . . . . . . . . 5 . . . . . . . 27 Secondary 3 | . . . . . . . . . . 1 . . . . . . . 2 Self-Inflicted Damage 337 | . . . . . 7 . . 86 175 . . . . 4 . . 3 62 Shots 13 | . . . . . . . . 6 6 . . . . . . . . 1 Rammed 13 | . . . 1 . 2 . . . . . . . . 3 . . 2 5 Targets Rammed 18 | . . . 1 . 4 . . . . . . . . 3 . . 2 8 Kicked 5 | . . . . . 2 . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | 144 . 27 92 379 . 39 75 171 77 333 18 477 135 234 . . 28 444 Average Temperature 114 | 60 . 10 30 211 . 15 33 57 42 98 14 166 62 98 . . 17 131 Received Heat Transfer 1511 | . . . 50 324 21 18 27 108 145 287 . 94 . 122 . . 36 279 Effects 20 | . . . . . . . . . . 1 . 9 . . . . . 10 Shutdowns 6 | . . . . . . . . . . 1 . 2 . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . . 2 . . . . . 2 Interference 4 | . . . . . . . . . . . . 2 . . . . . 2 Matter Decay 4 | . . . . . . . . . . . . 2 . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . 4 . . . . . . Total Turns 71 | . . . . . . . . . . . . 71 . . . . . . Longest Duration 29 | . . . . . . . . . . . . 29 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . 2 Total Turns 39 | . . . . . . . . . . . . . . . . . . 39 Longest Duration 20 | . . . . . . . . . . . . . . . . . . 20 Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . Parts Fried 8 | . . . . . . . . . . . . 8 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 13 | 1 . 1 . . . 1 2 . 2 5 . . . . . . . 1 Heat Transferred 4830 | 300 . 400 800 400 . 300 324 600 100 740 . 200 . 74 . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . 2 . . . . . 4 Low Security (%) 90 | 100 100 100 100 100 100 100 100 . . . . 81 100 100 100 100 100 63 Level 1 4 | . . . . . . . . . . . . 9 . . . . . 15 Level 2 2 | . . . . . . . . . . . . 9 . . . . . 5 Level 3 3 | . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1120 | 10 12 7 88 41 20 30 30 . . . . 469 161 162 79 134 28 1120 Initial 154 | . . . . 27 . . . . . . . . 154 10 79 54 24 . Average 78 | 1 . . 13 9 . 2 2 . . . . 119 93 20 75 88 4 258 Influence Increases 3854 | 20 12 19 160 126 27 65 37 240 195 130 . 699 81 240 4 100 35 1664 Destroy 0b10 Robot/C 1820 | . . . 140 100 20 40 20 220 60 80 . 340 . . . 60 . 740 Destroy 0b10 Robot/NC 150 | 20 . 15 . . 5 . 5 . . 5 . 55 5 . . . 5 35 Destroy Leader 346 | . . 4 20 10 2 10 12 20 . . . 86 . . . 10 . 172 Successful Hack 55 | . 12 . . . . . . . . . . . . . 4 . 24 15 Disable Machine 180 | . . . . 15 . 15 . . . . . 60 . . . . . 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 568 | . . . . 1 . . . . . . . 98 76 . . . 6 387 Partial Spotted 30 | . . . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 555 | . . . . . . . . . 135 45 . 60 . 210 . 30 . 75 Influence Decreases 2824 | 20 12 19 88 198 27 65 17 180 228 155 22 258 507 103 83 129 79 634 Entered New Map 542 | . . . . 45 . . . 8 16 47 22 . 287 5 73 19 20 . Time Decay 1601 | 20 12 19 88 103 27 65 17 152 132 78 . 208 140 68 10 . 53 409 Lost Part 681 | . . . . 50 . . . 20 80 30 . 50 80 30 . 110 6 225 Squads Dispatched 43 | . . . 1 5 4 5 2 . . . . 6 . 4 . 2 3 11 Investigation 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . Extermination 12 | . . . . . 1 1 1 . . . . 2 . 2 . . . 5 Reinforcement 20 | . . . . 3 2 3 1 . . . . 2 . 2 . 2 3 2 Assault 4 | . . . . . . . . . . . . 1 . . . . . 3 Garrison 3 | . . . . 2 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Distress Signals 13 | . 1 . . 1 . . 1 . . . . 1 . . . . 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . . 3 18 6 11 10 7 11 18 75 . 24 6 21 . 9 5 66 Peak Tracking Total 16 | . . 2 3 6 4 4 2 5 8 16 . 9 4 10 . 6 4 13 Tactical Retreats 20 | . . . . . . . . . 5 3 . 2 . 3 . 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Traps Triggered 8 | . 1 . 1 . . . 2 . . . . 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Machines Disabled 13 | . . . . 1 . 1 . . . . . 4 . . . . . 7 Max in Single Turn 3 | . . . . 1 . 1 . . . . . 3 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Machines Accessed 25 | . 2 1 2 . 2 1 1 . . 2 . 4 . 3 1 . 2 4 Terminals 17 | . 2 1 1 . 2 1 1 . . . . 4 . 2 1 . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 48 | . 6 1 3 . 4 2 1 . . 3 . 7 . 6 2 . 5 8 Successful 15 | . 3 . 2 . . . . . . 3 . 1 . 2 1 . 1 2 Failed 33 | . 3 1 1 . 4 2 1 . . . . 6 . 4 1 . 4 6 Catastrophic 18 | . 1 1 1 . 2 1 1 . . . . 3 . 2 . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . 4 1 2 . 4 1 1 . . . . 2 . 1 . . . 3 Terminals 31 | . 6 1 2 . 4 2 1 . . . . 7 . 2 2 . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . 4 . . 2 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 11 | . 3 . 2 . . . . . . 3 . 1 . . 1 . . 1 Record 3 | . . . . . . . . . . 2 . . . . . . . 1 Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 2 . . 1 1 Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . . . . . . . . . . 1 . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 1 . 2 1 1 . . . . 4 . 2 . . 2 4 Full Trace Events 4 | . . 1 1 . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . 1 . . 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . 2 . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Active Infowar (turns) 8196 | 35 316 258 777 420 652 610 247 359 403 1148 686 497 . 243 . . 201 1344 Sensors 5091 | . . . . 202 570 215 247 359 403 927 681 487 . 243 . . . 757 Terrain 660 | . . . . . . . . . . . . . . . . . 189 471 Structural 180 | . . . . . . . . . . . . . . . . . 180 . Seismic 1413 | 35 316 258 777 27 . . . . . . . . . . . . . . Machine Analysis 6195 | . . 223 777 420 652 610 247 359 403 1148 686 403 . . . . . 267 Cloaking 113 | . . . . . . . . . . . . . . . . . 113 . Jamming 8 | . . . . . . . . . . . . 8 . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 1 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Turns Passed 9842 | 153 316 258 777 420 652 610 247 359 403 1148 686 825 295 516 30 160 444 1543 Spaces Moved 5773 | 68 139 134 429 135 334 334 124 259 290 812 427 292 118 552 46 71 334 875 Core 255 | 2 . . . . . . . . 1 . . . 3 100 14 1 . 134 Treads 1872 | 66 138 134 429 18 . . . . . 121 427 292 115 132 . . . . Legs 1194 | . 1 . . 79 57 7 2 259 289 . . . . . . 45 . 455 Wheels 2085 | . . . . 38 277 327 122 . . 691 . . . . . 10 334 286 Hover 320 | . . . . . . . . . . . . . . 320 . . . . Flight 47 | . . . . . . . . . . . . . . . 32 15 . . Fastest Speed 35 | 50 160 160 160 110 125 140 155 120 120 115 158 158 160 36 35 65 80 50 Average Speed 129 | 156 163 160 160 129 140 150 171 120 121 123 158 180 220 70 54 110 94 105 Slowest Speed 1400 | 160 260 160 160 240 190 260 260 120 450 237 158 240 1400 160 65 350 100 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 27 16 70 16 16 9 4 47 51 89 71 9 73 17 1 58 9 20 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . 2 . . . . 2 . . 3 . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 2 . Terrain Destroyed 530 | . . . . . . . . 165 51 2 . 63 90 . . 6 2 151 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 70 | . . . . . . . . 1 . 2 . 6 2 . . 6 2 51 AOE 460 | . . . . . . . . 164 51 . . 57 88 . . . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Total 7593 | 89 227 153 471 337 497 434 148 276 333 918 438 526 139 671 49 123 446 1318 Wait 1109 | 1 76 6 5 146 129 63 9 . 34 43 2 156 . 91 . 1 90 257 Move 5757 | 67 138 133 429 134 333 333 123 258 289 811 426 292 117 551 45 70 333 875 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 90 | 3 4 1 5 8 6 8 1 2 . 13 2 10 4 2 . 4 3 14 Fast Attach 100 | 7 3 1 . 8 . . 5 . . 3 3 5 1 8 2 21 5 28 Attach 47 | . . . . 4 2 3 2 2 1 8 . 7 5 1 2 . 3 7 Detach 16 | . . . . 4 . . . . . 1 . 2 1 . . . . 8 Swap 59 | . 3 . 2 5 4 8 3 1 2 5 2 10 1 . . . 1 12 Drop 82 | . 3 . 5 2 5 11 1 . . 9 3 8 1 2 . 4 1 27 Fire 285 | 11 . 12 25 25 14 8 4 13 6 25 . 36 9 4 . 10 4 79 Melee 9 | . . . . 1 . . . . 1 . . . . . . . 4 3 Ram 12 | . . . . . 2 . . . . . . . . 3 . . 2 5 Kick 5 | . . . . . 2 . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 9 . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 532 | -9/Materials | Discovered new exit (range 5) 728 | -9/Materials | Entered Mines 731 | -9/Mines | Met a Derelict bent on vengeance 826 | -9/Mines | Learned location of Recycling (-9) 937 | -9/Mines | Learned 4 Materials zone layouts 967 | -9/Mines | Assembled infested the area 1015 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1485 | -9/Mines | Discovered new exit (range 10) 1505 | -9/Mines | Entered Materials 1505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Garrison activated, responded to threat 1829 | -8/Materials | Lost 5 parts (2p1n1u1w) 1863 | -8/Materials | Met 7R-MNS 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1926 | -7/Factory | Caught up to 7R-MNS 2351 | -7/Factory | Discovered new exit (range 9) 2363 | -7/Factory | Identified exit to Lower Caves 2485 | -7/Factory | Build established: Scavenger-Skirmisher 2556 | -7/Factory | Discovered new exit (range 12) 2576 | -7/Factory | Identified exit to Factory 2577 | -7/Factory | Entered another Factory area 2577 | -6/Factory | Evolved 2 slots: Utility x2 2578 | -6/Factory | Caught up to 7R-MNS 2793 | -6/Factory | Discovered new exit (range 15) 2969 | -6/Factory | Build established: Scavenger-Mutant 3136 | -6/Factory | Identified exit to Factory 3187 | -6/Factory | Entered another Factory area 3187 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3188 | -5/Factory | Caught up to 7R-MNS 3355 | -5/Factory | Build established: Scavenger-Skirmisher 3407 | -5/Factory | Discovered new exit (range 12) 3432 | -5/Factory | Identified exit to Upper Caves 3434 | -5/Factory | Entered Upper Caves 3632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3681 | -5/Upper Caves | Learned 4 Factory zone layouts 3685 | -5/Upper Caves | Discovered new exit (range 7) 3699 | -5/Upper Caves | Identified exit to Upper Caves 3793 | -5/Upper Caves | Entered another Upper Caves area 3894 | -5/Upper Caves | Discovered new exit (range 7) 4027 | -5/Upper Caves | Identified exit to Warlord 4037 | -5/Upper Caves | Ambushed by research squad 4078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4081 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 4196 | -5/Upper Caves | Entered Warlord 4227 | -5/Warlord | Lost 4 parts (1p3n) 4533 | -5/Warlord | Build established: Scavenger-Assassin 4673 | -5/Warlord | Found Prototype Special Weapon 4675 | -5/Warlord | Found Prototype Special Weapon 4774 | -5/Warlord | Visited the Vortex Lab 4782 | -5/Warlord | Found Prototype Energy Cannon 4782 | -5/Warlord | Identified Vortex Cannon 4784 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 4787 | -5/Warlord | Found Vortex Cannon 4790 | -5/Warlord | Warlord's base attacked by MAIN.C 4864 | -5/Warlord | Met Warlord 5133 | -5/Warlord | Spotted B-86 Titan 5135 | -5/Warlord | Lost 4 allies 5140 | -5/Warlord | Warlord forces counterattacked 5212 | -5/Warlord | Lost 9 allies 5227 | -5/Warlord | Spotted Striker 5230 | -5/Warlord | Spotted Striker 5259 | -5/Warlord | Spotted Striker 5290 | -5/Warlord | Spotted Executioner 5294 | -5/Warlord | Spotted B-86 Titan 5297 | -5/Warlord | Spotted B-75 Beast 5298 | -5/Warlord | Spotted Striker 5303 | -5/Warlord | Destroyed Executioner 5306 | -5/Warlord | Core integrity fell below 50% 5329 | -5/Warlord | Discovered new exit (range 12) 5342 | -5/Warlord | Lost 3 parts (1n2w) 5343 | -5/Warlord | Identified exit to Proximity Caves 5344 | -5/Warlord | Entered Proximity Caves 5368 | -4/Proximity Caves | Lost 26 allies 5499 | -4/Proximity Caves | Learned Research security intel 5608 | -4/Proximity Caves | Learned Research emergency access door positions 5914 | -4/Proximity Caves | Build established: Derelict-Assassin 6003 | -4/Proximity Caves | Discovered new exit (range 15) 6025 | -4/Proximity Caves | Identified exit to Factory 6030 | -4/Proximity Caves | Entered Factory 6030 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6031 | -4/Factory | Identified exit to Upper Caves 6363 | -4/Factory | Found Prototype Launcher 6727 | -4/Factory | Build established: Scavenger-Gunner 6744 | -4/Factory | Identified Tesla Bomb Launcher 6780 | -4/Factory | First assault squad dispatched 6801 | -4/Factory | Lost 3 parts (2n1w) 6855 | -4/Factory | Sucked down chute 6855 | -4/Factory | Entered Waste 6870 | -4/Waste | EMP discharged 6870 | -4/Waste | System corruption reached 10% 6916 | -4/Waste | Spotted C-40 Crusher 6940 | -4/Waste | Crushed by Compactor (1 part destroyed) 6943 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6946 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6946 | -4/Waste | Destroyed C-40 Crusher 6970 | -4/Waste | EMP discharged 6977 | -4/Waste | Lost 4 parts (1p2n1w) 6983 | -4/Waste | Spotted C-40 Crusher 6998 | -4/Waste | Destroyed C-40 Crusher 7002 | -4/Waste | Spotted C-40 Crusher 7016 | -4/Waste | Spotted C-40 Crusher 7019 | -4/Waste | Spotted C-40 Crusher 7029 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7032 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7036 | -4/Waste | Crushed by Compactor (1 part destroyed) 7042 | -4/Waste | Crushed by Compactor (1 part destroyed) 7063 | -4/Waste | Spotted C-40 Crusher 7070 | -4/Waste | EMP discharged 7070 | -4/Waste | System corruption reached 30% 7073 | -4/Waste | Lost 3 parts (2p1u) 7077 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7080 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7120 | -4/Waste | Discovered new exit (range 10) 7149 | -4/Waste | Identified exit to Factory 7150 | -4/Waste | Entered Factory 7338 | -4/Factory | Build established: Mutant 7602 | -4/Factory | Core integrity fell below 50% 7658 | -4/Factory | Discovered new exit (range 4) 7664 | -4/Factory | Core integrity fell below 20% 7665 | -4/Factory | Identified exit to Research 7666 | -4/Factory | Entered Research 7666 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7689 | -3/Research | Lost 3 parts (2n1u) 7696 | -3/Research | Identified exit to DSF 7696 | -3/Research | Entered DSF 7712 | -3/DSF | Additional patrols routed to DSF 7831 | -3/DSF | Discovered new exit (range 15) 7855 | -3/DSF | Identified exit to Research 7856 | -3/DSF | Entered Research 7856 | -2/Research | Warlord forces began assault on 0b10 7856 | -2/Research | Evolved 2 slots: Utility x2 7877 | -2/Research | Lost 10 parts (1p4n3u2w) 7966 | -2/Research | Research machine network offline 7971 | -2/Research | Discovered new exit (range 20) 8019 | -2/Research | Build established: Gunner 8261 | -2/Research | Spotted Striker 8299 | -2/Research | Identified exit to Access 8300 | -2/Research | Entered Access 8300 | -1/Access | Evolved 2 slots: Propulsion x2 8325 | -1/Access | Lost 4 parts (2u2w) 8603 | -1/Access | Found Prototype Launcher 8783 | -1/Access | Identified Ragnarok Missile Launcher 9056 | -1/Access | Build established: Scavenger-Gunner 9438 | -1/Access | Garrison activated, responded to threat 9605 | -1/Access | Energy Cycler disabled 9694 | -1/Access | Lost 11 parts (2p4n4u1w) 9698 | -1/Access | Destroyed 12 combat bots 9788 | -1/Access | System corruption reached 10% 9800 | -1/Access | First assault squad dispatched 9811 | -1/Access | Core integrity fell below 50% 9838 | -1/Access | Lost 10 parts (3n3u4w) 9838 | -1/Access | Core integrity fell below 20% 9843 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09807_ Penetrated by Slug. 09807_ Imp. Signal Interpreter destroyed. 09807_ Penetrated by Slug. 09807_ Imp. Target Analyzer destroyed. 09810_ M/4VAP8N,FTVXNB>XZ87>M 09810_ P-80 Master resets P-80 Master, system corruption cleaned. 09816_ Knocked back. 09829_ Acquired 9 matter. 09833_ C-30 ARC bursts open, deploying its payload. 09833_ S-43 Plague unfolds itself. 09835_ K-01 Serf collects debris. 09838_ Slammed into S-43 Plague. 09838_ Destabilizing: System interference. 09838_ Adv. Target Analyzer temporarily disabled. 09839_ K-01 Serf collects debris. 09839_ Slammed into S-43 Plague. 09841_ Acquired 82 matter. Map ----- +----------------------------------------------------+ | #??????????????? ????????????????????? | | /"#################?? ????????????????????? | | #?? " ????????????????????? | | #? """ ????????????????????? | | #? """ ??????????????????? | | + " "???????????????? | | # ???????????????? | | " ???????????????? | | ###############????????????????? | | ########### #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????############### #????????????????? | | ??????????# #p #????????????????? | | ??????????# # p #????????????????? | | ??????????# ! /ss +????????????????? | | ??????????# " #ss #????????????????? | | ??????????? """" # sk #????????????????? | | ???????????????"""" # #????????????????? | | ???????????????""""" # #????????????????? | | ???????????????"""" # #????????????????? | | ????????????????" #@ #????????????????? | | ??????????????? # #????????????????? | | ??????????????? # #????????????????? | | ??????????????########### #????????????????? | | ????????????????????????# #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ###+####????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 61 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 310 Jamming Range 16 Cloak Strength 2 Armor Coverage 1200 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 80 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Treads | -4/Factory | Hacked Centrium Wheel | -2/Research | Hacked Linear Accelerator | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed ScrapFireCrosscalibrator Manual? 0 Play Time 02:01:47 Cumulative 209.5 hours Start 2026.06.20 @ 19:04:19 End 2026.06.21 @ 16:47:05 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a5d57c-052c-4b67-8b6b-0b3c4b89d0b4