Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 13:50:06 Player: EREBUS79 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1570) 1570 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5360 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 129/850 Matter 194/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Hovering (252) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (7) ------ Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Phase Shifter Improved Core Shielding Improved Core Shielding > --- WEAPON (4) ------- Grenade Launcher Junk Cannon > --- INVENTORY (25) --- Ion Engine Wheel Hacking Suite System Shield Particle Gun Particle Gun Light Cannon Companion Sword Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer ECM Suite Phase Shifter Improved Core Shielding Improved Core Shielding > --- WEAPON ----------- Heavy Flak Cannon Junk Cannon Companion Sword > --- INVENTORY -------- Ion Engine Wheel Hacking Suite System Shield Particle Gun Particle Gun Light Cannon Grenade Launcher Vortex Trap DRS Beacon [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 59 | 8 14 2 . 4 31 Power 6 | 2 2 . . . 2 Engine 6 | 2 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 6 1 . . 11 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 11 | 2 4 1 . . 4 Hover 7 | . . . . . 7 Flight . | . . . . . . Utility 18 | 2 3 . . . 13 Device 9 | 2 2 . . . 5 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . . . 7 Artifact . | . . . . . . Weapon 15 | 2 3 1 . 4 5 Energy Gun 4 | 2 2 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 4 | . 1 . . 2 1 Launcher 2 | . . 1 . . 1 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 18 | . 1 1 . . 16 Power 1 | . . . . . 1 Propulsion 5 | . . 1 . . 4 Utility 7 | . . . . . 7 Weapon 5 | . 1 . . . 4 Highest Loss Streak 11 | . 1 1 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 97 100 98 79 Engine 12 | . 14 14 14 14 5 Wheel 25 | . 27 25 28 28 10 Device 13 | . 14 14 14 14 13 Storage 12 | . 13 14 14 14 6 Energy Gun 4 | . 16 8 . . . Ballistic Cannon 11 | . 11 14 14 12 5 Launcher 7 | . . 5 14 12 . Peak Build Rating 71 | 9 11 11 11 24 71 Average Rating 18 | 6 10 10 10 16 44 On Entrance 10 | . 9 11 10 11 21 Naked Turns . | . . . . . . Heaviest Build 125 | 9 92 92 92 100 125 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 30 | 2 30 9 4 4 30 Average Overweight (x) 3 | . 3 4 4 4 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 Most Carried 25 | 1 17 17 19 25 24 Average Carried 18 | . 13 16 17 23 16 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 25 | 1 17 16 19 25 10 Class Distribution -------------------- 85% | Mutant 14% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Bomber | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1101 | 203 232 80 61 10 515 Remotely . | . . . . . . Salvage Created 1254 | 26 212 138 . . 878 Parts 95 | 4 24 17 . . 50 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 6 7 . . 20 Melee 2 | . . . . . 2 Guns 5 | . 4 1 . . . Cannons 20 | . 2 4 . . 14 AOE 6 | . . 2 . . 4 Classes Destroyed 12 | 1 3 1 . . 7 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 12 | . 2 2 . . 8 Grunt 9 | . 4 2 . . 3 Sentry 2 | . . . . . 2 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Subdweller 3 | . . 3 . . . Best Kill Streak 6 | 1 2 3 . . 6 Combat Bots Only 4 | . 2 3 . . 4 Max Kills in Single Turn 5 | 1 1 1 . . 5 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 413 | . 26 29 . . 358 Missed 115 | . 6 10 . . 99 Damage Taken 3597 | . 291 278 . . 3028 Core 877 | . 119 37 . . 721 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 44 | . 15 . . . 29 Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 77 | 1 23 14 . . 39 Largest 3 | 2 2 2 . . 3 Hottest 147 | 90 115 100 . . 147 Shots Fired 162 | 2 42 28 . . 90 Gun 71 | 2 37 7 . . 25 Cannon 68 | . 5 14 . . 49 Launcher 9 | . . 7 . . 2 Special 14 | . . . . . 14 Kinetic 75 | . 5 14 . . 56 Thermal 41 | 1 26 7 . . 7 Explosive 9 | . . 7 . . 2 Electromagnetic 23 | 1 11 . . . 11 Impact 14 | . . . . . 14 Robot Hit Streak 17 | 1 5 6 . . 17 Robot Miss Streak 5 | 1 3 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 99 | 1 21 17 . . 60 Core Hits 87 | 1 11 10 . . 65 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . . . 2 Burn 1 | 1 . . . . . Blast 2 | . . . . . 2 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3465 | 13 295 598 . . 2559 Guns 567 | 13 255 63 . . 236 Cannons 1060 | . 40 154 . . 866 Explosions 1052 | . . 381 . . 671 Melee 265 | . . . . . 265 Ramming . | . . . . . . Kinetic 1023 | . 40 154 . . 829 Thermal 655 | 13 150 63 . . 429 Explosive 518 | . . 381 . . 137 Electromagnetic 483 | . 105 . . . 378 Impact 521 | . . . . . 521 Slashing 265 | . . . . . 265 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 127 | . . . . . 127 Projectiles 102 | . . . . . 102 Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks 17 | . . 2 . . 15 Impact 3 | . . . . . 3 Kinetic 13 | . . 2 . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | 30 242 . . . 405 Average Temperature 85 | 17 79 . . . 94 Received Heat Transfer 603 | . 180 63 . . 360 Effects 3 | . 2 . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1101 | 111 444 148 . . 398 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 368 | 5 104 . 74 . 368 Initial 74 | . 3 . 74 . . Average 47 | 2 25 . 21 . 106 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 . 100 . 81 Level 1 5 | . . . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 12 12 . . 31 Peak Tracking Total 6 | . 4 6 . . 4 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 1 Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . 1 . . . 8 Max in Single Turn 4 | . 1 . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 24 | . 9 . 6 8 1 Terminals 12 | . 6 . 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 19 . 11 38 2 Successful 52 | . 11 . 3 38 . Failed 18 | . 8 . 8 . 2 Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 26 | . 15 . 9 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 47 | . 7 . 2 38 . Record 31 | . . . . 31 . Robot Analysis 6 | . 1 . . 5 . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 . 6 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 17 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 6 | . 1 . . 5 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6177 | 66 1579 194 638 2757 943 Spaces Moved 3672 | 59 660 99 447 1955 452 Core 14 | 11 1 . . . 2 Treads . | . . . . . . Legs 3 | . 3 . . . . Wheels 3572 | 48 656 99 447 1955 367 Hover 83 | . . . . . 83 Flight . | . . . . . . Fastest Speed 50 | 50 80 140 140 140 125 Average Speed 142 | 85 140 146 140 140 164 Slowest Speed 1550 | 150 1550 215 140 140 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 83 10 76 91 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . 39 . . 47 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 75 | . . 39 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4455 | 68 1269 120 459 1979 560 Wait 587 | . 554 6 10 1 16 Move 3667 | 58 659 98 446 1954 452 Hop . | . . . . . . Pick Up 24 | . 9 . 3 9 3 Fast Attach 26 | 8 7 . . 2 9 Attach 26 | . 2 1 . 2 21 Detach 19 | 1 7 . . 3 8 Swap 7 | . 5 1 . . 1 Drop 13 | . 3 . . 7 3 Fire 77 | 1 23 14 . . 39 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 12) 67 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 4) 813 | -10/Materials | Discovered new exit (range 13) 1084 | -10/Materials | Repaired Imp. Heat Sink 1170 | -10/Materials | Discovered new exit (range 15) 1621 | -10/Materials | Discovered new exit (range 8) 1646 | -10/Materials | Entered Subcaves 1694 | -10/Subcaves | Core integrity fell below 50% 1738 | -10/Subcaves | Discovered new exit (range 14) 1782 | -10/Subcaves | Ambushed by Subdweller buried in earth 1840 | -10/Subcaves | Entered Recycling 2001 | -8/Recycling | Discovered new exit (range 16) 2443 | -8/Recycling | Scanned before Scraplab entrance 2464 | -8/Recycling | Entered Scraplab 2475 | -8/Recycling | Discovered new exit (range 3) 2478 | -8/Recycling | Entered Scraptown 2513 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2921 | -8/Scraptown | Discovered new exit (range 13) 3033 | -8/Scraptown | Visited Spacefarers 3132 | -8/Scraptown | Visited Bundlers 3375 | -8/Scraptown | Visited Cave Peace 3428 | -8/Scraptown | Visited Artisan Demo Area 3553 | -8/Scraptown | Visited Comm Corps 3826 | -8/Scraptown | Visited Scrapoid Research Area 3887 | -8/Scraptown | Visited UFD Registry 3893 | -8/Scraptown | Registered with UFD as "Micronade" 4019 | -8/Scraptown | Visited Observation Area 4104 | -8/Scraptown | Visited Science Guys 4195 | -8/Scraptown | Visited LU-1G1's Boring Crew 4499 | -8/Scraptown | Visited Derelict Rescue Squad 4517 | -8/Scraptown | Found DRS Beacon 4630 | -8/Scraptown | Visited Analyses Database 4672 | -8/Scraptown | Visited Scrap Suit Storage 4774 | -8/Scraptown | Visited Sword Containment 4824 | -8/Scraptown | Visited Junk Cannon Lab 4853 | -8/Scraptown | Found Prototype Special Weapon 4853 | -8/Scraptown | Identified Junk Cannon 5111 | -8/Scraptown | Found Scrap Suit 5222 | -8/Scraptown | Discovered new exit (range 5) 5235 | -8/Scraptown | Entered Factory 5235 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 5538 | -6/Factory | Build established: Bomber 5572 | -6/Factory | Spotted B-75 Beast 5728 | -6/Factory | Lost 4 parts (2n1u1w) 5807 | -6/Factory | Garrison activated, responded to threat 5874 | -6/Factory | Core integrity fell below 50% 5891 | -6/Factory | Lost 11 parts (1p2n5u3w) 6001 | -6/Factory | Core integrity fell below 20% 6178 | -6/Factory | Self-destructed Last Messages --------------- 06112_ U-05 Engineer builds a Wall. 06112_ K-01 Serf collects debris. 06117_ U-05 Engineer lays Concrete. 06119_ U-05 Engineer builds a Wall. 06123_ System corrupted: Heat flow error (+166). 06124_ U-05 Engineer lays Concrete. 06126_ U-05 Engineer builds a Wall. 06142_ System corrupted: Component data lost. 06151_ Acquired Adv. Sensor Array. Companion Sword: "Unequipping me isn't good for our relationship." 06170_ C-30 ARC bursts open, deploying its payload. 06170_ G-67 Veteran unfolds itself. 06170_ L-41 Fighter unfolds itself. 06170_ B-48 Gladiator unfolds itself. 06170_ G-50 Soldier unfolds itself. 06170_ M-28 Smith unfolds itself. 06174_ System corrupted: ECM Suite rejected. 06175_ G-50 Soldier knocked back. 06176_ U-05 Engineer builds a Door. 06177_ Hvy. Flak Cannon severed. 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" " "# ? ## | | ??????????????????????? # ## | | ??????????????????????? ! # ## | | ??????????????????????????##" # ? ## | | ???????????????????????????## # #######+# | | ????????????????????????????# # ## = | | ?????????????????##############? !%+ % | | ??????????????? + ?? ! # | | ??????????????????????## #### ##### ##+# | | ?????????????????####### g%g b [%= #??? | | ?????????????????# # @l ############ #??? | | ?????????????????# # #???????##?# #??? | | ?????????????????# """ #??????????# #??? | | ?????????????????# """ ###### #??????????# #??? | | ?????????????????# """ #?????? #??????????# #??? | | ?????????????????# #?????? #??????????# #??? | | ?????????????????#######?????? #??????????# #??? | | ?????????????????????????????? #??????????# #??? | | ?????????????????????????????? ??????????# #### | | ?????????????????????????????? ??????????# | | ??????????????????????????????? ??? ^ | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????????? ^ | | ???????????????????????????????? ############## | | ????????????????????????????????? ??????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultNuclearMembrane Manual? 0 Play Time 00:35:43 Cumulative 58.5 hours Start 2025.04.27 @ 02:23:52 End 2025.04.27 @ 13:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 28 Achievement% 100 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687f8f04-fd46-4225-b5af-e268b60f4ff7