Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 15:36:45 Player: Retknock Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1539) 1539 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 5006 Bonus ------- Follower Combat Kills 222 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Cesium-ion Thruster Cooling System Recalibrator Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Launcher Guidance Computer Hacking Suite Thief Drone Bay > --- WEAPON ----------- Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Cesium-ion Thruster Cooling System Advanced Weight Redist. System Recalibrator Particle Gun Datajack [Rating: 37] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 46 | 7 7 . . 3 23 6 Power 5 | 1 . . . . 4 . Engine 3 | 1 . . . . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 19 | 2 2 . . 2 9 4 Treads . | . . . . . . . Leg 17 | 2 . . . 2 9 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 11 | 2 3 . . 1 3 2 Device 6 | 1 1 . . 1 1 2 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . . . 7 . Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . 2 . . . 18 5 Power 5 | . . . . . 5 . Propulsion 7 | . . . . . 5 2 Utility 7 | . 1 . . . 3 3 Weapon 6 | . 1 . . . 5 . Highest Loss Streak 12 | . 1 . . . 12 2 To Critical Strikes . | . . . . . . . Average Backups 9 | 3 8 9 10 9 9 9 Power 1 | 1 1 2 3 2 . . Propulsion 2 | 2 3 2 1 1 3 5 Utility 2 | . 1 2 3 3 1 2 Weapon 2 | . 2 2 3 3 3 . Tool/Special . | . . . . . . . Unused Backups 19 | . . 2 . 3 4 10 Power 1 | . . . . 1 . . Propulsion 10 | . . 2 . . 2 6 Utility 5 | . . . . 2 . 3 Weapon 2 | . . . . . 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 96 53 Engine 11 | . 14 14 14 14 12 . Core 1 | . . . . . 4 . Leg 27 | . 27 28 28 28 25 26 Device 12 | . 13 14 14 14 9 10 Storage 11 | . 14 14 14 14 9 6 Processor 3 | . . . . . 8 6 Hackware 2 | . . . . . 7 . Energy Gun 2 | . . . . . 7 . Ballistic Gun 15 | . 16 28 28 28 7 . Launcher 2 | . 10 . . . 2 . Peak Build Rating 37 | 7 9 8 8 14 37 32 Average Rating 17 | 4 7 7 8 13 29 27 On Entrance 7 | . 7 7 8 8 14 9 Avg Prop Armor Cover (%) 30 | 25 . . . . 5 32 Naked Turns 11 | . . . . . . 11 Heaviest Build 32 | 12 27 14 14 17 32 16 Greatest Support 80 | 20 20 20 20 20 43 80 Greatest Overweight (x) 5 | 1 1 . . . 1 5 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 Average Carried 9 | 3 8 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 9 10 10 10 6 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 916 | 170 209 111 . 93 333 . Remotely . | . . . . . . . Salvage Created 1182 | 44 262 . . 93 783 . Parts 74 | 6 28 . . 4 36 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . 11 . . 3 20 . Guns 17 | . 5 . . 3 9 . AOE 17 | . 6 . . . 11 . Classes Destroyed 12 | 1 6 . . . 5 . Worker 2 | . 1 . . . 1 . Builder 6 | . 4 . . . 2 . Tunneler 2 | 2 . . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . 1 . Swarmer 7 | . 6 . . 1 . . Grunt 20 | . 5 . . 2 13 . Duelist 2 | . . . . . 2 . Sentry 1 | . . . . . 1 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 1 7 . . 2 6 . Combat Bots Only 6 | . 4 . . 2 6 . Max Kills in Single Turn 5 | 1 5 . . 1 3 . Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 306 | . 47 . . 10 139 110 Missed 85 | . 15 . . 2 44 24 Hits 221 | . 32 . . 8 95 86 Melee 11 | . . . . . 1 10 Projectile 210 | . 32 . . 8 94 76 Critical Strikes 15 | . . . . . 5 10 Damage Taken 4016 | . 414 . . 92 1999 1511 Core 1211 | . 102 . . 12 395 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 57 | . 49 . . . 8 . Core Remaining (%) 60 | 100 . . . 54 28 . Volleys Fired 115 | 4 36 . . 9 66 . Largest 2 | 2 2 . . 2 2 . Hottest 130 | 40 50 . . 40 130 . Shots Fired 204 | 8 54 . . 18 124 . Gun 170 | 8 44 . . 18 100 . Cannon . | . . . . . . . Launcher 34 | . 10 . . . 24 . Special . | . . . . . . . Kinetic 125 | 8 44 . . 18 55 . Thermal 45 | . . . . . 45 . Explosive 34 | . 10 . . . 24 . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 2 5 . . 4 6 . Robot Miss Streak 4 | 1 4 . . 2 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 129 | 4 29 . . 10 86 . Core Hits 94 | 3 27 . . 4 60 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 3 | . 1 . . . 2 . Burn 1 | . . . . . 1 . Destroy 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3854 | 33 1461 . . 82 2278 . Guns 1249 | 33 258 . . 82 876 . Cannons . | . . . . . . . Explosions 2594 | . 1196 . . . 1398 . Melee . | . . . . . . . Ramming 11 | . 7 . . . 4 . Kinetic 815 | 33 258 . . 82 442 . Thermal 958 | . 524 . . . 434 . Explosive 2070 | . 672 . . . 1398 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 233 | . 233 . . . . . Projectiles . | . . . . . . . Explosions 233 | . 233 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 217 | . 104 . . . 113 . Shots 11 | . 5 . . . 6 . Rammed . | . . . . . . . Targets Rammed 4 | . 2 . . . 2 . Kicked 4 | . 2 . . . 2 . Crushed . | . . . . . . . Highest Temperature 411 | . 19 . . 7 411 . Average Temperature 95 | . 7 . . 4 104 . Received Heat Transfer 906 | . 105 . . 45 639 117 Effects 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1447 | . 300 . . . 1147 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 74 | 100 82 100 . 100 35 100 Level 1 25 | . 17 . . . 64 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 329 | 5 268 40 . 92 329 118 Initial 118 | . 3 40 . . . 118 Average 103 | 2 131 6 . 26 189 20 Influence Increases 1606 | 10 502 . . 160 934 . Destroy 0b10 Robot/C 840 | . 220 . . 100 520 . Destroy 0b10 Robot/NC 75 | 10 40 . . . 25 . Destroy Leader 208 | . 54 . . 20 134 . Allied During Kill 46 | . . . . 25 21 . Successful Hack 24 | . 23 . . . 1 . Disable Machine 150 | . 60 . . 15 75 . Destroy Structure 218 | . 75 . . . 143 . Lose Combat Pursuer 45 | . 30 . . . 15 . Influence Decreases 1606 | 5 403 104 . 158 676 260 Entered New Map 210 | . 2 64 . . 2 142 Time Decay 1156 | 5 381 40 . 158 454 118 Lost Part 200 | . 20 . . . 180 . Lost Ally 40 | . . . . . 40 . Squads Dispatched 14 | . 4 . . . 9 1 Investigation 9 | . 4 . . . 5 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 17 . . 5 37 7 Peak Tracking Total 7 | . 5 . . 3 7 6 Tactical Retreats 3 | . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . 4 . . 1 5 . Max in Single Turn 3 | . 2 . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 5 . 4 1 3 . Terminals 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 89 | . 23 . 49 1 16 . Successful 75 | . 14 . 49 1 11 . Failed 14 | . 9 . . . 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 16 . . . 8 . Fabricators . | . . . . . . . Repair Stations 10 | . 7 . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 61 | . 7 . 49 1 4 . Record 56 | . 4 . 49 . 3 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Alert Level 3 | . 3 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 7 . . . 3 . Scan Component 5 | . 3 . . . 2 . Repair 4 | . 3 . . . 1 . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 . . . 3 . Full Trace Events 7 | . 4 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 3 . . . 1 . Time 104 | . 78 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 45 | . . . . 45 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 99 | . . . . 30 69 . Total Damage 675 | . . . . 79 596 . Kills 9 | . . . . 2 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1965 | 4 726 323 810 12 90 . Seismic 1965 | 4 726 323 810 12 90 . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . . . 5 11 . Drone Recoveries 15 | . . . . 4 11 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4728 | 77 946 323 810 529 1310 733 Spaces Moved 3106 | 51 638 258 674 404 827 254 Core 240 | 27 . . . . . 213 Treads . | . . . . . . . Legs 2866 | 24 638 258 674 404 827 41 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 131 | 98 120 120 120 120 121 258 Slowest Speed 300 | 120 190 120 120 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 80 68 71 57 45 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 222 | . 73 . . . 149 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 222 | . 73 . . . 149 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3568 | 69 769 272 675 437 1016 330 Wait 211 | . 65 10 . 8 63 65 Move 3100 | 50 637 257 673 403 826 254 Hop . | . . . . . . . Pick Up 50 | 8 12 3 . 7 16 4 Fast Attach 12 | 2 2 . . . 3 5 Attach 25 | 5 3 . . 3 14 . Detach 1 | . 1 . . . . . Swap 18 | . 7 . . . 10 1 Drop 30 | . 4 2 . 7 16 1 Fire 115 | 4 36 . . 9 66 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 2 . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 113 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Repaired Grenade Launcher 600 | -10/Materials | Repaired Lgt. Ion Engine 626 | -10/Materials | Repaired Lgt. Assault Rifle 689 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 4) 1024 | -10/Materials | Entered Mines 1124 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1141 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Assembled infested the area 1227 | -10/Mines | Learned Materials stockpile data 1242 | -10/Mines | Met 8R-AWN 1337 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Entered Exiles 1376 | -10/Exiles | Welcomed by 8R-AWN 1400 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-DEC 1541 | -10/Exiles | Learned location of Zion (-6) 1659 | -10/Exiles | Met EX-BIN 1701 | -10/Exiles | Aligned with FarCom system 1702 | -10/Exiles | Given EX-Vault access code 1941 | -10/Exiles | Discovered new exit (range 14) 2157 | -10/Exiles | Entered Mines 2161 | -9/Mines | Found the Drone Emporium 2168 | -9/Mines | Found Prototype Device 2169 | -9/Mines | Identified Thief Drone Bay 2433 | -9/Mines | Discovered new exit (range 7) 2686 | -9/Mines | Entered Materials 2686 | -8/Materials | Accompanied by 2 allies 2686 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2691 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2969 | -8/Materials | Build established: Scavenger-Mutant 3101 | -8/Materials | Repaired Datajack 3282 | -8/Materials | Lost 3 parts (1p1n1w) 3671 | -8/Materials | Discovered new exit (range 7) 3899 | -8/Materials | Discovered new exit (range 13) 3956 | -8/Materials | Core integrity fell below 50% 3996 | -8/Materials | Entered Factory 3996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4024 | -7/Factory | Lost 12 parts (3p3n2u4w) 4264 | -7/Factory | Build established: Mutant 4699 | -7/Factory | System corruption reached 10% 4716 | -7/Factory | Core integrity fell below 50% 4724 | -7/Factory | Core integrity fell below 20% 4729 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. 04501_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4X. 04575_ ALERT: All DSF locations entering lockdown mode. 04608_ Matter Filter destroyed. 04645_ Imp. Titanium Leg destroyed. 04669_ System corrupted: Imp. Titanium Leg rejected. 04670_ Matter Filter destroyed. 04675_ W-25 Informer sends out distress signal. 04689_ Subcomponent Replicator disabled. 04702_ Imp. Titanium Leg destroyed. 04707_ Imp. Titanium Leg severed. 04714_ Med. Storage Unit destroyed. 04717_ System corrupted: Component data lost. 04718_ Launcher Guidance Computer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# ##########?????????????????????????? | | ????????# # !#?????????????????????????? | | #???????# # """ #?????????????????????????? | | """????# # """ #?????????????????????????? | | """F"??# # """ ###########???????????????? | | """ "" # # ## #???????????????? | | # # """ ! ## #???????????????? | | + + """ ## #???????????????? | | """ # # """ ##! #??????#????????? | | """ # # ##=gp #????? #????????? | | """ # ###+#######=Yg"" #???? #????????? | | ?? ?# # ##l"""""= #?? ##???????? | | ???#+#??# # ##@""""" #? #???????? | | ???# #??# # ########+## #???????? | | ???# #??# # # "" #???????? | | ???# #??# # / T h???????? | | ???# #??# # # w o#???????? | | ???# #??# # ########### #???????? | | ???# #??# # #?????????? #???????? | | ???# #??# # #???????????# ###???????? | | ???# #??# ##########???????????? #?????????? | | #??# #??# #?????????????????????? + ????????? | | #??# #??# #??????????????????????? # "???????? | | #??# #??# #????????????????????????#? ??????? | | #### #### #??????????????????????????? ??????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | ## "" #??????????????????????????????????? | | ## "" +??????????????????????????????????? | | ## T" #??????????????????????????????????? | | ## "" #??????????????????????????????????? | | ## """ "" #??????????????????????????????????? | | """ #??????????????????????????????????? | | """ = ########???????????????????????????? | | +?????????????????????????? | | ##### #?????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 73% | -10/Materials Lgt. Assault Rifle | 58% | -10/Materials Datajack | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Sixth Sense Challenges ------------ None Game ------ Seed WeldingTimingBeacon Manual? 0 Play Time 00:55:53 Cumulative 10.4 hours Start 2026.08.05 @ 14:30:35 End 2026.08.05 @ 15:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9e42f3-5f27-47fc-9a1c-ffec6c01d4d1