Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 22:17:56 Player: NeoBioHazard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1369) 1369 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4684 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Advanced Treads Structural Scanner Advanced Terrain Scanner Tractor Beam Heavy Assault Rifle Autogun Autogun Autogun Autogun High-powered Shotgun Assault Cannon Faulty Advanced EMP Blaster Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Medium Armor Plating Force Field > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Gun Spear > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Advanced Treads Compact Wheel Large Matter Pod Structural Scanner Advanced Terrain Scanner Kinecellerator Tractor Beam Medium Laser Heavy Assault Rifle Autogun Autogun Autogun Autogun High-powered Shotgun High-powered Shotgun Assault Cannon Advanced EMP Blaster Power Maul [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 . 2 . Weapon 2 | . . . 1 . 1 Parts Attached 79 | 6 10 9 21 6 27 Power 7 | 1 3 1 . 1 1 Engine 7 | 1 3 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 3 1 6 . 2 Treads 9 | 1 2 1 4 . 1 Leg . | . . . . . . Wheel 5 | 1 1 . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 1 2 8 3 16 Device 22 | . . . 7 2 13 Storage 4 | 1 1 1 . . 1 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 27 | 2 3 5 7 2 8 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 3 4 5 1 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 2 1 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . . 1 1 . 16 Power . | . . . . . . Propulsion 6 | . . . 1 . 5 Utility 6 | . . . . . 6 Weapon 6 | . . 1 . . 5 Highest Loss Streak 12 | . . 1 1 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 88 82 90 92 95 Engine 8 | . 13 11 9 7 5 Treads 16 | . 14 11 18 15 19 Wheel 8 | . 14 11 8 7 5 Device 12 | . . . 8 15 20 Storage 10 | . 19 19 10 7 6 Processor 3 | . . . . 7 5 Protection 5 | . . 8 9 7 2 Energy Gun 1 | . . 8 . . 1 Ballistic Gun 19 | . 26 13 25 15 18 Impact Weapon 2 | . . . 1 7 3 Peak Build Rating 57 | 6 7 15 32 42 57 Average Rating 33 | 4 6 10 28 39 48 On Entrance 17 | . 6 7 15 32 42 Naked Turns . | . . . . . . Heaviest Build 82 | 11 53 61 74 78 82 Greatest Support 40 | 20 20 10 40 40 16 Greatest Overweight (x) 20 | 1 5 6 6 1 20 Average Overweight (x) 4 | . 1 4 5 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 12 20 20 20 20 Most Carried 20 | 4 9 20 20 20 20 Average Carried 17 | 2 5 14 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 9 20 20 20 15 Class Distribution -------------------- 49% | Mutant 25% | Tank 14% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1800 | 249 125 161 788 25 452 Remotely 485 | . . . 264 . 221 Salvage Created 1613 | . 175 161 787 52 438 Parts 108 | . 18 12 53 6 19 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 32 | . 8 2 14 . 8 Melee 3 | . . . . . 3 Guns 29 | . 8 2 14 . 5 Classes Destroyed 9 | . 2 3 3 . 1 Builder 2 | . . . 1 1 . Hauler 1 | . . 1 . . . Recycler 3 | . . . 2 . 1 Watcher 5 | . . 1 2 2 . Swarmer 9 | . 6 . . . 3 Grunt 13 | . 2 1 7 . 3 Sentry 8 | . . 1 6 . 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 6 1 4 3 4 Combat Bots Only 6 | . 6 1 3 . 3 Max Kills in Single Turn 2 | . 2 1 2 2 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 254 | . 28 20 74 2 130 Missed 65 | . 7 9 21 . 28 Damage Taken 3847 | . 176 135 673 23 2840 Core 1006 | . 13 26 78 . 889 Absorbed by Shields 380 | . . . 138 8 234 Core Remaining (%) 94 | 100 94 93 85 100 . Volleys Fired 102 | . 15 23 44 6 14 Largest 4 | . 2 2 3 2 4 Hottest 125 | . 40 70 75 53 125 Shots Fired 247 | . 30 46 118 12 41 Gun 247 | . 30 46 118 12 41 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 220 | . 30 28 118 12 32 Thermal 27 | . . 18 . . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 8 20 7 6 6 Robot Miss Streak 13 | . 2 3 13 10 9 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 185 | . 21 35 80 9 40 Core Hits 100 | . 10 9 46 9 26 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 2 . 3 Burn 2 | . . . . . 2 Destroy 2 | . . . 2 . . Impale 1 | . . . . . 1 Melee Attacks 25 | . . . 2 2 21 Impact 9 | . . . 2 2 5 Slashing . | . . . . . . Piercing 16 | . . . . . 16 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3054 | . 191 395 1459 122 887 Guns 2600 | . 191 395 1448 122 444 Cannons . | . . . . . . Explosions . | . . . . . . Melee 443 | . . . . . 443 Ramming 11 | . . . 11 . . Kinetic 2351 | . 191 231 1448 122 359 Thermal 249 | . . 164 . . 85 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 443 | . . . . . 443 Highest Corruption 2 | . . 1 . . 2 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 2 . . 12 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . 1 . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 11 | . . . . . 11 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . 6 156 103 . 262 Average Temperature 43 | . 6 45 31 . 60 Received Heat Transfer 601 | . 30 54 225 . 292 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 888 | . . 481 . . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 254 | . 236 91 254 150 90 Initial 115 | . . . 9 115 . Average 58 | . 90 29 113 59 26 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 96 | 100 85 100 89 100 100 Level 1 3 | . 14 . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 1 1 2 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 12 8 23 4 17 Peak Tracking Total 7 | . 7 4 3 2 3 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 3 1 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 3 2 5 1 4 Terminals 13 | . 3 2 5 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 10 6 17 2 7 Successful 13 | . 3 3 5 . 2 Failed 29 | . 7 3 12 2 5 Catastrophic 8 | . 3 . 3 . 2 Database Lockouts . | . . . . . . Manual 17 | . 6 2 5 . 4 Terminals 39 | . 10 6 17 2 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 12 | . 3 3 5 . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . 1 . . . Unreport Threat 5 | . 3 1 . . 1 Locate Traps 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 2 5 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4362 | 51 248 639 1132 813 1479 Spaces Moved 2032 | 43 155 350 513 309 662 Core 10 | 2 1 . . . 7 Treads 320 | 1 5 . 5 309 . Legs . | . . . . . . Wheels 1702 | 40 149 350 508 . 655 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 160 250 145 Average Speed 177 | 88 112 151 175 250 180 Slowest Speed 1050 | 160 160 170 250 250 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 47 32 35 12 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . 2 2 5 Terrain Destroyed 9 | . . . 2 2 5 Melee 9 | . . . 2 2 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2533 | 52 197 416 652 336 880 Wait 227 | . 15 21 48 6 137 Move 2027 | 42 154 349 512 308 662 Hop . | . . . . . . Pick Up 30 | 4 3 9 8 3 3 Fast Attach 25 | 6 8 4 4 1 2 Attach 15 | . . 1 3 2 9 Detach 2 | . . 1 . . 1 Swap 39 | . 2 4 14 3 16 Drop 28 | . . 4 16 5 3 Fire 102 | . 15 23 44 6 14 Melee 25 | . . . 2 2 21 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 700 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Identified exit to Storage 877 | -9/Materials | Discovered new exit (range 9) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1253 | -8/Materials | Build established: Tank 2013 | -8/Materials | Discovered new exit (range 14) 2071 | -8/Materials | Entered Factory 2071 | -7/Factory | Evolved 2 slots: Utility x2 2197 | -7/Factory | Build established: Mutant 2872 | -7/Factory | Discovered new exit (range 7) 2882 | -7/Factory | Identified exit to Factory 2884 | -7/Factory | Entered another Factory area 2884 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3071 | -6/Factory | Discovered new exit (range 15) 3189 | -6/Factory | Identified exit to Lower Caves 3279 | -6/Factory | Build established: Assassin 4133 | -6/Factory | Cargo convoy interrupted 4157 | -6/Factory | Discovered new exit (range 16) 4214 | -6/Factory | Lost 3 parts (1n2u) 4348 | -6/Factory | Core integrity fell below 50% 4360 | -6/Factory | Core integrity fell below 20% 4363 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04321_ Arm. Treads destroyed. 04321_ Knocked back. 04329_ Slug penetrates Wall. 04329_ Med. Laser destroyed. 04329_ Critical hit (Blast). 04332_ Power Maul destroyed. 04332_ Transmission Jammer destroyed. 04332_ Adv. Signal Interpreter destroyed. 04332_ Critical hit (Blast). 04339_ U-05 Engineer builds a Wall. 04347_ Penetrated by Slug. 04347_ Lrg. Matter Pod destroyed. 04347_ Critical hit (Blast). 04347_ Knocked back. 04349_ U-05 Engineer builds a Wall. 04353_ Penetrated by Slug. 04353_ U-05 Engineer builds a Wall. 04357_ Knocked back. 04359_ Penetrated by Slug. 04361_ U-05 Engineer builds a Wall. 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"## """ | | ????????????????????##u % #?? ????T## """ | | ????????????????????#; #???"??"?"## """ | | ????????????????????#####+####?????"??"## | | ?????????????????????????? ???????????"## """ | | ???????????????????????????? ?? ???????## """ | | ????????????????????????????? ?????????## """ | | ????????????????????????????? ?????????## ] | | ????????????????????????????????????? ## | | ????????????????????????????????? ??? ?######## | | ?????????????????????????? ?? ??????? ?######## | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ??????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????????#??????????? | | ??????????????????????????????#?????????#?????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 300 Matter Stores 376 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 44 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelDecoyDissipator Manual? 0 Play Time 00:37:03 Cumulative 87.0 hours Start 2025.02.01 @ 21:39:29 End 2025.02.01 @ 22:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 106 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0113b96f-ebec-41ea-9042-81b8dc2c1901