Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 04:47:04 Player: Aaron Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (2516) 2516 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 7297 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 312 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 417/418 System Corruption 1% Temperature Cool (0) Movement Rolling (136) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Ion-Angular Engine > --- PROPULSION (3) --- Wheeled Compact-Carbon Exoskeleton > --- UTILITY (7) ------ Scrap Engine Enhanced Optical Array Targeting Computer > --- WEAPON (3) ------- Energy Construct/G Power Maul > --- INVENTORY (5) ---- Advanced Heat Sink Machine Analyzer Remote Datajack Spear Peak State ------------ > --- POWER ------------ Ion-Angular Engine > --- PROPULSION ------- Wheeled Compact-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Directed Construct/C Energy Construct/G Power Maul > --- INVENTORY -------- Advanced Heat Sink Machine Analyzer Remote Datajack Spear [Rating: 62] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Wheel Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Weapon Power Maul Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Slots Evolved 8 | . . . 2 . . 4 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . . 3 . . Weapon 1 | . . . . . . . 1 . Parts Attached 92 | 9 3 . 25 22 8 14 11 . Power 8 | 1 1 . 1 5 . . . . Engine 8 | 1 1 . 1 5 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 6 5 2 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | 2 . . 5 . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 1 5 2 1 . . Utility 38 | 3 2 . 4 7 3 11 8 . Device 23 | 2 . . 4 5 3 5 4 . Storage 2 | 1 1 . . . . . . . Processor 11 | . 1 . . 2 . 4 4 . Hackware 2 | . . . . . . 2 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 3 . . 14 5 3 2 3 . Energy Gun 3 | 1 . . 1 1 . . . . Energy Cannon 5 | . . . 4 1 . . . . Ballistic Gun 9 | 2 . . 6 1 . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . . 1 2 2 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 5 | . . . 3 2 . . . . Parts Lost 41 | . . . 8 3 . 11 18 1 Power 8 | . . . 1 . . 3 4 . Propulsion 9 | . . . 3 2 . 1 3 . Utility 14 | . . . 2 1 . 4 6 1 Weapon 10 | . . . 2 . . 3 5 . Highest Loss Streak 7 | . . . 7 1 . 6 7 1 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 69 | . 100 100 85 82 82 65 59 52 Engine 6 | . 14 14 11 11 11 5 3 6 Leg 1 | . . . . . . 2 1 . Wheel 5 | . 28 28 20 3 . . 2 5 Flight 5 | . . . . 18 22 5 1 . Device 16 | . 1 . 10 22 25 23 14 6 Storage 2 | . 14 14 11 1 . . . . Processor 11 | . 12 14 11 9 1 5 16 20 Hackware 2 | . . . . . . 5 2 . Energy Gun 3 | . 14 14 1 . . 5 1 5 Energy Cannon 1 | . . . 6 5 . . 1 . Ballistic Gun 3 | . 14 14 10 . 3 . 3 . Impact Weapon 4 | . . . . 9 11 3 3 6 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 13 19 19 28 27 14 19 25 23 Greatest Support 66 | 20 20 20 38 38 14 66 46 29 Greatest Overweight (x) 1 | 1 . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 6 | 7 9 10 10 5 5 5 5 5 Most Carried 10 | 6 8 9 10 8 5 5 5 4 Average Carried 4 | 3 6 7 5 4 4 3 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 9 | 6 7 9 5 4 5 4 4 4 Scrap Engine Consumption 184 | . . . . . 26 84 74 . Constructs Created 17 | . . . . . . 8 7 2 Constructs Modified 43 | . . . . . . 13 22 8 Class Distribution -------------------- 48% | Construct 38% | Mutant 3% | Infiltrator-Mutant 3% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Matter Collected 1725 | 282 . 71 471 276 90 229 306 . Remotely 120 | . . . . . . 120 . . Salvage Created 4545 | 125 . 50 544 516 414 972 1924 . Parts 214 | 8 . 6 35 23 13 57 72 . Haulers Intercepted 10 | . . . 4 3 . 2 1 . Recyclers Shooed 4 | . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Combat Hostiles Destroyed 57 | . . 3 13 4 . 12 25 . Melee 4 | . . . . 1 . 1 2 . Guns 35 | . . 3 8 . . 10 14 . Cannons 9 | . . . 1 1 . . 7 . AOE 4 | . . . 4 . . . . . Classes Destroyed 12 | 2 . 1 5 2 . 2 . . Worker 7 | . . . 1 2 . 2 2 . Builder 10 | . . . 1 5 1 2 1 . Tunneler 6 | 3 . . . . . 3 . . Hauler 10 | . . . 4 3 . 2 1 . Recycler 13 | 1 . . . . 5 3 4 . Mechanic 1 | . . . . . . 1 . . Operator 3 | . . . . 1 . 1 1 . Watcher 2 | . . . . 1 . . 1 . Swarmer 21 | . . 3 3 2 . 3 10 . Grunt 24 | . . . 9 . . 6 9 . Sentry 7 | . . . 1 2 . 2 2 . Programmer 5 | . . . . . . 1 4 . Best Kill Streak 9 | 4 . 3 9 4 3 5 5 . Combat Bots Only 9 | . . 3 9 2 . 3 4 . Max Kills in Single Turn 2 | 1 . 1 2 1 1 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Hostile Shots Fired 769 | . . 13 116 38 . 237 365 . Missed 255 | . . 2 35 9 . 98 111 . Damage Taken 7578 | . . 84 898 344 . 2285 3592 375 Core 1928 | . . 18 193 124 . 697 702 194 Absorbed by Shields 28 | . . . . 28 . . . . Regen/Repaired (Parts) 1417 | . . . . . . 621 622 174 Core Remaining (%) 53 | 100 . 92 . . 20 . . . Volleys Fired 252 | 12 . 7 46 21 . 54 112 . Largest 2 | 2 . 2 2 2 . 2 2 . Hottest 136 | 60 . 60 136 136 . 121 101 . Shots Fired 409 | 24 . 14 92 25 . 105 149 . Gun 331 | 24 . 14 58 12 . 105 118 . Cannon 75 | . . . 31 13 . . 31 . Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 287 | 12 . 7 72 . . 81 115 . Thermal 99 | . . . 17 25 . 24 33 . Explosive 3 | . . . 3 . . . . . Electromagnetic 20 | 12 . 7 . . . . 1 . Robot Hit Streak 24 | 5 . 4 8 7 . 11 24 . Robot Miss Streak 6 | 3 . 2 6 2 . 4 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . . . 2 . . 4 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 391 | 13 . 8 61 52 11 100 146 . Core Hits 172 | 6 . 3 27 6 2 45 83 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 15 | . . . . 5 . 3 7 . Critical Strikes 17 | . . . . 5 . 4 8 . Destroy 1 | . . . . . . . 1 . Blast 1 | . . . . . . 1 . . Smash 15 | . . . . 5 . 3 7 . Melee Attacks 133 | . . . . 49 11 21 33 19 Impact 120 | . . . . 49 7 12 33 19 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 44 | . . . . 13 10 16 5 . Combat Hostiles 2 | . . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10725 | 179 . 97 1363 1984 607 2702 3793 . Guns 4847 | 143 . 97 604 143 . 1727 2133 . Cannons 1026 | . . . 442 175 . . 409 . Explosions 474 | 36 . . 317 . . . 121 . Melee 4367 | . . . . 1666 607 975 1119 . Ramming 11 | . . . . . . . 11 . Kinetic 4426 | 47 . 75 865 . . 1436 2003 . Thermal 1468 | 36 . . 181 318 . 291 642 . Explosive 317 | . . . 317 . . . . . Electromagnetic 136 | 96 . 22 . . . . 18 . Impact 4367 | . . . . 1666 607 975 1119 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 2 . 1 Average Corruption 3 | . . . 5 5 5 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . Effects 35 | . . . 5 18 6 6 . . Message Errors 8 | . . . 1 2 2 3 . . Matter Fused 5 | . . . . 4 1 . . . Heat Flow Errors 6 | . . . . 4 1 1 . . Energy Discharges 4 | . . . . 2 1 1 . . Parts Rejected 2 | . . . . 1 . 1 . . Data Loss (minor) 5 | . . . 2 2 1 . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . Alerts 3 | . . . 1 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1755 | . . . . 499 319 420 517 . Projectiles 1 | . . . . . . . 1 . Explosions . | . . . . . . . . . Melee 1754 | . . . . 499 319 420 516 . Knockbacks 16 | . . . . 3 1 4 8 . Impact 11 | . . . . 3 1 4 3 . Kinetic 4 | . . . . . . . 4 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 76 | . . . . . . . 76 . Shots 1 | . . . . . . . 1 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 411 | 40 . 20 234 278 126 411 243 . Average Temperature 63 | 20 . 20 50 71 64 81 62 . Received Heat Transfer 2349 | . . . 387 93 . 744 1125 . Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 32 | . . . . 12 4 9 7 . Impact Corruptions 61 | . . . . 26 6 14 15 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1719 | 50 . . 333 703 . 483 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Peak Influence 704 | 20 28 80 375 704 334 323 424 . Initial 274 | . 13 10 31 97 274 116 102 . Average 183 | 9 13 15 197 384 196 156 164 . Maximum Alert Level 3 | . . . 1 3 1 1 2 . Low Security (%) 65 | 100 100 100 50 22 44 74 74 . Level 1 28 | . . . 49 34 55 25 24 . Level 2 5 | . . . . 40 . . . . Level 3 . | . . . . 2 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . . 2 5 . 8 10 . Investigation 8 | . . . 1 3 . 1 3 . Extermination 4 | . . . . . . 2 2 . Reinforcement 6 | . . . 1 1 . 2 2 . Assault . | . . . . . . . . . Garrison 7 | . . . . 1 . 3 3 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Distress Signals 6 | . 1 . 1 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 2 3 20 29 . 29 50 . Peak Tracking Total 12 | . 3 3 12 7 . 9 10 . Tactical Retreats 18 | . . . 3 7 . 3 5 . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Traps Triggered 8 | . . . 1 2 . 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . 1 . . 2 . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Machines Disabled 3 | . . . 1 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Machines Accessed 39 | . . . . 12 12 9 6 . Terminals 24 | . . . . 10 6 3 5 . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 9 | . . . . 2 6 . 1 . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 114 | . . . . 38 36 24 16 . Successful 59 | . . . . 20 23 12 4 . Failed 55 | . . . . 18 13 12 12 . Catastrophic 11 | . . . . 3 1 3 4 . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . 7 . . . . Terminals 74 | . . . . 31 24 8 11 . Fabricators 4 | . . . . . . 4 . . Repair Stations 5 | . . . . . . 5 . . Recycling Units 24 | . . . . 7 12 . 5 . Scanalyzers 7 | . . . . . . 7 . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . . . . 16 14 4 4 . Record 4 | . . . . 3 1 . . . Part Schematic 2 | . . . . . 1 1 . . Prototype ID Bank 3 | . . . . 1 1 1 . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 3 | . . . . 2 . . 1 . Alert Level 3 | . . . . . 3 . . . Unreport Threat 3 | . . . . . 2 . 1 . Locate Traps 3 | . . . . 2 . . 1 . Dispatch Records 4 | . . . . 2 2 . . . Maintenance Status 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . . 1 1 . . . Zone Layout 3 | . . . . 1 2 . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 13 | . . . . 4 9 . . . Report Inventory 8 | . . . . 2 6 . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 4 | . . . . 1 3 . . . Scanalyzer 4 | . . . . . . 4 . . Insert Component 2 | . . . . . . 2 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 31 | . . . . 10 7 8 6 . Full Trace Events 8 | . . . . 3 2 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 56 | . . . . . . 56 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 1 | . . . . . . 1 . . Time 32 | . . . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . . 2 4 . . Non-combat 6 | . . . . . 2 4 . . Combat . | . . . . . . . . . Robot Hacks Applied 12 | . . . . . 3 9 . . parse_system 2 | . . . . . . 2 . . no_distress 6 | . . . . . 2 4 . . find_chute 1 | . . . . . . 1 . . find_recycling 2 | . . . . . 1 1 . . find_station 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 100 | . . . . 100 100 . . . Highest-Rated Ally 100 | . . . . 100 100 . . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . 21 1 . . . Total Damage 783 | . . . . 745 38 . . . Kills 14 | . . . . 13 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Turns Passed 5024 | 118 112 217 524 620 283 1236 1401 513 Spaces Moved 4572 | 65 131 231 333 777 582 1234 983 236 Core 7 | 7 . . . . . . . . Treads 56 | . . . . . . 56 . . Legs 699 | . . . . . . 314 384 1 Wheels 1522 | 58 131 231 333 58 . . 476 235 Hover 2 | . . . . . . 2 . . Flight 2286 | . . . . 719 582 862 123 . Fastest Speed 29 | 50 80 80 80 37 32 29 46 71 Average Speed 62 | 78 80 80 96 41 35 60 63 116 Slowest Speed 183 | 100 80 80 100 117 37 106 183 136 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 38 | 6 20 37 36 90 99 25 18 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 26 | . . . . . . . 7 19 Terrain Destroyed 51 | 6 . . 12 . . . 14 19 Melee 26 | . . . . . . . 7 19 Projectile 1 | . . . 1 . . . . . AOE 24 | 6 . . 11 . . . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Total 6146 | 106 137 248 454 978 646 1582 1558 437 Wait 948 | 14 1 9 18 41 33 240 409 183 Move 4561 | 64 130 230 332 776 581 1231 982 235 Hop 1 | . . . . . . 1 . . Pick Up 39 | 7 1 2 9 11 2 5 2 . Fast Attach 59 | 6 1 . 16 11 6 11 8 . Attach 25 | 1 . . 8 8 2 3 3 . Detach 21 | . 1 . 5 7 5 1 2 . Swap 8 | 2 2 . 1 3 . . . . Drop 65 | . 1 . 19 20 6 13 6 . Fire 252 | 12 . 7 46 21 . 54 112 . Melee 133 | . . . . 49 11 21 33 19 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 33 | . . . . 31 . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 231 | -10/Materials | Entered Mines 239 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 443 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Materials 448 | -9/Materials | Evolved 2 slots: Utility x2 449 | -9/Materials | Identified exit to Storage 686 | -9/Materials | Destroyed 9 combat bots 692 | -9/Materials | Lost 7 parts (3n2u2w) 972 | -9/Materials | Entered Storage 1157 | -9/Storage | Core integrity fell below 50% 1316 | -9/Storage | Met 01-MTF 1372 | -9/Storage | Search patrols dispatched 1474 | -9/Storage | Discovered new exit (range 16) 1497 | -9/Storage | Garrison activated, responded to threat 1548 | -9/Storage | Discovered new exit (range 5) 1592 | -9/Storage | Entered Recycling 1592 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1597 | -9/Recycling | 01-MTF left 1597 | -9/Recycling | Found Scrap Engine 1840 | -9/Recycling | Discovered new exit (range 16) 1875 | -9/Recycling | Entered Factory 1875 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2076 | -7/Factory | Repaired VTOL Module 2529 | -7/Factory | Build established: Construct 2546 | -7/Factory | Garrison activated, responded to threat 2705 | -7/Factory | Identified exit to Lower Caves 2798 | -7/Factory | Core integrity fell below 50% 2875 | -7/Factory | Lost 6 parts (1p2u3w) 2996 | -7/Factory | Core integrity fell below 20% 3058 | -7/Factory | Fabricated Imp. Matter Compressor? 3066 | -7/Factory | Discovered new exit (range 11) 3111 | -7/Factory | Entered another Factory area 3111 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3166 | -6/Factory | Lost 3 parts (1n2u) 4130 | -6/Factory | Discovered new exit (range 6) 4143 | -6/Factory | Garrison activated, responded to threat 4244 | -6/Factory | Identified exit to Lower Caves 4350 | -6/Factory | Core integrity fell below 50% 4477 | -6/Factory | Lost 7 parts (1p2n2u2w) 4485 | -6/Factory | Cargo convoy interrupted 4511 | -6/Factory | Core integrity fell below 20% 4512 | -6/Factory | Entered Lower Caves 4539 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4730 | -6/Lower Caves | Spotted B-75 Beast 5022 | -6/Lower Caves | Crushed by falling debris 5025 | -6/Lower Caves | Crushed by falling debris 5025 | -6/Lower Caves | Smashed by cave-in Last Messages --------------- Matter Cost -3 Renamed Energy Construct/G. Scrap Engine modifies Wheeled Compact-Carbon Exoskeleton: Heat -1 Expanded to 3 slots (? T82 S54). Scrap Engine modifies Wheeled Compact-Carbon Exoskeleton: Time/Move -11, Max Integrity -100, Support -25. Scrap Engine modifies Wheeled Compact-Carbon Exoskeleton: Support -13, Coverage -24. [Achievement: Part-time Excavator] The unstable cave ceiling collapses. Crushed by falling debris. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?????# | | ??????????????????????????????????## ####### | | ??????????????????????????????????## | | ?????????????????????????????????## | | ?????????????????????????????##### #### ##### | | ?????????????????????????????# ##??# #???? | | ?????????????????????????????# ##?### #???? | | ?????????????????????????????#### #??# #???? | | ????????????????????????????????## ##?# ###?? | | ?????????????????????????????????# #?## ##? | | ?????????????????????????????????#"###??## ## | | ?????????????????????????????????# #????## # | | ?????????????????????????????????# ##?????### ## | | ?????????????????????????????????# #????????#####? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????## #?????????????? | | ???????????????????????????????## ##?????????????? | | ??????????????????????????????## ##??????????????? | | ?????????????????????????????## ##???????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????## ##?????????????????? | | ??????????????????????????## ##??????????????????? | | ?????????????????????????## ##???????????????????? | | ???????????????????????### ##????????????????????? | | ???????????????????????# @##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 46 Energy Capacity 418 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Corruption Block 8 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Particle Gun | -9/Recycling | Hacked Power Maul | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Matter Compressor | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Please Form A Line Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed SwordDeuteriumAnalyzer Manual? 0 Play Time 03:05:14 Cumulative 15.8 hours Start 2024.04.18 @ 13:15:26 End 2024.04.21 @ 04:47:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 360eb8ca-3265-4715-8af7-6c2c5f052378