Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 08:35:05

Player: Demise

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (153)      153
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 433

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     220/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (7)
Location                   -10/Materials

 Parts 
-------
Power (1)
Propulsion (2)
  Flight Unit
Utility (2)
  Seismic Analyzer
  Hacking Suite
Weapon (2)
Inventory (4)
  Small Storage Unit
  Mining Laser

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Aluminum Leg
  Aluminum Leg
Utility
  Improved Terrain Scanner
  Seismic Analyzer
Weapon
  Small Laser
  Assault Rifle
Inventory
  Light Ion Engine
  Small Storage Unit
  Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              Flight Unit
Utility                    Seismic Analyzer
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Seismic Analyzer
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             9    | 2   7   
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | .   2   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                .    | .   .   
    Processor              1    | 1   .   
    Hackware               1    | .   1   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | .   3   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | .   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      3    | .   3   
Average Slot Usage (%)     97   | .   97  
  Engine                   12   | .   12  
  Leg                      13   | .   13  
  Flight                   14   | .   14  
  Device                   12   | .   12  
  Processor                14   | .   14  
  Hackware                 1    | .   1   
  Energy Gun               12   | .   12  
  Ballistic Gun            13   | .   13  
  Special Weapon           1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             12   | 12  9   
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 6    | 6   4   
  Average Capacity         4    | 4   4   
  Most Carried             6    | 6   4   
  Average Carried          3    | 4   3   
  Final Capacity           4    | 4   4   
  Final Carried            4    | 4   2   

 Class Distribution 
--------------------
 61% | Mutant
 38% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           363  | 283 80  
  Remotely                 .    | .   .   
Salvage Created            409  | 261 148 
  Parts                    41   | 23  18  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     7    | .   7   
Classes Destroyed          6    | 3   3   
  Worker                   2    | 2   .   
  Tunneler                 5    | 5   .   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    1    | .   1   
Best Kill Streak           3    | 2   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               698  | .   698 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              58   | 21  37  
  Largest                  2    | 2   2   
  Hottest                  100  | 60  100 
Shots Fired                101  | 42  59  
  Gun                      95   | 42  53  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  6    | .   6   
  Kinetic                  61   | 21  40  
  Thermal                  40   | 21  19  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         7    | 6   7   
  Robot Miss Streak        5    | 3   5   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           53   | 23  30  
  Core Hits                21   | 9   12  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           648  | 277 371 
  Guns                     648  | 277 371 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  415  | 122 293 
  Thermal                  233  | 155 78  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        98   | .   98  
  Average Temperature      31   | .   31  
  Received Heat Transfer   267  | .   267 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         525  | 350 175 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             149  | 40  149 
  Average Influence        66   | 22  80  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | .   .   
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | .   21  
  Peak Tracking Total      8    | .   8   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          4    | .   4   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               4    | .   4   
  Failed                   7    | .   7   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   6    | .   6   
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         8    | .   8   
  Terminals                3    | .   3   
    Botnet                 3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               802  | 185 617 
Spaces Moved               542  | 94  448 
  Core                     .    | .   .   
  Treads                   .    | .   .   
  Legs                     215  | 94  121 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   327  | .   327 
  Fastest Speed            37   | 120 37  
  Average Speed            77   | 120 68  
  Slowest Speed            200  | 120 200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            2    | .   2   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       36   | 6   66  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 6    | .   6   
Terrain Destroyed          6    | .   6   
  Melee                    .    | .   .   
  Projectile               6    | .   6   
  AOE                      .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      808  | 126 682 
  Wait                     188  | .   188 
  Move                     537  | 93  444 
  Hop                      2    | .   2   
  Pick Up                  5    | 4   1   
  Fast Attach              3    | 1   2   
  Attach                   2    | .   2   
  Detach                   .    | .   .   
  Swap                     4    | 1   3   
  Drop                     9    | 6   3   
  Fire                     58   | 21  37  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x3])

 History 
---------
 Turn | Location      | Event
   19 | -11/Scrapyard | Discovered new exit (range 3)
  186 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  503 | -10/Materials | Discovered new exit (range 13)
  725 | -10/Materials | Discovered new exit (range 8)
  762 | -10/Materials | Discovered new exit (range 16)
  777 | -10/Materials | Build established: Scavenger-Mutant
  782 | -10/Materials | Lost 3 parts (1p1u1w)
  788 | -10/Materials | Core integrity fell below 50%
  794 | -10/Materials | Core integrity fell below 20%
  803 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00628_ K-01 Serf collects debris.
00629_ Acquired 3 matter.
00630_ Dropped Ion Engine.
00631_ Acquired Hacking Suite.
00675_ U-05 Engineer builds a Wall.
00716_ O-16 Technician uses terminal to summon reinforcements.
00716_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005.
00716_ O-16 Technician locks terminal.
00725_ EXIT=FOUND
00743_ Sml. Laser destroyed.
00748_ Lgt. Ion Engine destroyed.
00748_ S-10 Pest destroyed.
00751_ Imp. Terrain Scanner destroyed.
00751_ Acquired 11 matter.
00762_ EXIT=FOUND
00763_ S-10 Pest destroyed. <x2>
00782_ Assault Rifle destroyed.
00784_ Flight Unit destroyed.
00792_ Destroyed Particle Gun.
00802_ Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
| ""  +   ## "" ! #?#???#?????#????????????????      |
| ""  #   ## "T   ###########??????????????????      |
|     #   ## ""   #         #?#??? ????????????      |
| #####   ##      #         #??#???????????????      |
| #?##     ###+#### """ """ #? ??? ????????????      |
| ?#?#         ^  # """ """ #??????????????????      |
| ???#            + """ """ #??????????????????      |
| ####            # """ """ #??????????????????      |
|          ####   # """ """ #??? ??????????????      |
| #############   #        ??????#?????????????      |
| #?#?#       #   #########????????????????????      |
| ##### "T"   +   #?#?#????????????????????????      |
| ?####       #   #?#?#?###????????????????????      |
| #?#?#########       ?????????????????????????      |
| ##########??#   ######??#? ??????????????????      |
| ############     #????????? ?????????????????      |
|                  #???#??  ? ?????????????????      |
|                  ##???#??????????????????????      |
|                  ###??#??????????????????????      |
| #######   ##     #???????????????????????????      |
|       #   ########???#???????????????????????      |
|  """  #   #####??#???????????????????????????      |
|  """  #   ####?#???#????????######???????????      |
|  """  #   #####?????########     ###### ?????      |
| =     #   ######????#  g        g       #????      |
|  """  #   ######????# =g%@    T       < #????      |
|  """  #   ######????#[*%==u             #????      |
|  """  #   ############+#####     ######??????      |
|       #   #### !        !!#?######???????????      |
| #######   ####            #??????????????????      |
| #######   ####            #??????????????????      |
|           ####            #??????????????????      |
|              /     !      #??????????????????      |
|         = #################??????????????????      |
|    #####"##?#??#?#?? ????????????????????????      |
|    ####"=#???????#???????????????????????????      |
|    ##    ##?##?#?????????????????????????????      |
|    ##    #???????????????????????????????????      |
|    ##  [ #?####???? ?????????????????????????      |
|    ##    ##   #?#????????????????????????????      |
|    ##    +    #??????????????????????????????      |
|    ##    ##   #??# "?????????????????????????      |
|    ##    ##   #??????????????????????????????      |
|    ##    #??  ##?#???????????????????????????      |
|    ##    #??  #????## ???????????????????????      |
|     ###/###   ####????? ?????????????????????      |
|                       ???????????????????????      |
|                       ???????????????????????      |
|                       ???????????????????????      |
|     #######          ????????????????????????      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Evasion (%)                62
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TeslaDimensionalSystem
  Manual?         0
Play Time         00:09:36
  Cumulative      112.5 hours
  Start           2019.11.09 @ 08:26:31
  End             2019.11.09 @ 08:35:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          146
  Rogue           124
  Adventurer      11
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             43
Gallery%          54
Achievement%      37
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0c2df7e3-78a9-497a-ac8c-b2a40e8af97f