Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.11 @ 04:47:41 Player: Exp. Geonium Core Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (136) 680 Value Destroyed (4468) 4468 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2716) 2716 TOTAL SCORE: 17044 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 918 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads > --- UTILITY (9) ------ Advanced Target Analyzer Graphene Brace Deep Network Scanner > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Advanced Matter Compressor (400) Improved Targeting Computer Graphene Brace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Surge Exoskeleton Antigrav System Improved Antigrav System Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Cloaking Device Graphene Brace Advanced Focal Shield Deep Network Scanner > --- WEAPON ----------- Heavy Machine Gun High-powered Charged HERF Construct/C Katana > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Advanced Matter Compressor Advanced Sensor Array Improved Targeting Computer Advanced Target Analyzer Graphene Brace Point Defense Array Matter Neutralizer Katana [Rating: 138] Favorites ----------- Power Particle-Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle-Antimatter Reactor Propulsion Hovering Antigrav-Surge Exoskeleton Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hovering Antigrav-Surge Exoskeleton Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Charged HERF Construct/C Energy Gun Cooled Energy Quantum Construct/G Energy Cannon High-powered Charged HERF Construct/C Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Attached 119 | . . 6 . . . . 32 11 5 3 . 1 7 2 1 1 5 15 1 . 4 3 22 Power 8 | . . . . . . . 3 2 . . . . . . . . . . . . . . 3 Engine 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 23 | . . 2 . . . . 9 1 . . . . . . . . . . . . . . 11 Treads 6 | . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 11 | . . . . . . . 3 1 . . . . . . . . . . . . . . 7 Utility 34 | . . 3 . . . . 3 5 2 . . 1 3 1 1 . 1 6 1 . 2 1 4 Device 14 | . . 1 . . . . 2 2 . . . . 2 1 . . . 1 1 . 1 1 2 Storage 3 | . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Processor 8 | . . . . . . . . 1 1 . . 1 1 . 1 . . 1 . . . . 2 Hackware 7 | . . . . . . . . 2 1 . . . . . . . 1 3 . . . . . Protection 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . . 1 . . . . 17 3 3 3 . . 4 1 . 1 4 9 . . 2 2 4 Energy Gun 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 22 | . . 1 . . . . 4 2 2 1 . . 3 1 . . 3 3 . . 1 1 . Special Weapon 5 | . . . . . . . 2 . . 1 . . . . . 1 . 1 . . . . . Impact Weapon 8 | . . . . . . . . . . . . . 1 . . . 1 5 . . . 1 . Slashing Weapon 6 | . . . . . . . . 1 1 1 . . . . . . . . . . 1 . 2 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . 4 3 . . . . 1 . . . . 3 . . 2 . 2 Parts Lost 61 | . . . 1 . . 1 10 4 1 4 . . . . . . 5 7 1 1 . 4 22 Power 7 | . . . 1 . . . 2 . . 1 . . . . . . 1 1 . . . . 1 Propulsion 20 | . . . . . . . 3 3 . . . . . . . . . 3 1 . . 1 9 Utility 13 | . . . . . . . 2 1 . 1 . . . . . . 1 . . 1 . 1 6 Weapon 21 | . . . . . . 1 3 . 1 2 . . . . . . 3 3 . . . 2 6 Highest Loss Streak 14 | . . . 1 . . 1 5 2 1 2 . . . . . . 2 3 1 1 . 3 14 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Average Slot Usage (%) 63 | . 85 97 76 66 66 65 71 62 66 48 42 50 56 60 60 63 60 58 60 60 57 66 56 Engine 2 | . 14 14 10 . . . 4 . . . . . 1 1 . . 3 2 . . . . . Core 1 | . . . . . . . 2 4 7 3 . . . 4 6 6 2 . . . . . . Treads 7 | . . 12 22 22 22 22 14 . . . . . . 2 6 6 4 2 . . . . 2 Leg 3 | . 28 15 . . . . 4 . 4 7 7 7 6 2 . . . . . . 2 5 . Flight 2 | . . . . . . . 4 16 4 . . . . 1 . . 1 . 4 . . . 6 Device 9 | . . 9 11 11 11 11 1 12 7 7 7 7 12 14 15 13 13 8 8 10 10 15 14 Storage 4 | . 14 14 11 11 11 11 8 . . . . . . . . . . 1 5 5 5 5 3 Processor 5 | . . . . . . . . 2 6 7 7 11 16 13 17 20 13 9 5 2 . . 4 Hackware 5 | . . . . . . . . 11 15 10 7 7 2 . . . 5 10 15 15 15 15 4 Energy Gun 1 | . 14 2 . . . . 6 . . . 4 2 . . . . . 1 1 5 5 5 . Energy Cannon 2 | . . . . . . . 5 5 1 . . . . 4 5 . . 4 7 5 5 2 . Ballistic Gun 4 | . 14 14 11 11 11 11 7 . 4 2 . 4 6 2 . . . 2 2 5 . . 2 Launcher 3 | . . 11 11 11 11 10 2 . . 1 . . . 5 . . 1 . . . . 1 . Slashing Weapon 2 | . . . . . . . . 4 2 2 7 7 6 6 6 6 . . . . 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 12 42 42 39 39 39 48 17 22 22 8 8 24 31 23 28 26 42 36 36 43 47 59 Greatest Support 125 | 20 20 40 40 40 40 40 60 23 24 24 24 24 24 94 94 94 125 88 38 37 67 69 70 Greatest Overweight (x) 9 | . . 2 1 . . . 9 1 3 . . . . 1 . . . . 6 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 9 | . 8 13 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 9 Most Carried 15 | . 7 8 8 9 15 12 15 5 5 5 5 5 5 5 5 5 5 8 7 7 10 10 10 Average Carried 7 | . 6 7 8 8 10 12 12 4 4 4 5 5 4 4 5 4 3 4 6 7 7 9 8 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 12 | 6 7 8 8 9 12 12 5 5 5 5 5 5 5 5 5 5 3 6 7 7 10 9 5 Class Distribution -------------------- 41% | Mutant 27% | Construct 7% | Hacker-Mutant 6% | Hacker-Construct 5% | Wizard-Construct 5% | Wizard-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Wizard-Mutant | -4/Factory Wizard-Construct | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Matter Collected 2929 | 178 . 43 . 27 . . 470 98 277 101 10 10 82 92 10 . 290 406 85 . . 417 333 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5385 | . . 12 85 29 . . 871 231 573 114 . . 458 122 70 . 422 1396 125 . . 537 340 Parts 228 | . . 2 11 4 . . 52 16 15 3 . . 18 3 . . 16 48 5 . . 17 18 Haulers Intercepted 9 | . . . . . . . 3 3 . . . . 1 . . . . 1 . . . 1 . Recyclers Shooed 7 | . . . . . . . 3 . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 8 4 . . . 5 9 . 7 . . . . . . Prevented 14 | . . . . . . . . . 2 . . . . 9 1 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 88 | . . 3 5 4 . . 15 4 6 3 . . 4 2 . . 14 16 2 . . 5 5 Melee 12 | . . . . . . . 2 . 2 . . . 1 . . . . 1 . . . 1 5 Guns 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . Cannons 19 | . . . . . . . 4 . 3 . . . . 2 . . 3 7 . . . . . AOE 47 | . . 3 5 4 . . 7 4 1 3 . . 2 . . . 8 7 1 . . 2 . Classes Destroyed 23 | . . 1 3 . . . 7 2 1 2 . . 2 . . . 1 2 . . . 2 . Worker 10 | . . . . . . . 2 . . . . . 2 . . . . 5 . . . . 1 Builder 12 | . . . . . . . 2 . . . . . 5 . . . . 4 . . . . 1 Tunneler 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . 3 3 . . . . 1 . . . . 1 . . . 1 . Recycler 7 | . . . . . . . 2 . . . . . . . . . . 4 . . . . 1 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Swarmer 36 | . . 3 3 4 . . 5 3 . . . . . . . . 9 4 . . . . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 25 | . . . 1 . . . 5 . 5 2 . . 2 2 . . 2 6 . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 6 | . . . 1 . . . 4 . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . . 1 . . . 1 . . . . 2 2 . . . . Programmer 5 | . . . . . . . . 1 . . . . . . . . 1 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | . . 3 4 6 . . 4 4 1 2 . . 12 2 . . 4 9 1 . . 4 4 Combat Bots Only 6 | . . 3 3 6 . . 3 4 1 2 . . 2 2 . . 4 4 1 . . 4 4 Max Kills in Single Turn 6 | . . 2 2 4 . . 3 3 1 2 . . 4 1 . . 2 6 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 4 . . 2 3 1 2 . . 2 . . . 2 4 1 . . 1 . Melee 1 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Damage Taken 13482 | . . 36 255 9 . 63 1551 843 450 319 . . 184 334 12 . 1528 2911 244 30 . 834 3879 Core 3189 | . . 7 32 . . . 236 340 123 90 . . 34 37 . . 278 411 59 30 . 193 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 97 . . . 92 57 . . . . 21 . . . . 58 58 . . . 75 . Volleys Fired 242 | . . 2 6 1 . . 48 5 19 4 . . 15 9 . 1 53 61 7 . . 2 9 Largest 3 | . . 1 1 1 . . 3 1 2 1 . . 1 1 . 1 1 3 2 . . 1 2 Hottest 214 | . . 30 30 30 . . 186 64 99 45 . . 45 80 . . 151 214 145 . . 46 169 Shots Fired 341 | . . 2 6 1 . . 85 5 36 4 . . 15 9 . 1 53 98 12 . . 2 12 Gun 124 | . . . . . . . 45 . 14 . . . 14 4 . . . 42 . . . . 5 Cannon 170 | . . . . . . . 27 2 21 . . . . 3 . . 48 50 12 . . . 7 Launcher 42 | . . 2 6 1 . . 11 3 1 3 . . 1 2 . . 5 5 . . . 2 . Special 5 | . . . . . . . 2 . . 1 . . . . . 1 . 1 . . . . . Kinetic 171 | . . . . . . . 27 . 32 . . . 14 7 . . 37 46 . . . . 8 Thermal 76 | . . . . . . . 45 2 . . . . . . . . . 22 5 . . . 2 Explosive 40 | . . 2 6 1 . . 11 3 1 3 . . 1 2 . . 5 5 . . . . . Electromagnetic 49 | . . . . . . . . . 3 . . . . . . . 11 24 7 . . 2 2 Robot Hit Streak 18 | . . 2 3 . . . 11 2 5 4 . . 5 9 . 3 5 18 5 . . . 5 Robot Miss Streak 4 | . . . 1 . . . 2 1 3 4 . . 2 1 . . 3 3 1 . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 303 | . . 2 3 . . . 60 8 37 4 . . 11 8 2 1 33 82 8 . . 11 33 Core Hits 231 | . . 4 11 4 . . 44 13 13 10 . . 19 10 . . 25 60 1 . . 6 11 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 12 | . . . . . . . 2 2 3 . . . . . . . . 4 . . . . 1 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Sever 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 264 | . . . . . . . 14 31 21 2 2 . 36 28 35 . 3 16 3 . 3 24 46 Impact 47 | . . . . . . . . . . . . . 2 . . . 3 16 3 . . 21 2 Slashing 189 | . . . . . . . . 17 21 2 2 . 34 28 35 . . . . . 3 3 44 Piercing 28 | . . . . . . . 14 14 . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 3 3 1 . . . 7 . . . . 3 . . . 2 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . Damage Inflicted 16312 | . . 118 256 192 . . 2515 618 1192 374 . . 1841 519 142 . 2274 3932 325 . . 785 1229 Guns 1450 | . . . . . . . 361 . 140 . . . 41 86 . . . 759 . . . . 63 Cannons 4489 | . . . . . . . 551 35 285 . . . . 77 . . 1587 1586 258 . . . 110 Explosions 6151 | . . 118 256 188 . . 1263 279 92 374 . . 1266 356 . . 687 1045 67 . . 160 . Melee 4121 | . . . . . . . 279 304 675 . . . 534 . 142 . . 512 . . . 625 1050 Ramming 101 | . . . . 4 . . 61 . . . . . . . . . . 30 . . . . 6 Kinetic 2765 | . . . . . . . 204 . 371 . . . 41 163 . . 1153 770 . . . . 63 Thermal 2470 | . . . . . . . 779 35 . . . . 918 . . . . 590 108 . . . 40 Explosive 4844 | . . 118 224 188 . . 1192 279 92 374 . . 348 356 . . 687 986 . . . . . Electromagnetic 2011 | . . . 32 . . . . . 54 . . . . . . . 434 1044 217 . . 160 70 Impact 1185 | . . . . . . . . . . . . . 58 . . . . 512 . . . 563 52 Slashing 2574 | . . . . . . . . 221 675 . . . 476 . 142 . . . . . . 62 998 Piercing 362 | . . . . . . . 279 83 . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 6 6 6 6 . . . . . 2 3 . 6 6 8 8 Average Corruption 3 | . . . . . . . . 2 6 6 6 . . . . . 2 2 . 6 6 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . 13 . . . . . . . . 30 Effects 52 | . . . . . . . . 3 21 6 1 . . . . . . 12 . 2 3 4 . Message Errors 18 | . . . . . . . . 2 4 1 . . . . . . . 6 . 1 2 2 . Matter Fused 8 | . . . . . . . . . 5 2 . . . . . . . 1 . . . . . Heat Flow Errors 11 | . . . . . . . . . 5 1 1 . . . . . . 3 . . . 1 . Energy Discharges 4 | . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . Data Loss (minor) 7 | . . . . . . . . 1 2 1 . . . . . . . 1 . . 1 1 . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1248 | . . 1 7 3 . . 147 . 109 52 . . 241 13 87 . 36 326 . . . 83 143 Projectiles 71 | . . . . . . . 6 . . . . . . . . . 22 33 . . . . 10 Explosions 232 | . . 1 7 3 . . 47 . . 52 . . 91 13 . . 14 4 . . . . . Melee 945 | . . . . . . . 94 . 109 . . . 150 . 87 . . 289 . . . 83 133 Knockbacks 14 | . . . . . . . . . 5 . . . . . . . 1 4 . . . 4 . Impact 7 | . . . . . . . . . . . . . . . . . . 3 . . . 4 . Kinetic 7 | . . . . . . . . . 5 . . . . . . . 1 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . 9 40 9 . . 100 22 . 73 . . 57 31 . . 71 146 . . . 21 . Shots 29 | . . 1 2 1 . . 5 1 . 3 . . 3 1 . . 2 9 . . . 1 . Rammed 12 | . . . . 1 . . 11 . . . . . . . . . . . . . . . . Targets Rammed 19 | . . . . 1 . . 12 . . . . . . . . . . 5 . . . . 1 Kicked 6 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 366 | . . . 14 . . . 312 8 220 366 174 . . . . . 177 264 278 . . 193 224 Average Temperature 86 | . . . 9 . . . 95 6 58 158 96 . . . . . 73 78 138 . . 109 86 Received Heat Transfer 1971 | . . . 126 . . 36 450 147 225 57 . . . 57 . . 156 522 . . . 42 153 Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . Parts Fried 23 | . . . . . . . . . . . . . . . . . 1 19 1 . . 2 . Impact Corruptions 13 | . . . . . . . . . . . . . 1 . . . . 9 . . . 3 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . Heat Transferred 2990 | . . . . . . . 1344 111 . . . . 600 . . . . 848 50 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Peak Influence 955 | . 6 116 265 223 . . 236 633 . . . . 949 . . . . 955 620 232 174 261 536 Initial 466 | . . 1 . 103 . . . 107 . . . . . . . . . 216 466 217 155 121 135 Average 235 | . 5 15 61 116 . . 122 356 . . . . 226 . . . . 531 559 221 168 191 253 Maximum Alert Level 3 | . . . 1 1 . . 1 2 . . . . 3 . . . . 3 2 1 . 1 2 Low Security (%) 48 | . 100 100 95 52 . 100 67 28 . . . . 69 . . . . . . . 100 64 16 Level 1 32 | . . . 4 47 . . 32 35 . . . . 10 . . . . 48 . 100 . 35 71 Level 2 9 | . . . . . . . . 35 . . . . 4 . . . . 4 100 . . . 11 Level 3 8 | . . . . . . . . . . . . . 15 . . . . 46 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . . 2 . . . . 2 . . . . 8 1 . . 1 3 Investigation 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Extermination 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Reinforcement 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 Assault 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Distress Signals 11 | . . . 2 . . . 3 2 . . . . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . . 3 9 . . 3 33 30 6 4 . . 4 9 1 . 16 57 2 6 . 7 32 Peak Tracking Total 16 | . . 3 5 . . 3 8 11 2 3 . . 5 3 1 . 5 16 2 6 . 3 15 Tactical Retreats 20 | . . . . . . . . 8 . 1 . . . . . . . 6 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Traps Triggered 6 | . . . . . . . . 1 . 1 . . . . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Machines Disabled 46 | . . 1 1 . . . . . . . . . 27 . . . . 7 3 . 1 2 4 Max in Single Turn 22 | . . 1 1 . . . . . . . . . 22 . . . . 5 2 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Machines Accessed 23 | . 1 1 1 . 1 . 2 5 . . . . 1 . . 4 . 4 . . 2 . 1 Terminals 10 | . 1 . 1 . . . 2 4 . . . . . . . . . 1 . . 1 . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Total Hacks 70 | . 3 1 3 . 1 . 2 13 . . . . 1 . . 33 . 9 . . 3 . 1 Successful 54 | . 1 1 1 . 1 . 1 4 . . . . 1 . . 33 . 9 . . 2 . . Failed 16 | . 2 . 2 . . . 1 9 . . . . . . . . . . . . 1 . 1 Catastrophic 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 3 . 3 . 1 . 2 9 . . . . 7 . . . . 8 . . 2 . 12 Terminals 22 | . 3 . 3 . . . 2 12 . . . . . . . . . 1 . . 1 . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 1 . . . . 5 . . 2 . 1 Terminal Hacks 42 | . 1 1 1 . 1 . 1 2 . . . . . . . 33 . 1 . . 1 . . Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . 1 . . . . . . . . . 5 . . 1 . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 2 3 . . . . . . . . . 1 . . 1 . 1 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Total Allies 28 | . . . . . . . 2 1 . 2 4 . 3 1 . 1 . 7 . . . . 7 Largest Group 8 | . . . . . . . 1 2 . 1 5 5 8 4 3 3 3 4 . . . . 6 Highest-Rated Group 574 | . . . . . . . 18 20 . 106 192 192 345 213 173 188 188 341 . . . . 574 Highest-Rated Ally 137 | . . . . . . . 18 10 . 106 41 41 51 81 81 81 81 137 . . . . 103 Zionite Dispatches 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . 13 . . . . . 7 28 11 . 13 57 . . . . 49 Total Damage 5695 | . . . . . . . 144 . . . . . 194 798 590 . 265 1331 . . . . 2373 Kills 39 | . . . . . . . 2 . . . . . 3 6 7 . 2 8 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 5 | . . . . . . . 2 . . 1 . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 1 1 1 . . 1 . 1 . . . . . . Drone Launches 5 | . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . 1 1 . . . 3 . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Turns Passed 9926 | . 96 579 251 843 508 172 1131 481 533 289 672 328 421 359 500 77 372 1076 292 73 140 150 583 Spaces Moved 8852 | 1 80 279 102 238 313 108 505 932 553 472 995 428 531 352 693 109 303 658 225 116 188 109 562 Core 24 | . . . . . . . 4 . . . . . . . . . . . 3 . . . 17 Treads 3025 | . . 105 102 238 313 108 362 . . . . . . 84 693 109 231 326 . . . . 354 Legs 3640 | 1 80 174 . . . . . . 454 472 995 428 531 160 . . . 87 . . 103 109 46 Wheels 366 | . . . . . . . 90 . . . . . . . . . . . 75 116 85 . . Hover 221 | . . . . . . . . . . . . . . . . . . 171 . . . . 50 Flight 1576 | . . . . . . . 49 932 99 . . . . 108 . . 72 74 147 . . . 95 Fastest Speed 29 | 120 120 120 160 160 160 160 29 30 48 48 48 48 48 48 48 48 39 62 62 62 62 62 34 Average Speed 78 | 120 120 197 235 160 160 160 167 34 58 48 48 48 48 55 48 48 75 117 71 62 63 62 66 Slowest Speed 500 | 120 120 260 240 160 160 160 500 100 230 48 48 48 48 111 48 48 152 152 350 62 89 62 131 Overloaded Moves 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 12 50 15 47 62 31 35 40 71 52 89 60 20 41 57 74 48 24 6 77 7 53 21 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . . . 2 . . . 1 1 . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 . . . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 24 | . . 2 . . . . . . 5 5 3 3 . 1 3 . 2 . . . . . . Spaces Dug 219 | . . . 9 10 . . 27 25 12 2 1 . 29 21 33 . 13 21 3 . 2 . 11 Terrain Destroyed 767 | . . 10 42 10 . . 103 76 14 75 1 . 102 56 33 . 107 95 30 . 2 . 11 Melee 128 | . . . . . . . 1 25 2 2 1 . 26 21 33 . 3 3 3 . 2 . 6 Projectile 28 | . . . . . . . 1 . 2 . . . 3 4 . . 8 5 . . . . 5 AOE 611 | . . 10 42 10 . . 101 51 10 73 . . 73 31 . . 96 87 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Total 11033 | . 80 304 107 699 322 107 686 1042 691 524 1184 549 629 464 807 131 385 826 340 116 203 151 686 Wait 1443 | . . 15 . 459 . . 47 46 90 40 189 121 36 71 78 20 20 60 103 1 2 16 29 Move 8817 | . 79 278 101 237 312 107 504 929 552 471 992 427 530 351 692 108 302 657 225 115 187 108 553 Hop 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 Pick Up 43 | . 1 1 . 1 6 . 12 3 1 . . . 1 . . . . 8 . . 4 1 4 Fast Attach 61 | . . 3 . . . . 12 10 1 1 . 1 4 1 1 . 1 5 1 . 2 . 18 Attach 37 | . . . . . . . 11 1 2 2 . . 2 1 . 1 4 5 . . 2 2 4 Detach 27 | . . . . . . . 6 4 1 3 . . 2 2 . 1 2 1 1 . 1 . 3 Swap 21 | . . 3 . . . . 9 . 2 . . . 1 . . . . 5 . . . 1 . Drop 59 | . . 2 . . 4 . 11 12 2 1 . . 4 1 1 . . 3 . . 2 . 16 Fire 242 | . . 2 6 1 . . 48 5 19 4 . . 15 9 . 1 53 61 7 . . 2 9 Melee 259 | . . . . . . . 14 31 21 2 2 . 34 28 35 . 3 16 3 . 3 21 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 Crush 13 | . . . . 1 . . 12 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Zio] / *Fac) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Entered Mines 166 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 289 | -10/Mines | Found the Drone Emporium 297 | -10/Mines | Found Prototype Device 297 | -10/Mines | Identified Sensor Drone Bay 318 | -10/Mines | Build established: Mutant 351 | -10/Mines | Learned location of Mines (-9) 659 | -10/Mines | Discovered new exit (range 7) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Accompanied by 1 ally 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Discovered new exit (range 8) 707 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Identified exit to Storage 927 | -9/Materials | Entered Mines 928 | -9/Mines | Assembled infested the area 974 | -9/Mines | Met a Derelict bent on vengeance 1454 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1625 | -9/Mines | Discovered new exit (range 9) 1640 | -9/Mines | Identified exit to Materials 1666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1764 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1764 | -9/Mines | Discovered new exit (range 5) 1770 | -9/Mines | Entered Exiles 1770 | -9/Exiles | Accompanied by 2 allies 1796 | -9/Exiles | Discovered new exit (range 15) 1814 | -9/Exiles | Met 8R-AWN 1838 | -9/Exiles | Met EX-HEX 1881 | -9/Exiles | Met EX-BIN 1898 | -9/Exiles | Aligned with FarCom system 1900 | -9/Exiles | Given EX-Vault access code 1942 | -9/Exiles | Opened EX-Vault 1950 | -9/Exiles | Found Army-in-a-Box 1959 | -9/Exiles | Found Field Lobotomy Kit 1963 | -9/Exiles | Found YOLO Cannon 2039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2090 | -9/Exiles | Met EX-DEC 2265 | -9/Exiles | Discovered new exit (range 10) 2278 | -9/Exiles | Stole two prototypes: YOLO Cannon, Field Lobotomy Kit 2278 | -9/Exiles | Entered Mines 2278 | -8/Mines | Accompanied by 2 allies 2438 | -8/Mines | Discovered exit to Materials (range 7) 2450 | -8/Mines | Entered Materials 2450 | -8/Materials | Accompanied by 2 allies 2450 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3180 | -8/Materials | Build established: Skirmisher 3293 | -8/Materials | Assimilated H-55 Commando with FLK Orb 3321 | -8/Materials | Lost 5 parts (1p2n1u1w) 3486 | -8/Materials | Identified exit to Factory 3492 | -8/Materials | Build established: Mutant 3550 | -8/Materials | Assimilated U-05 Engineer with FLK Orb 3581 | -8/Materials | Entered Factory 3581 | -7/Factory | Accompanied by 1 ally 3581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3582 | -7/Factory | Found Scrap Engine 3583 | -7/Factory | FarCom data flow suspended 3807 | -7/Factory | Found Prototype Launcher 3807 | -7/Factory | Identified Rocket Array 3904 | -7/Factory | Identified exit to Lower Caves 3939 | -7/Factory | Discovered new exit (range 16) 3981 | -7/Factory | Search patrols dispatched 4062 | -7/Factory | Entered Lower Caves 4154 | -7/Lower Caves | Core integrity fell below 50% 4251 | -7/Lower Caves | Spotted B-75 Beast 4393 | -7/Lower Caves | Build established: Hacker-Construct 4402 | -7/Lower Caves | Learned 8 Factory zone layouts 4553 | -7/Lower Caves | Discovered new exit (range 14) 4595 | -7/Lower Caves | Entered another Lower Caves area 4697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4765 | -7/Lower Caves | 12-ASH showed up to help 4767 | -7/Lower Caves | 12-ASH revealed a hidden path 4863 | -7/Lower Caves | Assimilated P-60 Hacker with FLK Orb 4879 | -7/Lower Caves | Discovered new exit (range 12) 4884 | -7/Lower Caves | Entered Zion 4884 | -7/Zion | Accompanied by 1 ally 4908 | -7/Zion | System corruption cleaned by Quarantine Array 4942 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4961 | -7/Zion | Discovered new exit (range 16) 5024 | -7/Zion | Received a hallucinogenic algorithm 5039 | -7/Zion | Build established: Mutant 5095 | -7/Zion | Learned Factory trap positions 5280 | -7/Zion | Imprinted 5282 | -7/Zion | Declared Zion's savior 5457 | -7/Zion | Build established: Construct 5556 | -7/Zion | Entered Proximity Caves 5556 | -6/Proximity Caves | Accompanied by 5 allies 5689 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5744 | -6/Proximity Caves | Discovered new exit (range 7) 5884 | -6/Proximity Caves | Entered Factory 5884 | -6/Factory | Accompanied by 5 allies 5884 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5885 | -6/Factory | Identified exit to Lower Caves 5886 | -6/Factory | Identified exit to Factory 5887 | -6/Factory | Loaded intel: 103 trap records 5888 | -6/Factory | Loaded intel: 218 non-interactive machine locations 6137 | -6/Factory | Retrieved Zion intel report: Active Terminals 6138 | -6/Factory | Zion Hacker squad teleported in 6195 | -6/Factory | Build established: Mutant 6234 | -6/Factory | First assault squad dispatched 6305 | -6/Factory | Entered Lower Caves 6305 | -6/Lower Caves | Accompanied by 4 allies 6313 | -6/Lower Caves | Spotted B-75 Beast 6314 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6521 | -6/Lower Caves | Build established: Construct 6628 | -6/Lower Caves | Discovered new exit (range 7) 6664 | -6/Lower Caves | Entered another Lower Caves area 6664 | -6/Lower Caves | Accompanied by 3 allies 6861 | -6/Lower Caves | Encountered a Warlord checkpoint 6991 | -6/Lower Caves | Discovered new exit (range 15) 7164 | -6/Lower Caves | Entered Data Miner 7164 | -6/Data Miner | Accompanied by 2 allies 7164 | -6/Data Miner | Discovered new exit (range 6) 7174 | -6/Data Miner | Met Data Miner 7187 | -6/Data Miner | Learned location of Section 7 (-2) 7187 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7195 | -6/Data Miner | Received God Mode back door access code from Data Miner 7201 | -6/Data Miner | Assimilated Data Miner with FLK Orb 7241 | -6/Data Miner | Entered Proximity Caves 7241 | -5/Proximity Caves | Accompanied by 3 allies (Data Miner) 7330 | -5/Proximity Caves | Spotted B-75 Beast 7382 | -5/Proximity Caves | Destroyed B-75 Beast 7410 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7613 | -5/Proximity Caves | Entered Factory 7613 | -5/Factory | Accompanied by 1 ally (Data Miner) 7613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7741 | -5/Factory | Discovered new exit (range 15) 7743 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 7747 | -5/Factory | Found Prototype Hackware 7750 | -5/Factory | Found Prototype Hackware 7753 | -5/Factory | Found Prototype Hackware 7975 | -5/Factory | Zion Light squad teleported in 8237 | -5/Factory | Identified Deep Network Scanner 8238 | -5/Factory | Identified Quantum Router 8239 | -5/Factory | Identified Ghost Barrier 8241 | -5/Factory | Identified exit to Garrison 8513 | -5/Factory | First assault squad dispatched 8528 | -5/Factory | Build established: Wizard-Construct 8565 | -5/Factory | Fabricated G-50 Soldier? 8621 | -5/Factory | Lost 3 parts (3w) 8684 | -5/Factory | Discovered new exit (range 9) 8689 | -5/Factory | Identified exit to Factory 8689 | -5/Factory | Entered another Factory area 8689 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8981 | -4/Factory | Sucked down chute 8981 | -4/Factory | Entered Waste 8996 | -4/Waste | EMP discharged 9007 | -4/Waste | Spotted C-40 Crusher 9014 | -4/Waste | Spotted C-40 Crusher 9022 | -4/Waste | Spotted C-40 Crusher 9022 | -4/Waste | Spotted C-40 Crusher 9029 | -4/Waste | Crushed by Compactor (1 part destroyed) 9029 | -4/Waste | Spotted C-40 Crusher 9037 | -4/Waste | Spotted C-40 Crusher 9041 | -4/Waste | Discovered new exit (range 16) 9054 | -4/Waste | Entered Factory 9054 | -4/Factory | Discovered new exit (range 15) 9142 | -4/Factory | Found Prototype Launcher 9142 | -4/Factory | Identified Com. Tesla Bomb Launcher 9194 | -4/Factory | Identified exit to DSF 9194 | -4/Factory | Entered DSF 9245 | -4/DSF | Discovered new exit (range 12) 9259 | -4/DSF | Additional patrols routed to DSF 9344 | -4/DSF | Entered Research 9344 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9375 | -3/Research | Lost 3 parts (1n1u1w) 9453 | -3/Research | Lost 7 parts (2n2u3w) 9591 | -3/Research | Retrieved Zion intel report: Branch Access 9591 | -3/Research | Identified exit to Quarantine 9592 | -3/Research | Zion Heavy squad teleported in 9613 | -3/Research | Zion Heavy squad teleported in 9636 | -3/Research | Build established: Hacker-Mutant 9644 | -3/Research | Zion Hacker squad teleported in 9649 | -3/Research | Spotted B-86 Titan 9661 | -3/Research | Garrison activated, responded to threat 9893 | -3/Research | Core integrity fell below 50% 9907 | -3/Research | Found Prototype Device 9907 | -3/Research | Identified Exp. Thermal Shield 9914 | -3/Research | Core integrity fell below 20% 9927 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09899_ Penetrated by Slug. 09901_ Acquired Adv. Medium Treads. 09905_ Penetrated by Slug. 09905_ Slug penetrates Wall. 09907_ Acquired Prototype Device. 09907_ Identified Exp. Thermal Shield. 09908_ Dropped Exp. Thermal Shield. 09909_ Katana destroyed. 09910_ Slug penetrates Wall. 09911_ P-80 Master resets P-80 Master, system corruption cleaned. 09912_ Cld. Impulse Thruster destroyed. 09914_ Knocked back. 09915_ Penetrated by Slug. 09917_ Acquired Hvy. Gauss Cannon. 09920_ Adv. Medium Treads destroyed. 09920_ Adv. Targeting Computer destroyed. 09921_ Slug penetrates Wall. 09922_ Penetrated by Slug. 09923_ P-80 Master misfires. 09924_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????# #??????????????????????????? | | ?????????????????????# #?????????????????????????? | | ??????????????????????#%###??????????????????????? | | ??????????????????######;;####???????????????????? | | ??????????????????#; % @% #???????????????????? | | ??????????????????## #???????????????????? | | ???????????????????#u #???????????????????? | | ???????????????????#uu"""pp #???????????????????? | | ???????????????????# """p #???????????????????? | | ???????????????????# """ Yp #???????????????????? | | ???????????????????# % #???????????????????? | | ???????????????????# #???????????????????? | | ????????????############+#####???????????????????? | | ????????????#! # #?????????????????????? | | ????????????# !!! # #?????????????????????? | | ????????????# ! ! " #?????????????????????? | | ????????????#! ! ! # #?????????????????????? | | ????????????# !# #?????????????????????? | | ????????????########### ##?????????????????????? | | ???????????????######## #??????????????????????? | | ???????????????# ] ] # #??????????????????????? | | ??????? ??????# + #??????????????????????? | | ??????? ] ?????# # H #??????????????????????? | | ???????? ????# # #??????????????????????? | | ????????? ???######?# ########???????????????? | | ?????????? ??# ! ??# # #???????????????? | | ??????????? ?# ??# # ! #???????????????? | | ???????????? # ???# # % #???????????????? | | ????????????? # ???+ + #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 308 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 37 Defensive Hacking 45 Item Schematics ----------------- Antimissile System | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverQuantumStick Manual? 0 Play Time 02:01:44 Cumulative 329.8 hours Start 2022.09.10 @ 11:35:17 End 2022.09.11 @ 04:47:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5427ee8b-2497-4e05-a3c0-1583628839c0