Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:44:48 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (488) 488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1738 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 327/400 Matter 300/300 Energy 160/160 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Light Treads Light Treads Cooling System Visual Processing Unit Seismic Detector Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Cooling System Structural Scanner Visual Processing Unit Transport Network Coupler [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 7 2 8 1 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 2 1 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 2 6 8 Power 1 | . 1 1 1 Propulsion 1 | . . 2 3 Utility 1 | . . 1 4 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 99 93 Core 10 | . 7 11 11 Leg 22 | . 28 22 20 Device 17 | . 14 22 12 Storage 11 | . 14 11 11 Processor 10 | . . 10 17 Energy Gun 11 | . 14 11 9 Energy Cannon 6 | . . 8 9 Ballistic Gun 4 | . 14 2 . Peak Build Rating 16 | 7 9 15 16 Average Rating 12 | 4 7 13 14 On Entrance 7 | . 7 9 15 Avg Prop Armor Cover (%) 29 | 29 . . . Naked Turns . | . . . . Heaviest Build 19 | 15 15 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 6 8 8 Average Carried 5 | 1 2 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 8 8 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 458 | 270 69 84 35 Remotely . | . . . . Salvage Created 793 | 152 162 385 94 Parts 58 | 7 8 34 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 3 8 5 Melee 1 | . . . 1 Guns 10 | . 3 6 1 Cannons 5 | . . 2 3 Classes Destroyed 10 | 2 2 5 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 8 | . . 4 4 Grunt 3 | . 3 . . Brawler 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 4 | 3 3 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 79 | . 18 35 26 Missed 21 | . 4 10 7 Hits 58 | . 14 25 19 Melee 7 | . . . 7 Projectile 51 | . 14 25 12 Critical Strikes 2 | . . . 2 Damage Taken 721 | . 156 263 302 Core 95 | . 22 49 24 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . 17 45 . Core Remaining (%) 95 | 100 91 . . Volleys Fired 68 | 15 13 23 17 Largest 2 | 1 2 2 2 Hottest 112 | 50 70 112 112 Shots Fired 112 | 15 26 43 28 Gun 86 | 15 26 28 17 Cannon 26 | . . 15 11 Launcher . | . . . . Special . | . . . . Kinetic 19 | . 13 6 . Thermal 67 | 15 13 22 17 Explosive . | . . . . Electromagnetic 26 | . . 15 11 Robot Hit Streak 12 | 6 7 12 10 Robot Miss Streak 4 | 1 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | 13 17 25 20 Core Hits 39 | 5 8 14 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1212 | 165 216 454 377 Guns 783 | 165 216 258 144 Cannons 392 | . . 196 196 Explosions . | . . . . Melee . | . . . . Ramming 37 | . . . 37 Kinetic 137 | . 95 42 . Thermal 646 | 165 121 216 144 Explosive . | . . . . Electromagnetic 392 | . . 196 196 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 17 | . . . 17 Kicked 17 | . . . 17 Crushed . | . . . . Highest Temperature 330 | 50 210 192 330 Average Temperature 78 | 22 97 46 133 Received Heat Transfer 153 | . 87 54 12 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 1887 | 481 370 666 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 10 61 101 60 Initial 27 | . . 8 27 Average 39 | 1 23 60 27 Influence Increases 569 | 20 101 290 158 Destroy 0b10 Robot/C 340 | . 60 160 120 Destroy 0b10 Robot/NC 45 | 20 5 20 . Destroy Leader 96 | . 20 56 20 Allied During Kill 3 | . . . 3 Successful Hack 8 | . . 8 . Disable Machine 15 | . . 15 . Destroy Structure 2 | . 1 1 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 532 | 20 80 239 193 Entered New Map 58 | . . 13 45 Time Decay 444 | 20 80 226 118 Lost Part 30 | . . . 30 Squads Dispatched 6 | . 2 4 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 6 16 8 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 5 12 . Successful 12 | . 2 10 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations 6 | . 2 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 1 2 . Time 100 | . 38 62 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 102 | . . . 102 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1000 | 14 216 518 252 Structural 717 | . . 516 201 Seismic 867 | 14 216 518 119 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1124 | 96 216 518 294 Spaces Moved 588 | 51 97 288 152 Core 10 | 10 . . . Treads . | . . . . Legs 578 | 41 97 288 152 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 106 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 29 30 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 897 | 74 169 423 231 Wait 177 | . 51 83 43 Move 585 | 50 96 287 152 Hop . | . . . . Pick Up 17 | 2 5 10 . Fast Attach 9 | 6 1 2 . Attach 5 | 1 . 4 . Detach 4 | . . 4 . Swap 6 | . 2 2 2 Drop 9 | . 1 8 . Fire 68 | 15 13 23 17 Melee . | . . . . Ram . | . . . . Kick 17 | . . . 17 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Repaired Lgt. Nuclear Core 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 551 | -9/Materials | Repaired Corrupted Transport Network Coupler 578 | -9/Materials | Repaired Med. Laser 600 | -9/Materials | Build established: Scavenger-Mutant 802 | -9/Materials | Discovered new exit (range 13) 822 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Entered Mines 966 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 997 | -9/Mines | Escorted by a lone wolf Derelict 1017 | -9/Mines | Learned location of Storage (-8) 1089 | -9/Mines | System corruption reached 10% 1124 | -9/Mines | Lost 5 parts (1n2u2w) 1125 | -9/Mines | Self-destructed Last Messages --------------- 01105_ Kicked R-06 Scavenger out of the way. 01106_ Kicked B-36 Bruiser. 01109_ B-36 Bruiser heat short circuits Rnf. Ion Engine. 01109_ K-01 Serf collects debris. 01111_ Kicked B-36 Bruiser. 01113_ System corrupted: Matter fused (-6). 01113_ Acquired 5 matter. 01113_ Kicked B-36 Bruiser. 01114_ Kicked B-36 Bruiser out of the way. 01115_ K-01 Serf collects debris. 01116_ Kicked B-36 Bruiser out of the way. 01117_ Kicked B-36 Bruiser. 01117_ Destroyed Broken Lgt. Treads. 01117_ B-36 Bruiser system corrupted by crushing effect. 01118_ Kicked B-36 Bruiser. 01119_ K-01 Serf collects debris. 01119_ Kicked B-36 Bruiser out of the way. 01120_ Kicked B-36 Bruiser. 01120_ B-36 Bruiser destroyed. 01122_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????#########???? | | ???????????????????????????##### ###???? | | ???????????????????????######## ##???? | | ???????????????????????###### ##???? | | ???????????????????????## ###???? | | ??????????????????####### ####??? | | ????????????????######### ## ###??? | | ???????????????##### ### ### ##??? | | ???????????????### ### ###### ##??? | | ??????????????### ####### ##??? | | ?????????????#### ##??### ##??? | | ????????????#### #########???## ###??? | | ???????????#### ############## ###??? | | ??? ####### """ ##?????###### ##???? | | ??? # ###### """ ##?????## ##???? | | ??? # """ ##?????## ##???? | | ##?????## ######???? | | ??????######### ####???### ######???? | | ??????############ #####??#### #####???? | | ?????????????#####=%%%####### ###???? | | ????????????????## ##%###### ###??? | | ????????????????## ## ### ###??? | | ??????????????? ## ## ## ##??? | | ???????????????######%## %% #### ##??? | | ???????????????###### %%g% ###### ##??? | | ???????????????????##### @/ ###### ##??? | | ???????????????????##### k ##??## ##??? | | ??????????### ?????#### ##?### ##??? | | ?????????#### ###?#### ##### #??? | | ?????????### ####### #### ??? | | ?????????## #### #### ??? | | ?????????## #### #? | | ????????### #### [= * ##? | | ????????## ## ## #### %*%[%= ##? | | ????????## ## ### ##### == = ##? | | ????????### ????## #### ###### ###? | | ????????####??#### #### ###### ###? | | ??????????????#### ##### ###### ###?? | | ??????????????##%= ####### ##########?? | | ??????????????##%########## ##?#####???? | | ??????????????##%#######?### ##?????????? | | ??????????????##*[* ##??## ##?????????? | | ??????????????##=!! ##???? ##?????????? | | ????????????#### !! ##???? ###?????????? | | ???????????##### ##???? ###?????????? | | ???????????### ! ##?????????????????? | | ???????????## ##?????????????????? | | ???????????### ###?????????????????? | | ???????????#### ###?????????????????? | | ????????????### ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 66% | -10/Materials Transport Network Coupler | 90% | -9/Materials | Corrupted Med. Laser | 38% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMomentumHammer Manual? 0 Play Time 00:23:15 Cumulative 47.4 hours Start 2025.11.09 @ 16:42:49 End 2025.11.09 @ 17:44:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f259b525-8528-45ae-a896-675ec98edaa2