Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 20:25:47 Player: MTF Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (317) 1585 Value Destroyed (10136) 10136 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5342) 5342 TOTAL SCORE: 22383 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3786 Follower Combat Kills 1406 Met Imprinter 300 Was Imprinted 300 Friendly Fire -950 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 93/100 System Corruption 8% Temperature Cool (12) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Damper Plating > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Phasing AFG Beamcaster Beamcaster Advanced EMP Blaster Advanced EMP Blaster Spear [Rating: 73] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 308 | 7 19 1 34 1 2 7 73 46 7 11 9 21 11 25 34 Power 16 | 1 1 . 2 1 . . 1 6 . . . 1 . 1 2 Engine 11 | 1 1 . 2 . . . 1 4 . . . 1 . . 1 Core 4 | . . . . 1 . . . 2 . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 51 | 2 1 . 11 . . . 14 9 1 1 . 5 . 3 4 Treads 48 | 2 1 . 10 . . . 14 9 1 1 . 5 . 3 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . . . . . 2 Utility 71 | 2 4 . 1 . 2 1 13 9 1 . 7 4 4 9 14 Device 6 | . . . . . . . . . . . 1 1 . 1 3 Storage 20 | 2 4 . 1 . 2 . 7 . . . 2 . . 2 . Processor 12 | . . . . . . . . 5 . . 2 . 2 1 2 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 32 | . . . . . . 1 6 4 1 . 2 3 2 4 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 170 | 2 13 1 20 . . 6 45 22 5 10 2 11 7 12 14 Energy Gun 48 | . 3 . 1 . . . 17 4 2 5 2 4 3 2 5 Energy Cannon 5 | . . . 1 . . . . . . . . 3 1 . . Ballistic Gun 56 | 2 7 . 12 . . 3 15 8 2 2 . . . 5 . Ballistic Cannon 10 | . . . . . . . . 4 . . . 2 2 2 . Launcher 35 | . 3 1 4 . . 3 9 2 1 1 . 1 1 1 8 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 2 . . . 4 4 . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 2 . 1 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 2 . . 1 . . 2 1 Parts Lost 42 | . 1 . 1 . . . 5 2 2 . . 5 2 5 19 Power 2 | . 1 . . . . . . . . . . 1 . . . Propulsion 9 | . . . . . . . 3 1 1 . . 1 . . 3 Utility 13 | . . . . . . . . . 1 . . 1 . 2 9 Weapon 18 | . . . 1 . . . 2 1 . . . 2 2 3 7 Highest Loss Streak 12 | . 1 . 1 . . . 2 1 1 . . 3 1 4 12 Average Slot Usage (%) 95 | . 99 100 99 100 95 88 90 98 100 100 99 99 98 89 86 Engine 5 | . 13 14 11 9 . . 5 2 7 7 7 6 6 1 . Core 3 | . . . . 1 11 11 3 4 . . . . . 4 3 Treads 25 | . 28 28 33 33 33 33 26 22 23 23 23 23 20 13 11 Device 1 | . . . . . . . . . . . . 5 6 4 11 Storage 24 | . 28 28 33 33 28 11 27 23 23 23 23 23 20 14 12 Processor 11 | . . . . . . . . 21 23 23 23 15 20 24 22 Protection 6 | . . . . . . 10 8 7 7 7 7 7 11 10 7 Energy Gun 5 | . 13 14 2 . . . 6 3 2 4 14 7 7 1 8 Ballistic Gun 9 | . 14 . 18 22 22 21 10 6 12 9 . . . 3 . Naked Turns 26 | . . . . . . . . . . . . . . . 26 Heaviest Build 172 | 16 41 42 53 53 123 123 172 116 107 108 122 131 135 131 143 Greatest Support 90 | 40 40 40 63 63 63 63 63 76 68 68 68 78 70 90 90 Greatest Overweight (x) 6 | . 1 1 . . 1 1 3 4 1 1 1 1 1 6 2 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 46 | 8 16 16 20 20 32 32 46 26 26 26 28 28 28 28 20 Average Capacity 25 | 6 11 16 19 20 24 24 33 26 26 26 27 28 28 21 19 Most Carried 40 | 7 12 11 20 20 26 26 40 26 26 26 28 28 28 28 20 Average Carried 24 | 3 9 11 19 20 21 24 32 25 24 24 27 27 26 20 18 Final Capacity 38 | 8 16 16 20 20 32 24 38 26 26 26 28 28 28 20 4 Final Carried 28 | 7 11 11 20 20 26 24 26 24 24 26 28 28 28 20 4 Class Distribution -------------------- 60% | Hauler-Mutant 17% | Messiah-Mutant 16% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 6922 | 274 306 . 852 19 . 249 1612 1248 339 244 90 232 137 679 641 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13351 | 77 576 22 1184 33 . 383 2990 1923 346 247 . 397 367 1373 3433 Parts 614 | 3 45 2 88 2 . 22 170 104 17 11 . 11 13 4 122 Haulers Intercepted 15 | . 1 . 5 . . . 6 3 . . . . . . . Recyclers Shooed 9 | . 1 . 1 . . 1 2 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 13 9 2 9 . . . Prevented 10 | . . . . . . . . . . 3 . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 218 | . 10 1 21 2 . 15 56 30 6 8 . 7 8 6 48 Melee 2 | . . . . . . . . . . 1 . . . 1 . Guns 87 | . 5 . 8 2 . 5 34 14 6 4 . 1 2 1 5 Cannons 15 | . . . . . . . . 8 . . . 2 1 4 . AOE 95 | . 5 1 13 . . 10 22 8 . 2 . 3 5 . 26 Classes Destroyed 21 | 1 5 . 4 . . 2 3 2 1 . . 1 . 1 1 Worker 23 | . 4 . 8 . . 1 8 2 . . . . . . . Builder 9 | . . . . . . . 5 4 . . . . . . . Tunneler 2 | . . . . . . 1 1 . . . . . . . . Hauler 15 | . 1 . 5 . . . 6 3 . . . . . . . Recycler 14 | 1 1 . 1 . . 1 3 7 . . . . . . . Mechanic 5 | . . . . . . . 2 . . . . . . . 3 Operator 8 | . . . 3 . . . 3 . . . . . 1 . 1 Watcher 16 | . 3 . 4 . . . 5 3 . . . . . . 1 Swarmer 46 | . 3 . 8 2 . 11 15 4 . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 84 | . 7 1 7 . . 2 21 11 3 4 . 1 5 . 22 Brawler 10 | . . . . . . 1 2 . . . . 1 . . 6 Duelist 19 | . . . 1 . . 1 4 1 1 . . 2 1 . 8 Protector 4 | . . . . . . . . 1 . . . . . . 3 Sentry 26 | . . . 5 . . . 11 5 . 1 . 1 1 . 2 Hunter 7 | . . . . . . . 3 1 . . . . . . 3 Programmer 14 | . . . . . . . . 7 2 . . 1 1 . 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . 6 . Zionite 1 | . . . 1 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Thug 3 | . . . 1 . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 1 4 1 8 2 . 7 15 6 4 4 . 3 5 1 15 Combat Bots Only 13 | . 3 1 5 2 . 4 8 5 4 4 . 3 4 1 13 Max Kills in Single Turn 7 | 1 3 1 3 2 . 3 7 2 1 1 . 3 2 1 6 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . Exploded 5 | . 2 1 3 . . 3 3 2 . 1 . 3 2 . 5 Melee 1 | . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 11345 | . 222 29 555 9 . 288 2745 1926 347 360 . 834 284 582 3164 Core 1551 | . 44 . 64 . . 32 222 212 16 14 . 84 61 193 609 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 82 . . . 76 59 . . . . 53 . . . Volleys Fired 596 | 1 36 2 87 2 . 24 164 105 17 16 . 19 15 47 61 Largest 2 | 2 2 1 2 2 . 2 2 2 2 2 . 2 2 2 2 Hottest 156 | 40 80 30 91 46 . 46 110 110 72 110 . 129 129 96 156 Shots Fired 1073 | 2 69 2 160 4 . 39 306 197 37 29 . 33 28 79 88 Gun 793 | 2 66 . 144 4 . 30 286 119 34 24 . 17 11 14 42 Cannon 167 | . . . 2 . . . . 68 3 . . 14 15 65 . Launcher 113 | . 3 2 14 . . 9 20 10 . 5 . 2 2 . 46 Special . | . . . . . . . . . . . . . . . . Kinetic 718 | 2 50 . 121 4 . 30 196 175 37 8 . 4 12 79 . Thermal 44 | . . . 2 . . . . . . . . . . . 42 Explosive 67 | . 3 2 14 . . 9 20 10 . 5 . 2 2 . . Electromagnetic 244 | . 16 . 23 . . . 90 12 . 16 . 27 14 . 46 Robot Hit Streak 52 | 1 10 5 16 11 . 6 14 38 41 13 . 16 15 52 8 Robot Miss Streak 5 | . 5 . 5 . . 2 3 4 1 1 . 2 1 1 2 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . Secondary Targets 7 | . . . . 1 . . 3 1 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 1 1 . . . . . 1 Shots Hit Robots 771 | 1 41 2 104 4 . 23 214 150 30 24 . 27 22 76 53 Core Hits 571 | 1 26 2 67 2 . 25 152 81 12 16 . 19 22 25 121 Critical Hits 24 | . 1 . 2 . . . 2 10 . . . 1 2 6 . Critical Kills 8 | . 1 . 1 . . . 1 4 . . . 1 . . . Critical Parts Destroyed 8 | . . . 1 . . . 1 4 . . . . 1 1 . Melee Attacks 50 | . . . 2 . . . 8 7 . 15 . 7 . 6 5 Impact . | . . . . . . . . . . . . . . . . Slashing 17 | . . . 2 . . . 8 7 . . . . . . . Piercing 33 | . . . . . . . . . . 15 . 7 . 6 5 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30124 | 15 698 152 2463 92 . 1148 6891 5553 730 921 . 817 911 2035 7698 Guns 11311 | 15 477 . 1352 64 . 285 4058 2437 662 310 . 209 195 332 915 Cannons 3464 | . . . . . . . . 1304 28 . . 184 273 1675 . Explosions 14892 | . 219 143 1071 . . 846 2787 1668 . 550 . 424 443 . 6741 Melee 89 | . . . . . . . . . . 61 . . . 28 . Ramming 368 | . 2 9 40 28 . 17 46 144 40 . . . . . 42 Kinetic 11218 | 15 332 . 1125 64 . 285 2865 3547 690 42 . 31 215 2007 . Thermal 3425 | . 99 . 160 . . . 261 395 . 45 . . 188 . 2277 Explosive 7053 | . 120 143 911 . . 846 2383 1273 . 505 . 424 255 . 193 Electromagnetic 7971 | . 145 . 227 . . . 1336 194 . 268 . 362 253 . 5186 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 89 | . . . . . . . . . . 61 . . . 28 . Highest Corruption 8 | . . . . . . . . 6 6 6 6 . 1 1 8 Average Corruption 3 | . . . . . . . . 3 6 6 6 . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . 46 27 28 1 . . 5 29 Message Errors 39 | . . . . . . . . 16 7 8 1 . . 1 6 Matter Fused 17 | . . . . . . . . 6 3 4 . . . . 4 Heat Flow Errors 13 | . . . . . . . . 5 1 4 . . . . 3 Energy Discharges 18 | . . . . . . . . 6 5 6 . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 16 | . . . . . . . . 7 3 1 . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 6 | . . . . . . . . . 3 2 . . . . 1 Targeting Errors 22 | . . . . . . . . 5 5 2 . . . 2 8 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 538 | . 2 9 . . . 44 84 267 19 3 . . 18 . 92 Projectiles 66 | . . . . . . . . 54 . . . . 12 . . Explosions 453 | . 2 9 . . . 44 84 213 . 3 . . 6 . 92 Melee 19 | . . . . . . . . . 19 . . . . . . Knockbacks 17 | . . . 1 . . 1 . 12 1 . . . 1 . 1 Impact 4 | . . . 1 . . 1 . 1 . . . . . . 1 Kinetic 13 | . . . . . . . . 11 1 . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 519 | . 91 . 34 . . 14 128 55 . 6 . . 81 . 110 Shots 29 | . 4 . 2 . . 1 6 2 . 1 . . 2 . 11 Rammed 51 | . 2 2 8 3 . 2 5 16 4 . . . . . 9 Targets Rammed 54 | . 2 2 9 3 . 2 6 17 4 . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 1 . . . . . . . Highest Temperature 360 | . 36 1 48 . . 30 255 317 201 189 . 261 7 . 360 Average Temperature 62 | . 14 1 21 . . 14 58 41 78 64 . 139 2 . 102 Received Heat Transfer 2583 | . 60 15 117 . . 72 918 507 153 129 . 132 45 . 435 Effects 8 | . . . . . . . . 5 . . . 3 . . . Interference 8 | . . . . . . . . 5 . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . 1 . 1 . . 18 Combat Hostiles 19 | . . . . . . . . . . 1 . 1 . . 17 Parts Fried 51 | . . . 1 . . . 13 1 . 2 . 4 1 . 29 Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . . . . 1 . 3 Heat Transferred 3824 | . 50 . 250 . . . 400 300 . 50 . . 100 . 2674 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 1 . 1 . . . 5 1 . 1 . . 2 . 13 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 3092 | 5 237 54 507 234 . 265 1317 931 . . . . 432 167 3092 Average Influence 491 | 2 110 53 274 162 . 106 592 530 . . . . 299 60 1580 Maximum Alert Level 5 | . 1 . 2 1 . 1 4 3 . . . . 2 . 5 Low Security (%) 22 | 100 82 100 39 67 . 86 29 . . . . . 14 100 1 Level 1 5 | . 17 . 31 32 . 13 1 6 . . . . 67 . 4 Level 2 41 | . . . 28 . . . 27 85 . . . . 18 . 12 Level 3 20 | . . . . . . . 37 7 . . . . . . 22 Level 4 2 | . . . . . . . 3 . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . High Security 6 | . . . . . . . . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 2 . . . 7 11 . . . . 2 . 29 Investigation 4 | . 2 . . . . . . . . . . . . . 2 Extermination 8 | . . . . . . . . 7 . . . . 1 . . Reinforcement 15 | . 1 . 2 . . . 4 3 . . . . 1 . 4 Assault 25 | . . . . . . . 2 1 . . . . . . 22 Garrison 2 | . . . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 2 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 10 | . 2 . . . . . 6 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 393 | . 20 2 31 5 . 19 88 40 6 9 . 10 11 9 143 Peak Tracking Total 24 | . 3 2 4 3 . 6 8 6 4 4 . 6 4 2 24 Tactical Retreats 26 | . 2 1 1 1 . 3 6 1 . 2 . 2 . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 11 | . 2 . . . . . . 6 . . . . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 1 . . . . . 1 Exploded 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 36 | . 3 . 4 . . 1 3 6 . . . . 5 . 14 Max in Single Turn 5 | . 2 . 1 . . 1 1 2 . . . . 4 . 5 Garrison Access 4 | . . . . . . . 1 . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 47 | . 8 . 8 1 4 1 13 4 1 2 . . 2 . 3 Terminals 30 | . 6 . 8 1 . 1 10 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 1 . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 3 Total Hacks 130 | . 23 . 29 2 4 2 43 13 1 4 . . 5 . 4 Successful 83 | . 13 . 20 2 4 1 25 7 1 3 . . 4 . 3 Failed 47 | . 10 . 9 . . 1 18 6 . 1 . . 1 . 1 Catastrophic 3 | . . . . . . . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 105 | . 20 . 23 2 3 2 23 5 . 1 4 . . . 22 Terminals 102 | . 21 . 29 2 . 2 34 11 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . 7 2 . . . . 3 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . 2 . . . . . . . 4 Terminal Hacks 34 | . 4 . 9 1 4 . 9 3 1 3 . . . . . Record 6 | . . . . . 4 . . . . 2 . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 4 | . . . 1 . . . 2 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . . . Zone Layout 9 | . 2 . 2 1 . . 3 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 5 2 . . . . 2 . . Scan Component 5 | . . . . . . . 3 1 . . . . 1 . . Repair 4 | . . . . . . . 2 1 . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 35 | . 8 . 11 1 . 1 10 2 . . . . . . 2 Terminals 31 | . 7 . 11 1 . 1 9 2 . . . . . . . Track 21 | . 3 . 7 1 . 1 7 2 . . . . . . . Assimilate 3 | . 2 . . . . . 1 . . . . . . . . Botnet 7 | . 2 . 4 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 32 | . 6 . 7 . . 1 11 3 . 1 . . 2 . 1 Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . 1 . . Time 145 | . . . . . . . 76 44 . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 32 | . 1 2 . 3 . . . . . . 4 . . 18 4 Largest Group 22 | . 1 2 2 3 3 3 . . . . 4 4 . 18 22 Highest-Rated Group 780 | . 10 41 41 40 40 40 . . . . 149 149 . 668 780 Highest-Rated Ally 50 | . 10 31 31 16 16 16 . . . . 38 38 . 50 50 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . 4 FOLLOW 1 | . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . 3 Ally Attacks 285 | . . . 2 9 . 14 . . . . . 41 . . 219 Total Damage 7852 | . . . 22 81 . 155 . . . . . 616 . . 6978 Kills 54 | . . . . 2 . 1 . . . . . 1 . . 50 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 3 Main Access 1 | . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 20263 | 120 987 129 1782 584 1555 954 3767 3061 815 1083 2150 681 317 977 1301 Spaces Moved 9802 | 64 488 66 865 353 906 472 1552 1404 414 543 1177 313 122 436 627 Core 42 | 1 . . . . . . . . . . . . . . 41 Treads 9746 | 63 488 66 865 353 906 472 1552 1404 414 543 1177 313 122 436 572 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . 14 Fastest Speed 40 | 50 160 180 160 160 160 180 180 180 180 180 180 180 186 160 40 Average Speed 177 | 158 163 180 160 160 169 180 193 182 180 180 180 182 186 177 167 Slowest Speed 290 | 160 180 180 160 160 180 180 220 250 180 180 180 186 186 290 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 5 89 29 73 77 94 96 98 39 68 73 90 46 5 96 30 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 12 | . . . . 1 . . . . 2 4 3 2 . . . Spaces Dug 51 | . 4 . 1 . . . 8 7 . 15 . 6 . 3 7 Terrain Destroyed 677 | . 21 11 73 . . 61 182 110 . 58 . 42 48 4 67 Melee 36 | . . . 1 . . . 8 7 . 9 . 6 . 3 2 Projectile 20 | . . . . . . . 6 6 . 3 . 2 2 1 . AOE 621 | . 21 11 72 . . 61 168 97 . 46 . 34 46 . 65 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 11505 | 78 615 72 1098 367 926 535 1999 1681 445 599 1212 372 183 551 772 Wait 332 | . 38 2 53 8 . 23 99 55 . . 2 8 27 4 13 Move 9788 | 63 487 65 864 352 905 471 1551 1403 413 542 1176 312 122 435 627 Hop . | . . . . . . . . . . . . . . . . Pick Up 190 | 7 15 . 24 . 16 3 54 14 3 7 11 3 5 16 12 Fast Attach 61 | 7 1 . . 1 1 . 5 18 . . 3 2 2 11 10 Attach 47 | . 1 . 3 . . . 11 7 2 . . 5 4 6 8 Detach 5 | . . . . . . . . 1 . . . . 1 1 2 Swap 201 | . 17 1 31 . 1 7 57 21 5 11 6 14 5 9 16 Drop 173 | . 18 . 25 1 3 5 44 25 1 8 14 2 2 16 9 Fire 596 | 1 36 2 87 2 . 24 164 105 17 16 . 19 15 47 61 Melee 50 | . . . 2 . . . 8 7 . 15 . 7 . 6 5 Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush 49 | . 2 2 9 3 . 2 6 17 4 . . . . . 4 Escape Stasis 8 | . . . . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Discovered new exit (range 8) 1108 | -10/Materials | Entered Mines 1109 | -10/Mines | Assembled infested the area 1114 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1191 | -10/Mines | Discovered new exit (range 13) 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Accompanied by 2 allies 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1537 | -9/Materials | Build established: Hauler-Mutant 1786 | -9/Materials | Discovered new exit (range 15) 2303 | -9/Materials | Identified exit to Mines 2345 | -9/Materials | Discovered new exit (range 15) 2434 | -9/Materials | Discovered new exit (range 15) 2845 | -9/Materials | Discovered new exit (range 9) 2858 | -9/Materials | Build established: Scavenger-Mutant 3019 | -9/Materials | Entered Mines 3171 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3289 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3502 | -9/Mines | Discovered new exit (range 13) 3594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3594 | -9/Mines | Discovered new exit (range 5) 3603 | -9/Mines | Entered Exiles 3603 | -9/Exiles | Found Exiles lab abandoned 3603 | -9/Exiles | Accompanied by 3 allies 3627 | -9/Exiles | Discovered new exit (range 15) 4923 | -9/Exiles | Build established: Hauler-Mutant 5131 | -9/Exiles | Discovered new exit (range 14) 5158 | -9/Exiles | Entered Mines 5158 | -8/Mines | Accompanied by 3 allies 5493 | -8/Mines | Build established: Scavenger-Mutant 5553 | -8/Mines | Discovered new exit (range 13) 5622 | -8/Mines | Discovered new exit (range 5) 6112 | -8/Mines | Entered Materials 6112 | -8/Materials | Evolved 2 slots: Utility x2 6443 | -8/Materials | Build established: Hauler-Mutant 7167 | -8/Materials | Garrison activated, responded to threat 7271 | -8/Materials | Destroyed 8 combat bots 7277 | -8/Materials | Discovered new exit (range 11) 7555 | -8/Materials | Repaired Imp. Light Armor Plating? 8666 | -8/Materials | Repaired Hvy. Armor Plating 8811 | -8/Materials | Discovered new exit (range 5) 9462 | -8/Materials | Discovered new exit (range 16) 9712 | -8/Materials | First assault squad dispatched 9789 | -8/Materials | Destroyed 8 combat bots 9879 | -8/Materials | Entered Factory 9879 | -7/Factory | Evolved 2 slots: Utility x2 10663 | -7/Factory | Discovered new exit (range 8) 10677 | -7/Factory | Identified exit to Storage 11099 | -7/Factory | Discovered new exit (range 17) 11385 | -7/Factory | Identified exit to Lower Caves 11524 | -7/Factory | Discovered new exit (range 4) 12679 | -7/Factory | First assault squad dispatched 12940 | -7/Factory | Entered Lower Caves 13492 | -7/Lower Caves | Encountered a Warlord checkpoint 13516 | -7/Lower Caves | Discovered new exit (range 11) 13755 | -7/Lower Caves | Entered another Lower Caves area 13907 | -7/Lower Caves | Learned 12 Factory zone layouts 14479 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14802 | -7/Lower Caves | Discovered new exit (range 17) 14838 | -7/Lower Caves | Entered Zion 14899 | -7/Zion | System corruption cleaned by Quarantine Array 15046 | -7/Zion | Discovered new exit (range 16) 15322 | -7/Zion | Received a visual enhancement algorithm 15472 | -7/Zion | Found Prototype Device 15473 | -7/Zion | Identified Phasing AFG 15554 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15850 | -7/Zion | Found Prototype Processor 15853 | -7/Zion | Found Prototype Processor 15855 | -7/Zion | Found Prototype Hackware 15861 | -7/Zion | Found Prototype Processor 15864 | -7/Zion | Found Prototype Processor 15949 | -7/Zion | Learned Factory security intel 16291 | -7/Zion | Opened final containment barrier to the Deep Caves 16322 | -7/Zion | Discovered new exit (range 5) 16325 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16674 | -7/Zion | Imprinted 16676 | -7/Zion | Declared Zion's savior 16978 | -7/Zion | Build established: Messiah-Mutant 16988 | -7/Zion | Entered Proximity Caves 16988 | -6/Proximity Caves | Accompanied by 4 allies 17039 | -6/Proximity Caves | Spotted B-75 Beast 17066 | -6/Proximity Caves | Destroyed B-75 Beast 17094 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 17226 | -6/Proximity Caves | Learned 4 Factory zone layouts 17331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17637 | -6/Proximity Caves | Discovered new exit (range 9) 17669 | -6/Proximity Caves | Entered Factory 17669 | -6/Factory | Evolved 2 slots: Utility x2 17670 | -6/Factory | Identified exit to Lower Caves 17761 | -6/Factory | Identified Exp. System Shield 17761 | -6/Factory | Identified Exp. Melee Analysis Suite 17912 | -6/Factory | Repaired Lyr. Medium Armor Plating 17986 | -6/Factory | Sucked down chute 17986 | -6/Factory | Entered Waste 18018 | -6/Waste | Spotted C-40 Crusher 18037 | -6/Waste | Spotted C-40 Crusher 18051 | -6/Waste | Destroyed C-40 Crusher 18075 | -6/Waste | Destroyed C-40 Crusher 18095 | -6/Waste | Spotted C-40 Crusher 18112 | -6/Waste | Destroyed C-40 Crusher 18143 | -6/Waste | Spotted C-40 Crusher 18165 | -6/Waste | Destroyed C-40 Crusher 18183 | -6/Waste | Spotted C-40 Crusher 18202 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 18205 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18208 | -6/Waste | Crushed by Compactor (1 part destroyed) 18211 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18214 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18220 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18229 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18232 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18235 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18238 | -6/Waste | Destroyed C-40 Crusher 18260 | -6/Waste | Lost 4 parts (1u3w) 18269 | -6/Waste | Identified Exp. Terrain Scan Processor (x2) 18424 | -6/Waste | Destroyed C-40 Crusher 18436 | -6/Waste | Found Damper Plating 18535 | -6/Waste | Discovered new exit (range 15) 18745 | -6/Waste | Warlord forces began an assault 18808 | -6/Waste | Identified Spectral Analyzer 18963 | -6/Waste | Entered Factory 18963 | -6/Factory | Accompanied by 18 allies 19134 | -6/Factory | Zion Fire squad teleported in 19154 | -6/Factory | Zion Recon squad teleported in 19155 | -6/Factory | Discovered new exit (range 24) 19362 | -6/Factory | Identified exit to Factory 19445 | -6/Factory | Spotted B-75 Beast 19451 | -6/Factory | Allies destroyed B-75 Beast 19472 | -6/Factory | Garrison activated, responded to threat 19515 | -6/Factory | Retrieved Zion intel report: Main Access 19544 | -6/Factory | Crushed by falling debris 19584 | -6/Factory | Retrieved Zion intel report: Component Schematics 19612 | -6/Factory | High security lockdown imminent 19621 | -6/Factory | Retrieved Zion intel report: Active Garrisons 19692 | -6/Factory | High security lockdown engaged 19871 | -6/Factory | Destroyed 7 combat bots 19985 | -6/Factory | Destroyed 9 combat bots 20048 | -6/Factory | Core integrity fell below 50% 20071 | -6/Factory | Lost 5 parts (2n2u1w) 20073 | -6/Factory | Destroyed 11 combat bots 20191 | -6/Factory | Destroyed 13 combat bots 20229 | -6/Factory | Released all parts (11) 20255 | -6/Factory | Core integrity fell below 20% 20264 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20247_ Slug penetrates Wall. 20253_ Acquired 5 matter. 20256_ C-30 ARC bursts open, deploying its payload. 20256_ G-67 Veteran unfolds itself. 20256_ B-48 Gladiator unfolds itself. 20256_ G-50 Soldier unfolds itself. 20256_ E-15 Imp unfolds itself. 20257_ E-15 Imp destroyed. 20258_ C-30 ARC bursts open, deploying its payload. 20258_ G-67 Veteran unfolds itself. 20258_ L-41 Fighter unfolds itself. 20258_ M-28 Smith unfolds itself. 20258_ Acquired Unknown Flight Unit. 20258_ Identified Cesium-ion Thruster. 20261_ C-30 ARC bursts open, deploying its payload. 20261_ P-60 Hacker unfolds itself. 20261_ H-66 Slayer unfolds itself. 20261_ I-36 Angel unfolds itself. 20262_ System corrupted: Component data lost. 20262_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ##?#?##????????####?#######?###???????? | | #####?###????##?####?#######??#???????? | | ######??####??#?############?####?#???? | | ####?#######?##?###?###########??#????? | | ######?#?#######?####################?? | | ##################?########?#########?? | | ####?##?######?######################?# | | #?############################?######## | | ? #########? ? #?###### | | """" """ ######### ######## | | """" """ ######### ######?# | | """" """ # # #?###### | | """" ######### """" ?"?" ######## | | ######### """" """" ?######## | | """" """" ######### """" """" ######## | | """" """" ?######## """" """" ######## | | """" """" ######### """" """" ######## | | """" """" ######### """" """" !######## | | ######### ######## | | ######### ######## | | ####/####################/############# | | =% =!%! ########## | | ! = * m l !=*%[ ########## | | % =% = = g lp =!%@< ########## | | = / =%= ! % hg l *![! ########## | | % ! h% b [[% ########## | | #######/### gi ################### | | # g # ## | | # # # ## | | # " # # ## | | " " # "%!# ## | | " " //| # %/ # ## | | " " /| # # ## | | " " /| # %!# ## | | " " """# %%%[#/#####/######### | | # " """# ![%= "!% ######### | | "# " R"# /%=%% / ######### | | ## " """# *%[= [%[[ ######### | | ## # =[==[ %=%! ######### | | #### ########## *%= =% = %%%*###### | | #################"*! ######=###### | | ################### #%###### | | ################### #%###### | | ################### #*###### | | ################### #[###### | | ################### """ """ #=###### | | ################### """ """ #%###### | | ################### """ """ #*###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1425 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 5 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 3 Defensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Shield Generator | -6/Factory | Z-intel Falx | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Great Maul | -6/Factory | Z-intel Lrg. Battery | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeWaveMatter Manual? 0 Play Time 03:06:34 Cumulative 741.7 hours Start 2020.08.12 @ 16:31:12 End 2020.08.12 @ 20:25:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 35 Types 8/10/7/2/1/1/6 Lore% 95 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35dc5805-507b-40c5-85c6-e7ea527a4d07