Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:01:53 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2230) 2230 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5500 Bonus ------- None Cogmind --------- Core Integrity 415/550 Matter 274/300 Energy 214/240 System Corruption 0% Temperature Warm (117) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Nuclear Core Aerolev Unit Aerolev Unit Heat Sink Machine Analyzer Visual Processing Unit Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Gauss Rifle Advanced Assault Cannon Missile Launcher Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Small Storage Unit Machine Analyzer Visual Processing Unit Hacking Suite Shock Rifle Shock Rifle EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Missile Launcher Improved Datajack Remote Datajack Makeshift Hammer [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 43 | 1 6 4 9 4 . 1 17 1 Power 4 | . 1 . 1 . . . 2 . Engine 2 | . 1 . 1 . . . . . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 8 | . 2 . 3 . . . 3 . Treads 8 | . 2 . 3 . . . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 3 3 . . 4 . Device 3 | 1 . . 1 1 . . . . Storage 2 | . 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware 2 | . . . . . . . 2 . Protection 5 | . . . 2 2 . . 1 . Artifact . | . . . . . . . . . Weapon 19 | . 2 4 2 1 . 1 8 1 Energy Gun 4 | . . 1 1 . . . 2 . Energy Cannon 3 | . 1 . . . . . 1 1 Ballistic Gun 8 | . 1 2 1 1 . 1 2 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 . Parts Lost 8 | . . . . . . . 6 2 Power . | . . . . . . . . . Propulsion 5 | . . . . . . . 3 2 Utility 1 | . . . . . . . 1 . Weapon 2 | . . . . . . . 2 . Highest Loss Streak 2 | . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 7 13 14 15 15 15 14 14 Power 1 | 1 . . 1 1 1 1 1 1 Propulsion 2 | 4 3 6 3 3 3 3 . 2 Utility 4 | . . 1 3 5 5 5 4 6 Weapon 5 | 1 2 5 5 5 5 5 6 4 Tool/Special . | . . . . . . . . . Unused Backups 34 | 6 2 . 10 1 . . 4 11 Power 4 | 1 . . 1 . . . 1 1 Propulsion 8 | 2 2 . 2 . . . . 2 Utility 9 | 1 . . 2 . . . . 6 Weapon 11 | 2 . . 5 1 . . 2 1 Tool/Special 2 | . . . . . . . 1 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 97 89 Engine 7 | . 14 14 11 11 11 11 2 . Core 2 | . . . . . . . 6 9 Treads 30 | . 8 28 32 33 33 33 33 26 Leg 1 | . 18 . . . . . . . Device 10 | . 14 14 11 11 11 11 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 Hackware 3 | . . . . . . . 8 9 Protection 8 | . . . 9 11 11 11 9 9 Energy Gun 8 | . 14 14 10 11 11 11 4 . Energy Cannon 1 | . . . . . . . 1 8 Ballistic Gun 8 | . 14 13 11 11 11 11 4 . Ballistic Cannon 2 | . . . . . . . 6 9 Peak Build Rating 29 | 7 12 12 18 18 18 20 29 27 Average Rating 19 | 6 7 10 16 17 18 19 26 26 On Entrance 15 | 6 7 10 12 18 18 18 20 27 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 14 29 30 41 41 39 40 45 43 Greatest Support 86 | 20 46 46 66 63 63 63 86 66 Greatest Overweight (x) 9 | . 9 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 Average Carried 13 | 6 7 13 14 15 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 15 14 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1580 | 209 72 70 255 148 . 24 640 162 Remotely . | . . . . . . . . . Salvage Created 2932 | 141 232 149 830 2 . 96 1028 454 Parts 174 | 7 19 11 59 1 . 5 55 17 Haulers Intercepted 5 | . . . 2 . . . 1 2 Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 56 | . 5 5 16 . . 2 23 5 Guns 36 | . 5 5 16 . . 2 8 . Cannons 11 | . . . . . . . 6 5 AOE 8 | . . . . . . . 8 . Classes Destroyed 13 | 2 2 1 5 1 . 1 1 . Worker 4 | . . . . . . . 3 1 Builder 1 | . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . . . 2 . . . 1 2 Recycler 7 | 1 2 . 1 . . . 1 2 Mechanic 1 | . . . 1 . . . . . Operator 5 | . . . 1 . . . 3 1 Watcher 9 | . 2 . 4 . . . 3 . Swarmer 21 | . 5 3 6 . . . 7 . Grunt 18 | . . . 6 . . . 10 2 Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 2 3 . . . 5 1 Hunter 5 | . . . . . . 2 1 2 Best Kill Streak 8 | 2 7 2 8 1 . 1 4 7 Combat Bots Only 7 | . 3 2 7 . . 1 4 2 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 4 1 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . . . . . . 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 233 | . 22 18 68 . . 6 94 25 Missed 63 | . 4 9 12 . . 1 30 7 Hits 170 | . 18 9 56 . . 5 64 18 Projectile 170 | . 18 9 56 . . 5 64 18 Critical Strikes 7 | . . . 2 . . . 4 1 Damage Taken 2307 | . 146 84 623 . . 80 1013 361 Core 198 | . 9 . 41 . . 13 121 14 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . 96 . . . 86 . . Volleys Fired 209 | 7 23 8 57 . . 4 85 25 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 103 | 70 70 100 100 . . 84 103 103 Shots Fired 389 | 14 46 15 112 . . 8 150 44 Gun 302 | 14 46 14 111 . . 8 109 . Cannon 78 | . . . . . . . 36 42 Launcher 7 | . . . . . . . 5 2 Special 2 | . . 1 1 . . . . . Kinetic 209 | 7 23 7 56 . . 4 87 25 Thermal 98 | 7 23 8 56 . . 4 . . Explosive 7 | . . . . . . . 5 2 Electromagnetic 75 | . . . . . . . 58 17 Robot Hit Streak 20 | 6 8 7 16 . . 8 20 9 Robot Miss Streak 8 | 4 8 2 5 . . 1 4 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . 1 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 249 | 8 25 9 74 . . 6 99 28 Core Hits 125 | 4 11 7 34 . . 5 51 13 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . 3 . 3 . . . 7 . Burn 6 | . 3 . 3 . . . . . Destroy 2 | . . . . . . . 2 . Blast 3 | . . . . . . . 3 . Corrupt 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5662 | 97 294 115 1209 40 . 91 2986 830 Guns 3172 | 97 294 115 1209 . . 91 1366 . Cannons 1454 | . . . . . . . 719 735 Explosions 994 | . . . . . . . 899 95 Melee . | . . . . . . . . . Ramming 42 | . . . . 40 . . 2 . Kinetic 2386 | 22 94 52 590 . . 24 1242 362 Thermal 1075 | 75 200 63 619 . . 67 . 51 Explosive 943 | . . . . . . . 899 44 Electromagnetic 1216 | . . . . . . . 843 373 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . . . . 64 76 Projectiles 50 | . . . . . . . 22 28 Explosions 90 | . . . . . . . 42 48 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 4 3 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 4 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . 73 Shots 2 | . . . . . . . . 2 Rammed 5 | . . . . 4 . . 1 . Targets Rammed 7 | . . . . 5 . . 1 1 Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 Highest Temperature 267 | 70 122 27 194 . . 66 267 250 Average Temperature 57 | 34 44 11 52 . . 31 61 96 Received Heat Transfer 822 | . . 9 237 . . . 477 99 Effects 3 | . . . . . . . 1 2 Interference 3 | . . . . . . . 1 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 10 | . . . . . . . 8 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 3 . . 1 . . Heat Transferred 3134 | 222 814 185 1665 . . 148 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 88 | 100 100 100 100 100 . 100 71 88 Level 1 11 | . . . . . . . 28 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 274 | 10 100 80 184 66 . 50 274 243 Initial 101 | . . 9 19 66 . . 7 101 Average 80 | 1 33 41 108 6 . 28 107 175 Influence Increases 2158 | 15 211 141 551 5 . 60 893 282 Destroy 0b10 Robot/C 1120 | . 100 100 320 . . 40 460 100 Destroy 0b10 Robot/NC 170 | 15 20 . 45 5 . . 55 30 Destroy Leader 268 | . 14 10 82 . . 20 108 34 Successful Hack 127 | . 47 . 42 . . . 32 6 Disable Machine 120 | . . . 15 . . . 45 60 Destroy Structure 98 | . . 1 2 . . . 43 52 Partial Spotted 30 | . . . 30 . . . . . Lose Combat Pursuer 225 | . 30 30 15 . . . 150 . Influence Decreases 1925 | 15 187 114 432 175 . 40 672 290 Entered New Map 304 | . . 15 32 104 . . 13 140 Time Decay 1391 | 15 187 99 400 71 . 40 449 130 Lost Part 80 | . . . . . . . 60 20 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 4 | . . . . . . . 2 2 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . . . 2 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 12 7 28 . . 2 41 11 Peak Tracking Total 5 | . 4 3 4 . . 1 5 5 Tactical Retreats 11 | . 1 1 1 . . . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . 1 . . . 3 4 Max in Single Turn 3 | . . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 24 | . 6 . 8 . 1 . 8 1 Terminals 22 | . 6 . 7 . . . 8 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 90 | . 31 . 30 . 1 . 27 1 Successful 58 | . 20 . 17 . 1 . 19 1 Failed 31 | . 11 . 12 . . . 8 . Catastrophic 4 | . 1 . . . . . 3 . Database Lockouts 1 | . . . 1 . . . . . Manual 56 | . 23 . 16 . . . 17 . Terminals 87 | . 31 . 28 . . . 27 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 11 . 8 . 1 . 9 1 Record 1 | . . . . . 1 . . . Robot Analysis 2 | . . . . . . . 2 . Prototype ID Bank 6 | . 2 . 2 . . . 2 . Open Door 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 3 | . 1 . 1 . . . 1 . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . . . 1 . . . 1 . Zone Layout 3 | . 1 . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 27 | . 9 . 8 . . . 10 . Terminals 27 | . 9 . 8 . . . 10 . Track 1 | . . . . . . . 1 . Botnet 7 | . 3 . 2 . . . 2 . Disrupt 1 | . . . . . . . 1 . Operators 3 | . 1 . 1 . . . 1 . Skim 15 | . 5 . 5 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 7 . . . 7 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 4905 | 4 485 243 846 858 228 86 1876 279 Seismic 4905 | 4 485 243 846 858 228 86 1876 279 Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 5141 | 60 485 243 1011 858 228 86 1891 279 Spaces Moved 2564 | 8 245 118 398 525 143 44 957 126 Core 1 | . 1 . . . . . . . Treads 2400 | . 89 118 398 525 143 44 957 126 Legs 163 | 8 155 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 Average Speed 159 | 120 159 160 160 160 160 160 160 160 Slowest Speed 500 | 120 500 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 2 56 39 49 99 53 12 79 31 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . Scrap Searched 6 | . . 1 . 4 . 1 . . Spaces Dug 4 | . . 1 1 . . . 2 . Terrain Destroyed 104 | . . 1 1 . . . 44 58 Melee . | . . . . . . . . . Projectile 17 | . . 1 1 . . . 7 8 AOE 87 | . . . . . . . 37 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3229 | 45 301 155 665 543 142 52 1169 157 Wait 296 | 30 11 16 157 4 . 3 72 3 Move 2556 | 7 244 117 397 524 142 43 956 126 Hop . | . . . . . . . . . Pick Up 44 | . 8 5 14 1 . . 15 1 Fast Attach 10 | 1 2 . 3 2 . . 2 . Attach 10 | . 2 . 2 . . . 6 . Detach 6 | . 4 . 1 . . . 1 . Swap 41 | . 2 5 14 2 . 1 16 1 Drop 50 | . 5 4 20 5 . 1 15 . Fire 209 | 7 23 8 57 . . 4 85 25 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . 5 . . 1 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 1) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Mines 356 | -10/Materials | Discovered new exit (range 8) 406 | -10/Materials | Learned location of 2 exits from Mines 474 | -10/Materials | Learned 4 Subcaves zone layouts 533 | -10/Materials | Learned location of Storage (-8) 546 | -10/Materials | Entered Mines 547 | -10/Mines | Identified exit to Materials 547 | -10/Mines | Identified exit to Subcaves 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Destroyed 7 combat bots 990 | -9/Materials | Central database locked down 1129 | -9/Materials | Discovered new exit (range 3) 1311 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Loaded intel: 12 terminal locations 1382 | -9/Materials | Build established: Scavenger-Mutant 1408 | -9/Materials | Learned 4 Recycling zone layouts 1455 | -9/Materials | Learned location of 1 exit from Storage 1456 | -9/Materials | Identified exit to Materials 1462 | -9/Materials | Learned Storage stockpile data 1474 | -9/Materials | Loaded intel: 31 trap records 1800 | -9/Materials | Entered Mines 1944 | -9/Mines | Discovered exit to Materials (range 7) 1992 | -9/Mines | Assembled infested the area 1997 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2056 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2098 | -9/Mines | Discovered exit to Materials (range 5) 2195 | -9/Mines | Build established: Mutant 2650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2651 | -9/Mines | Discovered new exit (range 5) 2658 | -9/Mines | Entered Exiles 2700 | -9/Exiles | Met 8R-AWN 2727 | -9/Exiles | Met EX-HEX 2790 | -9/Exiles | Met EX-DEC 2823 | -9/Exiles | Learned location of Zion (-6) 2873 | -9/Exiles | Discovered new exit (range 10) 2886 | -9/Exiles | Entered Mines 2964 | -8/Mines | Discovered exit to Materials (range 5) 2972 | -8/Mines | Entered Materials 2972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2973 | -8/Materials | Identified exit to Storage 3181 | -8/Materials | Build established: Scavenger-Mutant 3289 | -8/Materials | Discovered new exit (range 3) 3785 | -8/Materials | Build established: Mutant 3832 | -8/Materials | Learned location of 1 exit from Extension 3874 | -8/Materials | Learned location of 1 exit from Storage 3906 | -8/Materials | Learned location of 1 exit from Storage 3926 | -8/Materials | Learned Factory stockpile data 3937 | -8/Materials | Learned location of 1 exit from Extension 3972 | -8/Materials | Identified exit to Factory 4863 | -8/Materials | Entered Storage 4865 | -8/Storage | Identified exit to Recycling 5142 | -8/Storage | Self-destructed Last Messages --------------- 05102_ Destroyed Datajack. 05102_ O-16 Technician knocked back. 05106_ Destroyed Hover Unit. 05109_ Chain reaction triggered in Lgt. Ion Engine. 05125_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 05125_ U-05 Engineer lays Concrete. 05126_ U-05 Engineer builds a Wall. 05126_ U-05 Engineer lays Concrete. 05127_ U-05 Engineer builds a Wall. 05132_ U-05 Engineer lays Concrete. 05133_ U-05 Engineer builds a Wall. 05133_ Critical hit (Burn: +37). 05139_ Heat Sink fried. 05139_ Y-45 Defender destroyed. 05139_ Compression Vault explodes. 05139_ Imp. Treads destroyed. 05139_ Destroyed Imp. Treads. 05141_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????#/ ??#!^= #???# # # | | ??????????# ##=% "" #???# # # | | ??????????# "#! " #???# #+#### | | ??????????# * "#%!! #???# #??? | | ??????????# =#= =!=! ##### #??? | | ??????????????##*==%" * ^ #??? | | ????????######## !%! = #??? | | ????????# " [! #??? | | ????????# + ^ #??? | | ????????# """ # ### #??? | | ????????? """ ?#+####* ^ #?? | | ??????????"""??# !] # ###+####### #?? | | ?????????? ???# ]] + ##T #?????? #?? | | ?????????# ????# ! # ###### #??????# ##?? | | ???????????????# # ##???#]#??????? #??? | | ???????????????# [ # "#???###??????? #??? | | ???????????????###### ##????????????? #??? | | ??????????????????###/####??????????? #??? | | ??????????????????# u ! #??????????? #??? | | ??????????????????# ! #?####??????? ??? | | ??????????????????# u %##"""###????????? | | ??????????????????# = # "Y" ;#????????? | | ??????????????????# u [##???????? | | ??????????????????# ! ![%#???????? | | ????????????????#######; = #???????? | | ???????????# @ #???????? | | ???????????# #???????? | | ???????????# #???????? | | ???????????# ##???????? | | ???????????# # ######????????? | | ???????????# ###?????????????? | | ???????????# #???????????????? | | ???????????# """" gg#????]??????????? | | ???????????? """" #???????????????? | | ???????????? ???""" wg ???????????????? | | ??????????????????"" ???????????????? | | ??????????????????"" ???????????????? | | ??????????????????? ???????????????? | | ??????????????????? ???????????????? | | ???????????????????? ????????????????? | | ??????????????????????###????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed IonicAlphaKatana Manual? 0 Play Time 00:38:40 Cumulative 156.0 hours Start 2025.11.02 @ 14:25:08 End 2025.11.02 @ 15:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4620a709-2591-42c7-aab7-f252291f3fdb