Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 11:22:22 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (9686) 9686 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8881) 8881 TOTAL SCORE: 24692 Bonus ------- High Alert Combat Kills 982 Follower Combat Kills 3927 Entered Garrisons 1200 Used RIF Installer 3500 Friendly Fire -728 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Relay Coupler [Demolisher] (26) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Sensor Array Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Cloaking Device Hacking Suite Advanced System Shield Relay Coupler [Proto] > --- WEAPON ----------- Gauss Rifle Railgun > --- INVENTORY -------- Advanced Heat Sink Improved Sensor Array Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Remote Datajack Great Maul [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Remote Datajack Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 2 . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . 1 . Utility 7 | . . . 2 1 . . . 2 . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 204 | 6 4 2 8 19 25 5 18 2 21 8 27 2 19 19 19 Power 29 | 1 . . 1 4 6 . 1 . 2 1 3 . 4 1 5 Engine 14 | 1 . . 1 3 2 . 1 . 1 . 2 . 2 . 1 Core 13 | . . . . 1 4 . . . 1 1 1 . 1 . 4 Reactor 2 | . . . . . . . . . . . . . 1 1 . Propulsion 55 | 2 . 2 2 3 9 . 3 . 7 4 6 . 6 8 3 Treads 3 | . . . . . . . . . 3 . . . . . . Leg 43 | 2 . 2 2 . 9 . 3 . 4 4 6 . 6 2 3 Wheel 3 | . . . . 3 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . . . . . 5 . Utility 78 | 1 2 . 2 5 6 5 10 2 9 2 12 2 5 7 8 Device 28 | . 1 . 1 3 4 1 3 . . 1 7 1 1 4 1 Storage 2 | 1 . . . 1 . . . . . . . . . . . Processor 5 | . 1 . . . . 1 . 1 . . . 1 . 1 . Hackware 39 | . . . . . . 3 7 1 9 1 5 . 4 2 7 Protection 4 | . . . 1 1 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 2 . 3 7 4 . 4 . 3 1 6 . 4 3 3 Energy Gun 10 | 1 1 . 2 1 . . . . . . 1 . 1 3 . Energy Cannon 7 | . . . . 3 1 . . . . . 3 . . . . Ballistic Gun 14 | 1 . . 1 1 2 . 1 . . . 2 . 3 . 3 Ballistic Cannon 5 | . 1 . . 1 . . 1 . 1 1 . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . 1 . 2 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . 2 . . . 1 . . 1 . System Corruption 10 | . . . . . . . 4 . . . 4 . . 2 . Parts Lost 68 | . . . 5 6 8 . 5 . 3 1 4 . 3 22 11 Power 12 | . . . 1 1 2 . 2 . . 1 . . . 3 2 Propulsion 20 | . . . 2 2 2 . 1 . 2 . 2 . 1 6 2 Utility 24 | . . . . 2 4 . 1 . 1 . 1 . 2 9 4 Weapon 12 | . . . 2 1 . . 1 . . . 1 . . 4 3 Highest Loss Streak 21 | . . . 5 4 8 . 2 . 1 1 1 . 2 21 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 12 | . . 4 4 6 13 14 14 11 14 14 14 14 14 12 7 Power . | . . 1 1 . . 1 . 1 1 . . . . . . Propulsion . | . . 1 . 1 2 1 . . . . . . . . . Utility 8 | . . . . . 6 9 9 8 10 11 11 12 11 10 4 Weapon 2 | . . 2 2 3 2 2 3 1 1 1 1 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 2 1 4 1 4 . 10 . 3 . . . 2 Power 4 | . . . . 1 1 . . . 2 . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . . . . Utility 18 | . . . . . 2 1 3 . 8 . 2 . . . 2 Weapon 2 | . . . . . . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 100 82 86 90 98 97 99 99 99 97 100 97 77 82 Engine 4 | . 14 14 10 7 1 . 3 7 5 5 2 6 7 3 2 Core 4 | . . . . 1 7 9 5 . 1 6 7 6 1 . 4 Treads 2 | . . . . . . . . . 13 . . . . . . Leg 19 | . 28 28 20 3 25 27 26 23 9 20 19 20 19 17 11 Device 13 | . 4 14 20 19 20 21 19 27 6 5 10 18 8 15 15 Storage 7 | . 14 14 11 9 9 9 9 7 7 6 6 6 6 5 3 Processor 5 | . . . . . . 3 9 9 9 6 6 6 6 4 . Hackware 17 | . . . . . . 9 6 7 27 32 28 21 28 12 24 Protection 1 | . . . 1 6 7 . . . . . . . . . . Energy Gun 1 | . 25 14 12 3 . . . . . . . . 1 . . Ballistic Gun 5 | . . . 3 2 13 7 9 9 2 . 1 . 5 4 . Special Weapon 3 | . . . . . . . 3 1 6 5 5 6 2 . 4 Impact Weapon 3 | . . . . . 2 4 1 4 4 3 4 6 3 3 3 Peak Build Rating 92 | 6 8 7 12 27 46 46 52 54 55 73 81 81 89 92 76 Average Rating 51 | 4 6 7 9 19 32 42 46 52 47 66 67 80 78 67 64 On Entrance 39 | . 6 7 7 12 26 46 40 43 52 53 67 81 80 77 40 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . . 9 . . . . 5 . Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 66 | 12 16 16 22 58 57 44 49 45 47 55 66 50 64 59 50 Greatest Support 80 | 20 20 20 20 48 51 51 56 56 60 51 60 60 60 80 75 Greatest Overweight (x) 8 | . . . 4 1 3 . 1 . 2 1 2 . 1 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 8 12 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 3 7 6 11 15 15 15 13 15 15 15 15 15 15 10 Average Carried 12 | . . 4 4 6 13 14 14 11 14 14 14 14 14 12 7 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 3 5 5 10 15 15 14 11 15 15 15 14 15 11 5 Class Distribution -------------------- 46% | Botlord-Mutant 14% | Bothacker-Mutant 11% | Scavenger-Mutant 8% | Mutant 8% | Commander-Mutant 3% | Botlord-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Assassin | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Assassin | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Assassin | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6733 | 152 134 63 158 215 946 142 884 110 747 324 1200 71 806 329 452 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4491 | . 188 59 237 446 878 39 402 . 346 129 656 27 535 418 131 Parts 236 | . 13 5 12 36 48 2 19 . 23 2 33 . 21 16 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 100 | . 7 2 8 13 21 1 8 . 11 1 13 . 6 7 2 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 62 | . 7 1 5 4 13 1 6 . 10 . 2 . 6 7 . Cannons 31 | . . 1 1 9 6 . 2 . . 1 11 . . . . AOE 4 | . . . 2 . 2 . . . . . . . . . . Classes Destroyed 13 | . 4 . 2 2 . . 2 . . 1 2 . . . . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 3 | . . . . 2 . . . . . . . 1 . . . Watcher 8 | . 2 . 1 2 1 . 1 . . . . . . 1 . Swarmer 39 | . 6 . 3 8 3 . 2 . 7 1 8 . 1 . . Saboteur 2 | . . . . . . . . . . . 1 . . 1 . Grunt 22 | . 1 2 3 2 7 . 1 . . . 1 . 1 4 . Brawler 2 | . . . . . . . . . . . 1 . . . 1 Duelist 3 | . . . 1 . . . . . . . . . 2 . . Sentry 15 | . . . 1 2 8 1 3 . . . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 11 | . . . . 1 3 . 1 . . . . . 5 . 1 Programmer 10 | . . . . . . . 1 . 4 . 2 . 1 2 . Savage 1 | . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 2 3 5 5 1 3 . 4 1 4 1 2 2 1 Combat Bots Only 5 | . 3 2 3 4 5 1 2 . 4 1 4 . 2 2 1 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 . 2 1 1 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . Exploded 2 | . . . 1 . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 980 | . 43 14 60 84 138 12 78 . 67 20 79 . 106 179 100 Missed 267 | . 11 3 17 17 31 2 26 . 16 7 16 . 29 63 29 Hits 713 | . 32 11 43 67 107 10 52 . 51 13 63 . 77 116 71 Melee 13 | . . . 10 . . . . . . 1 . . . . 2 Projectile 700 | . 32 11 33 67 107 10 52 . 51 12 63 . 77 116 69 AOE 7 | . . . . . . 2 1 . 1 . . . . 3 . Critical Strikes 26 | . . . 2 2 5 1 1 . 1 2 1 . 4 6 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 10653 | . 273 149 689 591 1429 255 692 . 723 476 887 . 891 2242 1356 Core 2293 | . 46 41 130 97 247 58 127 . 137 49 263 . 89 727 282 Absorbed by Shields 1331 | . . . . 24 72 35 248 . 143 . 130 . 535 144 . Core Remaining (%) 61 | 100 . 65 67 . . . 3 . 80 . . . 52 . . Volleys Fired 550 | . 33 6 38 28 83 7 57 . 64 27 78 . 69 47 13 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 . 2 2 2 Hottest 180 | . 90 80 90 150 150 56 78 . 58 98 180 . 129 75 56 Shots Fired 830 | . 65 12 69 55 149 13 89 . 80 36 88 . 98 58 18 Gun 544 | . 65 6 51 17 119 13 58 . 52 . 10 . 87 54 12 Cannon 178 | . . 6 18 38 30 . 15 . . 30 41 . . . . Launcher 9 | . . . . . . . 9 . . . . . . . . Special 99 | . . . . . . . 7 . 28 6 37 . 11 4 6 Kinetic 491 | . . 6 41 15 119 13 73 . 52 30 44 . 53 33 12 Thermal 193 | . 65 6 2 31 30 . . . . . 7 . 34 18 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . 26 9 . . 9 . . . . . . 3 . Robot Hit Streak 11 | . 4 10 11 5 8 4 5 . 6 10 7 . 4 9 7 Robot Miss Streak 6 | . 5 1 5 6 5 2 3 . 5 6 5 . 4 3 3 Penetration Max 2 | . . . . . 1 . . . 1 . . . 2 . 1 Secondary Targets 7 | . 2 . . 1 . . . . 1 . . . 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . 1 1 . Shots Hit Robots 528 | . 31 10 49 32 95 12 48 . 50 22 71 1 56 36 15 Core Hits 208 | . 12 5 19 23 37 4 19 . 14 7 24 . 20 17 7 Critical Kills 8 | . . . . . . . 2 . 1 . 4 . . . 1 Critical Parts Destroyed 28 | . . . . . 1 1 5 . 3 6 11 1 . . . Critical Strikes 42 | . . 2 . 1 1 1 7 . 4 9 15 1 . . 1 Burn 2 | . . 2 . . . . . . . . . . . . . Destroy 24 | . . . . . . 1 6 . 2 3 12 . . . . Blast 3 | . . . . 1 . . . . . 2 . . . . . Smash 13 | . . . . . 1 . 1 . 2 4 3 1 . . 1 Melee Attacks 204 | . . . . 2 61 7 8 2 23 9 48 14 11 14 5 Impact 169 | . . . . 2 37 1 3 2 23 9 48 14 11 14 5 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 24 1 1 . 1 6 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11326 | . 399 149 741 673 2033 156 1346 . 1020 827 1363 119 1253 878 369 Guns 5930 | . 399 62 368 108 1023 156 548 . 782 . 167 . 1253 827 237 Cannons 2527 | . . 87 225 565 575 . 239 . . 325 511 . . . . Explosions 962 | . . . 141 . 342 . 434 . . 45 . . . . . Melee 1896 | . . . . . 93 . 125 . 238 453 685 119 . 51 132 Ramming 11 | . . . 7 . . . . . . 4 . . . . . Kinetic 5731 | . . 87 352 168 1023 156 787 . 782 325 561 . 738 515 237 Thermal 2626 | . 399 62 153 450 575 . 96 . . . 117 . 515 259 . Explosive 342 | . . . . . 342 . . . . . . . . . . Electromagnetic 720 | . . . 229 55 . . 338 . . 45 . . . 53 . Impact 1896 | . . . . . 93 . 125 . 238 453 685 119 . 51 132 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 4 . . . 5 . 1 . 7 7 8 3 3 Average Corruption 4 | . 2 2 3 . . . 3 . 1 . 4 7 7 2 3 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 203 | . 1 . 5 . . . 33 . 11 . 71 13 48 8 13 Message Errors 55 | . . . 1 . . . 12 . 1 . 20 3 14 1 3 Matter Fused 47 | . 1 . 1 . . . 5 . 4 . 17 3 10 2 4 Heat Flow Errors 24 | . . . 2 . . . 3 . 2 . 4 1 8 2 2 Energy Discharges 24 | . . . . . . . 4 . 1 . 10 2 5 . 2 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 32 | . . . . . . . 8 . 2 . 9 3 7 2 1 Data Loss (major) 10 | . . . 1 . . . . . 1 . 6 1 1 . . Misfires 4 | . . . . . . . 1 . . . 3 . . . . Alerts 3 | . . . . . . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 813 | . . . 9 . 42 . 29 . 164 173 261 119 . 16 . Projectiles 32 | . . . . . . . 14 . . . 18 . . . . Explosions 27 | . . . 9 . . . 15 . . 3 . . . . . Melee 754 | . . . . . 42 . . . 164 170 243 119 . 16 . Knockbacks 18 | . . . 6 . 1 . . . . 1 10 . . . . Impact 4 | . . . . . 1 . . . . . 3 . . . . Kinetic 12 | . . . 6 . . . . . . 1 5 . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 234 | . . . 39 . . . 160 . . 35 . . . . . Shots 7 | . . . 1 . . . 5 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . . 1 . . . . . Kicked 2 | . . . 1 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 300 | . 300 189 169 240 274 . 202 . 187 180 236 195 261 231 163 Average Temperature 82 | . 105 101 77 89 129 . 33 . 80 46 63 105 86 51 49 Received Heat Transfer 2544 | . 24 81 105 59 665 97 95 . 58 72 120 . 135 790 243 Effects 3 | . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 2 4 1 . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 9 | . . . 1 . . . . . . 1 3 2 . 2 . Impact Corruptions 25 | . . . . . 1 . . . 6 6 7 4 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . . . . . . 2 . 1 2 . Heat Transferred 4640 | . 1066 333 237 666 771 . 200 . . . 150 . 647 570 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . . 3 . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . 5 4 5 3 5 3 5 3 4 3 1 Low Security (%) 10 | 100 100 100 100 100 10 . . . . . . . . . . Level 1 9 | . . . . . 10 . . . . 14 10 . . 30 100 Level 2 24 | . . . . . 32 . 6 14 36 24 45 . 2 65 . Level 3 22 | . . . . . 14 42 16 85 30 61 18 100 11 4 . Level 4 24 | . . . . . 19 58 50 . 22 . 15 . 85 . . Level 5 8 | . . . . . 13 . 27 . 9 . 8 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2159 | . 100 54 107 137 2159 1194 1866 979 1797 942 1750 918 1358 712 387 Initial 1052 | . . 4 5 41 79 1052 586 979 458 942 233 918 566 712 227 Average 838 | . 42 30 35 34 859 1109 1359 810 949 693 804 858 1217 504 343 Influence Increases 10490 | . 204 50 255 363 2300 338 1570 2 1669 175 1757 51 1182 231 343 Destroy 0b10 Robot/C 3435 | . 140 40 160 260 760 120 540 . 245 60 345 . 465 105 195 Destroy 0b10 Robot/NC 105 | . 15 . 5 20 5 10 10 . . 4 16 16 . 4 . Destroy Leader 372 | . 34 10 42 54 20 44 30 . 18 10 24 4 48 18 16 Allied During Kill 1109 | . . . . . 174 112 140 . 66 23 144 18 388 . 44 Successful Hack 71 | . . . . . 21 . 21 . 25 4 . . . . . Disable Machine 231 | . . . 15 . . 30 30 . . 60 60 . 12 24 . Anti-Garrison Action 4184 | . . . . . 1100 . 650 . 1191 . 978 . 189 . 76 Destroy Structure 527 | . . . 3 14 160 22 59 2 46 14 94 13 56 32 12 Lose Combat Pursuer 456 | . 15 . 30 15 60 . 90 . 78 . 96 . 24 48 . Influence Decreases 10230 | . 192 48 170 339 264 1595 606 1213 527 1639 340 992 633 1264 408 Entered New Map 5400 | . . 8 9 58 44 1107 316 887 197 855 100 832 243 646 98 Time Decay 2059 | . 192 40 141 230 . 198 . 326 . 374 . 160 . 398 . Lost Part 641 | . . . 20 51 80 . 50 . 30 10 40 . 30 220 110 Lost Ally 1680 | . . . . . 140 140 240 . 300 100 200 . 360 . 200 Purge Threat 450 | . . . . . . 150 . . . 300 . . . . . Squads Dispatched 12 | . 1 . 1 1 . 1 . 1 . 4 . . . 3 . Investigation . | . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . 1 . Reinforcement 3 | . 1 . 1 . . . . . . . . . . 1 . Assault 5 | . . . . . . 1 . 1 . 2 . . . 1 . Garrison 2 | . . . . 1 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Alert ID Control Effect 31 | . . . . . . . . . 7 5 8 . 5 . 6 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 12 | . 1 . 2 2 . 3 3 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 337 | . 14 2 15 24 40 19 36 . 37 17 44 2 40 15 32 Peak Tracking Total 16 | . 3 2 4 5 8 6 8 . 5 6 7 1 16 6 13 Tactical Retreats 22 | . 1 . 1 1 2 . 3 . 3 . 7 . 1 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 17 | . 1 . 2 . 4 . 4 . 2 . 3 . . 1 . Indirectly 3 | . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 52 | . . . 1 . 11 2 9 . 8 5 10 . 3 2 1 Max in Single Turn 3 | . . . 1 . 2 1 2 . 1 3 1 . 1 1 1 Garrison Relay 26 | . . . . . 6 . 5 . 8 . 4 . 2 . 1 Phase Generator 2 | . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 32 | . 2 . . 4 3 2 3 2 4 3 2 1 2 3 1 Terminals 23 | . 1 . . 3 3 1 3 . 4 2 2 . 2 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 66 | . 5 . . 7 6 6 6 2 8 6 7 1 6 3 3 Successful 22 | . 1 . . 1 2 2 2 2 3 4 1 1 2 1 . Failed 44 | . 4 . . 6 4 4 4 . 5 2 6 . 4 2 3 Catastrophic 12 | . 2 . . 2 . 1 . . 2 2 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 1 . . 6 . 5 . . . 4 3 . . 1 . Terminals 54 | . 1 . . 6 6 5 6 . 8 5 7 . 6 1 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 14 | . . . . . 2 1 2 . 3 3 1 . 2 . . Open Door 3 | . . . . . 1 . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 4 | . . . . . 1 . . . 1 . 1 . 1 . . Unreport Threat 3 | . . . . . . 1 . . . 2 . . . . . Garrison Registry 3 | . . . . . . . 1 . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 3 2 2 2 . 4 1 2 1 2 2 1 Full Trace Events 7 | . . . . . . . 1 . 2 . 2 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 Hotswap 1 | . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 Alert ID Control 1 | . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 62 | . . . . . . 5 7 . 19 6 10 . 8 2 5 Non-combat . | . . . . . . . . . . . . . . . . Combat 62 | . . . . . . 5 7 . 19 6 10 . 8 2 5 Robot Hacks Applied 63 | . . . . . . 5 8 . 19 6 10 . 8 2 5 formatsys_high 63 | . . . . . . 5 8 . 19 6 10 . 8 2 5 Relay Couplers Released 97 | . . . . . 21 . 22 . 31 . 14 . 6 . 3 Machine Destruction 93 | . . . . . 21 . 18 . 31 . 14 . 6 . 3 Programmers 4 | . . . . . . . 4 . . . . . . . . Attached 36 | . . . . . . 3 7 . 8 . 5 . 4 2 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 40 | . . . . . 20 . . . 3 . 14 . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 109 | . . . . . 20 5 9 3 24 6 24 . 8 2 8 Largest Group 16 | . . . . . 10 13 11 3 13 10 16 14 14 2 6 Highest-Rated Group 534 | . . . . . 204 236 250 90 239 215 534 513 513 126 257 Highest-Rated Ally 85 | . . . . . 34 34 39 30 39 47 43 43 43 85 85 Total Orders 50 | . . . . . 10 3 . 2 8 4 11 2 . . 10 STAY 25 | . . . . . 4 2 . 1 5 2 5 1 . . 5 ROAM 2 | . . . . . 2 . . . . . . . . . . FOLLOW 20 | . . . . . 4 1 . 1 2 2 6 1 . . 3 AID 3 | . . . . . . . . . 1 . . . . . 2 Ally Attacks 621 | . . . . . 73 43 114 . 102 46 73 8 106 1 55 Total Damage 15021 | . . . . . 1120 891 1742 . 1781 1131 1774 181 4396 18 1987 Kills 139 | . . . . . 17 8 22 . 13 10 19 3 30 . 17 Allies Corrupted 10 | . . . . . . . 1 . . 5 3 . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 13716 | . 192 81 421 478 2492 400 1666 724 1599 875 2183 324 1111 656 514 Optics 23 | . 23 . . . . . . . . . . . . . . Sensors 3871 | . 169 81 421 163 . 170 396 723 15 856 15 239 3 620 . Terrain 1003 | . . . . . . . . . . . 101 296 . 606 . Traps 10835 | . . . . 315 2492 230 1270 720 1599 19 2067 . 1109 500 514 Cloaking 2522 | . . . . . 408 99 391 724 265 . . 28 . 607 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18976 | 60 468 81 421 671 2761 400 2249 724 3330 879 3169 324 1677 949 813 Spaces Moved 10227 | 45 291 48 205 444 1521 201 1319 132 1765 439 1780 147 920 483 487 Core 32 | 4 . . 6 . . . . . . . . . . 4 18 Treads 1061 | . . . . . . . . . 1061 . . . . . . Legs 8467 | 41 291 48 199 56 1495 201 1319 132 704 439 1780 147 920 412 283 Wheels 414 | . . . . 388 26 . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 . Flight 245 | . . . . . . . . . . . . . . 59 186 Fastest Speed 31 | 50 120 120 120 100 115 120 120 120 120 100 100 120 120 31 31 Average Speed 124 | 113 120 120 128 119 124 120 120 120 150 135 117 120 123 112 89 Slowest Speed 450 | 120 120 120 250 190 190 120 190 120 320 190 270 120 190 450 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 49 9 25 38 99 12 96 3 76 8 93 3 71 11 36 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 68 | . . . . 2 27 . . 2 . 3 9 13 1 11 . Terrain Destroyed 353 | . . . 3 13 201 1 79 2 1 12 11 13 3 14 . Melee 68 | . . . . 2 27 . . 2 . 3 9 13 1 11 . Projectile 34 | . . . . 11 3 1 5 . 1 7 2 . 1 3 . AOE 250 | . . . 3 . 171 . 74 . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 15269 | 51 344 59 297 526 2155 341 1872 690 2335 669 2701 266 1339 798 826 Wait 3487 | . 13 . 38 7 369 112 407 544 358 171 643 97 267 209 252 Move 10206 | 44 290 47 204 444 1520 201 1318 132 1764 439 1779 147 919 483 475 Hop 4 | . . . . . . . . . . . . . . . 4 Pick Up 124 | 1 2 2 6 9 21 2 16 . 27 1 21 . 8 5 3 Fast Attach 115 | 5 3 . 3 9 9 1 8 1 13 5 15 2 10 12 19 Attach 73 | 1 . . 4 4 7 1 9 4 5 3 8 1 5 14 7 Detach 48 | . 2 . . 5 2 . 4 1 8 4 6 2 4 7 3 Swap 187 | . 1 2 1 8 34 7 27 6 21 7 28 2 31 7 5 Drop 129 | . . 2 2 10 21 2 11 . 26 2 26 1 15 . 11 Fire 550 | . 33 6 38 28 83 7 57 . 64 27 78 . 69 47 13 Melee 204 | . . . . 2 61 7 8 2 23 9 48 14 11 14 5 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . 1 . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 15 . 5 . . . 10 . . . . Rewire 110 | . . . . . 13 1 2 . 26 . 39 . . . 29 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Entered Mines 598 | -10/Mines | Learned location of Storage (-8) 604 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Utility x2 820 | -9/Materials | Lost 5 parts (1p2n2w) 1002 | -9/Materials | Discovered new exit (range 16) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -8/Materials | Lost 4 parts (1p1n1u1w) 1639 | -8/Materials | Discovered new exit (range 10) 1648 | -8/Materials | Garrison activated, responded to threat 1702 | -8/Materials | Identified exit to Garrison 1702 | -8/Materials | Entered Garrison 1817 | -8/Garrison | Core integrity fell below 50% 1830 | -8/Garrison | Lost 8 parts (2p2n4u) 1962 | -8/Garrison | Triggered checkpoint 2057 | -8/Garrison | Build established: Scavenger-Mutant 2082 | -8/Garrison | Triggered checkpoint 2169 | -8/Garrison | Garrison Relay disabled 2272 | -8/Garrison | Garrison Relay disabled 2334 | -8/Garrison | Triggered checkpoint 2346 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Lost 3 allies 2553 | -8/Garrison | Discovered new exit (range 10) 2558 | -8/Garrison | Triggered checkpoint 2609 | -8/Garrison | Garrison Relay disabled 3005 | -8/Garrison | Discovered new exit (range 8) 3133 | -8/Garrison | Triggered checkpoint 3227 | -8/Garrison | Garrison Relay disabled 3289 | -8/Garrison | Phase Generator disabled 3568 | -8/Garrison | Garrison Relay disabled 3926 | -8/Garrison | Triggered checkpoint 3949 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Build established: Commander-Mutant 4164 | -8/Garrison | Discovered new exit (range 12) 4190 | -8/Garrison | Triggered checkpoint 4292 | -8/Garrison | Garrison Relay disabled 4375 | -8/Garrison | Installed Relay Interface Framework 4463 | -8/Garrison | Entered Materials 4463 | -8/Materials | Accompanied by 10 allies 4817 | -8/Materials | Identified exit to Garrison 4863 | -8/Materials | First assault squad dispatched 4863 | -8/Materials | Entered Garrison 4863 | -8/Garrison | Accompanied by 7 allies 4895 | -8/Garrison | Lost 7 allies 4932 | -8/Garrison | Phase Generator disabled 5049 | -8/Garrison | Garrison Relay disabled 5067 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Discovered new exit (range 76) 5093 | -8/Garrison | Discovered new exit (range 51) 5093 | -8/Garrison | Discovered new exit (range 63) 5147 | -8/Garrison | Rescued a captive Derelict 5150 | -8/Garrison | Rescued a captive Derelict 5181 | -8/Garrison | Triggered checkpoint 5183 | -8/Garrison | Triggered checkpoint 5236 | -8/Garrison | Core integrity fell below 20% 5274 | -8/Garrison | Lost 10 allies 5376 | -8/Garrison | Garrison Relay disabled 5715 | -8/Garrison | Build established: Bothacker-Mutant 5849 | -8/Garrison | Garrison Relay disabled 6012 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6118 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3i 6289 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | Expanded RIF knowledge: Hotswap 6491 | -8/Garrison | Garrison Relay disabled 6505 | -8/Garrison | Garrison Relay disabled 6577 | -8/Garrison | Identified exit to Factory 6949 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Entered Factory 7112 | -7/Factory | Evolved 2 slots: Utility x2 7512 | -7/Factory | First assault squad dispatched 7777 | -7/Factory | Fabricated L-41 Fighter (x3) 7836 | -7/Factory | Identified exit to Garrison 7836 | -7/Factory | Entered Garrison 7836 | -7/Garrison | Accompanied by 3 allies 8212 | -7/Garrison | Triggered checkpoint 8280 | -7/Garrison | Garrison Relay disabled 8558 | -7/Garrison | Triggered checkpoint 8569 | -7/Garrison | Triggered checkpoint 8691 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8777 | -7/Garrison | Triggered checkpoint 8811 | -7/Garrison | Discovered new exit (range 10) 8862 | -7/Garrison | Lost 7 allies 9001 | -7/Garrison | Build established: Botlord-Mutant 9052 | -7/Garrison | Triggered checkpoint 9061 | -7/Garrison | Garrison Relay disabled 9580 | -7/Garrison | Triggered checkpoint 9604 | -7/Garrison | Garrison Relay disabled 9793 | -7/Garrison | Discovered new exit (range 12) 9806 | -7/Garrison | Discovered new exit (range 39) 9806 | -7/Garrison | Discovered new exit (range 16) 9806 | -7/Garrison | Discovered new exit (range 61) 9880 | -7/Garrison | Garrison Relay disabled 9912 | -7/Garrison | Rescued a captive Derelict 9914 | -7/Garrison | Rescued a captive Derelict 10178 | -7/Garrison | Garrison Relay disabled 10180 | -7/Garrison | Garrison Relay disabled 10181 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4g 10188 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4i 10196 | -7/Garrison | Garrison Relay disabled 10209 | -7/Garrison | Lost 3 allies 10261 | -7/Garrison | Garrison Relay disabled 10692 | -7/Garrison | Identified exit to Factory 11166 | -7/Garrison | Entered Factory 11166 | -6/Factory | Accompanied by 8 allies 11166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11516 | -6/Factory | First assault squad dispatched 11521 | -6/Factory | Identified exit to DSF 11992 | -6/Factory | Garrison activated, responded to threat 12026 | -6/Factory | Lost 5 allies 12031 | -6/Factory | Identified exit to Garrison 12045 | -6/Factory | Entered Garrison 12045 | -6/Garrison | Accompanied by 3 allies 12275 | -6/Garrison | Triggered checkpoint 12319 | -6/Garrison | Garrison Relay disabled 12496 | -6/Garrison | Triggered checkpoint 12497 | -6/Garrison | Triggered checkpoint 12581 | -6/Garrison | Discovered new exit (range 10) 13035 | -6/Garrison | Triggered checkpoint 13071 | -6/Garrison | Garrison Relay disabled 13136 | -6/Garrison | Identified exit to Factory 13319 | -6/Garrison | Triggered checkpoint 13597 | -6/Garrison | Discovered exit to Factory (range 10) 13937 | -6/Garrison | Triggered checkpoint 14175 | -6/Garrison | Triggered checkpoint 14184 | -6/Garrison | Garrison Relay disabled 14403 | -6/Garrison | Found Unknown Hackware 14403 | -6/Garrison | Identified Relay Coupler [Proto] 14417 | -6/Garrison | Lost 4 allies 14838 | -6/Garrison | Garrison Relay disabled 14909 | -6/Garrison | Triggered checkpoint 14926 | -6/Garrison | Discovered exit to Factory (range 11) 14937 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15149 | -6/Garrison | Found Relay Coupler [Proto] 15151 | -6/Garrison | Found Relay Coupler [Proto] 15155 | -6/Garrison | Found Relay Coupler [Proto] 15214 | -6/Garrison | Entered Factory 15214 | -6/Factory | Accompanied by 14 allies 15538 | -6/Factory | Identified exit to Garrison 15538 | -6/Factory | Entered Garrison 15538 | -6/Garrison | Accompanied by 14 allies 15636 | -6/Garrison | Discovered new exit (range 54) 15636 | -6/Garrison | Discovered new exit (range 68) 15636 | -6/Garrison | Discovered new exit (range 56) 15656 | -6/Garrison | Triggered checkpoint 15748 | -6/Garrison | Lost 4 allies 15752 | -6/Garrison | Triggered checkpoint 15756 | -6/Garrison | Triggered checkpoint 15804 | -6/Garrison | Triggered checkpoint 15848 | -6/Garrison | Garrison Relay disabled 16034 | -6/Garrison | Triggered checkpoint 16147 | -6/Garrison | Lost 9 allies 16332 | -6/Garrison | Identified exit to Factory 16546 | -6/Garrison | Triggered checkpoint 16609 | -6/Garrison | Garrison Relay disabled 16687 | -6/Garrison | Expanded RIF knowledge: Structural Interface 17215 | -6/Garrison | Entered Factory 17215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17515 | -5/Factory | First assault squad dispatched 17548 | -5/Factory | Build established: Botlord-Assassin 17917 | -5/Factory | Core integrity fell below 50% 17963 | -5/Factory | Lost 21 parts (3p5n9u4w) 18088 | -5/Factory | Spotted B-75 Beast 18100 | -5/Factory | Assimilated Beast 6a with formatsys_high 18161 | -5/Factory | Identified exit to Garrison 18164 | -5/Factory | Entered Garrison 18164 | -5/Garrison | Accompanied by 2 allies 18178 | -5/Garrison | Triggered checkpoint 18369 | -5/Garrison | Build established: Botlord-Sprinter 18425 | -5/Garrison | Garrison Relay disabled 18426 | -5/Garrison | Triggered checkpoint 18430 | -5/Garrison | Core integrity fell below 20% 18688 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 18738 | -5/Garrison | Build established: Botlord-Mutant 18920 | -5/Garrison | Triggered checkpoint 18965 | -5/Garrison | Released all parts (9) 18974 | -5/Garrison | Triggered checkpoint 18977 | -5/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18965_ Released Flexi-carbon Leg. 18965_ Released Relay Coupler [Swarmer]. 18965_ Released Flexi-carbon Leg. 18965_ Released Lrg. Storage Unit. 18965_ Released Gauss Rifle. 18965_ S-27 Virus destroyed. 18965_ Acquired 36 matter. 18966_ RIF reveals location of phase wall. 18966_ Acquired Relay Coupler [Demolisher]. 18968_ Acquired Remote Datajack. 18970_ Acquired 23 matter. 18970_ Acquired 34 matter. 18970_ RIF reveals location of phase wall. 18971_ Y-64 Sentinel destroyed. 18971_ S-27 Virus destroyed. 18971_ Beast 6a destroyed. 18974_ Beams of light sweep through the air. An alarm sounds. 18974_ RIF reveals location of phase wall. 18974_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ???#! #???????? ????????????????????????????????? | | ???# #???????# ????????????????????????????????? | | ???#= #??????? #???????????????????????????????? | | ???#% #??????? #???????????????????????????????? | | ???# #??????? #???????????????????????????????? | | ???# #???????#^ #???????????????????????????????? | | ???# #???????# #???????????????????????????????? | | ???# #???????# #???????????????????????????????? | | ???# #???????# #????????? +????????????????????? | | ???# #???????#!%#???????? #????????????????????? | | ???# #???????# #######? #????????????????????? | | ???# #???????# ## #? +????????????????????? | | ???# #??????##[/## ## #?#??????????????????? | | #### ########===[%[% # #??????????????????? | | + =*%=[%**![ ; #??????????????????? | | + [/=%!=! !* #????????????????????? | | ##############%!!##= ## #????????????????????? | | ???????????###*!=## ## #+#??????????????????? | | ???????????#==%==[! p #??????????????????? | | ???????????#*[[!g*%/ = #??????????????????? | | ???????????# %[! =s *% % +??????????????????? | | ???????????# "%" * #??????????????????? | | ???????????### " ## ## ###??????????????????? | | ???????####### ## ## #######+##???????????? | | ????# ; #???????????? | | ????# + % @ #???????????? | | ?????????##### ###+##???????????????? | | ?????????????# ## ## ##????????????????????? | | ?????????????# ##C C ## #?????????????????????? | | ?????????????# ?###+### +?????????????????????? | | ?????????????+ ^ ???????# #?????????????????????? | | ?????????????#^^ ???????# #?????????????????????? | | ?????????????# ???????# #?????????????????????? | | ?????????????#? ????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Phase Shifting 10 Evasion (%) 68 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 137 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hackerman Challenges ------------ None Game ------ Seed LayeredBiomechanicalTorch Manual? 0 Play Time 02:52:28 Cumulative 70.7 hours Start 2026.09.05 @ 07:25:16 End 2026.09.05 @ 11:22:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad57d96c-591d-4a7c-bc65-90c8eff2f6cc