Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 11:46:26 Player: youngster Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (545) 2725 Value Destroyed (27866) 27866 Prototype IDs (72) 1440 Alien Tech Used (10) 2000 Bonus (13324) 13324 TOTAL SCORE: 58855 Bonus ------- High Alert Combat Kills 4757 Follower Combat Kills 660 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2082 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -575 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 350/350 System Corruption 32% Temperature Cool (0) Movement Core (1350) Ox26 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Quantum Reactor Improved Heavy Siege Treads Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Weapon Cycler Improved Weapon Shielding SHELL Armor Graphene Brace Advanced Focal Shield Antimissile System Advanced Trap Extractor (4/8 Dirty Bomb) Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Compact HERF Cannon Improved Potential Cannon Perforator Compact Tesla Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer SHELL Armor Advanced Focal Shield Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Null Cannon Advanced KE Penetrator Helical Railgun Hypervelocity Multirail > --- INVENTORY -------- Quantum Reactor Improved Heavy Siege Treads Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Improved Transmission Jammer Improved Weapon Shielding Graphene Brace Antimissile System Advanced Trap Extractor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Compact HERF Cannon Improved Potential Cannon Helical Railgun Helical Railgun Perforator Compact Tesla Bomb Launcher Hellfire Missile Launcher [Rating: 251] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Experimental Optical Array Hackware System Mapper Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Helical Railgun Energy Gun Backup Laser III Energy Cannon Heavy Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 1 . 1 2 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 824 | 7 19 19 46 10 54 7 46 21 18 19 11 18 63 4 5 . 3 13 19 5 8 10 25 16 44 13 3 11 8 23 71 20 55 55 55 Power 48 | 1 2 1 2 . 3 1 1 1 2 2 . 1 3 . . . . 2 3 . . . 1 4 3 . . . . 3 2 2 2 2 4 Engine 18 | 1 2 1 2 . 3 . 1 . 1 2 . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 4 3 . . . . 3 2 2 2 2 4 Propulsion 97 | 2 3 8 11 . 17 . 11 3 1 . 3 . 7 1 . . . 4 5 . 1 . 2 1 4 . . . . . 2 2 3 2 4 Treads 71 | 2 3 4 11 . 15 . 6 . . . 3 . 2 1 . . . . 3 . 1 . 2 1 4 . . . . . 2 2 3 2 4 Leg 7 | . . . . . . . 2 . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . Wheel 18 | . . 4 . . 2 . 3 3 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 374 | 2 5 5 9 5 18 5 9 12 8 11 3 8 36 2 4 . 1 5 7 5 4 4 12 5 27 11 . 5 4 14 31 11 36 33 17 Device 249 | 1 4 3 3 4 5 3 5 7 6 9 1 6 22 1 . . . 3 5 1 2 4 5 2 18 10 . 3 3 10 24 10 33 27 9 Storage 10 | 1 1 1 . . 1 . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . 1 1 . . . Processor 21 | . . . 1 . 1 2 . . . . . . 2 1 4 . . 1 . . 1 . 3 1 . . . . . 1 . . 1 . 2 Hackware 10 | . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . 1 . . 2 . . . 1 Protection 76 | . . 1 5 1 10 . 4 4 2 2 2 2 12 . . . . . 2 2 1 . 2 2 7 1 . 1 1 3 4 . 1 1 3 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 Weapon 305 | 2 9 5 24 5 16 1 25 5 7 6 5 9 17 1 1 . 2 2 4 . 3 6 10 6 10 2 3 6 4 6 36 5 14 18 30 Energy Gun 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 53 | . 1 . . . . . 2 . 1 1 1 2 1 . . . . . . . . . 1 1 1 . . 1 1 2 15 2 3 9 8 Ballistic Gun 145 | 2 4 4 15 3 13 . 12 2 4 2 1 4 5 . . . . . 3 . . 1 2 3 6 1 3 4 3 3 18 1 7 6 13 Ballistic Cannon 7 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . 2 . . Launcher 64 | . 3 1 9 1 1 . 6 1 2 2 . 1 2 1 . . 2 . . . 2 2 4 2 2 1 . 1 . . 2 2 2 3 9 Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 28 | . . . . . 2 1 4 2 . 1 1 1 6 . . . . 1 1 . 1 3 3 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 1 . . . . . 1 2 2 . . . . 1 1 . . . 8 1 1 1 . 3 . 1 13 . 3 7 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . System Corruption 41 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 . 30 . . . . Parts Lost 102 | . 3 3 4 . 3 1 11 . 3 4 . 1 16 1 . . 3 10 . . . 1 1 1 7 . . . 1 3 4 . . 1 20 Power 23 | . 1 1 1 . 2 . 1 . 2 2 . . 2 . . . . 1 . . . . . . 2 . . . 1 1 1 . . . 5 Propulsion 21 | . . 1 1 . . . 4 . . . . . 4 1 . . 2 4 . . . . . . . . . . . . . . . . 4 Utility 28 | . 1 1 2 . . . 3 . . . . 1 4 . . . 1 5 . . . . . 1 1 . . . . 1 1 . . 1 5 Weapon 30 | . 1 . . . 1 1 3 . 1 2 . . 6 . . . . . . . . 1 1 . 4 . . . . 1 2 . . . 6 Highest Loss Streak 10 | . 1 3 2 . 2 1 5 . 3 3 . 1 10 1 . . 2 7 . . . 1 1 1 3 . . . 1 2 2 . . 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 98 99 99 100 99 99 95 99 97 98 98 99 89 40 46 62 56 49 75 81 78 82 82 77 80 80 80 61 78 83 87 78 77 77 70 Engine 4 | . 13 13 10 11 8 5 6 5 . 3 7 7 10 . . . . 1 4 . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 6 11 11 11 8 5 6 10 10 10 8 6 8 8 8 8 9 Treads 14 | . 28 17 31 33 24 23 11 . . . 17 21 14 5 6 6 3 . 7 11 11 11 11 11 10 10 10 10 10 9 9 11 11 12 10 Wheel 2 | . . 10 1 . 2 . 5 22 23 23 5 . 2 11 6 6 3 . . . . . . . . . . . . . . . . . . Device 9 | . 14 13 3 10 3 7 1 4 6 6 5 6 10 6 6 6 6 4 17 16 13 14 14 4 9 9 10 9 9 9 17 11 11 10 6 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 5 . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 14 | . . . 6 11 9 27 30 30 30 30 24 15 11 10 21 37 30 23 12 5 7 11 11 14 15 15 15 15 15 16 13 12 12 12 12 Hackware 3 | . . . . . 1 . . . . . . . . . . . 6 4 3 . . . 1 5 7 10 10 10 10 9 9 8 8 7 3 Protection 5 | . . . 11 . 12 2 5 2 . . 7 13 10 . . . . . 3 9 7 6 5 7 8 . . . . 8 5 4 4 3 3 Energy Cannon 1 | . . 7 . . . . . . . 1 5 1 . . . . . . . . . . . . 5 5 5 . 5 3 2 3 2 3 1 Ballistic Gun 14 | . 24 13 21 20 26 20 19 18 23 17 2 11 12 . . . . . 2 16 16 15 15 15 13 14 15 1 14 13 14 12 10 12 10 Impact Weapon 1 | . . . . . . 1 2 2 . 4 5 5 3 6 3 . . 1 3 5 4 4 3 4 . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 13 30 91 102 102 126 103 128 109 103 107 110 119 129 3 3 3 10 12 91 114 132 128 134 128 138 117 103 103 116 130 125 178 188 191 232 Greatest Support 230 | 40 40 40 65 63 63 63 63 63 36 36 63 63 63 3 3 3 3 60 145 145 145 140 145 145 145 140 140 140 140 140 145 220 230 230 230 Greatest Overweight (x) 30 | . . 5 5 1 10 1 10 8 2 2 2 1 10 . . . 3 . 2 . . . . . . . . . . . . . 1 . 30 Average Overweight (x) 1 | . . 4 1 1 3 1 7 2 2 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 11 23 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 19 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 Average Carried 21 | 2 9 19 24 24 24 23 23 24 24 23 24 24 22 4 5 5 4 5 4 11 19 19 19 19 18 19 20 19 20 18 19 20 24 24 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 5 14 25 25 25 25 25 21 25 25 23 25 25 5 5 5 5 5 5 5 19 20 20 20 18 20 20 20 20 20 20 20 24 25 23 24 Class Distribution -------------------- 17% | Mutant 15% | Scavenger-Skirmisher 12% | Hacker-Skirmisher 11% | Scavenger-Gunner 7% | Tank 6% | Scavenger-Assassin 6% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Hacker-Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Skirmisher | -2/Section 7 Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 22913 | 300 461 266 1207 250 1753 60 814 510 386 398 55 579 1617 201 75 . 92 166 247 . 615 541 483 356 1500 209 96 380 338 626 2255 388 1826 1596 2267 Remotely 494 | . . . . . . . 53 . . . . . 441 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27062 | 114 595 169 2024 117 2140 127 1118 402 306 337 . 550 1680 255 28 . 43 110 308 . 456 677 996 418 2785 208 93 130 167 1102 2249 580 2130 1941 2707 Parts 1410 | 10 42 9 132 7 112 2 41 20 10 9 . 17 78 5 2 . 8 12 3 . 16 28 49 29 152 12 6 9 8 70 124 34 127 83 144 Haulers Intercepted 8 | . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Recyclers Shooed 17 | . . 1 4 . 1 . . 2 . . . . 1 . . . . 1 . . . . . . 5 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . . . 8 6 . 26 . 3 . . 6 . . . 14 23 . 30 . 10 . 6 8 . . . . . . Prevented 10 | . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 418 | . 17 4 35 2 31 1 26 8 5 5 . 13 25 4 . . 6 2 . . 8 13 17 13 35 1 . . 2 10 25 14 26 25 45 Melee 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Guns 222 | . 14 2 25 . 31 . 16 8 2 1 . 4 14 . . . . . . . 4 5 12 6 9 1 . . 1 10 16 3 5 9 24 Cannons 55 | . 1 1 . . . . 1 . 1 2 . 5 4 . . . . . . . . . 2 . 18 . . . . . 4 1 12 3 . AOE 113 | . 2 1 10 2 . . 9 . 2 2 . 4 4 4 . . 6 . . . 4 8 3 7 7 . . . . . . 10 3 5 20 Classes Destroyed 26 | 2 4 1 4 1 3 1 . 1 1 . . 2 1 . . . . . . . . . 1 1 . . 1 . . . 1 1 . . . Worker 24 | . 1 . 5 . 2 . . 1 . . . . 2 . . . . 1 . . . . . . 3 . . . . . 1 . 1 4 3 Builder 35 | . 1 . 7 . . . . . . . . . 3 . . . . . . . . . . . 8 . . . . 1 7 . 2 3 3 Tunneler 6 | 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Recycler 19 | 1 1 . 3 . 3 1 . . . . . . 2 . . . . . . . . . . . 4 . . . . 1 1 . . . 2 Minesweeper 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . Mechanic 5 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Operator 7 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . Drone 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . Watcher 16 | . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 3 . . 2 2 Swarmer 82 | . 6 . . 2 . . 6 2 3 . . . . 4 . . 5 . . . . 1 3 8 5 . . . . . 3 10 . 5 19 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 156 | . 11 2 22 . 16 1 13 4 . 4 . 6 13 . . . . . . . 5 4 7 . 15 1 . . 2 4 8 . 6 7 5 Brawler 6 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 Duelist 7 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . 1 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 52 | . . 2 10 . 8 . 5 1 1 . . 1 6 . . . . . . . 1 2 . 2 4 . . . . . . 1 . 4 4 Specialist 10 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . Hunter 27 | . . . . . 2 . 2 . 1 1 . 1 2 . . . . 2 . . 2 2 2 . 2 . . . . . 5 . . 3 . Programmer 47 | . . . . . . . . 1 . . . . 3 . . . . . . . . 1 2 1 7 . . . . 5 8 . . 4 15 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 19 | . . . . . . . . . 2 7 . . . . 1 . . . . . 3 1 . . . 2 2 . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 2 8 2 4 2 4 4 3 3 . 7 8 4 . . 5 1 . . 5 10 8 5 9 1 . . 1 4 6 7 6 7 7 Combat Bots Only 9 | . 3 2 5 2 3 1 4 3 3 3 . 7 5 4 . . 5 1 . . 5 9 8 5 6 1 . . 1 4 4 7 6 5 6 Max Kills in Single Turn 7 | 1 2 1 4 1 2 1 3 1 2 2 . 2 3 2 1 . 4 1 . . 2 3 3 3 5 1 1 . 1 2 6 5 2 2 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 Exploded 5 | . 2 1 2 1 . . 3 . 2 2 . 2 2 2 . . 4 . . . 2 3 3 3 4 . . . . . . 5 1 2 5 Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 3063 | . 110 40 136 6 211 120 305 48 11 34 . 51 259 15 10 . 23 82 . . 54 64 51 39 267 4 . . 6 44 121 34 58 198 662 Missed 842 | . 26 10 31 1 55 32 92 15 2 9 . 10 80 9 6 . 10 21 . . 16 18 17 12 60 . . . 2 15 26 7 16 59 185 Damage Taken 42507 | . 949 451 1495 38 2640 430 1744 465 201 428 . 815 3045 97 41 . 204 1503 . . 738 819 623 788 4029 77 . . 190 777 2171 767 1483 3877 11622 Core 6066 | . 187 61 106 8 348 29 176 63 46 95 . 40 526 44 . . 126 866 . . 26 . 33 32 250 23 . . . 23 145 22 112 828 1851 Absorbed by Shields 703 | . . . . . . 316 387 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 402 | . . . . . . . . . . . . . . . . . . . . . . 17 . 86 58 . . . . . 130 . 17 28 66 Ignored by Resistances 2353 | . . . . . 241 . 43 . . . . . . . . . . . . . 15 111 . . 429 . . . . 122 282 38 234 234 604 Regen/Repaired (Parts) 11888 | . . . . . 425 . . . . . 1059 . . . . . . . 354 . . . 645 . 1391 . . . . 454 247 892 722 3185 2514 Core Remaining (%) 45 | 100 . . . 71 36 . . . . . . 35 . . . . 18 . . . . . . 4 . . . . 76 . 87 . . 27 . Volleys Fired 1277 | 15 88 22 112 16 106 . 61 23 17 23 1 28 62 3 . . 6 . . . 24 36 22 20 125 15 6 36 27 39 101 28 51 85 79 Largest 4 | 2 2 2 2 2 3 . 3 3 3 2 1 3 4 1 . . 1 . . . 3 3 3 4 4 4 1 1 4 4 4 4 4 4 4 Hottest 253 | 40 100 80 46 46 79 . 84 79 84 69 69 115 214 39 . . 39 . . . 99 101 166 183 194 196 90 35 188 188 199 241 149 241 253 Shots Fired 2806 | 30 166 37 208 25 312 . 130 65 48 32 1 65 174 3 . . 5 . . 1 66 90 64 48 314 37 7 36 31 93 193 43 92 200 190 Gun 2200 | 30 148 25 195 18 310 . 116 65 46 29 . 32 134 . . . . . . 1 63 81 56 41 195 25 1 36 15 60 123 19 54 135 147 Cannon 481 | . 8 11 . . . . 9 . 1 2 1 29 32 . . . . . . . . . 7 2 116 12 6 . 16 33 70 19 28 52 27 Launcher 116 | . 3 1 13 7 2 . 5 . 1 1 . 2 8 3 . . 5 . . . 3 9 1 5 3 . . . . . . 5 10 13 16 Special 9 | . 7 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2242 | 30 148 25 195 18 310 . 116 65 46 29 . 57 134 . . . . . . 1 63 81 56 41 195 25 1 36 15 60 124 19 70 135 147 Thermal 408 | . 15 11 . . . . . . . . . . 32 . . . . . . . . . 7 2 113 12 6 . 16 33 53 19 12 50 27 Explosive 73 | . 3 1 13 7 2 . 5 . 1 1 . 4 3 3 . . 5 . . . 3 9 1 5 3 . . . . . . . . . 4 Electromagnetic 83 | . . . . . . . 9 . 1 2 1 4 5 . . . . . . . . . . . 3 . . . . . 16 5 10 15 12 Robot Hit Streak 44 | 7 10 6 16 6 12 . 11 11 7 5 . 18 12 . . . 1 . . 2 7 17 13 32 29 14 2 19 31 41 21 27 44 31 22 Robot Miss Streak 8 | 2 5 2 4 1 3 . 4 4 8 8 . 5 7 . . . 1 . . . 4 3 1 1 4 1 2 1 . 2 3 1 3 7 4 Penetration Max 2 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . 2 2 . 1 . . . . 1 1 . 1 2 1 Secondary Targets 30 | . 1 . 1 . 7 . 3 . . . . . 1 . . . . . . . . . 3 . . . . . . 3 4 . . 1 6 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 Shots Hit Robots 1758 | 22 102 24 132 13 210 12 85 48 27 25 . 47 127 6 1 . 4 13 6 1 34 66 45 37 180 23 3 34 12 63 106 22 43 92 93 Core Hits 1162 | 6 35 10 88 5 78 2 64 41 26 28 . 38 108 5 1 . 6 5 2 1 25 51 32 26 108 10 3 8 1 38 71 23 60 54 103 Critical Kills 69 | . 1 . . . . . . 1 . . . . . . . . . . . . . 3 6 2 1 1 1 . 2 4 9 3 13 8 14 Critical Parts Destroyed 81 | . . . 1 . 3 2 . 2 . . . 1 2 . . . . 1 . . 2 8 5 . 3 . . 2 . 2 9 2 12 5 19 Critical Strikes 172 | . 1 . 1 . 3 2 . 3 . . . 1 2 . . . 2 3 1 . 2 12 11 3 4 1 1 9 2 6 19 5 27 18 33 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . Destroy 156 | . 1 . 1 . 3 . . 2 . . . 1 . . . . . . . . 2 12 11 3 2 1 1 9 1 6 19 5 27 16 33 Smash 7 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . . . 7 16 7 8 . 2 12 6 23 6 8 . 3 16 6 11 . . 1 . 1 . . . . . . . . . . Impact 111 | . . . . . 7 16 4 8 . 2 12 6 23 6 7 . . 7 . 11 . . 1 . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . 1 . 3 9 6 . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 2 3 1 . . . 1 3 . 1 . . 3 . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57481 | 174 1151 355 3172 404 4171 519 2137 1028 537 455 . 1938 4062 565 84 . 665 651 185 19 1216 2047 1442 1356 6596 659 77 268 92 1698 5022 1362 2121 4838 6415 Guns 29380 | 174 738 171 1847 231 3584 . 1284 839 418 280 . 528 2009 . . . . . . 19 599 943 850 563 3186 362 8 268 23 1297 3148 418 855 2032 2706 Cannons 7854 | . 104 103 . . . . 60 . 31 58 . 459 488 . . . . . . . . . 201 71 2445 241 69 . 69 401 848 262 222 1521 201 Explosions 16503 | . 278 81 1263 173 309 . 781 . 88 117 . 699 1169 280 . . 547 . . . 617 1104 391 722 762 . . . . . 1023 633 1044 1265 3157 Melee 2867 | . . . . . 216 507 . 189 . . . 215 337 285 84 . 118 651 185 . . . . . 80 . . . . . . . . . . Ramming 814 | . 5 . 62 . 62 12 12 . . . . . 59 . . . . . . . . . . . 123 56 . . . . 3 49 . 20 351 Kinetic 30029 | 174 738 171 1847 231 3584 . 1284 839 418 280 . 933 1996 . . . . . . 19 599 943 850 563 3186 362 8 268 23 1297 3183 418 1077 2032 2706 Thermal 6677 | . 130 103 68 . . . 35 . . . . . 501 . . . . . . . . . 201 71 2391 241 69 . 69 401 303 444 . 1449 201 Explosive 11069 | . 278 81 1195 173 309 . 746 . 88 117 . 699 718 280 . . 547 . . . 617 1104 391 722 704 . . . . . 94 . . . 2206 Electromagnetic 5988 | . . . . . . . 60 . 31 58 . 54 451 . . . . . . . . . . . 112 . . . . . 1439 451 1044 1337 951 Impact 2218 | . . . . . 216 507 . 189 . . . 215 337 285 . . . 389 . . . . . . 80 . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Piercing 649 | . . . . . . . . . . . . . . . 84 . 118 262 185 . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . 1 1 1 1 3 9 9 9 9 9 4 4 4 . 1 1 11 7 7 7 7 8 1 36 . 2 6 32 Average Corruption 6 | . . . . . . . . 1 1 1 1 3 5 9 9 9 9 3 4 3 . 1 1 1 3 7 7 7 7 1 22 . 1 3 11 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 10 . . . . Corruption Blocked 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 20 . . Effects 493 | . . . . . . . . 2 7 9 1 19 42 15 6 1 8 5 17 11 . . 3 11 23 36 23 15 27 4 91 . 22 28 67 Message Errors 115 | . . . . . . . . . . . 1 4 13 3 3 . 2 5 2 1 . . 1 1 8 6 7 6 6 1 19 . 6 6 14 Matter Fused 126 | . . . . . . . . 1 1 5 . 5 8 8 2 . 2 . 7 3 . . 1 3 2 9 4 . 9 1 29 . 5 5 16 Heat Flow Errors 50 | . . . . . . . . . . . . 1 6 1 . . . . . 3 . . . . 3 5 4 4 3 . 6 . 4 4 6 Energy Discharges 48 | . . . . . . . . 1 3 1 . 3 6 2 . 1 . . 3 . . . . 2 2 3 2 2 1 1 6 . 2 1 6 Parts Rejected 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 4 Parts Fused 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 Data Loss (minor) 57 | . . . . . . . . . . 1 . 3 2 . 1 . 2 . 4 2 . . 1 2 3 6 3 3 4 . 11 . 2 4 3 Data Loss (major) 27 | . . . . . . . . . 1 1 . 1 4 1 . . 1 . 1 . . . . . . 3 1 . 1 . 6 . . 4 2 Misfires 19 | . . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . 1 . 2 1 . 1 1 2 . 3 1 3 Alerts 11 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . 1 1 . 2 . . . . 1 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 Weapon Failures 16 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 3 1 . . . . 8 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1833 | . . . 36 31 64 200 12 62 . . . 72 134 134 . . 18 95 . . . . 32 29 133 71 . . 21 . 226 54 12 169 228 Projectiles 500 | . . . . . . . . . . . . 10 . . . . . . . . . . 32 . 51 52 . . 21 . 61 50 . 162 61 Explosions 490 | . . . 36 31 . . 12 . . . . 3 15 40 . . 18 . . . . . . 29 2 . . . . . 165 4 12 7 116 Melee 843 | . . . . . 64 200 . 62 . . . 59 119 94 . . . 95 . . . . . . 80 19 . . . . . . . . 51 Knockbacks 29 | . . . . . 2 3 . 1 . . . 4 8 2 . . . 3 . . . . . . 2 . . . . . 2 . . . 2 Impact 18 | . . . . . 2 3 . 1 . . . . 3 2 . . . 3 . . . . . . 2 . . . . . . . . . 2 Kinetic 9 | . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . 1 . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 780 | . 7 . 18 . . . 42 . . 40 . 32 6 . . . . . . . 46 24 . 45 . . . . . . 387 . . 4 129 Shots 23 | . 1 . 1 . . . 2 . . 1 . 1 . . . . . . . . 3 1 . 1 . . . . . . 4 . . 1 7 Rammed 54 | . 1 . 3 . 8 2 2 . . . . . 6 . . . . . . . . . . . 6 3 . . . . 1 2 . 1 19 Targets Rammed 66 | . 2 . 8 . 8 2 2 . . . . . 7 . . . . . . . . . . . 7 3 . . . . 1 2 . 2 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . 1 . 5 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 3 Highest Temperature 410 | . 108 280 70 4 333 . 132 163 18 18 14 233 238 85 . . . 5 . 237 271 390 154 258 392 354 223 251 219 388 333 186 263 410 190 Average Temperature 77 | . 25 122 20 1 102 . 43 59 3 12 10 64 64 36 . . . 5 . 11 138 189 78 75 128 99 83 100 71 78 90 56 65 72 76 Received Heat Transfer 6763 | . 399 123 720 . 837 190 511 198 45 186 . 144 774 39 15 . 12 282 . . 117 189 102 45 595 18 . . 39 73 111 . 117 333 549 Effects 27 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . 3 8 1 . . 1 3 3 . . 3 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Energy Bleed 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . Interference 17 | . . 3 . . . . . . . . . . . . . . . . . . . . . 3 5 . . . 1 3 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 49 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 6 . . . . 1 9 4 6 9 5 Total Turns 711 | . . . . . . . . . . . . . . . . . . . . . . 47 70 38 135 . . . . 14 115 27 94 118 53 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . 22 25 28 31 . . . . 14 33 12 46 20 17 Robots Corrupted 21 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . 6 7 1 Combat Hostiles 19 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . 6 6 . Parts Fried 90 | . . . . . 1 3 . 2 . . . . 9 . . . . . . . . . . . 4 . . . . . 15 1 23 20 12 Impact Corruptions 31 | . . . 1 . 2 7 . 2 . . . 1 6 4 . . . 2 . . . . . . 2 1 . . . . . . . . 3 Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . Parts Melted 17 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 5 . . . 1 . . . 6 . . Heat Transferred 6275 | . 272 222 100 . . . 50 . . . . . 703 . . . . . . . . . 300 74 2455 259 74 . 74 407 235 150 . 800 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 2103 | 15 292 111 843 539 291 127 1020 816 . . . . 1074 . . . . 217 68 592 . . . . 967 . . . . 204 744 682 861 798 2103 Initial 535 | . 9 111 23 328 . 127 2 535 . . . . 300 . . . . 74 68 . . . . . 187 . . . . 60 78 418 268 346 478 Average 380 | 6 158 62 307 242 101 67 538 626 . . . . 392 . . . . 135 28 413 . . . . 514 . . . . 131 416 487 576 465 1041 Maximum Alert Level 5 | . 1 . 3 2 1 . 3 3 . . . . 3 . . . . 1 . 2 . . . . 3 . . . . 1 3 2 3 3 5 Low Security (%) 40 | 100 72 100 48 52 91 100 17 . . . . . 21 . . . . 98 100 2 . . . . 12 . . . . 83 28 . . 19 . Level 1 13 | . 27 . 13 32 8 . 9 . . . . . 37 . . . . 1 . 29 . . . . 22 . . . . 16 10 5 6 26 . Level 2 33 | . . . 26 14 . . 38 78 . . . . 27 . . . . . . 67 . . . . 29 . . . . . 54 94 87 25 38 Level 3 10 | . . . 12 . . . 34 21 . . . . 12 . . . . . . . . . . . 35 . . . . . 6 . 5 28 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 4 1 5 1 7 2 . 4 . . . 1 13 . . . . 5 . 4 . 1 . . 14 . . . . 3 7 . 2 7 21 Investigation 21 | . 3 1 1 . 2 . . 1 . . . . 2 . . . . 1 . 2 . . . . 3 . . . . 1 1 . 1 . 2 Extermination 22 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 3 . . . . 2 3 . . 3 6 Reinforcement 27 | . 1 . 3 . 5 1 . . . . . . 2 . . . . 4 . 2 . . . . 1 . . . . . 2 . . 2 4 Assault 24 | . . . 1 1 . . . 1 . . . 1 5 . . . . . . . . 1 . . 4 . . . . . 1 . 1 2 6 Garrison 8 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 32 | . 3 . 4 . 6 . . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 8 . 4 2 Communications Jammed 111 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 20 . 15 9 56 Distress Signals 106 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 20 . 15 9 55 Times Spotted 795 | . 26 6 54 7 51 4 25 14 3 14 . 18 72 9 3 . 8 19 . 4 8 16 35 11 49 1 . . 4 14 29 22 27 68 174 Peak Tracking Total 21 | . 4 2 6 4 6 2 4 5 1 4 . 7 13 5 3 . 5 9 . 3 5 6 7 3 7 1 . . 3 4 3 6 5 12 21 Tactical Retreats 43 | . 3 . 1 . 2 1 2 1 . 2 . 3 10 . 2 . . 1 . 1 . 1 . . . . . . 1 . . . 2 1 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 34 | . 4 . . . 3 . 5 . . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . 6 2 7 Indirectly 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 4 Trap Hack Attempts 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . 1 . . . . . . 5 . . 2 . . . . . . . . . . . 1 . . . 2 . 1 . . . 1 Traps Extracted 11 | . . . . 5 . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Installed 18 | . . . 1 . . 1 . 1 . 5 . . 4 . . . . . . . . . . . 1 . . . 3 . 1 . . . 1 Triggered 21 | . . . 1 . . . . . . 5 . 1 2 . . . . . . . . . 7 . 1 . . . 2 . 1 . . . 1 Most Traps Carried 9 | . . 1 1 5 5 5 4 4 6 6 4 6 6 . . . . . . . . 6 6 6 6 9 8 8 8 6 6 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 94 | . 1 1 7 . 4 . 5 2 . . . 1 5 . . . . . . 3 . 1 . . 11 . . . . 1 17 7 12 10 6 Max in Single Turn 8 | . 1 1 4 . 1 . 2 1 . . . 1 1 . . . . . . . . 1 . . 8 . . . . 1 6 1 1 1 2 Garrison Access 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 . 1 Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 134 | . 9 1 8 1 12 4 3 5 . 1 . . 11 . 1 4 . 2 . 5 1 . 3 . 11 . 1 5 . 7 10 1 11 8 9 Terminals 71 | . 6 . 5 . 9 2 3 2 . 1 . . 4 . . . . 2 . 3 . . . . 6 . . . . 5 4 . 8 6 5 Fabricators 11 | . . . . . . . . 2 . . . . 4 . . . . . . 1 . . . . 1 . . . . 1 2 . . . . Repair Stations 18 | . 1 . 2 . 2 1 . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 1 1 1 1 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . Garrison Access 8 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 3 Total Hacks 350 | . 20 1 21 1 41 6 4 12 . 1 . . 24 . 1 29 . 6 . 11 1 . 6 . 44 . 1 18 . 27 21 3 21 12 18 Successful 197 | . 10 1 10 1 24 1 3 4 . 1 . . 9 . 1 29 . 3 . 2 1 . 6 . 24 . 1 18 . 16 13 2 6 7 4 Failed 153 | . 10 . 11 . 17 5 1 8 . . . . 15 . . . . 3 . 9 . . . . 20 . . . . 11 8 1 15 5 14 Catastrophic 28 | . 2 . 2 . 5 . . . . . . . 2 . . . . 1 . 4 . . . . 2 . . . . 3 1 . 5 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 15 . 10 . 23 . . . . . 1 . 7 . . . . 5 . 3 . . 2 . 9 . . . . 15 3 . 6 2 7 Terminals 176 | . 16 . 14 . 30 3 4 5 . 1 . . 9 . . . . 6 . 6 . . . . 21 . . . . 19 8 . 14 9 11 Fabricators 29 | . . . . . . . . 3 . . . . 10 . . . . . . 3 . . . . 3 . . . . 3 7 . . . . Repair Stations 54 | . 2 . 4 . 6 2 . . . . . . 4 . . . . . . 2 . . . . 17 . . . . 5 2 3 3 2 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 1 . Garrison Access 15 | . . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . 5 Terminal Hacks 115 | . 7 1 5 1 8 . 3 1 . 1 . . 3 . 1 29 . 1 . 2 1 . 6 . 8 . 1 18 . 8 2 . 3 4 1 Record 20 | . . . . . 1 . . . . 1 . . . . . 11 . . . . . . 1 . . . . 6 . . . . . . . Part Schematic 23 | . 1 . 1 . 1 . . . . . . . 1 . . 10 . 1 . . . . . . . . . 4 . 4 . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . . . 1 . . . . . . . . . . 3 . . . . . . 4 . 1 . . 4 . . . . . . . Open Door 8 | . . 1 . 1 . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . Locate Traps 12 | . 2 . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 . . . . 1 7 . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 3 . . . . Build 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Station Hacks 31 | . . . 1 . 6 . . . . . . . 2 . . . . . . . . . . . 11 . . . . 3 2 2 1 2 1 Scan Component 18 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . 7 . . . . 1 1 1 1 1 1 Repair 11 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 1 . 1 . Refit 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Insert Component 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Analyze 6 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . 3 . 1 . 6 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 4 2 . . 1 1 Terminals 18 | . 1 . 1 . 6 . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 3 1 . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Botnet 11 | . 1 . . . 4 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 Operators 5 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 7 . 7 . 10 4 2 3 . 1 . . 11 . . . . 2 . 4 . . . . 10 . . . . 7 9 1 11 6 7 Full Trace Events 13 | . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . 1 . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . 1 . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . 1 . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . 2 . 2 . . . . . 14 . 1 . . 10 . 1 . . . . . . . . . 4 . 4 . . 9 . . Parts Built 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Authchips 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 376 | . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . 274 . . . . Total Part Build Rating 37 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Parts Repaired 11 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 1 . 1 . Time 468 | . . . . . 117 . . . . . . . . . . . . . . . . . . . 205 . . . . 22 68 22 . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . 7 . . . . . 6 . . . . . . . . . . . 3 . . . . . 1 2 2 . . Machine Destruction 14 | . . . . . . . 7 . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 2 . . Programmers 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 3 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 35 | . . . . 4 . . 4 . . . 2 2 . . . . 1 2 20 . . . . . . . . . . . . . . . . Largest Group 21 | . . . . 4 2 . 2 3 . . 2 2 . . . . 1 1 21 21 . . . . . . . . . . . . . . . Highest-Rated Group 884 | . . . . 71 32 . 32 48 . . 192 192 . . . . 96 49 884 883 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 16 . 31 16 . . 96 96 . . . . 96 49 50 50 . . . . . . . . . . . . . . . Total Orders 8 | . . . . 3 . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . 25 20 . 5 11 . . . 28 . . . . 10 2 . 40 . . . . . . . . . . . . . . . Total Damage 3657 | . . . . 280 143 . 107 75 . . . 812 . . . . 264 129 . 1847 . . . . . . . . . . . . . . . Kills 27 | . . . . 5 3 . . . . . . 6 . . . . 1 . . 12 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 2 1 1 2 . . . . 1 . . . 1 . . 2 . 2 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 43056 | 160 1198 941 2359 1691 3262 812 1844 709 1099 1194 2200 1590 2120 315 178 40 269 278 938 749 701 823 1264 900 1571 1142 662 601 795 991 2156 1516 2590 1518 1880 Spaces Moved 22037 | 68 540 484 848 597 1096 302 673 406 817 880 1089 583 964 328 296 81 383 295 499 404 377 420 662 461 608 654 403 310 432 514 975 818 1316 971 1483 Core 1714 | 4 . . . . . . . . . . . . 373 328 296 81 383 171 78 . . . . . . . . . . . . . . . . Treads 14913 | 64 540 93 661 597 787 302 107 6 . . 657 583 398 . . . . . 378 404 377 420 662 461 608 654 403 310 432 514 975 818 1316 600 786 Legs 34 | . . . . . . . . . . . . . . . . . . 32 2 . . . . . . . . . . . . . . . . Wheels 4175 | . . 391 187 . 309 . 566 400 817 880 432 . 193 . . . . . . . . . . . . . . . . . . . . . . Hover 133 | . . . . . . . . . . . . . . . . . . 92 41 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 175 240 195 246 210 120 120 120 120 246 50 50 50 50 50 50 50 170 160 160 160 170 160 160 160 160 160 160 160 162 168 161 166 Average Speed 169 | 153 160 172 223 240 239 246 229 122 120 120 196 246 167 50 50 50 50 63 154 170 160 160 164 170 163 160 160 160 160 160 165 167 170 172 177 Slowest Speed 326 | 160 160 175 320 240 246 246 246 246 120 120 246 246 326 50 50 50 200 120 170 170 170 160 170 170 170 160 160 160 160 160 170 168 270 173 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 47 Microwarps 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 92 Exploration Rate (%) 59 | 6 97 80 74 97 84 13 73 15 89 94 86 81 30 54 45 69 57 9 95 17 63 52 90 66 20 71 69 61 65 13 90 44 96 49 45 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 12 | . 2 . . . . . . . 1 . 2 1 . . . 1 1 . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 . 1 1 1 1 1 1 . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . . . . . . 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . . . 4 4 2 . . 2 1 . 3 . . . 4 2 . 2 . 3 2 . 1 . . . . . . Spaces Dug 521 | . 5 . 46 20 4 1 21 3 18 5 2 18 28 13 2 . 44 1 . 8 . 53 1 34 75 2 1 . 10 13 27 4 8 16 38 Terrain Destroyed 1410 | . 25 10 87 62 16 1 144 3 19 7 2 44 35 43 2 . 67 1 . 8 25 125 14 77 163 15 4 . 14 23 216 15 27 37 79 Melee 41 | . . . . . 4 1 1 3 . 2 2 4 12 . 2 . . 1 . 8 . . 1 . . . . . . . . . . . . Projectile 303 | . 5 . . . . . 1 . 1 2 . 5 7 . . . . . . . 2 1 1 . 88 15 4 . 14 23 48 10 14 36 26 AOE 1049 | . 20 10 87 62 12 . 142 . 18 3 . 35 16 43 . . 67 . . . 23 124 12 77 75 . . . . . 166 5 . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 26051 | 96 719 554 1135 834 1509 338 842 549 891 974 1133 674 1277 464 310 80 448 357 661 447 422 498 788 538 948 720 414 383 504 613 1391 920 1589 934 1097 Wait 2032 | 2 57 9 67 179 203 7 26 76 38 44 10 17 133 122 1 . 51 21 115 13 9 30 51 35 131 21 1 1 34 24 181 38 118 126 41 Move 21052 | 67 539 483 847 596 1095 302 670 405 816 879 1088 582 963 327 295 80 382 295 498 403 376 419 661 460 607 653 402 309 431 513 974 817 1315 625 878 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 5 9 16 21 5 14 2 5 7 2 1 7 4 13 1 . . . 1 4 10 3 2 7 1 17 4 . 9 . 5 16 7 13 10 4 Fast Attach 196 | 7 2 1 4 . 5 . 1 3 1 1 . 4 9 2 5 . 1 11 14 4 . . 10 2 9 4 2 7 1 10 25 6 16 14 15 Attach 117 | . 2 2 4 . 6 2 11 1 2 2 2 2 10 2 . . 2 . 3 . 3 2 2 4 11 1 . 3 . 5 11 1 4 7 10 Detach 67 | . . . 1 . . . . 3 . . 1 . . 1 . . 3 . 3 2 1 . 7 2 3 3 . 1 . 1 12 . 5 6 12 Swap 520 | . 15 16 38 10 43 5 34 17 15 16 9 13 44 . . . . 2 2 1 5 8 13 10 24 8 1 2 7 8 35 13 35 41 30 Drop 280 | . 5 5 32 6 22 1 2 5 . 1 3 5 9 . 1 . . 3 14 3 1 1 14 4 12 8 2 15 1 8 34 8 32 18 5 Fire 1277 | 15 88 22 112 16 106 . 61 23 17 23 1 28 62 3 . . 6 . . . 24 36 22 20 125 15 6 36 27 39 101 28 51 85 79 Melee 133 | . . . . . 7 16 7 8 . 2 12 6 23 6 8 . 3 16 6 11 . . 1 . 1 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 62 | . 2 . 8 . 8 2 2 . . . . . 3 . . . . . . . . . . . 7 3 . . . . 1 2 . 2 22 Escape Stasis 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . 1 . . . . 13 . . . . . 8 2 . . . . . . . . . . . . . . . . Trap 40 | . . . 1 22 . 1 . 1 . 5 . . 4 . . . . . . . . . . . 1 . . . 3 . 1 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 4) 491 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Core integrity fell below 50% 1042 | -10/Materials | Discovered new exit (range 6) 1257 | -10/Materials | Discovered new exit (range 16) 1359 | -10/Materials | Entered Mines 1380 | -10/Mines | Met a Derelict bent on vengeance 1857 | -10/Mines | Core integrity fell below 20% 1896 | -10/Mines | Lost 3 parts (1p1n1u) 2019 | -10/Mines | Found a hidden stash of uninstalled traps 2050 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2050 | -10/Mines | Discovered new exit (range 15) 2130 | -10/Mines | Learned location of 1 exit from Materials 2244 | -10/Mines | Discovered new exit (range 8) 2255 | -10/Mines | Assembled infested the area 2266 | -10/Mines | Met a Derelict shopkeep closing up shop 2300 | -10/Mines | Entered Materials 2300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -9/Materials | Identified exit to Mines 3163 | -9/Materials | Discovered new exit (range 16) 3446 | -9/Materials | Discovered new exit (range 15) 3607 | -9/Materials | Discovered new exit (range 11) 4282 | -9/Materials | Build established: Scavenger-Mutant 4300 | -9/Materials | First assault squad dispatched 4659 | -9/Materials | Entered Mines 4662 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4705 | -9/Mines | Met a Derelict testing a Signal Generator 4815 | -9/Mines | Build established: Mutant 5064 | -9/Mines | Discovered new exit (range 13) 5199 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5220 | -9/Mines | Discovered new exit (range 15) 5361 | -9/Mines | Learned Materials interactive machine intel 5637 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5642 | -9/Mines | Found Prototype Device 5699 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6350 | -9/Mines | Entered Materials 6350 | -8/Materials | Accompanied by 2 allies 6350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6351 | -8/Materials | Loaded intel: 19 interactive machine locations 6652 | -8/Materials | Build established: Tank 6875 | -8/Materials | Identified Exp. Sensor Array 7285 | -8/Materials | Discovered new exit (range 3) 7992 | -8/Materials | Discovered new exit (range 13) 8368 | -8/Materials | Repaired Broken Arm. Treads 8401 | -8/Materials | Repaired Imp. Treads 8536 | -8/Materials | Repaired Imp. Treads 9440 | -8/Materials | Discovered new exit (range 7) 9457 | -8/Materials | Core integrity fell below 50% 9602 | -8/Materials | Build established: Scavenger-Gunner 9612 | -8/Materials | Entered Factory 9612 | -7/Factory | Evolved 2 slots: Utility x2 9919 | -7/Factory | Build established: Scavenger-Skirmisher 10363 | -7/Factory | Garrison activated, responded to threat 10424 | -7/Factory | Identified exit to Garrison 10424 | -7/Factory | Entered Garrison 10548 | -7/Garrison | Triggered checkpoint 10682 | -7/Garrison | Garrison Relay disabled 10742 | -7/Garrison | Phase Generator disabled 10841 | -7/Garrison | Triggered checkpoint 11145 | -7/Garrison | Build established: Scavenger-Gunner 11163 | -7/Garrison | Triggered checkpoint 11328 | -7/Garrison | Triggered checkpoint 11341 | -7/Garrison | Garrison Relay disabled 11372 | -7/Garrison | Discovered new exit (range 43) 11372 | -7/Garrison | Discovered new exit (range 59) 11372 | -7/Garrison | Discovered new exit (range 37) 11372 | -7/Garrison | Discovered new exit (range 28) 11538 | -7/Garrison | Triggered checkpoint 11693 | -7/Garrison | Lost 5 parts (2n2u1w) 11861 | -7/Garrison | Identified exit to Factory 11863 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11948 | -7/Garrison | Build established: Scavenger-Mutant 12115 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12190 | -7/Garrison | Triggered checkpoint 12252 | -7/Garrison | Identified exit to Factory 12268 | -7/Garrison | Entered Factory 12268 | -7/Factory | Accompanied by 3 allies 12400 | -7/Factory | Lost 3 allies 12628 | -7/Factory | Identified exit to Lower Caves 12826 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12977 | -7/Factory | Entered Lower Caves 12978 | -7/Lower Caves | Encountered a Warlord checkpoint 12993 | -7/Lower Caves | Met a Warlord Commander 12994 | -7/Lower Caves | Learned location of Warlord (-5) 12995 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12997 | -7/Lower Caves | Identified exit to Lower Caves 13015 | -7/Lower Caves | Learned location of 1 exit from Factory 13324 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13680 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13716 | -7/Lower Caves | Lost 3 parts (2p1w) 14076 | -7/Lower Caves | Entered another Lower Caves area 14135 | -7/Lower Caves | Discovered exit to Factory (range 9) 14142 | -7/Lower Caves | Encountered a Warlord checkpoint 14574 | -7/Lower Caves | Core integrity fell below 50% 14618 | -7/Lower Caves | Lost 3 parts (2p1w) 14933 | -7/Lower Caves | Identified exit to Zion 15089 | -7/Lower Caves | Build established: Scavenger-Assassin 15269 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15270 | -7/Lower Caves | Entered Zion 15326 | -7/Zion | System corruption cleaned by Quarantine Array 15343 | -7/Zion | Learned location of Armory (-4) 15404 | -7/Zion | Given the Hacking Drone Bay 15404 | -7/Zion | Found Prototype Device 15480 | -7/Zion | Discovered new exit (range 19) 15658 | -7/Zion | Learned location of Testing (-3) 15698 | -7/Zion | Build established: Assassin 15755 | -7/Zion | Discovered new exit (range 5) 15756 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15824 | -7/Zion | Visited the Megawrench Repair Shop 16036 | -7/Zion | Learned Factory emergency access door positions 16141 | -7/Zion | Given A8's code to call for help 16403 | -7/Zion | Build established: Scavenger-Assassin 16725 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16725 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17019 | -7/Zion | Megawrench repaired 12 parts 17254 | -7/Zion | Found Prototype Special Weapon 17255 | -7/Zion | Identified RU-N14's Throwing Claymores 17468 | -7/Zion | Identified exit to Proximity Caves 17470 | -7/Zion | Entered Proximity Caves 17470 | -6/Proximity Caves | Accompanied by 2 allies 17617 | -6/Proximity Caves | Spotter reported a threat 17637 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17675 | -6/Proximity Caves | Destroyed 7 combat bots 17738 | -6/Proximity Caves | Spotter reported a threat 17832 | -6/Proximity Caves | Found Alien Artifact 17832 | -6/Proximity Caves | Identified Core Expander 17832 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 18352 | -6/Proximity Caves | Learned Factory stockpile data 18784 | -6/Proximity Caves | Discovered exit to Factory (range 11) 19060 | -6/Proximity Caves | Entered Factory 19060 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19061 | -6/Factory | Identified exit to Factory 19088 | -6/Factory | Build established: Assassin 19189 | -6/Factory | Identified Hacking Drone Bay 19410 | -6/Factory | Search patrols dispatched 19697 | -6/Factory | Discovered new exit (range 9) 19716 | -6/Factory | Identified exit to Lower Caves 19972 | -6/Factory | Build established: Skirmisher 20535 | -6/Factory | Garrison activated, responded to threat 20810 | -6/Factory | First assault squad dispatched 20963 | -6/Factory | Released all parts (10) 20994 | -6/Factory | Lost 10 parts (2p2n1u5w) 21034 | -6/Factory | Spotted B-75 Beast 21077 | -6/Factory | Cargo convoy interrupted 21164 | -6/Factory | Core integrity fell below 50% 21180 | -6/Factory | Entered Lower Caves 21254 | -6/Lower Caves | Build established: Mutant 21468 | -6/Lower Caves | Spotted B-75 Beast 21488 | -6/Lower Caves | Discovered new exit (range 14) 21495 | -6/Lower Caves | Entered another Lower Caves area 21495 | -6/Lower Caves | Discovered exit to Factory (range 11) 21672 | -6/Lower Caves | Discovered new exit (range 3) 21673 | -6/Lower Caves | Entered Data Miner 21673 | -6/Data Miner | Discovered new exit (range 6) 21683 | -6/Data Miner | Met Data Miner 21695 | -6/Data Miner | Learned location of Section 7 (-2) 21695 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21702 | -6/Data Miner | Received God Mode back door access code from Data Miner 21713 | -6/Data Miner | Entered Proximity Caves 21766 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21767 | -5/Proximity Caves | Escorted by Enhanced Grunt 21923 | -5/Proximity Caves | Spotted B-75 Beast 21975 | -5/Proximity Caves | Core integrity fell below 20% 21975 | -5/Proximity Caves | Discovered exit to Factory (range 16) 21982 | -5/Proximity Caves | Entered Factory 21982 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22235 | -5/Factory | Core integrity fell below 50% 22248 | -5/Factory | Core integrity fell below 20% 22260 | -5/Factory | Manually triggered Chute Trap 22260 | -5/Factory | Sucked down chute 22260 | -5/Factory | Entered Waste 22261 | -5/Waste | Joined by Warlord forces that had cleared the area 22265 | -5/Waste | 1 allies followed down the chute 22276 | -5/Waste | Lost 7 parts (4n3u) 22745 | -5/Waste | Discovered new exit (range 12) 22934 | -5/Waste | Found Broken Adv. Powered Armor 23198 | -5/Waste | Entered Factory 23198 | -5/Factory | Accompanied by 21 allies 23215 | -5/Factory | Identified exit to DSF 23362 | -5/Factory | Build established: Scavenger-Tank 23617 | -5/Factory | Identified exit to Upper Caves 23634 | -5/Factory | Incoming investigation squad redirected 23783 | -5/Factory | Incoming assault squad redirected 23812 | -5/Factory | Build established: Tank 23939 | -5/Factory | Lost 8 allies 23947 | -5/Factory | Entered Upper Caves 24058 | -5/Upper Caves | Learned 4 Factory zone layouts 24276 | -5/Upper Caves | Build established: Scavenger-Gunner 24391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24424 | -5/Upper Caves | Encountered a Warlord checkpoint 24602 | -5/Upper Caves | Build established: Scavenger-Tank 24636 | -5/Upper Caves | Discovered new exit (range 9) 24648 | -5/Upper Caves | Entered another Upper Caves area 24787 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24855 | -5/Upper Caves | Destroyed 9 combat bots 25066 | -5/Upper Caves | Build established: Scavenger-Gunner 25391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25455 | -5/Upper Caves | Discovered new exit (range 7) 25471 | -5/Upper Caves | Entered Warlord 25606 | -5/Warlord | Learned 4 Research zone layouts 25818 | -5/Warlord | Found Prototype Device 25820 | -5/Warlord | Identified Minesniffer Drone Bay 26238 | -5/Warlord | Met Warlord 26245 | -5/Warlord | Warlord's base attacked by MAIN.C 26253 | -5/Warlord | Opened Warlord's prototype stash 26259 | -5/Warlord | Found Prototype Device 26259 | -5/Warlord | Identified System Purifier 26263 | -5/Warlord | Found Prototype Processor 26263 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 26270 | -5/Warlord | Found Prototype Hackware 26270 | -5/Warlord | Identified System Mapper 26279 | -5/Warlord | Found Prototype Processor 26279 | -5/Warlord | Identified Exp. Targeting Computer 26285 | -5/Warlord | Found Prototype Reactor 26285 | -5/Warlord | Identified Vortex Chain Reactor 26569 | -5/Warlord | Warlord forces counterattacked 26582 | -5/Warlord | Spotted Executioner 26587 | -5/Warlord | Destroyed Executioner 26597 | -5/Warlord | Build established: Hacker-Gunner 26621 | -5/Warlord | Destroyed 8 combat bots 26628 | -5/Warlord | Lost 4 allies 26642 | -5/Warlord | Found Prototype Processor 26661 | -5/Warlord | Spotted Executioner 26685 | -5/Warlord | Destroyed Executioner 26690 | -5/Warlord | Spotted Executioner 26703 | -5/Warlord | Discovered new exit (range 14) 26711 | -5/Warlord | Lost 6 allies 26735 | -5/Warlord | Entered Proximity Caves 26737 | -4/Proximity Caves | Spotter reported a threat 26852 | -4/Proximity Caves | Lost 3 allies 26917 | -4/Proximity Caves | Build established: Hacker-Tank 26970 | -4/Proximity Caves | Identified Exp. Core Analyzer 27002 | -4/Proximity Caves | Spotted B-86 Titan 27031 | -4/Proximity Caves | Destroyed B-86 Titan 27236 | -4/Proximity Caves | Learned location of Quarantine (-2) 27387 | -4/Proximity Caves | Build established: Hacker-Gunner 27422 | -4/Proximity Caves | Learned 4 Research zone layouts 27516 | -4/Proximity Caves | Discovered new exit (range 17) 27590 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27634 | -4/Proximity Caves | System corruption reached 10% 27635 | -4/Proximity Caves | Entered Factory 27635 | -4/Factory | Evolved 2 slots: Utility x2 27657 | -4/Factory | Garrison activated, responded to threat 27800 | -4/Factory | Identified exit to Upper Caves 27800 | -4/Factory | Identified exit to Extension 27800 | -4/Factory | Identified exit to Armory 27966 | -4/Factory | Discovered new exit (range 16) 28015 | -4/Factory | Build established: Scavenger-Gunner 28375 | -4/Factory | Found Prototype Device 28535 | -4/Factory | Spotted B-86 Titan 28563 | -4/Factory | Repaired Broken Imp. Heavy Siege Treads? 28635 | -4/Factory | First assault squad dispatched 28870 | -4/Factory | Repaired Adv. Powered Armor 28894 | -4/Factory | Repaired Hrd. Heavy Armor Plating 28955 | -4/Factory | Repaired Helical Railgun 29091 | -4/Factory | Lost 3 parts (1p2w) 29206 | -4/Factory | Entered Upper Caves 29217 | -4/Upper Caves | Identified Active Sensor Suite 29273 | -4/Upper Caves | Identified exit to Upper Caves 29327 | -4/Upper Caves | Learned Research stockpile data 29483 | -4/Upper Caves | Encountered a Warlord checkpoint 29520 | -4/Upper Caves | Build established: Scavenger-Skirmisher 30348 | -4/Upper Caves | Entered another Upper Caves area 30460 | -4/Upper Caves | Discovered new exit (range 17) 30582 | -4/Upper Caves | Encountered a Warlord checkpoint 30659 | -4/Upper Caves | Learned 4 Research zone layouts 30924 | -4/Upper Caves | Discovered new exit (range 7) 30957 | -4/Upper Caves | Identified exit to Zhirov 31010 | -4/Upper Caves | Entered Zhirov 31010 | -4/Zhirov | Discovered new exit (range 3) 31012 | -4/Zhirov | Identified exit to Proximity Caves 31041 | -4/Zhirov | Met Zhirov 31076 | -4/Zhirov | Learned location of Command (-1) 31086 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31115 | -4/Zhirov | Found Alien Artifact 31115 | -4/Zhirov | Identified Integrated Reactor 31115 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31318 | -4/Zhirov | Build established: Hacker-Mutant 31533 | -4/Zhirov | Found Alien Artifact 31611 | -4/Zhirov | Entered Proximity Caves 31893 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 32382 | -3/Proximity Caves | Discovered new exit (range 16) 32403 | -3/Proximity Caves | Identified exit to Research 32406 | -3/Proximity Caves | Entered Research 32406 | -3/Research | Evolved 2 slots: Utility x2 32449 | -3/Research | Identified exit to Testing 32471 | -3/Research | Found Prototype Processor 32471 | -3/Research | Identified Exp. Signal Interpreter 32478 | -3/Research | Found Exp. Signal Interpreter 32553 | -3/Research | Build established: Hacker-Skirmisher 32602 | -3/Research | Repaired Hrd. Heavy Armor Plating 32822 | -3/Research | Discovered new exit (range 18) 33397 | -3/Research | Entered Testing 33688 | -3/Testing | Build established: Scavenger-Skirmisher 33850 | -3/Testing | Spotted Striker 34074 | -3/Testing | System corruption reached 10% 34118 | -3/Testing | System corruption reached 30% 34156 | -3/Testing | Spotted PD-DMRMRK0SQW 34170 | -3/Testing | Destroyed PD-DMRMRK0SQW 34181 | -3/Testing | Found Prototype Launcher 34181 | -3/Testing | Identified Hellfire Missile Launcher 34374 | -3/Testing | Found Prototype Ballistic Cannon 34374 | -3/Testing | Identified Perforator 34487 | -3/Testing | Found Prototype Device 34487 | -3/Testing | Identified Exp. Thermal Shield 34598 | -3/Testing | Found Prototype Energy Cannon 34598 | -3/Testing | Identified Imp. Potential Cannon 34751 | -3/Testing | Fabricated Adv. Heavy Treads (x1) 34845 | -3/Testing | Fabricated Com. Tesla Bomb Launcher? 34903 | -3/Testing | Repaired Adv. Powered Armor? 35066 | -3/Testing | Fabricated Graphene Brace (x2) 35084 | -3/Testing | Spotted Superbehemoth 35173 | -3/Testing | Spotted PD-JCL6ZE61V3 35215 | -3/Testing | Found Prototype Energy Cannon 35215 | -3/Testing | Identified Null Cannon 35444 | -3/Testing | Build established: Scavenger-Tank 35456 | -3/Testing | Found Prototype Ballistic Gun 35456 | -3/Testing | Identified Hyp. Multirail 35472 | -3/Testing | Discovered new exit (range 8) 35529 | -3/Testing | Found Prototype Protection 35540 | -3/Testing | Identified SHELL Armor 35551 | -3/Testing | Identified exit to Research 35553 | -3/Testing | Entered Research 35553 | -2/Research | Warlord forces began assault on 0b10 35553 | -2/Research | Evolved 2 slots: Propulsion x2 35578 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 35597 | -2/Research | Repaired Imp. Heavy Siege Treads 35663 | -2/Research | Research machine network offline 35834 | -2/Research | Build established: Hacker-Skirmisher 35920 | -2/Research | Discovered new exit (range 17) 35942 | -2/Research | Lost 5 allies 35945 | -2/Research | Identified exit to Quarantine 36018 | -2/Research | Spotted Striker 36061 | -2/Research | Destroyed Striker 36083 | -2/Research | Lost 5 allies 36117 | -2/Research | Spotted Striker 36119 | -2/Research | Spotted Striker 36125 | -2/Research | Destroyed Striker 36129 | -2/Research | Destroyed Striker 36170 | -2/Research | Destroyed 7 combat bots 36585 | -2/Research | Spotted Executioner 36588 | -2/Research | Spotted Executioner 36873 | -2/Research | Discovered exit to Quarantine (range 5) 36971 | -2/Research | Met up with Warlord 36973 | -2/Research | Warlord invited to help at Command 37041 | -2/Research | Lost 3 allies 37069 | -2/Research | Entered Quarantine 37085 | -2/Quarantine | Found Alien Artifact 37159 | -2/Quarantine | Lost 4 allies 37206 | -2/Quarantine | Cryocooling Duct disabled 37208 | -2/Quarantine | Cryocooling Duct disabled 37221 | -2/Quarantine | Ambient heat levels rising (+20) 37221 | -2/Quarantine | Non-combat units ordered to evacuate 37223 | -2/Quarantine | Ambient heat levels rising (+20) 37223 | -2/Quarantine | Combat units ordered to evacuate 37323 | -2/Quarantine | Quarantine Guard activated 37372 | -2/Quarantine | Spotted Quarantine Guard 37373 | -2/Quarantine | Destroyed Quarantine Guard 37376 | -2/Quarantine | Spotted Quarantine Guard 37377 | -2/Quarantine | Destroyed Quarantine Guard 37380 | -2/Quarantine | Spotted Quarantine Guard 37381 | -2/Quarantine | Destroyed Quarantine Guard 37382 | -2/Quarantine | Spotted Quarantine Guard 37384 | -2/Quarantine | Destroyed Quarantine Guard 37386 | -2/Quarantine | Spotted Quarantine Guard 37387 | -2/Quarantine | Destroyed Quarantine Guard 37398 | -2/Quarantine | Spotted Quarantine Guard 37400 | -2/Quarantine | Destroyed Quarantine Guard 37504 | -2/Quarantine | Spotted Quarantine Guard 37510 | -2/Quarantine | Destroyed Quarantine Guard 37560 | -2/Quarantine | Discovered new exit (range 17) 37560 | -2/Quarantine | Spotted Quarantine Guard 37560 | -2/Quarantine | Spotted Quarantine Guard 37568 | -2/Quarantine | Destroyed Quarantine Guard 37571 | -2/Quarantine | Destroyed Quarantine Guard 37603 | -2/Quarantine | Identified exit to Access 37647 | -2/Quarantine | Spotted Quarantine Guard 37658 | -2/Quarantine | Destroyed Quarantine Guard 37707 | -2/Quarantine | Spotted Quarantine Guard 37718 | -2/Quarantine | Destroyed Quarantine Guard 37827 | -2/Quarantine | Found Alien Artifact 37827 | -2/Quarantine | Identified Phase Armor 38540 | -2/Quarantine | Found Prototype Device 38540 | -2/Quarantine | Identified Beam Splitter 38735 | -2/Quarantine | Found Alien Artifact 38830 | -2/Quarantine | Identified Core Reset Matrix 38830 | -2/Quarantine | Identified Transdimensional Reconstructor 39473 | -2/Quarantine | Spotted Fortress 39613 | -2/Quarantine | Discovered new exit (range 5) 39613 | -2/Quarantine | Spotted Quarantine Guard 39619 | -2/Quarantine | Destroyed Quarantine Guard 39636 | -2/Quarantine | Identified exit to Section 7 39659 | -2/Quarantine | Entered Section 7 39715 | -2/Section 7 | Found Alien Artifact 39715 | -2/Section 7 | Identified Spacefold Activator 40007 | -2/Section 7 | Spotted S7 Guard 40032 | -2/Section 7 | Found Alien Artifact 40033 | -2/Section 7 | Identified Navigation Efficiency Matrix 40033 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 40064 | -2/Section 7 | Found Alien Artifact 40080 | -2/Section 7 | Discovered exit to Access (range 11) 40099 | -2/Section 7 | Identified Microwarp Drive 40373 | -2/Section 7 | Spotted S7 Guard 40530 | -2/Section 7 | Destroyed S7 Guard 40602 | -2/Section 7 | Spotted B-90 Cyclops 40616 | -2/Section 7 | Repaired Imp. Heavy Siege Treads? 40627 | -2/Section 7 | Destroyed B-90 Cyclops 40787 | -2/Section 7 | Spotted Alpha 7 40789 | -2/Section 7 | Spotted Alpha 7 40853 | -2/Section 7 | Spotted Executioner 40853 | -2/Section 7 | Spotted Executioner 40854 | -2/Section 7 | Spotted B-99 Colossus 40910 | -2/Section 7 | Found Alien Artifact 40910 | -2/Section 7 | Identified Integrated Dissipator 40910 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40914 | -2/Section 7 | Found Integrated Dissipator 40914 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40917 | -2/Section 7 | Found Integrated Dissipator 40917 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40943 | -2/Section 7 | Found Alien Artifact 40943 | -2/Section 7 | Identified LRC Energy Well 40943 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 40947 | -2/Section 7 | Found Alien Artifact 40947 | -2/Section 7 | Identified LRC Armor 40947 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 41007 | -2/Section 7 | Found Alien Artifact 41007 | -2/Section 7 | Identified Integrity Redistributor 41007 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-266) 41008 | -2/Section 7 | Core integrity fell below 50% 41159 | -2/Section 7 | First assault squad dispatched 41177 | -2/Section 7 | Entered Access 41177 | -1/Access | Evolved 2 slots: Power x2 41453 | -1/Access | First assault squad dispatched 41464 | -1/Access | Build established: Generator-Skirmisher 42001 | -1/Access | System corruption reached 10% 42377 | -1/Access | Build established: Generator-Gunner 42652 | -1/Access | Lost 4 parts (1n1u2w) 42770 | -1/Access | Spotted B-99 Colossus 42784 | -1/Access | Garrison activated, responded to threat 42803 | -1/Access | Core integrity fell below 50% 42994 | -1/Access | Lost 3 parts (2p1n) 42994 | -1/Access | Core integrity fell below 20% 43001 | -1/Access | Discovered new exit (range 3) 43004 | -1/Access | Identified exit to Surface 43029 | -1/Access | System corruption reached 30% 43057 | -1/Access | Spotted B-99 Colossus 43057 | -1/Access | Spotted B-99 Colossus 43057 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 43047_ Microwarped (distance 2). 43049_ Slug penetrates Main Access Shell. 43050_ Microwarped (distance 2). 43050_ Slug penetrates Main Access Shell. 43051_ System corrupted: Matter fused (-5). 43051_ Microwarped (distance 2). 43052_ Dropped Lyr. Heavy Armor Plating. 43053_ Slug penetrates Main Access Shell. 43053_ Helical Railgun destroyed. 43053_ Hvy. Treads destroyed. 43053_ Microwarped (distance 2). 43053_ Slug penetrates Main Access Shell. 43054_ Microwarped (distance 2). 43057_ Navigation matrix triggers involuntary quantum shift. 43057_ Knocked back. 43057_ Helical Railgun destroyed. 43057_ Slug penetrates B-99 Colossus. 43057_ Microwarp Drive destroyed. 43057_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????##### | | #???????????????????????????????????????# | | #???????????????????????????????????????# | | ##/###########?????????????????????????????# | | %# #?????????????????????????????# | | # #?????????????????????????????## # | | # " #??????????????????????????????# # | | # """" #??????????????????????????????# # | | # """"" #??????????????????????????????# # | | # """"" #??????????????????????????????# # | | # """" #??????????????????????????????# # | | # " #??????????????????????????????# # | | *# #??????????????????????????????# # | | # #??????????????????????????????# # | | # #??????????????????????????????# # | | # #??????????????????????????????# + | | ######/#######??????????????????????????????# # | | ??? ???????????????????????????????????# # | | ? ?????????????????????????????????# # | | ???????????????????????????????# # | | #?#########????????####"####### # | | #### #?# @"???????? " # | | ??? % #?# BB "??"?????? " # | | ?? %% #?# BB%"??" """""" " # | | ? = % "??" ! " " # | | # [ = "??" " "< " " # | | " # [ "????" "" " %# | | " #= "????" " # | | "" ?#% ### BB "????"""""" " # | | " ?#[%g g % #?# BB "?????? """" """ # | | ??# g #?# "??" """"T""" # | | ??# g #?#########??##########"#######% # | | ???# #?????????????????????????????# # | | ???# #?????????????????????????????# # | | ????# #?????????????????????????????# # | | ????# ####+###?????????????????????????????# # | | ????# ????????????????????????????????????## + | | ????# ????????????????????????############## # | | ??????? ????????????????????????# # # | | ?????????????????????????????????#= # # | | ?????????????????????????????????# """"" # %# | | ?????????????????????????????????# """F"" # # | | ?????????????????????????????????# """ "" # %# | | ????????????????????????????????## [ / # | | ????????????????????????????????# != # = | | ????????????????????????????????##[ # ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 93 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 20 Melee Accuracy 32 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Plasma Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Force Booster | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Focal Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Terrain Scanner | -3/Research | Hacked Graphene Brace | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Com. Tesla Bomb Launcher | -3/Research | Hacked Centrium Heavy Armor Plating | -2/Quarantine | Archive Exp. Thermal Defense Suite | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Hvy. Proton Missile Launcher | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Shock Maul | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -3/Testing | Archive G-73 Enforcer | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive C-57 Dissector | -2/Quarantine | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Adv. Heavy Treads | x1 | -3/Testing | Authchip Com. Tesla Bomb Launcher | x1 | -3/Testing | Authchip Graphene Brace | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Armor Spacefold Activator Navigation Efficiency Matrix Microwarp Drive Integrated Dissipator LRC Energy Well LRC Armor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMobileBoomstick Manual? 0 Play Time 07:53:00 Cumulative 461.2 hours Start 2024.04.02 @ 15:31:28 End 2024.04.04 @ 11:46:26 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 950b08cf-562f-4b0c-b682-13b8104090fe