Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 20:23:59 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (3844) 3844 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 8172 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 40 Cogmind --------- Core Integrity 511/850 Matter 141/300 Energy 300/300 System Corruption 10% Temperature Cool (0) Movement Treading (232) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Advanced Treads Improved Medium Treads Armored Wheel > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon Rocket Launcher > --- INVENTORY (20) --- Angular Momentum Engine Armored Leg Compact Wheel Armored Wheel Faulty Improved Cesium-ion Thruster Cooling System High-capacity Matter Pod (166) Long-range Tractor Beam Improved EM Pulse Cannon Autogun Autogun Autogun Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Target Analyzer Long-range Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Advanced Treads Improved Medium Treads Armored Leg Compact Wheel Compact Wheel Armored Wheel Armored Wheel Improved Cesium-ion Thruster Cooling System High-capacity Matter Pod Field Recycling Unit Improved EM Pulse Cannon Autogun Autogun Autogun Rocket Launcher Remote Datajack Great Maul [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 6 | . . . 1 . 2 2 1 Weapon . | . . . . . . . . Parts Attached 111 | . 12 4 16 11 21 17 30 Power 6 | . 1 . 2 . . 3 . Engine 5 | . 1 . 2 . . 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 36 | . 3 3 5 4 6 7 8 Treads 11 | . . . 2 . 4 2 3 Leg 1 | . 1 . . . . . . Wheel 23 | . 2 3 3 4 1 5 5 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 34 | . 3 . 2 1 7 4 17 Device 15 | . 1 . 1 . . 1 12 Storage 2 | . 2 . . . . . . Processor 4 | . . . . . 1 . 3 Hackware 2 | . . . . . 1 . 1 Protection 11 | . . . 1 1 5 3 1 Artifact . | . . . . . . . . Weapon 35 | . 5 1 7 6 8 3 5 Energy Gun 4 | . 3 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | . . 1 5 4 6 2 2 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 7 | . 1 . 1 2 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . Parts Lost 35 | . 1 . 6 4 4 . 20 Power 1 | . . . 1 . . . . Propulsion 13 | . . . 3 2 2 . 6 Utility 17 | . . . 1 1 2 . 13 Weapon 4 | . 1 . 1 1 . . 1 Highest Loss Streak 8 | . 1 . 3 2 1 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 88 95 97 98 89 Engine 8 | . 14 14 6 11 9 4 . Core 1 | . . . . . . 2 6 Treads 9 | . . . 6 11 16 14 12 Leg 1 | . 10 . . . . . . Wheel 15 | . 17 28 24 18 9 7 10 Device 7 | . 13 14 15 7 . 6 8 Storage 10 | . 14 14 11 11 9 7 6 Processor 2 | . . . . . 8 . 5 Hackware 4 | . . . . . 8 7 7 Protection 13 | . . . 2 14 18 28 15 Energy Gun 5 | . 24 14 7 . . . . Ballistic Gun 11 | . . 12 14 20 17 11 2 Ballistic Cannon 1 | . . . . . . 3 9 Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 50 50 56 62 69 79 81 Greatest Support 50 | 20 20 20 30 26 26 50 50 Greatest Overweight (x) 7 | . 2 2 4 3 4 7 4 Average Overweight (x) 2 | . 1 2 1 2 3 4 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 20 Average Carried 18 | . 15 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 18 20 20 14 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 3738 | 197 113 95 371 483 953 339 1187 Remotely 422 | . . . . . . . 422 Salvage Created 4736 | . 477 189 499 648 1522 338 1063 Parts 251 | . 39 13 33 35 83 17 31 Haulers Intercepted 7 | . 1 . 2 . 3 1 . Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 103 | . 10 8 11 24 25 5 20 Guns 60 | . 9 8 6 12 22 3 . Cannons 18 | . . . . . . 2 16 AOE 25 | . 1 . 5 12 3 . 4 Classes Destroyed 17 | . 5 2 5 1 2 1 1 Worker 3 | . . . . 1 1 . 1 Builder 6 | . . . 4 . 1 . 1 Tunneler 1 | . . 1 . . . . . Hauler 7 | . 1 . 2 . 3 1 . Recycler 10 | . . . 1 2 2 1 4 Mechanic 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 29 | . 3 5 3 15 3 . . Grunt 55 | . 7 2 4 8 15 3 16 Brawler 4 | . . . 1 1 1 . 1 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 2 . 4 1 . Hunter 3 | . . . . . 2 . 1 Programmer 2 | . . . . . . 1 1 Heavy 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 9 | . 6 3 9 7 5 3 8 Combat Bots Only 7 | . 6 3 5 7 5 3 6 Max Kills in Single Turn 4 | . 1 1 3 4 3 1 3 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . 1 . 2 4 3 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 5668 | . 295 94 646 429 1185 457 2562 Core 712 | . 61 21 82 44 160 5 339 Absorbed by Shields 242 | . . . . . . 103 139 Redirected to Shielding 10 | . . . . 7 3 . . Regen/Repaired (Parts) 142 | . . . . . 142 . . Core Remaining (%) 80 | 100 . 67 . 68 70 99 . Volleys Fired 343 | . 37 15 41 45 104 23 78 Largest 2 | . 2 2 2 2 2 2 2 Hottest 101 | . 80 60 63 56 53 71 101 Shots Fired 671 | . 74 30 78 85 205 46 153 Gun 499 | . 74 30 74 79 201 35 6 Cannon 156 | . . . . . . 11 145 Launcher 16 | . . . 4 6 4 . 2 Special . | . . . . . . . . Kinetic 547 | . . 15 55 79 201 46 151 Thermal 57 | . 37 15 5 . . . . Explosive 16 | . . . 4 6 4 . 2 Electromagnetic 51 | . 37 . 14 . . . . Robot Hit Streak 17 | . 13 7 10 13 11 16 17 Robot Miss Streak 6 | . 6 2 4 2 5 2 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . . 2 1 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 449 | . 45 20 48 53 129 36 118 Core Hits 227 | . 21 11 30 28 61 19 57 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 8 | . . . . 1 4 . 3 Destroy 5 | . . . . 1 4 . . Blast 3 | . . . . . . . 3 Melee Attacks 9 | . 3 . . . . . 6 Impact 9 | . 3 . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10318 | . 629 254 1431 1425 2252 716 3611 Guns 5027 | . 567 254 686 833 2130 502 55 Cannons 3321 | . . . . . . 214 3107 Explosions 1962 | . 62 . 745 592 122 . 441 Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 7490 | . . 124 525 833 2130 716 3162 Thermal 561 | . 289 130 142 . . . . Explosive 1805 | . . . 650 592 122 . 441 Electromagnetic 454 | . 340 . 114 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 5 6 . . 10 Average Corruption 5 | . . . 5 5 . . 5 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 41 | . . . 5 21 . . 15 Message Errors 5 | . . . . 5 . . . Matter Fused 7 | . . . 1 3 . . 3 Heat Flow Errors 7 | . . . 1 3 . . 3 Energy Discharges 7 | . . . . 5 . . 2 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 6 | . . . 2 2 . . 2 Data Loss (major) 3 | . . . . 2 . . 1 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 208 | . . . 68 73 . . 67 Projectiles 65 | . . . . . . . 65 Explosions 143 | . . . 68 73 . . 2 Melee . | . . . . . . . . Knockbacks 38 | . . . . . . 1 37 Impact 1 | . . . . . . . 1 Kinetic 35 | . . . . . . 1 34 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 128 | . 55 . 27 45 . . 1 Shots 3 | . 1 . 1 1 . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 404 | . 152 12 132 238 44 404 294 Average Temperature 56 | . 54 10 19 41 16 121 101 Received Heat Transfer 1936 | . 102 12 138 87 549 244 804 Effects 6 | . . . . . . 2 4 Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1125 | . 600 275 250 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 667 | . 303 156 406 482 667 356 274 Initial 264 | . . . 1 79 152 264 . Average 197 | . 82 39 194 283 415 165 74 Maximum Alert Level 2 | . 1 . 2 2 2 1 1 Low Security (%) 63 | . 89 100 45 42 21 67 92 Level 1 20 | . 10 . 46 34 24 32 7 Level 2 15 | . . . 8 23 53 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . 1 . 8 3 8 Investigation 9 | . . . . . 5 1 3 Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . 1 . 1 . 1 . 3 Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . . . 3 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 21 15 17 24 41 7 30 Peak Tracking Total 11 | . 3 11 5 7 5 4 8 Tactical Retreats 7 | . 2 . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 9 | . 1 . . . 1 4 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 7 | . 1 2 2 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 24 | . 7 . . . 7 6 4 Terminals 16 | . 7 . . . 4 3 2 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 52 | . 17 . . . 13 11 11 Successful 25 | . 9 . . . 9 3 4 Failed 26 | . 7 . . . 4 8 7 Catastrophic 7 | . 1 . . . 1 4 1 Database Lockouts 1 | . 1 . . . . . . Manual 26 | . 9 . . . 8 6 3 Terminals 39 | . 17 . . . 9 6 7 Fabricators 5 | . . . . . . 5 . Repair Stations 5 | . . . . . 2 . 3 Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 13 | . 7 . . . 4 1 1 Robot Analysis 3 | . 2 . . . 1 . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 3 | . 2 . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 Transport Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . 2 . 1 Scan Component 2 | . . . . . 1 . 1 Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 2 . . . 3 1 1 Terminals 4 | . 2 . . . 1 . 1 Track 1 | . 1 . . . . . . Assimilate 2 | . 1 . . . 1 . . Botnet 1 | . . . . . . . 1 Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Tunnel 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . . . 2 6 3 Full Trace Events 6 | . 1 . . . 2 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 6 | . 1 3 . 2 . . . Largest Group 4 | . 1 4 1 2 1 . . Highest-Rated Group 50 | . 10 50 10 45 31 . . Highest-Rated Ally 31 | . 10 16 10 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . 10 . 7 4 . . Total Damage 801 | . . 677 . 82 42 . . Kills 11 | . . 10 . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 7386 | . 944 1009 403 1031 1653 1232 1114 Spaces Moved 4307 | 1 674 819 218 695 814 579 507 Core . | . . . . . . . . Treads 224 | . . . . . . 173 51 Legs 190 | 1 189 . . . . . . Wheels 3893 | . 485 819 218 695 814 406 456 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 110 110 95 110 120 125 125 Average Speed 134 | 120 112 110 104 125 147 188 143 Slowest Speed 232 | 120 120 110 140 145 160 232 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 1 94 99 23 98 60 16 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . . 3 . . 2 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 42 | . 2 . 9 22 4 . 5 Terrain Destroyed 148 | . 12 . 26 58 27 3 22 Melee 7 | . 2 . . . . . 5 Projectile 19 | . . . . . . 3 16 AOE 122 | . 10 . 26 58 27 . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 5270 | . 786 899 323 776 1078 685 723 Wait 357 | . 21 54 32 22 124 21 83 Move 4300 | . 673 818 217 694 813 578 507 Hop . | . . . . . . . . Pick Up 58 | . 25 2 9 2 5 5 10 Fast Attach 33 | . 3 . 5 . 7 8 10 Attach 27 | . 1 . 6 4 4 . 12 Detach 3 | . . . . . 2 1 . Swap 51 | . 8 4 5 7 10 9 8 Drop 61 | . 15 5 8 2 9 16 6 Fire 343 | . 37 15 41 45 104 23 78 Melee 9 | . 3 . . . . . 6 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 24 | . . . . . . 24 . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 9) 607 | -10/Materials | Identified exit to Materials 608 | -10/Materials | Discovered new exit (range 14) 945 | -10/Materials | Entered Mines 945 | -10/Mines | Accompanied by 1 ally 971 | -10/Mines | Learned location of Zion (-6) 976 | -10/Mines | Learned location of Storage (-8) 1080 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1118 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Assembled infested the area 1227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1399 | -10/Mines | Found a hidden stash of uninstalled traps 1447 | -10/Mines | Discovered exit to Materials (range 5) 1570 | -10/Mines | Discovered exit to Materials (range 7) 1701 | -10/Mines | Build established: Scavenger-Mutant 1954 | -10/Mines | Entered Materials 1954 | -9/Materials | Accompanied by 1 ally 1954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -9/Materials | Lost 3 parts (1p1n1u) 2185 | -9/Materials | Discovered new exit (range 12) 2279 | -9/Materials | Lost 3 parts (2n1w) 2357 | -9/Materials | Entered Mines 2465 | -9/Mines | Discovered new exit (range 11) 2876 | -9/Mines | Destroyed 7 combat bots 2879 | -9/Mines | Learned location of 1 exit from Materials 3013 | -9/Mines | Build established: Mutant 3176 | -9/Mines | Learned Materials stockpile data 3290 | -9/Mines | Discovered new exit (range 16) 3388 | -9/Mines | Entered Materials 3388 | -8/Materials | Accompanied by 1 ally 3388 | -8/Materials | Evolved 2 slots: Utility x2 3389 | -8/Materials | Identified exit to Storage 3393 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3793 | -8/Materials | Discovered new exit (range 12) 3870 | -8/Materials | Repaired Imp. Treads 4822 | -8/Materials | Discovered new exit (range 20) 4988 | -8/Materials | First assault squad dispatched 5041 | -8/Materials | Entered Factory 5041 | -7/Factory | Evolved 2 slots: Utility x2 5670 | -7/Factory | Discovered new exit (range 16) 6273 | -7/Factory | Entered another Factory area 6273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6586 | -6/Factory | Build established: Hacker-Mutant 6990 | -6/Factory | Lost 8 parts (1n7u) 7030 | -6/Factory | System corruption reached 10% 7073 | -6/Factory | Lost 4 parts (4u) 7360 | -6/Factory | Garrison activated, responded to threat 7387 | -6/Factory | Self-destructed Last Messages --------------- 07354_ Magnetic Acceleration Cannon destroyed. 07360_ ALERT: Activating Garrison Access F001. 07361_ Penetrated by Slug. 07364_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 07366_ System corrupted: Component data lost. 07367_ Penetrated by Slug. 07367_ Com. Wheel destroyed. 07369_ Adv. Treads destroyed. 07370_ Penetrated by Slug. 07383_ G-50 Soldier destroyed. 07383_ Destroyed Com. Wheel. 07383_ Slug penetrates R-10 Processor. 07384_ Penetrated by Slug. 07385_ H-66 Slayer destroyed. 07385_ H-61 Shepherd destroyed. 07385_ G-50 Soldier destroyed. 07385_ K-01 Serf collects debris. 07385_ Com. Wheel destroyed. 07387_ System corrupted: Component data lost. 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"" ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatFortressTendrils Manual? 0 Play Time 01:07:16 Cumulative 322.0 hours Start 2022.06.16 @ 10:39:47 End 2022.06.16 @ 20:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 401 Adventurer 0 Explorer 1 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96decc08-9975-4b04-a8f3-e4220f85185c