Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 19:35:22

Player: szymekc

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (41)       8200
Robots Destroyed (690)     3450
Value Destroyed (44345)    44345
Prototype IDs (304)        6080
Alien Tech Used (12)       2400
Bonus (60690)              60690
              TOTAL SCORE: 129665

 Bonus
-------
High Alert Combat Kills    9019
Follower Combat Kills      5178
Entered Garrisons          1600
Used RIF Installer         4000
Network Hubs Disabled      200
Met Data Miner             300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Met R17 at Research        2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Destroyed A8               300
Destroyed A6               400
Destroyed Architect        15000
Win                        3000
Friendly Fire              -4607

 Cogmind 
---------
Core Integrity             450/1850
Matter                     245/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>               --- POWER (4) --------
                    (None)
>               --- PROPULSION (6) ---
                    (None)
>               --- UTILITY (13) -----
                    (None)
>               --- WEAPON (3) -------
                    (None)
>               --- INVENTORY (7) ----
                Quantum Reactor
   Experimental Biometal Leg
   Experimental Power Amplifier
       Improved Matter Compressor (300)
        Layered Heavy Armor Plating
  Hypervelocity Linear Accelerator

 Peak State 
------------
>              --- POWER ------------
               Graviton Reactor
    Reinforced Quantum Reactor
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION -------
      Enhanced Armored Heavy Treads
      Enhanced Armored Heavy Treads
      Advanced Heavy Siege Treads
>              --- UTILITY ----------
               Huge Storage Unit
  Experimental Optical Array
      Advanced Terrain Scan Processor
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Core Analyzer
               Matter Filter
      Advanced Phase Shifter
               Centrium Heavy Armor Plating
               Graphene Brace
      Advanced EM Disruption Field
      Advanced Force Field
>              --- WEAPON -----------
         Heavy Quantum Rifle
         Heavy Quantum Rifle
         Heavy Quantum Rifle
>              --- INVENTORY --------
      Advanced Heavy Siege Treads
  Experimental Biometal Medium Treads
  Experimental Biometal Medium Treads
  Experimental Energy Well
  Experimental Energy Well
  Experimental Energy Well
      Improved Matter Compressor
    Long-range Terrain Scanner
      Advanced Target Analyzer
  Experimental Armor Integrity Analyzer
      Advanced Particle Accelerator
               Antimissile System
    Long-range Tractor Beam
  High-powered Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               HERF Cannon
               Potential Cannon
               Null Cannon
               Null Cannon
      Improved Potential Cannon
               Linear Accelerator
               Linear Accelerator
      Advanced Micro-nuke Launcher
      Advanced Remote Datajack
[Rating: 254]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Reinforced Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Experimental Targeting Computer
  Device                   Advanced Force Field
  Storage                  Huge Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Relay Coupler [NC]
  Protection               Improved Medium Armor Plating
  Artifact                 Spacefold Activator
Weapon                     Hypervelocity Railgun
  Energy Gun               Heavy Beamcaster
  Energy Cannon            Cooled Nova Cannon
  Ballistic Gun            Hypervelocity Railgun
  Ballistic Cannon         Hypervelocity Gauss Cannon
  Launcher                 Rocket Array
  Special Weapon           Guided Remote Datajack
  Impact Weapon            Mace
  Slashing Weapon          Katana
  Piercing Weapon          Plasma Lance

 Build                          | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   1   .   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             895  | 4   21  30  6   14  .   40  3   15  13  6   30  16  22  7   7   8   42  .   13  15  10  23  25  11  22  3   31  35  8   17  66  7   11  37  22  34  33  54  22  80  32  
  Power                    66   | .   1   2   .   1   .   2   1   1   .   .   2   1   3   .   .   2   7   .   .   1   .   3   4   .   2   .   1   3   .   .   5   1   .   .   1   1   3   5   1   8   4   
    Engine                 14   | .   1   1   .   .   .   2   1   .   .   .   1   1   2   .   .   2   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                46   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   1   .   3   4   .   1   .   1   3   .   .   5   1   .   .   1   1   3   5   1   8   4   
  Propulsion               92   | 2   1   3   1   1   .   6   1   5   .   .   4   6   6   .   .   1   5   .   .   2   3   1   4   1   1   .   2   4   2   3   7   .   1   2   .   2   1   3   1   6   4   
    Treads                 88   | 2   1   3   1   1   .   6   .   5   .   .   3   4   6   .   .   1   5   .   .   2   3   1   4   1   1   .   2   4   2   3   7   .   1   2   .   2   1   3   1   6   4   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | .   .   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  402  | 1   3   2   2   1   .   7   1   1   2   2   8   4   5   .   5   3   14  .   3   4   7   15  5   6   7   .   17  15  3   7   34  2   8   30  19  25  25  40  20  29  20  
    Device                 273  | 1   1   1   1   .   .   3   .   1   .   1   2   2   3   .   1   1   4   .   1   1   5   8   2   2   4   .   7   10  2   6   29  1   5   25  14  23  21  35  17  22  11  
    Storage                7    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Processor              15   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   1   1   .   1   1   3   1   
    Hackware               29   | .   .   .   .   .   .   .   .   .   2   .   3   .   1   .   1   1   1   .   1   1   .   .   1   3   .   .   2   1   1   1   1   .   1   .   2   1   1   2   1   .   .   
    Protection             77   | .   .   .   1   1   .   4   1   .   .   1   2   1   1   .   3   1   7   .   .   2   2   5   2   1   3   .   8   3   .   .   4   1   2   4   2   .   3   2   .   2   8   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Weapon                   335  | 1   16  23  3   11  .   25  .   8   11  4   16  5   8   7   2   2   16  .   10  8   .   4   12  4   12  3   11  13  3   7   20  4   2   5   2   6   4   6   .   37  4   
    Energy Gun             27   | .   .   .   .   .   .   .   .   3   2   1   3   1   3   3   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   
    Energy Cannon          80   | .   .   9   .   1   .   1   .   .   1   .   4   1   .   .   .   1   2   .   1   2   .   .   .   .   1   1   3   1   .   .   4   1   .   3   2   6   4   6   .   22  3   
    Ballistic Gun          108  | 1   7   3   3   4   .   12  .   1   3   1   2   2   4   3   1   1   6   .   4   4   .   4   7   1   5   1   4   9   .   4   5   .   .   .   .   .   .   .   .   6   .   
    Ballistic Cannon       18   | .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   1   5   .   1   1   .   .   .   .   .   .   .   .   .   .   .   3   1   
    Launcher               36   | .   5   5   .   3   .   5   .   .   1   .   3   1   .   .   .   .   2   .   .   .   .   .   2   .   1   1   .   .   2   .   2   .   1   .   .   .   .   .   .   2   .   
    Special Weapon         35   | .   .   .   .   .   .   .   .   1   4   1   4   .   1   1   1   .   1   .   5   1   .   .   .   1   .   .   2   2   1   2   2   2   1   2   .   .   .   .   .   .   .   
    Impact Weapon          12   | .   4   6   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   1   .   5   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   1   7   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  45   | .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   .   .   1   .   .   4   .   5   3   .   1   .   .   1   .   .   4   5   2   3   .   1   .   2   1   4   2   
  Corrupted Parts          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    System Corruption      35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  10  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
Parts Lost                 61   | .   .   3   .   .   2   5   .   .   .   1   7   1   1   .   .   .   4   .   .   .   .   2   1   .   .   .   1   1   .   .   .   .   .   .   1   .   1   2   .   10  18  
  Power                    13   | .   .   2   .   .   .   .   .   .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   
  Propulsion               11   | .   .   .   .   .   .   2   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Utility                  25   | .   .   1   .   .   2   3   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   5   7   
  Weapon                   12   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   4   
  Highest Loss Streak      8    | .   .   1   .   .   2   5   .   .   .   1   6   1   1   .   .   .   3   .   .   .   .   1   1   .   .   .   1   1   .   .   .   .   .   .   1   .   1   1   .   8   8   
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     86   | .   100 99  90  89  90  98  96  90  84  81  70  96  99  85  99  94  86  86  86  86  85  84  85  81  81  82  85  85  81  78  82  72  78  77  79  86  82  78  79  79  73  
  Engine                   3    | .   14  5   .   .   .   8   15  9   7   7   6   7   9   7   7   12  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   8   9   9   9   .   .   .   .   .   1   7   5   7   7   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  8    | .   .   .   .   .   .   .   .   5   7   7   5   .   .   .   .   .   1   13  13  13  13  12  13  11  10  11  11  10  10  10  12  17  17  17  16  12  12  11  15  13  14  
  Treads                   17   | .   28  28  27  27  27  26  23  21  15  15  14  15  27  30  30  26  17  13  13  13  13  13  13  17  17  17  21  20  18  15  18  14  13  13  13  12  12  12  11  11  11  
  Device                   12   | .   14  13  9   9   9   8   7   11  10  14  2   12  7   7   7   8   13  20  16  13  15  15  10  8   10  11  10  10  9   8   10  5   11  8   9   14  13  13  18  16  12  
  Storage                  6    | .   14  14  9   9   9   9   7   7   7   7   7   7   7   7   7   6   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   4   4   4   4   4   4   4   3   3   2   
  Processor                7    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   5   13  11  11  11  11  13  15  15  12  9   8   12  16  16  16  13  11  18  18  
  Hackware                 3    | .   .   .   .   .   .   .   .   .   4   .   8   1   4   7   7   11  9   6   9   13  12  2   2   1   .   .   .   2   .   1   4   4   6   4   4   9   8   4   3   .   .   
  Protection               5    | .   .   .   9   9   9   18  15  10  7   7   5   5   7   7   6   6   5   6   6   6   3   8   5   4   4   5   4   5   5   5   4   4   7   7   4   4   2   3   3   3   4   
  Energy Gun               2    | .   .   .   .   .   .   .   .   4   14  12  1   7   3   1   15  13  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Energy Cannon            3    | .   .   12  5   1   9   2   7   .   .   .   1   1   .   .   .   .   3   .   .   1   .   .   .   .   .   2   1   .   .   .   2   5   4   4   4   8   7   7   11  4   6   
  Ballistic Gun            7    | .   21  3   17  20  18  20  .   1   4   5   .   13  18  .   6   5   9   20  16  18  20  18  14  11  14  2   3   12  6   11  7   .   .   .   .   .   .   .   .   1   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   15  8   .   2   5   .   .   .   .   .   .   .   .   .   .   .   2   .   2   11  10  1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   2   .   4   .   .   6   .   .   .   .   2   .   .   .   .   4   .   .   .   .   3   3   .   2   4   3   4   4   4   3   .   .   .   
  Impact Weapon            1    | .   6   10  4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          254  | 7   9   16  26  28  26  45  48  77  78  77  77  52  57  52  54  65  101 101 103 116 126 127 128 139 142 136 136 140 140 142 161 165 194 193 198 214 212 213 234 254 245 
  Average Rating           116  | 6   7   12  24  26  25  27  47  63  74  76  61  48  49  44  51  59  80  100 98  110 113 122 123 135 137 134 125 134 136 137 143 161 191 186 191 205 206 205 226 229 232 
  On Entrance              105  | 6   7   9   16  26  26  19  45  46  77  74  77  37  48  47  51  52  65  101 100 97  116 126 121 123 139 136 134 125 137 140 130 160 165 193 187 198 214 206 211 231 233 
Naked Turns                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Heaviest Build             249  | 14  29  56  84  84  81  94  101 109 103 113 116 86  85  84  83  88  119 119 144 154 156 164 170 162 173 171 171 190 190 190 216 228 249 245 245 209 207 213 220 248 246 
  Greatest Support         250  | 40  40  40  60  63  63  63  60  140 140 140 140 32  91  83  83  93  150 150 150 155 160 160 160 225 225 225 225 206 220 220 230 230 235 235 235 245 250 250 250 250 240 
  Greatest Overweight (x)  20   | .   .   1   1   1   1   3   6   6   .   .   20  6   5   1   .   1   .   .   .   .   1   1   1   .   .   .   1   1   .   1   .   .   1   1   1   .   .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   1   1   .   1   4   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 27   | 8   15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  27  
  Average Capacity         22   | 8   11  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  26  
  Most Carried             27   | 7   10  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  25  25  25  25  27  27  27  27  
  Average Carried          21   | 5   8   14  17  19  20  19  19  19  19  19  19  19  19  19  19  19  19  19  20  24  24  24  24  23  24  23  24  24  24  24  24  24  24  24  24  23  24  25  26  25  25  
  Final Capacity           27   | 8   15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  7   
  Final Carried            27   | 7   10  20  20  20  20  20  20  20  19  20  20  20  20  19  20  20  20  20  25  25  25  25  25  25  24  24  25  25  25  25  25  25  24  25  23  24  25  27  27  27  7   

 Class Distribution 
--------------------
 21% | Bothacker-Tank
 12% | Mutant
  8% | Generator-Gunner
  7% | Scavenger-Gunner
  6% | Scavenger-Tank
  5% | Bothacker-Gunner
  5% | Generator-Tank
  4% | Generator-Skirmisher
  3% | Bothacker-Mutant
  3% | Gunner
  3% | Commander-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
      Subdweller-Tank | -8/Materials
      Subdweller-Tank | -8/Garrison
       Bothacker-Tank | -8/Materials
       Bothacker-Tank | -8/Garrison
       Bothacker-Tank | -7/Factory
     Bothacker-Mutant | -7/Waste
       Bothacker-Tank | -7/Factory
       Bothacker-Tank | -7/Garrison
       Bothacker-Tank | -7/Factory
     Bothacker-Gunner | -7/Lower Caves
       Bothacker-Tank | -7/Lower Caves
     Bothacker-Mutant | -7/Data Miner
       Scavenger-Tank | -6/Proximity Caves
       Scavenger-Tank | -6/Factory
               Gunner | -6/Garrison
       Bothacker-Tank | -6/Factory
       Bothacker-Tank | -6/Extension
     Commander-Gunner | -6/Cetus
     Commander-Gunner | -6/Archives
       Commander-Tank | -6/Hub_04(d)
       Scavenger-Tank | -6/Garrison
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Garrison
       Bothacker-Tank | -5/Factory
       Bothacker-Tank | -5/Garrison
       Botlord-Gunner | -4/Factory
     Scavenger-Gunner | -4/Waste
     Scavenger-Gunner | -4/Factory
     Commander-Mutant | -4/Armory
     Generator-Gunner | -4/Lab
       Generator-Tank | -3/Research
 Generator-Skirmisher | -3/Testing
     Generator-Gunner | -3/Garrison
    Hacker-Skirmisher | -2/Research
        Hacker-Gunner | -2/Quarantine
    Hauler-Skirmisher | -2/Section 7
 Generator-Skirmisher | -1/Access
     Generator-Gunner | -1/Command
     Generator-Gunner | -1/Access_0

 Resources                       | -11  -10  -10  -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Arm  Lab  Res  Tes  Gar  Res  Qua  Sec  Acc  Com  Ac0  
Matter Collected           26050 | 300  393  478  72   464  32   922  .    308  207  305  763  622  425  .    214  112  3295 141  1151 512  454  1186 1285 297  1042 256  2012 747  298  649  1486 136  168  607  298  350  395  989  281  2163 235  
  Remotely                 3382  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    616  .    1202 324  .    .    410  .    .    377  .    .    171  282  .    .    .    
Salvage Created            39693 | 195  794  686  87   614  166  946  .    265  230  1032 1000 788  597  .    270  203  2733 61   1066 459  508  1117 1119 90   1009 196  1915 1400 1514 601  2464 .    244  1006 1784 1316 1080 2198 1743 4813 1384 
  Parts                    1670  | 16   54   47   6    38   9    61   .    7    13   49   57   18   29   .    3    16   123  3    44   24   35   59   53   3    30   6    82   51   4    24   99   .    7    54   72   64   50   98   72   145  45   
Haulers Intercepted        7     | .    2    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
Recyclers Shooed           15    | 1    3    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    3    .    
Parts Field Recycled       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Retrieved Matter         100   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  .    
Parts Self-Destructed      57    | .    .    16   .    .    .    .    .    .    .    .    .    7    26   .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  583  | .   13  16  1   26  5   37  .   .   1   20  28  9   10  .   .   2   29  1   14  5   2   12  26  1   17  6   34  14  6   8   37  .   2   13  26  19  10  28  22  55  28  
  Melee                    3    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     215  | .   6   3   1   11  4   17  .   .   1   20  .   3   10  .   .   2   13  1   14  5   2   12  19  1   13  1   13  14  .   8   17  .   .   .   .   .   .   .   .   4   .   
  Cannons                  187  | .   .   8   .   .   1   1   .   .   .   .   5   .   .   .   .   .   6   .   .   .   .   .   2   .   2   1   21  .   .   .   14  .   1   9   22  15  6   10  16  29  18  
  AOE                      114  | .   5   4   .   15  .   18  .   .   .   .   23  6   .   .   .   .   9   .   .   .   .   .   5   .   2   3   .   .   6   .   .   .   .   .   .   .   .   2   .   13  3   
Classes Destroyed          31   | 2   5   4   .   1   1   1   .   1   .   3   2   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   1   .   
  Worker                   14   | .   2   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Builder                  13   | .   2   .   .   .   .   .   .   .   1   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Tunneler                 7    | 5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   2   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycler                 18   | 1   2   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   6   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 11   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Turret                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   3   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   2   1   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   2   1   3   1   2   .   
  Swarmer                  93   | .   .   4   .   18  2   14  .   .   .   2   .   .   3   .   .   .   7   .   .   .   .   .   10  .   1   1   7   .   .   .   3   .   .   1   7   .   .   .   7   6   .   
  Cutter                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    161  | .   13  .   1   4   2   4   .   .   .   10  11  5   2   .   .   .   8   .   11  .   .   3   2   .   10  3   22  5   .   2   11  .   .   4   9   .   1   4   4   10  .   
  Brawler                  14   | .   .   .   .   .   1   1   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   3   .   .   .   1   .   .   .   .   1   .   
  Duelist                  12   | .   .   .   .   1   .   1   .   .   .   .   3   1   1   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Protector                11   | .   .   .   .   .   .   .   .   .   .   1   4   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   
  Sentry                   67   | .   .   1   .   3   .   8   .   .   1   2   .   1   1   .   .   1   5   .   3   .   2   1   10  1   1   .   1   2   .   3   2   .   .   .   3   4   .   5   4   2   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               17   | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   3   .   2   .   .   .   2   .   
  Hunter                   37   | .   .   .   .   .   .   .   .   .   .   1   6   1   1   .   .   .   2   1   .   .   .   .   .   .   2   .   2   .   .   .   2   .   .   2   4   .   2   2   .   9   .   
  Programmer               89   | .   .   .   .   .   .   8   .   .   .   2   3   .   .   .   .   1   1   .   .   .   .   .   1   .   .   1   2   5   .   3   6   .   1   3   2   12  7   9   7   15  .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Behemoth                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   1   .   1   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  
  Enhanced Hunter          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Lightning                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Alpha 7                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Protovariant X           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Subdweller               11   | .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               3    | .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           27   | 4   7   5   2   7   2   8   .   .   4   3   27  6   5   .   .   1   13  1   6   3   3   10  6   1   7   5   8   8   2   3   5   .   1   6   7   4   4   11  6   20  5   
  Combat Bots Only         20   | .   4   4   1   7   2   8   .   .   1   3   13  5   5   .   .   1   13  1   6   3   2   3   6   1   7   5   8   6   2   3   5   .   1   5   7   3   3   11  6   20  5   
Max Kills in Single Turn   6    | 1   3   4   1   4   1   4   .   1   2   2   6   5   1   .   .   1   2   1   2   1   1   3   2   1   2   2   2   3   2   1   1   .   1   1   1   1   1   2   2   3   1   
  Gunslinging              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   2   4   .   4   .   4   .   .   .   .   5   4   .   .   .   .   2   .   .   .   .   .   2   .   1   2   .   .   2   .   .   .   .   .   .   .   .   2   .   3   1   
  Melee                    1    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   
  A7 (-6/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                           | -11   -10   -10   -8    -8    -8    -8    -7    -7    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Yrd   Mat   Sub   Mat   Gar   Mat   Gar   Fac   Was   Fac   Gar   Fac   Low   Low   Dat   Pro   Fac   Gar   Fac   Ext   Cet   Arc   Hub   Gar   Fac   Gar   Fac   Gar   Fac   Was   Fac   Arm   Lab   Res   Tes   Gar   Res   Qua   Sec   Acc   Com   Ac0   
Hostile Shots Fired        4145   | .     47    60    3     65    43    168   .     .     19    97    184   36    54    .     6     15    154   .     82    4     7     74    517   10    74    27    142   82    1     31    180   .     5     146   174   102   42    348   74    548   524   
  Missed                   1108   | .     16    14    1     18    7     38    .     .     11    27    61    18    15    .     3     8     49    .     36    .     1     17    173   3     9     6     30    13    1     10    39    .     1     42    37    32    9     63    23    123   154   
Damage Taken               41822  | .     424   839   23    371   382   2017  .     .     174   904   2346  303   522   .     24    112   1367  .     556   159   138   1323  1887  77    702   199   1028  1078  187   199   1609  .     87    748   1200  386   389   4793  752   5646  8871  
  Core                     3171   | .     74    143   .     .     27    162   .     .     16    37    273   36    .     .     .     5     66    .     69    10    .     144   112   23    81    9     54    9     .     .     54    .     .     26    29    53    23    405   209   171   851   
  Absorbed by Shields      18758  | .     .     .     8     196   128   7     .     .     .     575   .     .     .     .     .     .     420   .     222   22    .     114   1660  80    730   206   1077  247   .     106   768   .     82    490   1179  313   111   1961  592   4146  3318  
  Reduced by Siege Mode    3077   | .     .     .     .     .     .     .     .     .     .     34    35    .     .     .     .     .     .     .     6     .     .     54    238   .     124   9     121   112   .     .     87    .     .     37    119   44    8     637   32    880   500   
  Redirected to Shielding  231    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     231   
  Ignored by Resistances   6246   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     345   .     185   334   .     44    269   791   1068  308   25    61    2816  .     
  Regen/Repaired (Parts)   2842   | .     .     .     .     .     .     .     .     185   95    544   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1298  121   599   .     
Core Remaining (%)         64     | 100   .     13    .     .     .     65    .     .     .     .     .     .     .     .     48    .     .     .     .     .     .     .     52    .     .     .     83    .     .     .     .     94    .     .     95    .     .     74    .     .     24    
Volleys Fired              2394   | 15    41    70    7     39    19    73    .     3     18    73    74    35    24    .     7     13    131   2     80    19    69    35    74    16    52    6     97    31    11    26    154   10    8     86    106   93    64    203   97    224   189   
  Largest                  3      | 2     2     2     3     3     3     3     .     3     3     3     2     3     3     .     3     3     3     3     3     3     3     3     3     3     3     3     3     3     1     3     3     1     1     2     2     2     1     2     1     3     1     
  Hottest                  300    | 40    40    160   140   90    130   130   .     243   197   197   171   171   159   .     133   133   180   108   170   155   110   110   167   106   213   174   203   90    45    90    150   40    40    160   180   180   200   200   150   300   200   
Shots Fired                3692   | 30    71    94    11    76    42    146   .     7     22    144   75    81    67    1     16    24    212   6     150   41    82    96    142   24    122   10    234   89    11    63    241   10    9     92    108   102   65    200   97    390   189   
  Gun                      1832   | 30    60    48    6     65    38    117   .     6     7     141   1     61    63    1     14    16    177   6     115   37    82    96    122   12    99    1     69    87    .     56    130   .     .     .     .     .     .     .     .     69    .     
  Cannon                   1595   | .     .     39    5     .     4     10    .     1     1     1     46    17    .     .     .     8     25    .     3     4     .     .     16    3     21    5     150   .     .     .     94    10    8     87    106   97    63    179   97    306   189   
  Launcher                 107    | .     11    7     .     11    .     19    .     .     3     .     11    3     .     .     .     .     6     .     .     .     .     .     4     .     2     4     .     .     10    .     1     .     .     .     .     .     .     .     .     15    .     
  Special                  158    | .     .     .     .     .     .     .     .     .     11    2     17    .     4     .     2     .     4     .     32    .     .     .     .     9     .     .     15    2     1     7     16    .     1     5     2     5     2     21    .     .     .     
  Kinetic                  1833   | 30    60    53    6     74    38    135   .     1     1     39    28    29    42    1     5     6     125   6     115   37    82    96    138   15    113   5     198   87    .     56    130   .     .     .     .     .     .     .     .     82    .     
  Thermal                  1355   | .     .     39    5     .     4     10    .     6     7     103   19    49    19    .     .     8     25    .     3     .     .     .     .     .     .     .     .     .     .     .     94    10    8     87    106   91    52    121   50    264   175   
  Explosive                75     | .     11    2     .     2     .     1     .     .     3     .     11    3     .     .     .     .     6     .     .     .     .     .     4     .     2     4     .     .     10    .     1     .     .     .     .     .     .     .     .     15    .     
  Electromagnetic          271    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     9     10    52    .     .     4     .     .     .     .     7     1     21    .     .     .     .     .     .     .     .     6     11    58    47    29    14    
  Robot Hit Streak         84     | 8     12    16    3     9     5     12    .     .     4     11    9     18    23    .     35    36    82    27    31    12    15    27    12    12    32    4     28    35    43    37    17    .     9     14    31    35    13    24    15    84    26    
  Robot Miss Streak        6      | 2     3     2     2     3     2     4     .     1     2     3     3     4     2     .     .     1     3     2     1     1     2     2     6     1     2     2     2     2     3     1     4     .     1     2     3     3     1     2     2     3     2     
  Penetration Max          2      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     .     1     .     1     2     1     .     1     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        38     | .     1     .     .     1     1     4     .     .     .     4     .     .     2     .     .     .     .     .     2     1     1     3     4     .     .     .     .     6     .     1     3     .     .     .     .     .     .     .     .     4     .     
    Max Gunslinging Chain  2      | .     1     .     .     1     1     1     .     .     .     1     .     .     1     .     .     .     .     .     1     1     1     1     1     .     .     .     .     2     .     1     1     .     .     .     .     .     .     .     .     1     .     
  Capacitor                623    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     63    177   97    92    186   
Shots Hit Robots           2629   | 19    43    67    7     50    27    97    .     13    12    84    46    53    50    .     12    17    160   2     125   33    65    79    101   17    94    4     144   72    11    52    161   .     5     51    88    72    31    138   66    317   144   
  Core Hits                1442   | 9     38    32    3     39    8     66    .     5     11    40    177   48    22    .     4     8     81    1     50    11    26    42    45    3     35    12    74    37    20    16    56    .     4     17    34    21    10    37    25    195   80    
  Critical Kills           163    | .     1     1     .     1     .     .     .     .     .     8     .     .     .     .     .     .     16    .     15    6     9     9     10    1     5     1     30    8     .     3     15    .     1     5     4     2     2     2     .     4     4     
  Critical Parts Destroyed 154    | .     1     1     .     2     .     1     .     .     1     5     .     .     .     .     .     .     18    .     16    5     14    13    13    1     9     .     34    5     .     4     10    .     .     .     .     .     .     .     .     1     .     
  Critical Strikes         357    | .     2     4     .     3     .     1     .     .     1     18    2     3     2     .     .     .     38    .     33    14    24    23    29    2     16    1     65    13    .     7     27    .     1     5     4     2     2     2     .     8     5     
    Burn                   10     | .     .     .     .     .     .     .     .     .     .     4     1     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               31     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     1     5     4     2     2     2     .     4     4     
    Destroy                304    | .     1     1     .     1     .     1     .     .     1     14    .     .     .     .     .     .     37    .     33    14    24    23    29    2     14    1     65    13    .     7     21    .     .     .     .     .     .     .     .     2     .     
    Blast                  3      | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Corrupt                4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Smash                  5      | .     1     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              126    | .     12    59    1     14    .     18    .     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     1     6     .     .     .     .     .     .     .     .     .     .     
  Impact                   85     | .     12    59    1     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 32     | .     .     .     .     1     .     18    .     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 9      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     1     6     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            9      | .     2     1     1     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           121187 | 186   1250  1902  224   2320  458   3467  .     849   330   1552  6801  2300  833   .     184   316   2960  25    1248  572   799   1995  3046  174   2180  764   2013  2350  2276  1404  5951  .     248   2313  5480  3817  1475  7209  3045  19549 27322 
  Guns                     25436  | 186   360   457   88    887   376   1024  .     .     125   1552  28    810   832   .     184   191   1584  25    1143  515   799   1995  1924  174   1390  11    455   2291  .     1404  2427  .     .     .     .     .     .     .     .     2199  .     
  Cannons                  65918  | .     .     676   56    .     82    216   .     36    .     .     1690  421   .     .     .     67    505   .     105   57    .     .     504   .     568   29    1558  .     .     .     3450  .     248   2288  5480  3817  1445  6424  2970  12747 20479 
  Explosions               27327  | .     654   590   .     886   .     1984  .     .     205   .     5017  1069  .     .     .     .     871   .     .     .     .     .     618   .     222   680   .     59    2276  .     .     .     .     .     .     .     30    785   .     4538  6843  
  Melee                    2122   | .     203   179   80    547   .     243   .     813   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     57    .     .     .     .     .     .     .     .     .     .     
  Ramming                  384    | .     33    .     .     .     .     .     .     .     .     .     66    .     1     .     .     58    .     .     .     .     .     .     .     .     .     44    .     .     .     .     17    .     .     25    .     .     .     .     75    65    .     
  Kinetic                  29093  | 186   360   784   88    1639  376   2876  .     .     7     302   1225  285   512   .     45    102   880   25    1143  515   799   1995  2428  174   1762  11    1637  2291  .     1404  2427  .     .     .     .     .     .     .     .     2815  .     
  Thermal                  67895  | .     .     676   56    .     82    216   .     36    118   1250  1510  946   277   .     .     67    505   .     105   .     .     .     .     .     .     .     .     .     .     .     3450  .     248   2288  5480  3606  1045  5571  1360  12023 26980 
  Explosive                14910  | .     654   263   .     134   .     132   .     .     205   .     4000  1069  .     .     .     .     871   .     .     .     .     .     618   .     222   680   .     59    2276  .     .     .     .     .     .     .     .     .     .     3727  .     
  Electromagnetic          6783   | .     .     .     .     .     .     .     .     .     .     .     .     .     43    .     139   89    704   .     .     57    .     .     .     .     196   29    376   .     .     .     .     .     .     .     .     211   430   1638  1610  919   342   
  Impact                   981    | .     203   179   80    519   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1084   | .     .     .     .     28    .     243   .     813   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 57     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     57    .     .     .     .     .     .     .     .     .     .     
Highest Corruption         31     | .     .     .     .     .     .     3     .     .     .     .     2     2     7     7     7     1     1     1     1     1     13    15    20    .     .     .     3     2     6     8     10    10    3     4     4     3     9     31    .     .     .     
  Average Corruption       6      | .     .     .     .     .     .     2     .     .     .     .     1     2     5     7     7     1     1     1     1     1     4     12    15    .     .     .     2     1     3     6     9     10    3     3     4     1     7     23    .     .     .     
  Corruption Purged        14     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  523    | .     .     .     .     .     .     24    .     .     .     .     7     14    36    6     25    1     17    2     10    1     9     9     55    .     .     .     7     2     6     29    61    22    6     22    15    6     36    95    .     .     .     
    Message Errors         126    | .     .     .     .     .     .     6     .     .     .     .     3     4     12    2     8     .     3     1     3     .     5     .     11    .     .     .     3     1     2     7     11    6     .     6     4     1     6     21    .     .     .     
    Matter Fused           117    | .     .     .     .     .     .     4     .     .     .     .     .     3     9     .     7     .     2     .     1     .     3     .     17    .     .     .     .     .     1     7     11    7     2     7     3     .     9     24    .     .     .     
    Heat Flow Errors       62     | .     .     .     .     .     .     6     .     .     .     .     .     2     3     1     2     .     3     .     2     .     .     2     5     .     .     .     .     .     .     3     10    2     2     1     3     1     2     12    .     .     .     
    Energy Discharges      55     | .     .     .     .     .     .     1     .     .     .     .     3     .     4     1     4     .     2     .     .     1     .     1     2     .     .     .     1     1     .     6     5     3     1     3     1     1     5     9     .     .     .     
    Parts Rejected         5      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     
    Parts Fused            6      | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     1     .     .     .     1     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     
    Data Loss (minor)      53     | .     .     .     .     .     .     3     .     .     .     .     1     2     2     1     2     .     3     .     2     .     .     .     6     .     .     .     .     .     .     2     9     1     .     3     1     2     5     8     .     .     .     
    Data Loss (major)      28     | .     .     .     .     .     .     1     .     .     .     .     .     1     1     .     1     .     2     1     .     .     .     1     2     .     .     .     1     .     2     1     4     2     .     .     1     1     3     3     .     .     .     
    Misfires               24     | .     .     .     .     .     .     1     .     .     .     .     .     1     3     1     .     1     1     .     1     .     .     .     1     .     .     .     .     .     .     1     3     .     1     .     1     .     3     5     .     .     .     
    Alerts                 12     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     3     1     .     .     .     .     1     3     .     .     .     
    Misdirections          4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     .     .     
    Weapon Failures        31     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     3     8     .     .     .     1     .     .     2     1     .     .     .     1     .     2     9     .     .     .     
Overload Shots             23     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     22    .     .     .     1     .     .     
  Effects                  2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
Overflow Damage            4555   | .     52    61    40    134   .     150   .     137   .     .     233   80    .     .     .     5     27    .     .     .     .     .     8     .     .     20    14    .     .     .     196   .     .     117   339   372   102   505   173   737   1053  
  Projectiles              3503   | .     .     .     .     .     .     .     .     .     .     .     168   80    .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     196   .     .     116   339   372   102   389   137   660   930   
  Explosions               517    | .     .     .     .     8     .     128   .     .     .     .     57    .     .     .     .     .     27    .     .     .     .     .     8     .     .     20    .     .     .     .     .     .     .     .     .     .     .     116   .     30    123   
  Melee                    535    | .     52    61    40    126   .     22    .     137   .     .     8     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     36    47    .     
Knockbacks                 33     | .     1     1     1     1     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     5     .     .     1     9     .     .     .     .     .     .     .     .     .     .     .     .     6     .     
  Impact                   6      | .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Kinetic                  27     | .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     5     .     
  Secondary                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      888    | .     69    .     .     9     .     148   .     .     6     .     172   45    .     .     .     .     144   .     .     .     .     .     .     .     .     .     .     56    188   .     .     .     .     .     .     .     .     .     .     10    41    
  Shots                    38     | .     3     .     .     1     .     5     .     .     1     .     7     3     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     1     10    .     .     .     .     .     .     .     .     .     .     1     1     
  Rammed                   23     | .     7     .     .     .     .     .     .     .     .     .     5     .     1     .     .     1     .     .     .     .     .     .     .     .     .     3     .     .     .     .     1     .     .     1     .     .     .     .     2     2     .     
Targets Rammed             26     | .     8     .     .     .     .     .     .     .     .     .     5     .     1     .     .     2     .     .     .     .     .     .     .     .     .     4     .     .     .     .     1     .     .     1     .     .     .     .     2     2     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  3      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        367    | .     12    198   235   117   201   283   .     108   78    224   288   104   195   214   336   11    227   .     193   64    21    184   163   204   201   24    161   7     .     170   273   226   161   249   367   120   218   220   1     118   98    
  Average Temperature      58     | .     6     48    127   33    133   70    .     40    30    79    58    35    76    105   153   10    28    .     53    19    6     25    58    79    88    12    33    6     .     91    70    91    19    56    67    49    60    74    1     63    46    
  Received Heat Transfer   4874   | .     195   117   13    133   166   459   .     .     24    143   390   87    156   .     .     12    168   .     257   22    18    241   324   12    203   24    212   197   .     22    294   .     8     253   313   20    .     167   32    192   .     
  Effects                  8      | .     .     .     .     .     .     3     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     .     
    Shutdowns              1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
    Interference           5      | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
Siege Activations          93     | .     .     .     .     .     .     .     .     .     .     3     4     .     .     .     .     .     .     .     2     .     .     1     4     .     4     1     9     2     .     1     11    .     .     4     6     10    4     8     4     10    5     
  Total Turns              1762   | .     .     .     .     .     .     .     .     .     .     33    21    .     .     .     .     .     .     .     23    .     .     69    140   .     116   13    190   43    .     32    141   .     .     62    172   91    41    136   45    320   74    
  Longest Duration         121    | .     .     .     .     .     .     .     .     .     .     24    6     .     .     .     .     .     .     .     17    .     .     69    64    .     62    13    46    23    .     32    25    .     .     24    55    23    20    59    14    121   21    
Robots Corrupted           41     | .     2     1     1     2     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     3     12    7     5     3     
  Combat Hostiles          31     | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     12    6     3     3     
  Parts Fried              78     | .     2     .     1     .     .     .     .     .     .     .     2     .     .     .     .     .     6     .     .     .     .     4     .     .     1     .     1     .     .     .     .     .     .     3     .     1     6     14    19    5     13    
  Impact Corruptions       17     | .     2     2     2     3     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     3     .     
Robots Melted              35     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     1     5     4     2     2     4     .     6     4     
  Combat Hostiles          34     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     1     4     4     2     2     4     .     6     4     
  Parts Melted             96     | .     .     1     1     .     .     2     .     .     .     7     3     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    .     1     11    9     7     2     20    1     8     2     
  Heat Transferred         28645  | .     .     925   74    .     111   296   .     37    185   2238  1185  1499  592   .     .     74    518   .     150   .     .     .     .     .     .     .     .     .     .     .     .     .     .     111   103   2378  754   3785  962   5277  7391  
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Arm  Lab  Res  Tes  Gar  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             2110 | 30   294  .    157  1090 682  1907 1001 350  676  2110 2029 .    .    .    .    66   1474 843  849  728  497  1080 1579 828  794  671  1583 1007 500  416  1192 .    178  283  1042 638  228  365  386  643  .    
  Initial                  1107 | .    19   .    91   102  531  430  1001 350  105  368  1107 .    .    .    .    .    46   773  168  475  211  55   727  828  79   416  469  541  352  350  104  .    .    .    196  585  158  20   218  231  .    
  Average                  598  | 18   151  .    115  666  581  1238 1001 254  189  1561 1388 .    .    .    .    22   845  749  523  640  349  635  1327 274  529  561  975  726  445  164  595  .    91   143  681  258  115  190  177  472  .    
Maximum Alert Level        5    | .    1    .    .    3    2    5    3    1    2    5    5    .    .    .    .    .    4    3    3    3    2    3    4    3    3    2    4    3    2    2    4    .    .    1    3    2    1    1    1    3    .    
  Low Security (%)         27   | 100  74   .    100  7    .    .    .    47   75   .    .    .    .    .    .    100  10   .    11   .    13   14   .    22   15   .    .    .    .    58   36   .    100  64   9    48   85   49   58   .    .    
  Level 1                  14   | .    25   .    .    20   .    .    .    52   3    1    .    .    .    .    .    .    8    .    19   .    47   12   .    62   21   .    .    .    22   25   1    .    .    35   12   32   14   50   41   3    .    
  Level 2                  15   | .    .    .    .    28   100  20   .    .    21   7    .    .    .    .    .    .    2    15   41   60   38   24   .    2    27   100  28   39   77   15   10   .    .    .    25   18   .    .    .    19   .    
  Level 3                  27   | .    .    .    .    43   .    16   100  .    .    11   23   .    .    .    .    .    52   83   26   39   .    48   25   12   34   .    38   60   .    .    40   .    .    .    52   .    .    .    .    76   .    
  Level 4                  9    | .    .    .    .    .    .    24   .    .    .    21   41   .    .    .    .    .    26   .    .    .    .    .    74   .    .    .    33   .    .    .    11   .    .    .    .    .    .    .    .    .    .    
  Level 5                  5    | .    .    .    .    .    .    38   .    .    .    58   34   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          74   | .    5    .    .    .    2    .    .    .    2    .    8    .    .    .    .    .    .    .    4    .    .    9    .    1    .    1    .    3    .    4    6    .    3    4    .    5    5    5    3    4    .    
  Investigation            8    | .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
  Extermination            24   | .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    2    .    .    1    .    4    2    4    2    3    .    
  Reinforcement            24   | .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    2    .    1    .    1    .    .    .    2    3    .    2    3    .    1    1    1    1    1    .    
  Assault                  11   | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    1    .    .    .    .    
  Garrison                 7    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    10   | .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    4    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Distress Signals           48   | .   1   .   1   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   2   2   .   3   .   .   .   1   1   .   .   .   4   .   4   .   .   1   .   1   .   22  .   
Communications Jammed      37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  4   .   2   .   .   
  Distress Signals         35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  4   .   .   .   .   
Times Spotted              879  | .   24  21  3   21  8   36  .   .   11  40  40  9   13  .   1   3   40  1   38  9   28  29  30  3   23  12  38  20  6   10  61  .   2   26  30  31  13  40  39  69  51  
  Peak Tracking Total      15   | .   4   6   2   6   3   5   .   .   4   6   12  5   7   .   1   2   6   1   7   5   1   9   7   1   6   4   5   7   3   3   7   .   1   5   6   4   3   10  9   15  7   
  Tactical Retreats        34   | .   1   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   3   1   .   1   .   2   1   .   .   3   .   .   .   2   1   .   3   3   3   .   

 Traps                          | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Traps Triggered            53   | .   2   2   .   7   .   9   1   .   1   6   .   .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   1   5   .   2   2   .   1   .   1   .   2   1   1   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Machines Disabled          130  | .   1   4   .   6   .   11  .   .   1   7   23  1   .   .   .   .   7   .   1   .   2   1   6   1   3   .   3   12  .   .   6   1   1   6   4   1   3   12  .   2   4   
  Max in Single Turn       22   | .   1   3   .   2   .   2   .   .   .   2   22  1   .   .   .   .   1   .   .   .   1   1   1   1   1   .   1   2   .   .   1   1   1   1   1   1   1   2   .   1   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   1   .   2   .   .   
  Garrison Relay           29   | .   .   .   .   4   .   7   .   .   .   5   .   .   .   .   .   .   3   .   .   .   .   .   2   .   2   .   4   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Machines Accessed          104  | .   6   2   1   2   1   2   .   .   3   1   6   .   1   4   .   1   1   4   5   .   .   2   1   2   2   2   1   1   .   4   4   .   5   8   1   4   14  5   6   2   .   
  Terminals                62   | .   5   .   .   2   .   2   .   .   .   1   4   .   .   .   .   .   1   2   5   .   .   1   1   1   2   1   1   .   .   2   3   .   2   3   1   3   11  4   2   2   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   2   .   1   .   .   1   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   2   1   1   .   .   
  Garrison Access          13   | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   .   1   1   .   .   1   .   2   .   .   
Total Hacks                297  | .   20  4   2   3   1   2   .   .   3   3   14  .   1   32  .   1   1   15  12  .   .   4   3   4   4   5   1   1   .   17  17  .   16  22  3   16  39  12  15  4   .   
  Successful               144  | .   9   4   1   2   1   1   .   .   1   .   5   .   1   32  .   1   .   8   3   .   .   3   .   2   2   2   .   1   .   10  6   .   8   7   1   6   10  9   7   1   .   
  Failed                   153  | .   11  .   1   1   .   1   .   .   2   3   9   .   .   .   .   .   1   7   9   .   .   1   3   2   2   3   1   .   .   7   11  .   8   15  2   10  29  3   8   3   .   
    Catastrophic           40   | .   .   .   .   .   .   1   .   .   1   2   3   .   .   .   .   .   1   1   3   .   .   .   1   .   1   2   1   .   .   .   2   .   3   2   .   3   9   .   3   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   79   | .   11  .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   11  5   1   .   3   .   2   1   1   .   .   .   5   12  .   .   .   1   5   12  4   .   1   .   
  Terminals                172  | .   17  .   .   3   .   2   .   .   .   3   8   .   .   .   .   .   1   8   12  .   .   2   3   3   4   4   1   .   .   8   13  .   7   11  3   12  29  7   7   4   .   
  Fabricators              26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   1   .   .   4   .   3   4   .   4   .   .   3   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              35   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   4   5   .   .   8   5   1   .   .   
  Garrison Access          19   | .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   1   .   .   .   1   .   .   2   1   .   .   2   .   4   .   .   
Terminal Hacks             74   | .   2   4   .   2   .   1   .   .   .   .   2   .   1   32  .   .   .   3   3   .   .   .   .   1   2   1   .   .   .   .   2   .   2   2   1   2   5   3   2   1   .   
  Record                   16   | .   .   3   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Part Schematic           13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                6    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unreport Threat          11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   2   1   .   2   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   2   .   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 23   | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   2   4   .   .   3   2   1   .   .   
  Insert Component         17   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   2   4   .   .   3   2   1   .   .   
  Analyze                  6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      16   | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   .   2   1   .   .   1   .   4   .   .   
  Unlock Access            8    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   .   
  Coupler Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   2   .   .   
Unauthorized Hacks         21   | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   1   3   .   .   .   .   2   1   4   .   .   .   
  Terminals                17   | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   .   .   .   2   .   4   .   .   .   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
    Botnet                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
    Operators              5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   
    Skim                   6    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Eject                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         73   | .   6   .   .   1   .   1   .   .   2   1   5   .   .   .   .   .   1   4   4   1   .   2   1   1   1   1   1   .   .   2   4   .   2   8   1   4   11  2   5   1   .   
  Full Trace Events        5    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   134  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   134 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   21   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   3   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   221  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   .   .   .   .   .   .   58  .   .   46  .   .   .   .   .   
  Total Part Build Rating  46   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   18  .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Used RIF Installer         8    | .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autooverride             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              58   | .   .   .   .   .   .   .   .   .   6   1   9   .   2   .   1   .   2   .   5   .   .   .   .   1   .   .   1   2   1   3   1   .   .   2   3   2   1   15  .   .   .   
  Non-combat               31   | .   .   .   .   .   .   .   .   .   4   .   7   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   1   2   .   3   1   .   .   .   .   2   1   6   .   .   .   
  Combat                   27   | .   .   .   .   .   .   .   .   .   2   1   2   .   2   .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   3   .   .   9   .   .   .   
  Autooverrided            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Robot Hacks Applied        89   | .   .   .   .   .   .   .   .   .   6   2   12  .   2   .   1   .   2   .   6   .   .   .   .   7   .   .   8   2   1   5   5   .   .   2   2   4   1   21  .   .   .   
  parse_system             14   | .   .   .   .   .   .   .   .   .   1   2   2   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  generate_echo            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           11   | .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   4   .   .   .   
  recall_reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  locate_stockpiles        1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  ignore_parts             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   8   .   .   3   4   .   .   .   .   3   .   .   .   .   .   
  disarm_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  mark_security            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   
  relay_feed               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  disable_scanner          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  locate_prototypes        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  ignore_targets           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  formatsys_low            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  formatsys_high           11   | .   .   .   .   .   .   .   .   .   1   .   4   .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Relay Couplers Released    124  | .   .   .   .   15  .   29  .   .   .   22  3   .   .   .   .   .   11  .   .   .   .   .   8   .   9   .   15  .   .   .   .   .   1   .   7   .   4   .   .   .   .   
  Ejected                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Machine Destruction      117  | .   .   .   .   15  .   29  .   .   .   19  3   .   .   .   .   .   11  .   .   .   .   .   8   .   9   .   15  .   .   .   .   .   1   .   7   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 22   | .   .   .   .   .   .   .   .   .   2   .   3   .   1   .   1   .   1   .   1   .   .   .   .   2   .   .   2   1   1   1   1   .   .   .   1   1   1   2   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             41   | .   .   .   .   .   .   2   .   .   .   3   .   .   2   .   .   .   3   .   15  .   .   .   .   .   .   .   5   .   .   .   9   .   .   1   .   .   1   .   .   .   .   
Allies Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Arm  Lab  Res  Tes  Gar  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               100   | .    .    .    .    .    .    2    .    20   1    3    4    .    3    .    1    .    6    .    19   5    .    1    .    .    2    .    6    .    .    .    18   .    .    1    4    .    1    3    .    .    .    
  Largest Group            20    | .    .    .    .    .    .    2    .    20   19   13   3    1    2    1    2    2    3    2    15   11   10   10   .    .    2    .    6    6    .    .    11   4    4    3    3    .    1    2    .    .    .    
  Highest-Rated Group      818   | .    .    .    .    .    .    50   .    543  492  339  63   40   49   16   101  101  157  128  613  818  678  678  .    .    142  .    196  196  .    .    494  272  272  204  141  .    58   85   .    .    .    
  Highest-Rated Ally       164   | .    .    .    .    .    .    25   .    35   31   31   40   40   49   16   85   85   99   99   159  159  96   96   .    .    80   .    46   46   .    .    68   68   68   164  47   .    58   62   .    .    .    
Total Orders               10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    4    .    .    .    
  STAY                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  FOLLOW                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  GUARD                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  DROP                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Ally Attacks               835   | .    .    .    .    .    .    1    .    .    101  135  36   .    7    .    4    2    44   3    132  29   13   95   .    .    20   .    11   17   .    .    128  .    16   21   8    .    .    12   .    .    .    
  Total Damage             22604 | .    .    .    .    .    .    60   .    .    1401 1974 581  .    177  .    166  78   1914 47   3804 849  586  3248 .    .    808  .    330  540  .    .    3315 .    1264 1307 155  .    .    .    .    .    .    
  Kills                    162   | .    .    .    .    .    .    1    .    .    17   24   7    .    2    .    4    4    8    .    27   4    2    20   .    .    4    .    3    3    .    .    16   .    6    10   .    .    .    .    .    .    .    
Allies Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    1    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Fac Was Fac Arm Lab Res Tes Gar Res Qua Sec Acc Com Ac0 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Arm  Lab  Res  Tes  Gar  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               45489 | 133  1511 3455 287  1693 226  1958 211  764  853  1765 1242 956  1346 142  672  620  2049 404  1050 420  921  521  1187 519  752  179  1305 1030 322  985  1658 636  932  1194 627  1146 1205 1927 1182 4876 628  
Spaces Moved               20724 | 33   582  1569 100  590  70   648  100  397  481  927  560  573  725  81   385  299  983  214  494  187  391  200  449  287  325  91   525  488  170  374  682  306  449  560  209  543  670  1021 683  2133 170  
  Core                     6     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Treads                   19700 | 33   582  1569 100  590  70   648  33   321  481  927  494  .    497  81   385  299  983  214  494  187  391  200  449  287  325  91   525  488  170  374  682  306  449  560  209  543  670  1021 673  2133 166  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1008  | .    .    .    .    .    .    .    67   76   .    .    64   573  228  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 160  160  160  246  246  160  240  190  160  160  160  155  120  160  162  162  162  160  160  160  160  160  160  152  161  161  161  161  165  160  160  145  150  150  155  155  151  143  138  138  143  50   
  Average Speed            169   | 160  160  180  246  246  244  246  206  163  160  160  170  140  164  162  162  169  160  160  160  168  169  161  196  161  161  161  169  165  161  231  154  150  195  160  155  153  144  143  142  161  163  
  Slowest Speed            1050  | 160  160  240  246  246  246  400  240  190  160  160  1050 175  410  242  162  242  162  160  160  170  255  240  232  161  161  161  255  255  165  240  160  150  238  238  238  155  151  146  143  243  243  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    
  Spacefolds               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
Exploration Rate (%)       51    | 4    97   83   17   62   11   91   4    98   21   82   20   73   87   68   66   7    86   6    77   56   97   29   47   12   65   6    74   17   85   13   53   95   15   92   51   17   94   85   26   71   19   
  Regions Visited          41
    Branch Regions         16
  Pre-discovered Areas     2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        15    | .    1    1    1    .    1    .    .    .    1    .    1    .    .    .    1    1    .    1    .    .    .    1    .    1    .    1    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    
  Unknown Exits Taken      14    | 1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    1    1    1    .    .    .    1    1    .    1    1    .    
Scrap Searched             13    | .    .    8    .    .    .    .    .    .    .    .    .    1    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 353   | .    26   16   .    12   .    26   .    .    9    .    3    .    .    .    .    3    21   .    .    .    .    .    10   3    .    .    .    .    .    1    39   .    .    15   2    7    18   23   20   30   69   
Terrain Destroyed          2002  | .    73   96   3    29   5    130  .    .    14   74   193  58   .    .    .    6    41   .    2    1    7    19   51   4    21   52   5    111  171  20   59   .    2    30   14   27   33   42   24   87   498  
  Melee                    21    | .    3    12   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
  Projectile               355   | .    .    5    3    .    5    .    .    .    1    .    16   4    .    .    .    6    1    .    .    1    6    18   7    3    1    .    .    25   .    19   31   .    2    30   14   27   28   31   24   16   31   
  AOE                      1606  | .    70   79   .    29   .    129  .    .    13   74   177  54   .    .    .    .    32   .    .    .    .    .    44   .    18   52   .    86   171  .    25   .    .    .    .    .    5    11   .    70   467  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Fac  Was  Fac  Arm  Lab  Res  Tes  Gar  Res  Qua  Sec  Acc  Com  Ac0  
Total                      28307 | 86   1070 1993 130  750  89   868  105  493  545  1097 749  650  826  89   420  392  1275 274  639  261  573  319  631  328  453  111  756  646  195  444  1090 477  497  766  414  752  900  1450 897  3314 493  
  Wait                     3065  | 30   390  233  7    48   .    32   .    28   31   44   52   11   9    .    17   62   51   53   37   13   92   39   41   2    38   5    91   49   3    14   99   138  20   58   74   68   102  103  71   767  43   
  Move                     20681 | 32   581  1568 100  588  70   646  100  396  481  926  559  572  724  80   384  299  982  213  493  186  390  199  448  286  324  91   524  488  169  373  681  305  448  560  208  542  669  1020 675  2132 169  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  404   | 3    8    20   6    17   .    17   1    13   1    9    12   5    4    .    3    3    20   3    6    12   4    9    16   7    5    1    7    15   1    3    17   5    5    11   3    7    14   29   9    39   34   
  Fast Attach              228   | 1    .    .    .    2    .    8    2    8    .    1    15   8    7    2    .    3    21   .    .    3    6    8    10   .    8    .    3    16   2    2    16   6    .    3    1    1    4    15   13   31   2    
  Attach                   144   | 2    .    3    3    1    .    8    1    2    .    1    4    2    .    .    1    .    6    .    .    2    4    3    6    3    1    .    3    4    .    2    6    2    6    4    4    6    4    18   2    15   15   
  Detach                   27    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    3    .    1    1    1    1    2    .    1    2    6    .    5    .    
  Swap                     538   | 1    21   27   3    11   .    24   .    5    13   4    11   6    15   5    6    5    15   .    13   10   .    12   9    8    13   3    25   15   6    13   44   1    5    30   17   27   25   32   7    35   16   
  Drop                     522   | 2    9    13   2    18   .    21   1    25   1    9    16   11   13   2    2    5    39   3    2    16   8    14   22   5    12   1    5    25   3    5    32   9    4    11   1    7    16   24   21   62   25   
  Fire                     2394  | 15   41   70   7    39   19   73   .    3    18   73   74   35   24   .    7    13   131  2    80   19   69   35   74   16   52   6    97   31   11   26   154  10   8    86   106  93   64   203  97   224  189  
  Melee                    126   | .    12   59   1    14   .    18   .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    1    6    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    26    | .    8    .    .    .    .    .    .    .    .    .    5    .    1    .    .    2    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    .    .    1    .    .    .    .    2    2    .    
  Escape Stasis            33    | .    .    .    .    10   .    16   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   116   | .    .    .    .    .    .    5    .    .    .    29   .    .    29   .    .    .    10   .    8    .    .    .    .    .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    .    2    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            3     | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison (discovered 3 exits: [*Fac x3])
-7/Factory
-7/Waste
-7/Factory
-7/Garrison (discovered 4 exits: *Fac x4)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / [*Zio])
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac / Ext / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar)
-6/Garrison
-5/Factory (discovered 3 exits: *Upp x2 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 2 exits: *Fac x2)
-4/Factory
-4/Waste
-4/Factory
-4/Armory (discovered 2 exits: *Res / [*Lab])
-4/Lab
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research (discovered 3 exits: *Acc x2 / *Qua)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
    20 | -11/Scrapyard      | Discovered new exit (range 2)
   134 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   409 | -10/Materials      | Discovered new exit (range 9)
   513 | -10/Materials      | Discovered new exit (range 12)
   638 | -10/Materials      | Discovered new exit (range 8)
  1144 | -10/Materials      | Discovered new exit (range 3)
  1254 | -10/Materials      | Learned location of 2 exits from Subcaves
  1315 | -10/Materials      | Identified exit to Subcaves
  1444 | -10/Materials      | Learned 4 Subcaves zone layouts
  1542 | -10/Materials      | Loaded intel: 30 machine locations
  1645 | -10/Materials      | Entered Subcaves
  1646 | -10/Subcaves       | Identified exit to Recycling
  1647 | -10/Subcaves       | Identified exit to Materials
  1773 | -10/Subcaves       | Disturbed a concealed Subdweller
  2375 | -10/Subcaves       | Visited Clippyterm
  2380 | -10/Subcaves       | Learned location of Section 7 (-2)
  2488 | -10/Subcaves       | Core integrity fell below 50%
  2670 | -10/Subcaves       | Shifting Twisted Machinery released Scrap Shield
  3252 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  3905 | -10/Subcaves       | Core integrity fell below 20%
  4519 | -10/Subcaves       | Visited 4L-MR0's lab
  4537 | -10/Subcaves       | Found Powered Cannon
  5100 | -10/Subcaves       | Entered Materials
  5100 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  5387 | -8/Materials       | Identified exit to Garrison
  5387 | -8/Materials       | Entered Garrison
  5424 | -8/Garrison        | Installed Relay Interface Framework
  5509 | -8/Garrison        | Triggered checkpoint
  5510 | -8/Garrison        | Garrison Relay disabled
  5559 | -8/Garrison        | Build established: Subdweller-Tank
  5596 | -8/Garrison        | Learned Materials security intel
  5754 | -8/Garrison        | Triggered checkpoint
  5783 | -8/Garrison        | Triggered checkpoint
  5899 | -8/Garrison        | Triggered checkpoint
  5926 | -8/Garrison        | Destroyed 7 combat bots
  5943 | -8/Garrison        | Triggered checkpoint
  6058 | -8/Garrison        | Discovered new exit (range 10)
  6107 | -8/Garrison        | Triggered checkpoint
  6139 | -8/Garrison        | Garrison Relay disabled
  6492 | -8/Garrison        | Triggered checkpoint
  6531 | -8/Garrison        | Discovered new exit (range 49)
  6531 | -8/Garrison        | Discovered new exit (range 10)
  6531 | -8/Garrison        | Discovered new exit (range 58)
  6550 | -8/Garrison        | Garrison Relay disabled
  6591 | -8/Garrison        | Garrison Relay disabled
  6823 | -8/Garrison        | Triggered checkpoint
  6837 | -8/Garrison        | Build established: Bothacker-Mutant
  7080 | -8/Garrison        | Entered Materials
  7149 | -8/Materials       | Build established: Bothacker-Tank
  7182 | -8/Materials       | Garrison activated, responded to threat
  7306 | -8/Materials       | Identified exit to Garrison
  7306 | -8/Materials       | Entered Garrison
  7362 | -8/Garrison        | Triggered checkpoint
  7484 | -8/Garrison        | Garrison Relay disabled
  7670 | -8/Garrison        | Triggered checkpoint
  7696 | -8/Garrison        | Triggered checkpoint
  7752 | -8/Garrison        | Triggered checkpoint
  7791 | -8/Garrison        | Triggered checkpoint
  7816 | -8/Garrison        | Destroyed 8 combat bots
  7883 | -8/Garrison        | Discovered new exit (range 9)
  7916 | -8/Garrison        | Expanded RIF knowledge: Coupler Efficiency
  7962 | -8/Garrison        | Triggered checkpoint
  8120 | -8/Garrison        | Garrison Relay disabled
  8413 | -8/Garrison        | Discovered new exit (range 10)
  8472 | -8/Garrison        | Triggered checkpoint
  8486 | -8/Garrison        | Garrison Relay disabled
  8492 | -8/Garrison        | P-60 Hacker assimilated allied FG-UL3(l)
  8495 | -8/Garrison        | P-60 Hacker assimilated allied GC-ZOS(l)
  8840 | -8/Garrison        | Discovered new exit (range 10)
  8872 | -8/Garrison        | Triggered checkpoint
  8918 | -8/Garrison        | Garrison Relay disabled
  9104 | -8/Garrison        | Lost 5 parts (2n3u)
  9264 | -8/Garrison        | Entered Factory
  9264 | -7/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  9475 | -7/Factory         | Sucked down chute
  9475 | -7/Factory         | Entered Waste
  9476 | -7/Waste           | Joined by Warlord forces that had cleared the area
  9573 | -7/Waste           | Murdered 3 allies
  9827 | -7/Waste           | Build established: Bothacker-Mutant
 10104 | -7/Waste           | Discovered new exit (range 15)
 10239 | -7/Waste           | Entered Factory
 10239 | -7/Factory         | Accompanied by 18 allies
 10299 | -7/Factory         | Build established: Bothacker-Tank
 11076 | -7/Factory         | Identified exit to Garrison
 11092 | -7/Factory         | Entered Garrison
 11092 | -7/Garrison        | Accompanied by 13 allies
 11150 | -7/Garrison        | Triggered checkpoint
 11153 | -7/Garrison        | Garrison Relay disabled
 11208 | -7/Garrison        | Triggered checkpoint
 11216 | -7/Garrison        | Triggered checkpoint
 11270 | -7/Garrison        | Lost 4 allies
 11323 | -7/Garrison        | Garrison Relay disabled
 11349 | -7/Garrison        | Discovered new exit (range 11)
 11382 | -7/Garrison        | Triggered checkpoint
 11426 | -7/Garrison        | Triggered checkpoint
 11510 | -7/Garrison        | Garrison Relay disabled
 11643 | -7/Garrison        | Triggered checkpoint
 11648 | -7/Garrison        | Triggered checkpoint
 11728 | -7/Garrison        | Expanded RIF knowledge: Alert ID Control
 11742 | -7/Garrison        | Triggered checkpoint
 11788 | -7/Garrison        | Garrison Relay disabled
 11800 | -7/Garrison        | Triggered checkpoint
 11814 | -7/Garrison        | Discovered new exit (range 6)
 11959 | -7/Garrison        | Discovered new exit (range 14)
 12053 | -7/Garrison        | Discovered new exit (range 8)
 12086 | -7/Garrison        | Triggered checkpoint
 12113 | -7/Garrison        | Garrison Relay disabled
 12596 | -7/Garrison        | Phase Generator disabled
 12857 | -7/Garrison        | Entered Factory
 12857 | -7/Factory         | Accompanied by 2 allies
 12974 | -7/Factory         | Found Rocket Array
 12978 | -7/Factory         | Found Rocket Array
 12980 | -7/Factory         | Found Rocket Array
 13052 | -7/Factory         | Identified exit to Lower Caves
 13657 | -7/Factory         | First assault squad dispatched
 13669 | -7/Factory         | Cargo convoy interrupted
 13756 | -7/Factory         | Destroyed 13 combat bots
 13858 | -7/Factory         | Lost 6 parts (1p3n1u1w)
 14099 | -7/Factory         | Entered Lower Caves
 14099 | -7/Lower Caves     | Accompanied by 1 ally
 14160 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 14180 | -7/Lower Caves     | Build established: Bothacker-Gunner
 14216 | -7/Lower Caves     | Core integrity fell below 50%
 14234 | -7/Lower Caves     | Found Imp. Powered Armor
 14422 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 14453 | -7/Lower Caves     | Learned Factory interactive machine intel
 14521 | -7/Lower Caves     | Learned 4 Factory zone layouts
 14792 | -7/Lower Caves     | Discovered new exit (range 5)
 14876 | -7/Lower Caves     | Encountered a Warlord checkpoint
 15055 | -7/Lower Caves     | Entered another Lower Caves area
 15220 | -7/Lower Caves     | Discovered new exit (range 9)
 15257 | -7/Lower Caves     | Build established: Bothacker-Tank
 15309 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15471 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 15692 | -7/Lower Caves     | Learned 12 Factory zone layouts
 15784 | -7/Lower Caves     | Found Prototype Device
 15850 | -7/Lower Caves     | Encountered a Warlord checkpoint
 16005 | -7/Lower Caves     | Learned Factory interactive machine intel
 16165 | -7/Lower Caves     | Discovered new exit (range 5)
 16401 | -7/Lower Caves     | Entered Data Miner
 16401 | -7/Data Miner      | Accompanied by 1 ally
 16401 | -7/Data Miner      | Discovered new exit (range 7)
 16435 | -7/Data Miner      | Met Data Miner
 16477 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 16493 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 16543 | -7/Data Miner      | Entered Proximity Caves
 16543 | -6/Proximity Caves | Accompanied by 1 ally
 16724 | -6/Proximity Caves | Spotted B-75 Beast
 16734 | -6/Proximity Caves | Assimilated Beast 5a with formatsys_high
 16794 | -6/Proximity Caves | Identified exit to Factory
 17027 | -6/Proximity Caves | Build established: Scavenger-Tank
 17215 | -6/Proximity Caves | Entered Factory
 17215 | -6/Factory         | Accompanied by 2 allies
 17215 | -6/Factory         | Evolved 2 slots: Utility x2
 17216 | -6/Factory         | Identified exit to Extension
 17216 | -6/Factory         | Identified exit to Factory
 17217 | -6/Factory         | Loaded intel: 54 interactive machine locations
 17817 | -6/Factory         | Identified exit to Garrison
 17835 | -6/Factory         | Entered Garrison
 17835 | -6/Garrison        | Accompanied by 1 ally
 17904 | -6/Garrison        | Expanded RIF knowledge: Structural Interface
 18093 | -6/Garrison        | Triggered checkpoint
 18221 | -6/Garrison        | Triggered checkpoint
 18221 | -6/Garrison        | Triggered checkpoint
 18240 | -6/Garrison        | Triggered checkpoint
 18243 | -6/Garrison        | Triggered checkpoint
 18268 | -6/Garrison        | Lost 3 parts (1p2w)
 18284 | -6/Garrison        | Build established: Gunner
 18292 | -6/Garrison        | Destroyed 13 combat bots
 18382 | -6/Garrison        | Discovered new exit (range 4)
 18415 | -6/Garrison        | Triggered checkpoint
 18595 | -6/Garrison        | Identified Heart of Steel
 18979 | -6/Garrison        | Heart of Steel transformed into Warbot
 19097 | -6/Garrison        | Garrison Relay disabled
 19215 | -6/Garrison        | Triggered checkpoint
 19221 | -6/Garrison        | Garrison Relay disabled
 19293 | -6/Garrison        | Triggered checkpoint
 19306 | -6/Garrison        | Discovered new exit (range 15)
 19535 | -6/Garrison        | Triggered checkpoint
 19578 | -6/Garrison        | Spotted B-75 Beast
 19595 | -6/Garrison        | Build established: Bothacker-Gunner
 19596 | -6/Garrison        | Destroyed B-75 Beast
 19727 | -6/Garrison        | Garrison Relay disabled
 19838 | -6/Garrison        | Discovered new exit (range 8)
 19884 | -6/Garrison        | Entered Factory
 19884 | -6/Factory         | Accompanied by 2 allies (Warbot)
 19885 | -6/Factory         | Loaded intel: 54 interactive machine locations
 19898 | -6/Factory         | Build established: Bothacker-Tank
 20153 | -6/Factory         | Fabricated Graphene Brace?
 20235 | -6/Factory         | Discovered exit to Extension (range 10)
 20288 | -6/Factory         | Entered Extension
 20288 | -6/Extension       | Accompanied by 2 allies (Warbot)
 20450 | -6/Extension       | Rescued A7
 20500 | -6/Extension       | Rescued a captive Derelict
 20501 | -6/Extension       | Rescued a captive Derelict
 20638 | -6/Extension       | First assault squad dispatched
 20770 | -6/Extension       | Spotted B-75 Beast
 20793 | -6/Extension       | Spotted B-75 Beast
 20801 | -6/Extension       | Allies destroyed B-75 Beast
 20807 | -6/Extension       | Allies destroyed B-75 Beast
 20832 | -6/Extension       | Lost 6 allies
 20983 | -6/Extension       | Incoming investigation squad redirected
 21285 | -6/Extension       | Discovered exit to Factory (range 10)
 21286 | -6/Extension       | Found Hvy. Reflective Plating
 21287 | -6/Extension       | Discovered new exit (range 6)
 21333 | -6/Extension       | Build established: Commander-Gunner
 21338 | -6/Extension       | Entered Cetus
 21338 | -6/Cetus           | Accompanied by 11 allies (incl. A7, Warbot)
 21343 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 21361 | -6/Cetus           | Spotted Cetus Guard
 21361 | -6/Cetus           | Spotted Cetus Guard
 21361 | -6/Cetus           | Destroyed Cetus Guard
 21363 | -6/Cetus           | Spotted Cetus Guard
 21368 | -6/Cetus           | Spotted Cetus Guard
 21369 | -6/Cetus           | Destroyed Cetus Guard
 21372 | -6/Cetus           | Destroyed Cetus Guard
 21375 | -6/Cetus           | Allies destroyed Cetus Guard
 21405 | -6/Cetus           | Lost 3 allies
 21498 | -6/Cetus           | Started Cetus Manufacturing Module
 21523 | -6/Cetus           | Manufactured an Enhanced Grunt
 21525 | -6/Cetus           | Discovered new exit (range 15)
 21548 | -6/Cetus           | Manufactured an Enhanced Grunt
 21554 | -6/Cetus           | Spotted Cetus Guard
 21555 | -6/Cetus           | Spotted Cetus Guard
 21555 | -6/Cetus           | Destroyed Cetus Guard
 21558 | -6/Cetus           | Spotted Cetus Guard
 21566 | -6/Cetus           | Spotted Cetus Guard
 21570 | -6/Cetus           | Destroyed Cetus Guard
 21572 | -6/Cetus           | Allies destroyed Cetus Guard
 21573 | -6/Cetus           | Manufactured an Enhanced Grunt
 21573 | -6/Cetus           | Allies destroyed Cetus Guard
 21585 | -6/Cetus           | Discovered exit to Factory (range 15)
 21594 | -6/Cetus           | Met Revision 17
 21598 | -6/Cetus           | Manufactured an Enhanced Grunt
 21602 | -6/Cetus           | Lost 3 allies
 21623 | -6/Cetus           | Manufactured an Enhanced Grunt
 21724 | -6/Cetus           | Murdered A7
 21728 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 21758 | -6/Cetus           | Entered Archives
 21758 | -6/Archives        | Accompanied by 10 allies (Warbot)
 21833 | -6/Archives        | Discovered new exit (range 15)
 22010 | -6/Archives        | Discovered new exit (range 13)
 22154 | -6/Archives        | System corruption reached 10%
 22192 | -6/Archives        | Discovered exit to Factory (range 15)
 22679 | -6/Archives        | Entered Hub_04(d)
 22679 | -6/Hub_04(d)       | Accompanied by 10 allies (Warbot)
 22716 | -6/Hub_04(d)       | Garrison activated, responded to threat
 22772 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 22823 | -6/Hub_04(d)       | Identified exit to Garrison
 22939 | -6/Hub_04(d)       | Discovered exit to Factory (range 21)
 22974 | -6/Hub_04(d)       | Network Hub disabled
 22982 | -6/Hub_04(d)       | Spotted Lightning
 22982 | -6/Hub_04(d)       | Spotted Lightning
 22987 | -6/Hub_04(d)       | Spotted Lightning
 22988 | -6/Hub_04(d)       | Destroyed Lightning
 22989 | -6/Hub_04(d)       | Incoming investigation squad redirected
 22993 | -6/Hub_04(d)       | Spotted Lightning
 23007 | -6/Hub_04(d)       | Destroyed Lightning
 23015 | -6/Hub_04(d)       | Allies destroyed Lightning
 23018 | -6/Hub_04(d)       | Spotted Lightning
 23028 | -6/Hub_04(d)       | Destroyed Lightning
 23036 | -6/Hub_04(d)       | Garrison activated, responded to threat
 23038 | -6/Hub_04(d)       | Spotted Lightning
 23045 | -6/Hub_04(d)       | Destroyed Lightning
 23050 | -6/Hub_04(d)       | Destroyed Lightning
 23053 | -6/Hub_04(d)       | Lost 7 allies
 23063 | -6/Hub_04(d)       | Found Prototype Device
 23063 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 23067 | -6/Hub_04(d)       | Found Prototype Processor
 23067 | -6/Hub_04(d)       | Identified Exp. Targeting Computer
 23077 | -6/Hub_04(d)       | Found Prototype Device
 23124 | -6/Hub_04(d)       | Found Exp. Targeting Computer
 23132 | -6/Hub_04(d)       | Identified Exp. EM Disruption Field
 23200 | -6/Hub_04(d)       | Entered Garrison
 23248 | -6/Garrison        | Triggered checkpoint
 23360 | -6/Garrison        | Found Fusion Bomb Launcher
 23436 | -6/Garrison        | Garrison Relay disabled
 23536 | -6/Garrison        | Triggered checkpoint
 23537 | -6/Garrison        | Build established: Scavenger-Gunner
 23604 | -6/Garrison        | Triggered checkpoint
 23664 | -6/Garrison        | Spotted Striker
 23672 | -6/Garrison        | Spotted Striker
 23712 | -6/Garrison        | Destroyed Striker
 23743 | -6/Garrison        | Destroyed Striker
 23859 | -6/Garrison        | Discovered exit to Factory (range 21)
 23921 | -6/Garrison        | Expanded RIF knowledge: Autooverride
 24248 | -6/Garrison        | Garrison Relay disabled
 24271 | -6/Garrison        | Build established: Scavenger-Tank
 24387 | -6/Garrison        | Entered Factory
 24387 | -5/Factory         | Evolved 2 slots: Propulsion x2
 24566 | -5/Factory         | Discovered new exit (range 18)
 24783 | -5/Factory         | Identified exit to Upper Caves
 24890 | -5/Factory         | Identified exit to Garrison
 24906 | -5/Factory         | Entered Garrison
 25068 | -5/Garrison        | Triggered checkpoint
 25083 | -5/Garrison        | Destroyed 7 combat bots
 25084 | -5/Garrison        | Garrison Relay disabled
 25117 | -5/Garrison        | Found embedded Infiltrators
 25179 | -5/Garrison        | Spotted B-75 Beast
 25191 | -5/Garrison        | Triggered checkpoint
 25194 | -5/Garrison        | Triggered checkpoint
 25211 | -5/Garrison        | Destroyed B-75 Beast
 25227 | -5/Garrison        | Triggered checkpoint
 25385 | -5/Garrison        | Discovered new exit (range 54)
 25385 | -5/Garrison        | Discovered new exit (range 29)
 25385 | -5/Garrison        | Discovered new exit (range 83)
 25396 | -5/Garrison        | Garrison Relay disabled
 25414 | -5/Garrison        | Triggered checkpoint
 25568 | -5/Garrison        | Expanded RIF knowledge: Command Fork
 25586 | -5/Garrison        | Triggered checkpoint
 25658 | -5/Garrison        | Entered Factory
 25761 | -5/Factory         | Build established: Bothacker-Tank
 25837 | -5/Factory         | Identified exit to Garrison
 25837 | -5/Factory         | Entered Garrison
 25887 | -5/Garrison        | Triggered checkpoint
 25928 | -5/Garrison        | Garrison Relay disabled
 26051 | -5/Garrison        | Heavy support dispatched to Factory
 26220 | -5/Garrison        | Triggered checkpoint
 26277 | -5/Garrison        | Triggered checkpoint
 26414 | -5/Garrison        | Discovered new exit (range 19)
 26420 | -5/Garrison        | Destroyed 8 combat bots
 26479 | -5/Garrison        | Triggered checkpoint
 26504 | -5/Garrison        | Garrison Relay disabled
 26557 | -5/Garrison        | Triggered checkpoint
 26640 | -5/Garrison        | Rescued a captive Derelict
 26682 | -5/Garrison        | Discovered new exit (range 10)
 26699 | -5/Garrison        | Triggered checkpoint
 26701 | -5/Garrison        | Garrison Relay disabled
 26744 | -5/Garrison        | Triggered checkpoint
 26837 | -5/Garrison        | Expanded RIF knowledge: Watcher Feeds
 26881 | -5/Garrison        | Garrison Relay disabled
 27142 | -5/Garrison        | Entered Factory
 27142 | -4/Factory         | Accompanied by 6 allies
 27142 | -4/Factory         | Evolved 2 slots: Utility x2
 27635 | -4/Factory         | Build established: Botlord-Gunner
 27682 | -4/Factory         | Lost 6 allies
 27738 | -4/Factory         | Discovered new exit (range 22)
 27747 | -4/Factory         | Found Hvy. Reactive Plating
 27751 | -4/Factory         | Found Hvy. Reactive Plating
 27892 | -4/Factory         | First assault squad dispatched
 28172 | -4/Factory         | Sucked down chute
 28172 | -4/Factory         | Entered Waste
 28187 | -4/Waste           | EMP discharged
 28187 | -4/Waste           | Spotted C-40 Crusher
 28197 | -4/Waste           | Destroyed C-40 Crusher
 28229 | -4/Waste           | Build established: Scavenger-Gunner
 28234 | -4/Waste           | Spotted C-40 Crusher
 28240 | -4/Waste           | Spotted C-40 Crusher
 28245 | -4/Waste           | Spotted C-40 Crusher
 28261 | -4/Waste           | Destroyed C-40 Crusher
 28261 | -4/Waste           | Destroyed C-40 Crusher
 28287 | -4/Waste           | EMP discharged
 28287 | -4/Waste           | Destroyed C-40 Crusher
 28320 | -4/Waste           | Spotted C-40 Crusher
 28328 | -4/Waste           | Destroyed C-40 Crusher
 28384 | -4/Waste           | Spotted C-40 Crusher
 28387 | -4/Waste           | EMP discharged
 28393 | -4/Waste           | Destroyed C-40 Crusher
 28475 | -4/Waste           | Discovered new exit (range 13)
 28487 | -4/Waste           | EMP discharged
 28494 | -4/Waste           | Entered Factory
 28744 | -4/Factory         | First assault squad dispatched
 28769 | -4/Factory         | Incoming assault squad redirected
 29117 | -4/Factory         | Found Launcher Loader
 29378 | -4/Factory         | Discovered new exit (range 21)
 29479 | -4/Factory         | Entered Armory
 29679 | -4/Armory          | Found Fusion Bomb Launcher
 29682 | -4/Armory          | Found Fusion Bomb Launcher
 29730 | -4/Armory          | Found Hvy. Reactive Plating
 30079 | -4/Armory          | Assisted by bots powering up and referring to "LRC-V3"
 30175 | -4/Armory          | P-70 Sage assimilated allied Veteran 7f
 30207 | -4/Armory          | System corruption reached 10%
 30357 | -4/Armory          | Attached Powered Cannon, gained temporary slot: Power
 30479 | -4/Armory          | First assault squad dispatched
 30590 | -4/Armory          | Lost 4 allies
 30735 | -4/Armory          | Discovered new exit (range 4)
 30846 | -4/Armory          | Build established: Mutant
 30898 | -4/Armory          | Found Prototype Launcher
 30899 | -4/Armory          | Identified Mni. Smartbomb Launcher
 31062 | -4/Armory          | Discovered new exit (range 5)
 31137 | -4/Armory          | Entered Lab
 31137 | -4/Lab             | Accompanied by 4 allies
 31137 | -4/Lab             | Discovered new exit (range 9)
 31154 | -4/Lab             | Hidden lab's door opened automatically
 31154 | -4/Lab             | Sensor layout match revealed
 31155 | -4/Lab             | Gained access to the hidden lab's interior
 31160 | -4/Lab             | Build established: Commander-Mutant
 31293 | -4/Lab             | Found Prototype Energy Gun
 31293 | -4/Lab             | Identified Hyp. EM Gauss Rifle
 31303 | -4/Lab             | Found Prototype Protection
 31303 | -4/Lab             | Identified Exp. Powered Armor
 31352 | -4/Lab             | Found Alien Artifact
 31352 | -4/Lab             | Identified Core Expander
 31352 | -4/Lab             | Installed Core Expander, added new Power slot
 31362 | -4/Lab             | Found Alien Artifact
 31362 | -4/Lab             | Identified Integrated Dissipator
 31362 | -4/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+20)
 31380 | -4/Lab             | Found Alien Artifact
 31464 | -4/Lab             | Found Alien Artifact
 31525 | -4/Lab             | Found Prototype Hackware
 31619 | -4/Lab             | Found Prototype Special Weapon
 31619 | -4/Lab             | Identified Gui. Remote Datajack
 31659 | -4/Lab             | Build established: Generator-Gunner
 31773 | -4/Lab             | Entered Research
 31773 | -3/Research        | Accompanied by 4 allies
 31773 | -3/Research        | Evolved 2 slots: Utility x2
 31784 | -3/Research        | P-80 Master assimilated allied Beamer 7a
 31789 | -3/Research        | Discovered new exit (range 22)
 31862 | -3/Research        | Found Prototype Launcher
 31973 | -3/Research        | Revision forces began assault on 0b10
 31995 | -3/Research        | Met up with Revision 17++
 32082 | -3/Research        | Build established: Generator-Tank
 32141 | -3/Research        | Spotted B-86 Titan
 32147 | -3/Research        | Destroyed B-86 Titan
 32175 | -3/Research        | Identified Quantum Router
 32234 | -3/Research        | Fabricated Lrn. Terrain Scanner (x2)
 32347 | -3/Research        | Identified Tactical Quantum Warhead
 32445 | -3/Research        | Identified exit to Testing
 32473 | -3/Research        | Research terminal network offline
 32504 | -3/Research        | Identified Core Reset Matrix
 32504 | -3/Research        | Identified Transdimensional Reconstructor
 32705 | -3/Research        | Entered Testing
 32705 | -3/Testing         | Accompanied by 3 allies
 33009 | -3/Testing         | Build established: Generator-Skirmisher
 33114 | -3/Testing         | Found Prototype Energy Cannon
 33114 | -3/Testing         | Identified Null Cannon
 33157 | -3/Testing         | Found Prototype Device
 33157 | -3/Testing         | Identified 2N-1CE's Frost Array
 33216 | -3/Testing         | Spotted PX-O4ZCCXM8SG
 33218 | -3/Testing         | Rewired PX-O4ZCCXM8SG
 33269 | -3/Testing         | Destroyed PX-O4ZCCXM8SG
 33503 | -3/Testing         | Found Prototype Hackware
 33574 | -3/Testing         | Discovered new exit (range 18)
 33624 | -3/Testing         | Found Prototype Energy Cannon
 33629 | -3/Testing         | Found Prototype Energy Cannon
 33689 | -3/Testing         | Spotted Superbehemoth
 33781 | -3/Testing         | Found Prototype Energy Cannon
 33844 | -3/Testing         | Identified System Mapper
 33844 | -3/Testing         | Identified Cld. Nova Cannon
 33844 | -3/Testing         | Identified Imp. Potential Cannon
 33899 | -3/Testing         | Identified exit to Garrison
 33899 | -3/Testing         | Entered Garrison
 34025 | -3/Garrison        | Triggered checkpoint
 34061 | -3/Garrison        | Garrison Relay disabled
 34124 | -3/Garrison        | Spotted B-86 Titan
 34136 | -3/Garrison        | Discovered new exit (range 34)
 34136 | -3/Garrison        | Discovered new exit (range 48)
 34136 | -3/Garrison        | Discovered new exit (range 39)
 34167 | -3/Garrison        | Destroyed B-86 Titan
 34248 | -3/Garrison        | Destroyed 7 combat bots
 34255 | -3/Garrison        | Triggered checkpoint
 34280 | -3/Garrison        | Triggered checkpoint
 34284 | -3/Garrison        | Triggered checkpoint
 34300 | -3/Garrison        | Build established: Generator-Gunner
 34322 | -3/Garrison        | Lost 3 allies
 34359 | -3/Garrison        | Triggered checkpoint
 34405 | -3/Garrison        | Expanded RIF knowledge: Threat Obfuscation
 34435 | -3/Garrison        | Garrison Relay disabled
 34526 | -3/Garrison        | Entered Research
 34526 | -2/Research        | Evolved 2 slots: Utility x2
 34792 | -2/Research        | Discovered new exit (range 20)
 34819 | -2/Research        | Fabricated Lgt. Quantum Reactor (x2)
 34829 | -2/Research        | Build established: Hacker-Skirmisher
 35090 | -2/Research        | Found Quantum Capacitor
 35153 | -2/Research        | Identified exit to Access
 35282 | -2/Research        | Discovered exit to Access (range 9)
 35622 | -2/Research        | Spotted B-90 Cyclops
 35636 | -2/Research        | Discovered new exit (range 17)
 35642 | -2/Research        | Destroyed B-90 Cyclops
 35672 | -2/Research        | Entered Quarantine
 35702 | -2/Quarantine      | Found Sigix Corpse
 35736 | -2/Quarantine      | Spotted Alpha 7
 35807 | -2/Quarantine      | Cryocooling Duct disabled
 35822 | -2/Quarantine      | Ambient heat levels rising (+20)
 35822 | -2/Quarantine      | Non-combat units ordered to evacuate
 35923 | -2/Quarantine      | Build established: Hacker-Gunner
 35971 | -2/Quarantine      | Discovered exit to Access (range 21)
 36152 | -2/Quarantine      | Found Quantum Capacitor
 36248 | -2/Quarantine      | Found Alien Artifact
 36269 | -2/Quarantine      | Found Alien Artifact
 36272 | -2/Quarantine      | Found Transdimensional Reconstructor
 36586 | -2/Quarantine      | Identified Potential Cannon
 36586 | -2/Quarantine      | Identified Dimensional Node Initializer
 36735 | -2/Quarantine      | Spotted Fortress
 36746 | -2/Quarantine      | Destroyed Fortress
 36765 | -2/Quarantine      | Build established: Bothacker-Gunner
 36866 | -2/Quarantine      | Discovered new exit (range 6)
 36877 | -2/Quarantine      | Entered Section 7
 36969 | -2/Section 7       | Identified Hpw. Transdimensional Reconstructor
 36986 | -2/Section 7       | Found Integrated Reactor
 36988 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 37051 | -2/Section 7       | Spotted S7 Guard
 37068 | -2/Section 7       | Destroyed S7 Guard
 37072 | -2/Section 7       | Found Corrupted Hvy. Regenerative Plating
 37079 | -2/Section 7       | Found Core Regenerator
 37085 | -2/Section 7       | Used Core Regenerator, restored core integrity (+131)
 37198 | -2/Section 7       | Discovered exit to Access (range 19)
 37244 | -2/Section 7       | System corruption reached 10%
 37244 | -2/Section 7       | Found Adv. Micro-nuke Launcher
 37261 | -2/Section 7       | Initialized slip node
 37340 | -2/Section 7       | Spotted Executioner
 37343 | -2/Section 7       | Spotted Executioner
 37359 | -2/Section 7       | Build established: Hacker-Gunner
 37361 | -2/Section 7       | Spotted Alpha 7
 37361 | -2/Section 7       | Spotted Alpha 7
 37407 | -2/Section 7       | Destroyed Alpha 7
 37428 | -2/Section 7       | Destroyed Alpha 7
 37436 | -2/Section 7       | Destroyed Executioner
 37455 | -2/Section 7       | Destroyed Executioner
 37478 | -2/Section 7       | Found Prototype Processor
 37479 | -2/Section 7       | Destroyed 11 combat bots
 37533 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 37535 | -2/Section 7       | Found Transdimensional Reconstructor
 37594 | -2/Section 7       | Spotted Striker
 37594 | -2/Section 7       | Spotted Striker
 37716 | -2/Section 7       | Spotted B-99 Colossus
 37777 | -2/Section 7       | Destroyed B-99 Colossus
 37797 | -2/Section 7       | Build established: Gunner
 37821 | -2/Section 7       | Found Integrated Dissipator
 37821 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 37824 | -2/Section 7       | Found Integrated Dissipator
 37824 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 37827 | -2/Section 7       | Found Integrated Dissipator
 37827 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 37880 | -2/Section 7       | Found Alien Artifact
 37880 | -2/Section 7       | Identified LRC Storage
 37880 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 37883 | -2/Section 7       | Found Alien Artifact
 37883 | -2/Section 7       | Identified LRC Armor
 37883 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 38000 | -2/Section 7       | Identified Exp. Core Analyzer
 38075 | -2/Section 7       | Found Spacefold Activator
 38109 | -2/Section 7       | Spotted S7 Guard
 38123 | -2/Section 7       | Destroyed S7 Guard
 38136 | -2/Section 7       | Found Alien Artifact
 38177 | -2/Section 7       | System corruption reached 30%
 38221 | -2/Section 7       | Found Unknown Device
 38221 | -2/Section 7       | Identified Heavy Servo Lattice
 38230 | -2/Section 7       | Spotted S7 Guard
 38250 | -2/Section 7       | Destroyed S7 Guard
 38275 | -2/Section 7       | Found Alien Artifact
 38415 | -2/Section 7       | Spotted B-90 Cyclops
 38447 | -2/Section 7       | Spotted S7 Guard
 38456 | -2/Section 7       | Found Alien Artifact
 38540 | -2/Section 7       | Identified Core Membrane
 38540 | -2/Section 7       | Identified Integrated Thermoelectric Network
 38540 | -2/Section 7       | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 38542 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 38602 | -2/Section 7       | Build established: Hauler-Skirmisher
 38675 | -2/Section 7       | Warped through subspace to slip node
 38804 | -2/Section 7       | Entered Access
 38804 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 39117 | -1/Access          | Build established: Generator-Skirmisher
 39118 | -1/Access          | Found Unknown Device
 39118 | -1/Access          | Identified Launcher Loader
 39293 | -1/Access          | Identified Navigation Efficiency Matrix
 39594 | -1/Access          | Spotted B-99 Colossus
 39677 | -1/Access          | Found Prototype Device
 39677 | -1/Access          | Identified Adv. EM Disruption Field
 39953 | -1/Access          | Discovered new exit (range 19)
 39986 | -1/Access          | Entered Command
 40257 | -1/Command         | Build established: Generator-Gunner
 40333 | -1/Command         | Spotted M Guard
 40333 | -1/Command         | Spotted M Guard
 40333 | -1/Command         | Spotted Combat Programmer
 40334 | -1/Command         | Spotted Combat Programmer
 40351 | -1/Command         | Destroyed M Guard
 40353 | -1/Command         | Destroyed M Guard
 40354 | -1/Command         | Destroyed Combat Programmer
 40360 | -1/Command         | Destroyed Combat Programmer
 40360 | -1/Command         | All MAIN.C guards destroyed
 40419 | -1/Command         | Spotted B-99 Colossus
 40445 | -1/Command         | Destroyed B-99 Colossus
 40480 | -1/Command         | Found Corrupted Prototype Ballistic Gun
 40480 | -1/Command         | Identified Multirail
 40486 | -1/Command         | Found Multirail
 40860 | -1/Command         | Met MAIN.C
 40867 | -1/Command         | 0b10 Conduit disabled
 40903 | -1/Command         | Build established: Generator-Tank
 40917 | -1/Command         | Destroyed MAIN.C Shell
 40920 | -1/Command         | MAIN.C activated Command garrisons
 40978 | -1/Command         | Destroyed MAIN.C
 41011 | -1/Command         | Discovered new exit (range 47)
 41011 | -1/Command         | Discovered new exit (range 107)
 41011 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 41201 | -1/Command         | Destroyed 20 combat bots
 41209 | -1/Command         | Lost 8 parts (2p1n4u1w)
 41551 | -1/Command         | Build established: Scavenger-Gunner
 42023 | -1/Command         | Found Exp. Core Analyzer
 42120 | -1/Command         | Found Null Cannon
 42137 | -1/Command         | Found Zero-point Reactor
 42140 | -1/Command         | Found Zero-point Reactor
 42143 | -1/Command         | Found Centrium Heavy Armor Plating
 42149 | -1/Command         | Found Adv. Particle Accelerator
 42153 | -1/Command         | Found Exp. Armor Integrity Analyzer
 42413 | -1/Command         | Build established: Generator-Gunner
 43017 | -1/Command         | Found Ragnarok Missile Launcher
 43038 | -1/Command         | Build established: Generator-Tank
 43912 | -1/Command         | Build established: Generator-Gunner
 44153 | -1/Command         | Found Quantum Capacitor
 44854 | -1/Command         | Warped through subspace to slip node
 44854 | -1/Command         | Discovered new exit (range 5)
 44862 | -1/Command         | Entered Access_0
 44863 | -1/Access_0        | Architect warped through subspace
 44872 | -1/Access_0        | Destroyed A8
 44948 | -1/Access_0        | Architect warped through subspace
 44966 | -1/Access_0        | Architect warped through subspace
 44992 | -1/Access_0        | Architect warped through subspace
 45005 | -1/Access_0        | Architect warped through subspace
 45022 | -1/Access_0        | Architect warped through subspace
 45041 | -1/Access_0        | Architect warped through subspace
 45046 | -1/Access_0        | Found Exp. Thermal Shield
 45067 | -1/Access_0        | Architect warped through subspace
 45068 | -1/Access_0        | Subspace Access Node disabled
 45118 | -1/Access_0        | Architect warped through subspace
 45134 | -1/Access_0        | Architect warped through subspace
 45166 | -1/Access_0        | Architect warped through subspace
 45189 | -1/Access_0        | Architect warped through subspace
 45208 | -1/Access_0        | Architect warped through subspace
 45257 | -1/Access_0        | Architect warped through subspace
 45259 | -1/Access_0        | Subspace Access Node disabled
 45283 | -1/Access_0        | Architect warped through subspace
 45288 | -1/Access_0        | Found Corrupted Prototype Device
 45289 | -1/Access_0        | Identified Desublimator
 45298 | -1/Access_0        | Lost 6 parts (2p1n1u2w)
 45312 | -1/Access_0        | Core integrity fell below 50%
 45395 | -1/Access_0        | Architect warped through subspace
 45398 | -1/Access_0        | A6 warped into view
 45406 | -1/Access_0        | Destroyed A6
 45413 | -1/Access_0        | Found Corrupted Exp. Actuator Array
 45421 | -1/Access_0        | Architect warped through subspace
 45434 | -1/Access_0        | Architect warped through subspace
 45445 | -1/Access_0        | Architect warped through subspace
 45461 | -1/Access_0        | Subspace Access Node disabled
 45462 | -1/Access_0        | Architect warped through subspace
 45471 | -1/Access_0        | Subspace Access Node disabled
 45481 | -1/Access_0        | Destroyed Architect
 45482 | -1/Access_0        | Architect triggered a singularity event
 45483 | -1/Access_0        | Warped through subspace to slip node
 45483 | -1/Access_0        | Discovered new exit (range 8)
 45489 | -1/Access_0        | Released all parts (17)
 45490 | ***                | Escaped singularity!

 Last Messages 
---------------
45486_ A0_COM: 7.
45487_ A0_COM: 6.
45488_ A0_COM: 5.
45489_ A0_COM: 4.
45489_ Released Lyr. Heavy Armor Plating.
45489_ Released Rnf. Quantum Reactor.
45489_ Released Imp. Potential Cannon.
45489_ Released Exp. Armor Integrity Analyzer.
45489_ Released Adv. Terrain Scan Processor.
45489_ Released Huge Storage Unit.
45489_ Released Exp. Targeting Computer.
45489_ Released Exp. Core Analyzer.
45489_ Released Centrium Heavy Armor Plating.
45489_ Released Adv. Targeting Computer.
45489_ Released Quantum Capacitor.
45489_ Released Adv. Heavy Siege Treads.
45489_ Released Quantum Reactor. <x2>
45489_ Released Arm. Heavy Treads.
45489_ Released Exp. Biometal Medium Treads. <x2>
45490_ A0_COM: 3.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????###??????????????????????? |
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| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##=**#?????????????????????? |
| ??????????????????????#!!]!#?????????????????????? |
| ??????????????????????#=!!##?????????????????????? |
| ??????????????????????##*!]#?????????????????????? |
| ??????????????????????#!=!=#?????????????????????? |
| ??????????????????????#==!##?????????????????????? |
| ??????????????????????# !!=#?????????????????????? |
| ??????????????????????#  =##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           229
Energy Generation          138
Energy Capacity            1100
Matter Stores              300
Matter Capacity            600
Sight Range                23
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              14
Cloak Strength             4
Power Amplification        40
Armor Coverage             2000
Resistance: KI             40
Resistance: EM             75
Utility Shielding          66
Weapon Shielding           90
Point Defense Rating       240
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         28
Target Analysis            8
Core Analysis              12
Armor Integrity Analysis   50
Recoil Reduction           6
Matter Filtering           30
Particle Charging          50
Salvage Targeting          1
Offensive Hacking          20
Defensive Hacking          25
Relay Coupler Types        2
Relay Coupler Value        62
Authchip Count             1

 Item Schematics 
-----------------
                     Hvy. Treads | -7/Factory    | Scanalyzed
                Combat Drone Bay | -7/Data Miner | Free
       Lgt. Regenerative Plating | -7/Data Miner | Free
        Cld. Cesium-ion Thruster | -7/Data Miner | Free
             Gravity Neutralizer | -7/Data Miner | Free
                 Com. Ion Cannon | -7/Data Miner | Free
 Adv. Salvage Targeting Computer | -7/Data Miner | Free
                        Wave Gun | -7/Data Miner | Free
                  Thermal Shield | -7/Data Miner | Free
       Adv. Field Recycling Unit | -7/Data Miner | Free
                 Antigrav System | -7/Data Miner | Free
            Imp. Cloaking Device | -7/Data Miner | Free
              Adv. Plasma Cannon | -7/Data Miner | Free
           Hvy. Disruptor Cannon | -7/Data Miner | Free
            Lrn. Terrain Scanner | -4/Factory    | Scanalyzed
           Hvy. Reactive Plating | -4/Factory    | Scanalyzed
                   Energy Mantle | -4/Factory    | Scanalyzed
           Centrium Heavy Treads | -4/Factory    | Scanalyzed
    Hvy. Proton Missile Launcher | -2/Section 7  | Archive
             Exp. Actuator Array | -2/Section 7  | Archive
        Adv. Variable Charge Gun | -2/Section 7  | Archive

 Robot Schematics 
------------------
   B-48 Gladiator | -7/Data Miner | Free
    H-55 Commando | -7/Data Miner | Free
 X-67 Chaingunner | -7/Data Miner | Free
     M-14 Sweeper | -7/Data Miner | Free
       S-27 Virus | -7/Data Miner | Free
    A-15 Conveyor | -2/Section 7  | Archive

 Fabricated
------------
       Graphene Brace | x2 | -6/Factory  | Preloaded
 Lrn. Terrain Scanner | x2 | -3/Research 
 Lgt. Quantum Reactor | x2 | -2/Research | Preloaded

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Integrated Reactor
Core Regenerator
Dimensional Node Initializer
LRC Storage
LRC Armor
Integrated Thermoelectric Network
Core Membrane
Transdimensional Reconstructor
Spacefold Activator
High-powered Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrainNetworkWartreads
  Manual?         0
Play Time         09:13:17
  Cumulative      404.9 hours
  Start           2024.09.01 @ 18:50:15
  End             2024.09.02 @ 19:35:22
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          147
  Rogue           145
  Adventurer      2
  Explorer        0
Win Type          6
  Total           21
  Types           9/0/8/1/0/0/2/1/0
Lore%             77
Gallery%          86
Achievement%      76
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 22010561-f43b-4131-bf14-42ae4912c0f9