Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 21:44:31 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1073) 1073 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3293 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 338/550 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Large Storage Unit Transmission Jammer Makeshift Light Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Subdweller Optics Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- Pulse Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Subdweller Monowheel Improved Heat Sink Large Storage Unit Transmission Jammer Makeshift Light Armor Plating Gauss Rifle Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 33 | 7 1 6 14 5 Power 6 | 1 . 1 2 2 Engine 4 | 1 . 1 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . 1 5 . Treads 5 | 2 . 1 2 . Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 2 4 1 Device 5 | 1 . 1 2 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 . 2 3 2 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 2 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . . 3 2 7 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Backups 7 | 3 4 6 10 9 Power 2 | . 1 2 2 3 Propulsion 1 | 1 2 1 1 . Utility 2 | . . 1 3 4 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 11 | . . 2 4 5 Power 4 | . . . 1 3 Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 92 91 85 Engine 13 | . 14 14 16 9 Core 1 | . . . . 8 Treads 15 | . 28 21 9 . Wheel 3 | . . . 7 12 Device 9 | . 14 6 14 13 Storage 11 | . 14 14 8 7 Processor 1 | . . . 1 5 Protection 7 | . . 7 8 7 Energy Gun 14 | . 28 21 3 5 Ballistic Gun 11 | . . 6 20 14 Peak Build Rating 49 | 9 9 16 47 49 Average Rating 19 | 5 9 10 33 42 On Entrance 16 | . 9 9 16 46 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 77 | 11 26 37 73 77 Greatest Support 50 | 40 40 40 50 30 Greatest Overweight (x) 3 | . . 1 3 3 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 12 15 17 20 Most Carried 12 | 4 5 11 12 11 Average Carried 7 | 3 4 6 10 9 Final Capacity 20 | 8 15 15 20 20 Final Carried 10 | 4 4 10 10 8 Class Distribution -------------------- 65% | Mutant 19% | Tank 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 746 | 270 . 84 296 96 Remotely . | . . . . . Salvage Created 1321 | 208 . 203 636 274 Parts 85 | 17 . 17 42 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 27 | . . 5 11 11 Guns 23 | . . 5 11 7 AOE 4 | . . . . 4 Classes Destroyed 9 | 3 . 2 4 . Worker 1 | 1 . . . . Builder 4 | . . . 4 . Tunneler 5 | 5 . . . . Recycler 3 | 1 . . 2 . Swarmer 7 | . . . 3 4 Grunt 13 | . . 1 6 6 Sentry 2 | . . . 1 1 Hunter 1 | . . . 1 . Subdweller 4 | . . 4 . . Best Kill Streak 9 | 4 . 3 6 9 Combat Bots Only 9 | . . 3 4 9 Max Kills in Single Turn 3 | 1 . 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 204 | . . 33 91 80 Missed 64 | . . 10 27 27 Hits 140 | . . 23 64 53 Projectile 140 | . . 23 64 53 AOE 5 | . . 5 . . Critical Strikes 8 | . . 3 2 3 Damage Taken 2041 | . . 614 757 670 Core 276 | . . 64 130 82 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 84 | 13 . 22 30 19 Largest 3 | 2 . 2 3 3 Hottest 121 | 80 . 80 121 119 Shots Fired 207 | 26 . 43 89 49 Gun 202 | 26 . 43 89 44 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 117 | . . 8 71 38 Thermal 85 | 26 . 35 18 6 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 11 | 10 . 11 11 9 Robot Miss Streak 8 | 2 . 2 8 2 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 138 | 17 . 35 51 35 Core Hits 66 | 8 . 13 27 18 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Burn 1 | . . . 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2959 | 187 . 432 1114 1226 Guns 2405 | 187 . 430 1099 689 Cannons . | . . . . . Explosions 537 | . . . . 537 Melee . | . . . . . Ramming 17 | . . 2 15 . Kinetic 1577 | . . 112 845 620 Thermal 828 | 187 . 318 254 69 Explosive 537 | . . . . 537 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | 90 . . 345 439 Average Temperature 119 | 35 . . 127 149 Received Heat Transfer 546 | . . 33 198 315 Effects 5 | . . . 2 3 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . 1 . Matter Decay 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 1927 | 425 . 725 629 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 . 100 78 Level 1 5 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 305 | 15 . . 195 305 Initial 106 | . . . . 106 Average 79 | 2 . . 61 174 Influence Increases 628 | 35 . 30 314 249 Destroy 0b10 Robot/C 460 | . . 20 220 220 Destroy 0b10 Robot/NC 65 | 35 . . 30 . Destroy Leader 60 | . . 10 40 10 Successful Hack 4 | . . . 4 . Disable Machine 15 | . . . 15 . Destroy Structure 24 | . . . 5 19 Influence Decreases 343 | 35 . 30 150 128 Entered New Map 58 | . . . . 58 Time Decay 205 | 35 . 30 140 . Lost Part 80 | . . . 10 70 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed 3 | . . . 3 . Distress Signals . | . . . . . Times Spotted 36 | . . 6 15 15 Peak Tracking Total 7 | . . 3 7 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . . . 5 . Successful 3 | . . . 3 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 2 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 965 | 18 50 188 482 227 Optics 556 | . . . 329 227 Terrain 256 | 18 50 188 . . Jamming 526 | . . . 482 44 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2237 | 181 50 1176 536 294 Spaces Moved 1083 | 85 31 568 235 164 Core 7 | 7 . . . . Treads 767 | 78 31 568 90 . Legs . | . . . . . Wheels 309 | . . . 145 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 111 119 Average Speed 170 | 150 160 190 164 122 Slowest Speed 400 | 160 160 240 400 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 8 37 21 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . 2 41 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 40 | . . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1292 | 108 32 616 320 216 Wait 15 | . . 4 5 6 Move 1080 | 84 30 567 235 164 Hop . | . . . . . Pick Up 25 | 4 . 9 12 . Fast Attach 18 | 7 . 4 5 2 Attach 16 | . . 2 10 4 Detach 13 | . . 3 7 3 Swap 5 | . 1 . 3 1 Drop 16 | . 1 4 10 1 Fire 84 | 13 . 22 30 19 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Build established: Mutant 1071 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1302 | -10/Subcaves | A Subdweller sparked back to life 1302 | -10/Subcaves | A Subdweller sparked back to life 1302 | -10/Subcaves | A Subdweller sparked back to life 1334 | -10/Subcaves | Found Prototype Processor 1385 | -10/Subcaves | Discovered new exit (range 13) 1408 | -10/Subcaves | Entered Materials 1408 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1799 | -8/Materials | Identified Rainbow Chip 1800 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1944 | -8/Materials | Identified exit to Garrison 1944 | -8/Materials | Entered Garrison 1956 | -8/Garrison | Triggered checkpoint 2212 | -8/Garrison | Destroyed 9 combat bots 2220 | -8/Garrison | Lost 5 parts (2n1u2w) 2238 | -8/Garrison | Self-destructed Last Messages --------------- 02171_ Temporary Utility slot lost. 02171_ Temporary Weapon slot lost. 02178_ Slug penetrates Y-45 Defender. 02178_ G-47 Trooper destroyed. 02181_ Slug penetrates Y-45 Defender. 02181_ G-47 Trooper destroyed. 02182_ Critical hit (Burn: +37). 02184_ Slug penetrates Y-45 Defender. 02184_ Slug penetrates Reinforced Barrier. 02184_ Y-45 Defender destroyed. 02188_ Slug penetrates G-47 Trooper. 02188_ G-47 Trooper destroyed. 02189_ Wheel destroyed. 02191_ Slug penetrates G-47 Trooper. 02191_ G-47 Trooper destroyed. 02199_ The unstable cave ceiling collapses. 02200_ Acquired 9 matter. 02203_ The unstable cave ceiling collapses. 02237_ Lgt. Nuclear Core destroyed. 02238_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ^ ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ??????????######""""## #???????????????????????? | | ?????????? g #???????????????????????? | | ??????????? #???????????????????????? | | ?????????????? #???????????????????????? | | ??????????? ???# g ?# #???????????????????????? | | ??????????# ## ## ###?????????????????????? | | ??????????" g #?????????????????????? | | ??????????" #####?????????????????? | | ??????????" g ## ##????????????????? | | ??????????" # # #????????????????? | | ??????????# ## # ### #????????????????? | | ????????### ## ## # #####?????????????? | | ???? ^ @ [ ^#?????????????? | | ???? ! #?????????????? | | ?????????## # # ## #?????????????? | | ??????????## ## # ## #?????????????? | | ???????????????# #### #### #?????????????? | | ???????????????####????#######??# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #???????#####?? | | ????????????????????????????????# #???????# #?? | | ????????????????????????????????# ######### ### | | ????????????????????????????????# | | ????????????????????????????????# * | | ????????????????????????????????################## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 33 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceLobotomyTransmogrifier Manual? 0 Play Time 00:15:19 Cumulative 143.0 hours Start 2026.07.20 @ 21:31:37 End 2026.07.20 @ 21:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f42e331-5652-4936-8094-832add9baa6e