Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.11.16 @ 21:58:16 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (7382) 7382 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4336) 4336 TOTAL SCORE: 17493 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 781 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -100 Cogmind --------- Core Integrity 912/1000 Matter 288/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (360) Ox3 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Cargo Storage Unit Relay Coupler [Grunt] (1) Relay Coupler [Sentry] (7) Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (12) > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Improved Signal Interpreter Improved Shield Generator Relay Coupler [NC] (28) Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (45) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (23) Relay Coupler [Duelist] (25) Relay Coupler [Duelist] (26) Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (20) Relay Coupler [Specialist] (26) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (20) Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cargo Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Coil Gun Remote Datajack > --- INVENTORY -------- Improved Signal Interpreter Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Coil Gun Rocket Launcher Rocket Launcher Power Sword [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Cargo Storage Unit Device Improved Shield Generator Storage Cargo Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Coil Gun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . . 2 . 2 . 1 . Utility 4 | . . 1 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 135 | 6 8 15 . 6 11 12 26 13 8 27 . 3 Power 10 | 1 1 1 . . 1 1 1 1 . 3 . . Engine 8 | 1 1 1 . . 1 1 . 1 . 2 . . Core 2 | . . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 1 3 . 1 3 3 12 2 6 12 . . Treads 39 | 2 1 3 . 1 3 3 12 2 6 6 . . Leg 6 | . . . . . . . . . . 6 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 4 3 . 3 4 3 6 4 . 5 . 2 Device 3 | . . . . . . 1 2 . . . . . Storage 5 | 1 3 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 16 | . . 1 . . 1 . 3 4 . 5 . 2 Protection 11 | . 1 1 . 3 3 2 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 2 8 . 2 3 5 7 6 2 7 . 1 Energy Gun 6 | 2 2 1 . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 20 | . . 5 . 1 2 3 1 2 2 4 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . 2 . 1 1 2 1 1 . . . . Special Weapon 6 | . . . . . . . 1 1 . 3 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . . 1 . . . Parts Lost 63 | . 2 1 . 1 8 10 11 6 11 7 . 6 Power 6 | . . . . . 1 . 1 1 1 1 . 1 Propulsion 29 | . . 1 . . 3 3 4 2 9 5 . 2 Utility 12 | . . . . 1 3 3 2 2 . . . 1 Weapon 16 | . 2 . . . 1 4 4 1 1 1 . 2 Highest Loss Streak 7 | . 1 1 . 1 3 2 3 1 7 2 . 5 Average Slot Usage (%) 85 | . 92 89 72 83 79 79 87 90 93 82 82 82 Engine 6 | . 14 11 9 9 6 9 6 5 6 . . . Core 1 | . . . . . . . . . . 4 5 5 Treads 30 | . 28 33 27 27 27 26 37 36 46 18 17 17 Leg 3 | . . . . . . . . . . 19 23 23 Storage 8 | . 14 11 9 9 9 9 7 7 6 6 5 5 Hackware 12 | . . 6 9 4 . 9 14 23 20 19 17 17 Protection 5 | . 7 9 . 15 18 7 1 . . . . . Energy Gun 2 | . 27 1 . . . . . . . . . . Ballistic Gun 9 | . . 17 18 15 17 17 4 2 13 6 11 9 Special Weapon 1 | . . . . . . . 2 4 . 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 164 | 12 28 154 154 164 164 159 164 160 160 159 155 155 Greatest Support 146 | 40 40 60 60 62 62 60 103 103 146 118 65 65 Greatest Overweight (x) 7 | . . 2 2 2 2 3 2 1 1 7 2 2 Average Overweight (x) 1 | . . . 2 2 2 2 1 1 1 1 2 2 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 6 9 22 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 1 10 26 26 30 30 30 30 30 30 30 30 30 Average Carried 24 | . 5 17 26 28 26 28 28 25 28 27 30 29 Final Capacity 30 | 8 15 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 10 26 26 30 25 29 26 30 30 30 30 29 Class Distribution -------------------- 48% | Hauler-Mutant 19% | Botlord-Mutant 18% | Bothacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 4075 | 190 122 468 . 125 462 654 554 311 445 685 39 20 Remotely . | . . . . . . . . . . . . . Salvage Created 5919 | . 641 916 . 168 599 808 1200 317 1006 264 . . Parts 343 | . 41 59 . 21 28 46 79 21 33 15 . . Haulers Intercepted 8 | . 2 3 . . 1 . 1 . 1 . . . Recyclers Shooed 6 | . 1 1 . . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 127 | . 11 16 . 11 15 19 23 10 15 7 . . Melee 5 | . . . . . . . . 5 . . . . Guns 84 | . 10 11 . 4 10 16 11 . 15 7 . . Cannons 7 | . . . . . . . 7 . . . . . AOE 31 | . 1 5 . 7 5 3 5 5 . . . . Classes Destroyed 14 | . 8 2 . 1 2 . 1 . . . . . Worker 4 | . 1 . . . . . 3 . . . . . Builder 6 | . 1 1 . . 1 . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 8 | . 2 3 . . 1 . 1 . 1 . . . Recycler 4 | . 1 1 . . . . 1 . 1 . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 6 | . 3 2 . . . . 1 . . . . . Swarmer 31 | . 6 . . 8 2 3 3 4 3 2 . . Cutter 4 | . . . . 1 . . . 1 . 2 . . Grunt 71 | . 5 10 . 2 10 12 15 4 10 3 . . Brawler 2 | . . 1 . . . . . . 1 . . . Sentry 12 | . . 5 . . 2 2 2 1 . . . . Hunter 4 | . . . . . 1 2 . 1 . . . . Programmer 4 | . . . . . . . 3 . 1 . . . Best Kill Streak 11 | . 3 5 . 5 5 3 11 4 4 2 . . Combat Bots Only 8 | . 3 3 . 5 5 3 8 4 3 2 . . Max Kills in Single Turn 4 | . 1 2 . 2 2 2 4 2 2 1 . . Gunslinging 1 | . . . . 1 1 1 . . 1 . . . Exploded 2 | . 1 2 . 2 2 2 2 2 . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 11201 | . 495 500 . 309 1214 1182 2418 1019 2063 1265 44 692 Core 1145 | . 91 47 . 50 66 144 189 121 139 210 25 63 Absorbed by Shields 316 | . . . . . . . 316 . . . . . Core Remaining (%) 69 | 100 63 88 . . . 52 . 55 . 58 . . Volleys Fired 527 | . 73 51 . 27 52 64 116 21 45 73 . 5 Largest 2 | . 2 2 . 2 2 2 2 1 2 2 . 2 Hottest 85 | . 80 80 . 46 46 46 85 33 60 60 . 55 Shots Fired 863 | . 133 93 . 36 94 125 171 24 90 91 . 6 Gun 685 | . 133 87 . 26 84 123 79 2 90 59 . 2 Cannon 84 | . . . . . . . 84 . . . . . Launcher 37 | . . 6 . 10 10 2 5 4 . . . . Special 57 | . . . . . . . 3 18 . 32 . 4 Kinetic 524 | . . 80 . 26 84 123 58 2 90 59 . 2 Thermal 200 | . 112 4 . . . . 84 . . . . . Explosive 37 | . . 6 . 10 10 2 5 4 . . . . Electromagnetic 45 | . 21 3 . . . . 21 . . . . . Robot Hit Streak 20 | . 11 13 . 3 15 13 19 3 20 8 . 2 Robot Miss Streak 5 | . 4 3 . 5 4 2 4 1 2 3 . 1 Penetration Max 2 | . . . . . . . . . 2 1 . . Secondary Targets 12 | . 1 . . 1 2 4 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . 1 . . . Shots Hit Robots 547 | . 90 69 . 7 68 83 107 22 58 41 . 2 Core Hits 289 | . 31 41 . 14 42 44 61 14 30 12 . . Critical Kills 5 | . . . . . . 1 1 . 3 . . . Critical Parts Destroyed 3 | . . 1 . . 1 1 . . . . . . Critical Strikes 8 | . . 1 . . 1 2 1 . 3 . . . Destroy 8 | . . 1 . . 1 2 1 . 3 . . . Melee Attacks 26 | . . . . . . . . 26 . . . . Impact . | . . . . . . . . . . . . . Slashing 26 | . . . . . . . . 26 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12835 | . 1126 1639 . 646 1777 1362 3093 977 1614 601 . . Guns 7195 | . 1051 968 . 114 875 1163 815 12 1596 601 . . Cannons 1511 | . . . . . . . 1511 . . . . . Explosions 3591 | . 63 671 . 532 899 199 757 470 . . . . Melee 495 | . . . . . . . . 495 . . . . Ramming 43 | . 12 . . . 3 . 10 . 18 . . . Kinetic 5763 | . . 861 . 114 875 1163 541 12 1596 601 . . Thermal 2587 | . 907 76 . . . . 1604 . . . . . Explosive 3406 | . . 642 . 532 899 199 664 470 . . . . Electromagnetic 541 | . 207 60 . . . . 274 . . . . . Impact . | . . . . . . . . . . . . . Slashing 495 | . . . . . . . . 495 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 2 2 7 11 5 5 . 1 Average Corruption 4 | . . . . 2 2 2 4 8 2 5 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 204 | . . . . 3 9 18 51 60 3 60 . . Message Errors 60 | . . . . 1 3 7 10 20 2 17 . . Matter Fused 42 | . . . . . . . 14 15 . 13 . . Heat Flow Errors 26 | . . . . . 1 3 8 5 . 9 . . Energy Discharges 34 | . . . . 1 4 4 6 10 . 9 . . Parts Rejected 2 | . . . . . . . . . . 2 . . Data Loss (minor) 27 | . . . . 1 1 3 9 6 1 6 . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Misfires 8 | . . . . . . . 2 3 . 3 . . Weapon Failures 3 | . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 196 | . . 2 . 5 4 . 131 54 . . . . Projectiles 126 | . . . . . . . 126 . . . . . Explosions 16 | . . 2 . 5 4 . 5 . . . . . Melee 54 | . . . . . . . . 54 . . . . Knockbacks 1 | . . . . . . . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 192 | . 27 . . 70 1 . . 94 . . . . Shots 10 | . 1 . . 5 1 . . 3 . . . . Rammed 5 | . 2 . . . 1 . . . 2 . . . Targets Rammed 6 | . 2 . . . 1 . 1 . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 283 | . 175 36 . 16 123 248 283 222 4 283 . . Average Temperature 49 | . 52 7 . 6 34 35 56 62 3 94 . . Received Heat Transfer 2987 | . 165 240 . 18 567 522 593 174 483 126 . 99 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . 2 1 . . . . Heat Transferred 4229 | . 2025 150 . . . . 2054 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 546 | . 362 251 32 466 532 545 546 378 469 501 302 277 Initial 285 | . . . 32 20 226 100 285 239 198 279 262 211 Average 280 | . 144 91 32 255 334 339 294 291 276 397 294 255 Maximum Alert Level 2 | . 1 1 . 2 2 2 2 1 2 2 1 1 Low Security (%) 26 | 100 79 93 100 47 . 16 25 . 6 . . . Level 1 56 | . 20 6 . 24 78 56 60 100 88 54 100 100 Level 2 16 | . . . . 28 21 27 14 . 5 45 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . 3 . 11 . 5 . . . Investigation 1 | . . . . . 1 . . . . . . . Extermination 6 | . . . . . . . 4 . 2 . . . Reinforcement 13 | . 1 1 . . 2 . 6 . 3 . . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 11 | . 2 3 . . 3 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 250 | . 24 26 1 12 24 19 50 23 39 23 2 7 Peak Tracking Total 16 | . 5 4 1 8 5 3 7 4 16 6 1 5 Tactical Retreats 12 | . 2 . . 4 . 1 2 . 2 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 39 | . . . . 4 . 7 2 11 1 12 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 17 | . 1 . . 2 1 2 3 3 1 3 . 1 Max in Single Turn 1 | . 1 . . 1 1 1 1 1 1 1 . 1 Garrison Relay 11 | . . . . 2 . 2 . 3 . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 18 | . . 1 1 . 5 . 7 . 3 . 1 . Terminals 9 | . . 1 . . 4 . 4 . . . . . Fabricators 3 | . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 37 | . . 1 1 . 12 . 18 . 4 . 1 . Successful 25 | . . 1 1 . 6 . 12 . 4 . 1 . Failed 12 | . . . . . 6 . 6 . . . . . Catastrophic 3 | . . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . 1 . . 9 . 12 . . . . . Terminals 25 | . . 1 . . 11 . 13 . . . . . Fabricators 6 | . . . . . . . 4 . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 7 | . . 1 . . 2 . 4 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 8 | . . . . . 3 . 5 . . . . . Terminals 8 | . . . . . 3 . 5 . . . . . Botnet 5 | . . . . . 2 . 3 . . . . . Operators 3 | . . . . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 14 | . . 1 . . 5 . 6 . 2 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . 1 . 1 . . . Matter 336 | . . . . . . . 168 . 168 . . . Time 84 | . . . . . . . 42 . 42 . . . Total Part Build Rating 8 | . . . . . . . 4 . 4 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 Hotswap 1 | . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 Autooverride 1 | . . . . . . . . . . 1 . . Robots Hacked 33 | . . . . . . . 3 12 . 16 . 2 Non-combat . | . . . . . . . . . . . . . Combat 33 | . . . . . . . 3 12 . 16 . 2 Autooverrided 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 33 | . . . . . . . 3 12 . 17 . 1 parse_system 2 | . . . . . . . . . . 1 . 1 disable_weapons 2 | . . . . . . . . . . 2 . . go_dormant 1 | . . . . . . . . . . 1 . . overwrite_iff 16 | . . . . . . . 2 7 . 7 . . formatsys_high 12 | . . . . . . . 1 5 . 6 . . Relay Couplers Released 42 | . . . . 8 . 8 . 9 . 13 . 4 Machine Destruction 42 | . . . . 8 . 8 . 9 . 13 . 4 Attached 13 | . . . . . . . 2 4 . 5 . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 29 | . . . . . . . 3 12 . 13 . 1 Largest Group 4 | . . . . . . . 3 3 . 4 3 4 Highest-Rated Group 167 | . . . . . . . 72 77 . 165 118 167 Highest-Rated Ally 49 | . . . . . . . 32 30 . 47 43 49 Total Orders 8 | . . . . . . . . 2 . 5 . 1 STAY 5 | . . . . . . . . 1 . 3 . 1 FOLLOW 3 | . . . . . . . . 1 . 2 . . Ally Attacks 140 | . . . . . . . 27 34 . 58 5 16 Total Damage 3449 | . . . . . . . 935 624 . 1075 206 609 Kills 24 | . . . . . . . 10 3 . 8 1 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 15764 | 72 1228 1598 47 917 1206 1987 2912 1927 854 2401 271 344 Spaces Moved 5041 | 40 592 620 14 229 293 463 947 662 246 729 95 111 Core 1 | 1 . . . . . . . . . . . . Treads 4313 | 39 592 620 14 229 293 463 947 662 246 208 . . Legs 727 | . . . . . . . . . . 521 95 111 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 360 355 355 360 264 266 255 200 280 280 Average Speed 267 | 157 160 219 360 358 357 362 265 266 258 281 280 280 Slowest Speed 680 | 160 160 360 360 360 360 460 366 268 267 680 280 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 88 68 4 53 31 66 34 63 9 72 5 32 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 49 | . . . . 28 . . 2 13 . 6 . . Terrain Destroyed 179 | . 6 21 . 42 29 6 31 19 16 9 . . Melee 5 | . . . . . . . . 5 . . . . Projectile 32 | . . . . . . . 8 . 15 9 . . AOE 141 | . 6 21 . 42 29 6 23 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 6469 | 46 740 778 13 297 371 658 1173 776 372 1004 101 140 Wait 487 | . 48 29 . 17 13 92 70 25 59 117 7 10 Move 5026 | 39 591 619 13 227 292 461 946 660 246 727 94 111 Hop . | . . . . . . . . . . . . . Pick Up 123 | 1 12 43 . 9 2 12 9 13 8 13 . 1 Fast Attach 46 | 6 3 6 . . 2 3 9 4 1 12 . . Attach 61 | . 2 7 . 4 7 8 11 7 7 6 . 2 Detach 4 | . . 1 . . . . . 2 1 . . . Swap 28 | . 3 2 . 2 2 1 6 2 . 9 . 1 Drop 44 | . 6 20 . 3 . 3 5 2 3 2 . . Fire 527 | . 73 51 . 27 52 64 116 21 45 73 . 5 Melee 26 | . . . . . . . . 26 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 2 . . . 1 . 1 . 2 . . . Escape Stasis 90 | . . . . 8 . 14 . 14 . 44 . 10 Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 11) 951 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Discovered new exit (range 16) 1838 | -9/Materials | Discovered new exit (range 11) 2063 | -9/Materials | Discovered new exit (range 15) 2450 | -9/Materials | Build established: Hauler-Mutant 2807 | -9/Materials | Discovered new exit (range 8) 2899 | -9/Materials | Entered another Materials area 2899 | -8/Materials | Evolved 2 slots: Utility x2 2943 | -8/Materials | Identified exit to Garrison 2946 | -8/Materials | Entered Garrison 2964 | -8/Garrison | Installed Relay Interface Framework 3048 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Garrison Relay disabled 3351 | -8/Garrison | Triggered checkpoint 3374 | -8/Garrison | Triggered checkpoint 3536 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Garrison Relay disabled 3831 | -8/Garrison | Discovered new exit (range 9) 3863 | -8/Garrison | Entered Materials 4085 | -8/Materials | Lost 3 parts (1n2u) 4606 | -8/Materials | Lost 3 parts (1p1n1w) 5057 | -8/Materials | Identified exit to Garrison 5069 | -8/Materials | Entered Garrison 5300 | -8/Garrison | Triggered checkpoint 5507 | -8/Garrison | Garrison Relay disabled 5849 | -8/Garrison | Triggered checkpoint 6010 | -8/Garrison | Discovered new exit (range 8) 6158 | -8/Garrison | Triggered checkpoint 6325 | -8/Garrison | Discovered new exit (range 13) 6572 | -8/Garrison | Triggered checkpoint 6660 | -8/Garrison | Garrison Relay disabled 6801 | -8/Garrison | Triggered checkpoint 6984 | -8/Garrison | Discovered new exit (range 11) 7038 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7056 | -8/Garrison | Entered Factory 7056 | -7/Factory | Evolved 2 slots: Propulsion x2 7675 | -7/Factory | Lost 3 parts (2n1w) 8174 | -7/Factory | Destroyed 8 combat bots 8176 | -7/Factory | Lost 3 parts (1n1u1w) 8283 | -7/Factory | Fabricated Remote Datajack (x1) 8584 | -7/Factory | Build established: Bothacker-Mutant 8843 | -7/Factory | Cargo convoy interrupted 9056 | -7/Factory | First assault squad dispatched 9965 | -7/Factory | Identified exit to Garrison 9968 | -7/Factory | Entered Garrison 9996 | -7/Garrison | Lost 3 parts (1p2w) 10400 | -7/Garrison | Triggered checkpoint 10411 | -7/Garrison | Garrison Relay disabled 10578 | -7/Garrison | Triggered checkpoint 10714 | -7/Garrison | Discovered new exit (range 14) 10761 | -7/Garrison | Expanded RIF knowledge: Hotswap 10832 | -7/Garrison | Triggered checkpoint 10876 | -7/Garrison | Garrison Relay disabled 11040 | -7/Garrison | Triggered checkpoint 11126 | -7/Garrison | System corruption reached 10% 11236 | -7/Garrison | Triggered checkpoint 11551 | -7/Garrison | Build established: Hauler-Mutant 11895 | -7/Garrison | Entered Factory 11895 | -6/Factory | Evolved 2 slots: Propulsion x2 12727 | -6/Factory | Fabricated Remote Datajack (x1) 12738 | -6/Factory | Cargo convoy interrupted 12749 | -6/Factory | Identified exit to Garrison 12749 | -6/Factory | Entered Garrison 12765 | -6/Garrison | Expanded RIF knowledge: Autooverride 12777 | -6/Garrison | Lost 7 parts (1p5n1w) 12872 | -6/Garrison | Triggered checkpoint 12958 | -6/Garrison | Garrison Relay disabled 13010 | -6/Garrison | Triggered checkpoint 13033 | -6/Garrison | Build established: Botlord-Mutant 13072 | -6/Garrison | Triggered checkpoint 13270 | -6/Garrison | Triggered checkpoint 13561 | -6/Garrison | Discovered new exit (range 13) 13676 | -6/Garrison | Triggered checkpoint 13713 | -6/Garrison | Garrison Relay disabled 14023 | -6/Garrison | Spotted B-75 Beast 14253 | -6/Garrison | Discovered new exit (range 8) 14737 | -6/Garrison | Discovered new exit (range 9) 14810 | -6/Garrison | Triggered checkpoint 14862 | -6/Garrison | Garrison Relay disabled 15150 | -6/Garrison | Entered Factory 15150 | -5/Factory | Accompanied by 3 allies 15150 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15411 | -5/Factory | Identified exit to Garrison 15421 | -5/Factory | Entered Garrison 15421 | -5/Garrison | Accompanied by 3 allies 15435 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 15506 | -5/Garrison | Triggered checkpoint 15525 | -5/Garrison | Garrison Relay disabled 15709 | -5/Garrison | Triggered checkpoint 15729 | -5/Garrison | Spotted B-75 Beast 15765 | -5/Garrison | Self-destructed Last Messages --------------- 15755_ Slug penetrates Reinforced Barrier. 15755_ Jacked B-75 Beast... >>streamctrl_high System outside max range to establish control (5). 15757_ Knocked back. 15758_ Coil Gun destroyed. 15758_ Slug penetrates Reinforced Barrier. 15760_ Acquired 3 matter. 15762_ Slug penetrates Wall. 15762_ Penetrated by Slug. 15763_ Lgt. Fission Core destroyed. 15763_ Remote Datajack destroyed. 15763_ Med. Treads destroyed. Garrison Door activated. 15765_ Flexi-carbon Leg destroyed. 15765_ Penetrated by Slug. 15765_ C-30 ARC bursts open, deploying its payload. 15765_ H-66 Slayer unfolds itself. 15765_ Penetrated by Slug. 15765_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????? ???##???? #????????????????????? | | ??????????????? ??C%C??# #????????????????????? | | ???????????????? ##"h ??# ##???????????????????? | | ????????????????? ?? ##??????????????????? | | ?????????????????? ? ??????????????????? | | ??????????????#???? ? ???????????????????? | | ??????????????# ?# ?# #???????????????????? | | ??????????????# ## ## ###?????????????????? | | ????????????#g" #?????????????????? | | ????????????# #####?????????????? | | ????????????# BB % ; ??????????????? | | ?????????????g BB %#?????????????????? | | ??????????????# ???# ;@ #???????????????????? | | ?????????????## ## ;# ##########??????????? | | ???????????? p ^ #??????????? | | ???????????? % #??????????? | | ???????????#### ####### #??????????? | | ??????????????###### Y #" ##?????# #??????????? | | ???????????????????# ## #??????# #??????????? | | ???????????????????####??# %+??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# ######## ############ | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????########### ########### | | ???????????????????????????????????#[!####??????# | | ?????????????????????????????????###[%##"#??????# | | ?????????????????????????????????# =%! "#??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# !! #??????# | | ?????????????????????????????????### ##"#??????# | | ???????????????????????????????????# ####??????# | | ???????????????????????????????????# #?????????# | | ???????????????????????????####????# #?????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 7 Offensive Hacking 20 Relay Coupler Types 46 Relay Coupler Value 4 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Remote Datajack | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGammaRail Manual? 0 Play Time 01:05:21 Cumulative 114.1 hours Start 2021.11.16 @ 09:54:59 End 2021.11.16 @ 21:58:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 177 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a04cf2-47d5-4811-baed-12c1f89939d3