Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 00:45:18 Player: Geordi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1309) 1309 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5014 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Corruption Screen > --- WEAPON (3) ------- Heavy Machine Gun Improved Grenade Launcher > --- INVENTORY (5) ---- Fusion Compressor Advanced Terrain Scan Processor Faulty Thermal Defense Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Compact Matter Pod Corruption Screen > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Advanced Terrain Scan Processor Thermal Defense Suite Heavy Machine Gun Improved Grenade Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Corruption Screen Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 68 | 4 6 3 20 2 6 4 23 Power 12 | 1 . . 2 1 1 . 7 Engine 6 | 1 . . 1 . . . 4 Core 6 | . . . 1 1 1 . 3 Reactor . | . . . . . . . . Propulsion 26 | 2 3 2 9 1 2 3 4 Treads . | . . . . . . . . Leg 20 | 2 3 2 5 . 2 3 3 Wheel 6 | . . . 4 1 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 1 4 . . . 3 Device 1 | . 1 . . . . . . Storage 3 | 1 . 1 . . . . 1 Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 20 | . 2 . 5 . 3 1 9 Energy Gun 4 | . . . . . 1 1 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | . 2 . 4 . 1 . 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 35 | . . 1 1 . 12 . 21 Power 6 | . . 1 . . 3 . 2 Propulsion 14 | . . . . . 5 . 9 Utility 5 | . . . 1 . 1 . 3 Weapon 10 | . . . . . 3 . 7 Highest Loss Streak 14 | . . 1 1 . 7 . 14 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 6 7 12 14 14 13 7 Power . | . 1 1 . . . . . Propulsion 2 | . 3 3 2 3 4 3 1 Utility 3 | . . 2 4 4 4 5 3 Weapon 4 | 1 1 1 5 6 5 4 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 . 8 2 . . 5 Power 1 | . . . 1 . . . . Propulsion 2 | . 2 . . . . . . Utility 9 | . . . 3 1 . . 5 Weapon 6 | . 1 . 4 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 90 96 99 99 86 59 50 Engine 3 | . 14 7 4 . . . 2 Core 5 | . . . 4 14 11 . 2 Leg 18 | . 27 43 33 . 2 28 15 Wheel 11 | . . . 2 37 29 . 1 Device 2 | . 7 11 4 . . . . Storage 7 | . 14 11 9 7 7 7 3 Processor 11 | . . . 12 15 15 15 9 Protection 4 | . . . 9 7 4 . 2 Energy Gun 1 | . . . . . . 4 2 Ballistic Gun 12 | . 26 22 16 15 12 2 6 Peak Build Rating 45 | 4 9 12 31 36 36 30 45 Average Rating 26 | 3 7 11 23 35 31 25 30 On Entrance 17 | . 4 9 11 31 36 18 30 Avg Prop Armor Cover (%) 5 | . . 13 . . . 6 5 Naked Turns . | . . . . . . . . Heaviest Build 46 | 8 13 28 41 41 42 24 46 Greatest Support 86 | 20 20 40 48 60 60 86 66 Greatest Overweight (x) 8 | . 1 1 2 . 1 . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 10 Most Carried 15 | 6 8 8 15 15 15 15 14 Average Carried 11 | 3 6 7 13 14 14 13 7 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 8 15 15 13 12 3 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1500 | 177 135 . 478 . 491 38 181 Remotely . | . . . . . . . . Salvage Created 1164 | . 20 42 478 . 387 . 237 Parts 56 | . 2 2 27 . 13 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . Prevented 1 | . . . . . 1 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 35 | . 1 1 13 . 14 . 6 Guns 25 | . 1 1 13 . 8 . 2 AOE 10 | . . . . . 6 . 4 Classes Destroyed 8 | . 1 1 3 . . . 3 Recycler 1 | . . . . . . . 1 Watcher 1 | . . . 1 . . . . Swarmer 15 | . 1 . 6 . 6 . 2 Grunt 12 | . . 1 4 . 6 . 1 Brawler 1 | . . . 1 . . . . Sentry 5 | . . . 2 . 2 . 1 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 1 1 6 . 6 . 2 Combat Bots Only 6 | . 1 1 6 . 6 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 662 | . 19 43 63 9 134 10 384 Missed 226 | . 10 18 13 2 38 8 137 Hits 436 | . 9 25 50 7 96 2 247 Melee 17 | . . . . . . 1 16 Projectile 419 | . 9 25 50 7 96 1 231 AOE 2 | . . . . . . . 2 Critical Strikes 9 | . . . . . 2 . 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6286 | . 76 296 489 56 1537 . 3832 Core 1227 | . 16 24 61 . 271 . 855 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 93 94 88 . . 61 . Volleys Fired 102 | . 2 7 34 . 34 2 23 Largest 3 | . 2 2 2 . 2 1 3 Hottest 90 | . 40 40 56 . 83 55 90 Shots Fired 178 | . 4 14 68 . 51 2 39 Gun 162 | . 4 14 68 . 42 2 32 Cannon . | . . . . . . . . Launcher 16 | . . . . . 9 . 7 Special . | . . . . . . . . Kinetic 142 | . 4 14 68 . 35 1 20 Thermal 6 | . . . . . . . 6 Explosive 16 | . . . . . 9 . 7 Electromagnetic 14 | . . . . . 7 1 6 Robot Hit Streak 7 | . 2 3 7 . 7 1 6 Robot Miss Streak 5 | . 1 2 4 . 5 2 4 Penetration Max 1 | . . . 1 . 1 . 1 Secondary Targets 4 | . 1 . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 100 | . 2 7 35 . 31 1 24 Core Hits 77 | . 1 3 22 . 33 . 18 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2741 | . 24 85 674 . 1226 16 716 Guns 1664 | . 24 85 674 . 522 16 343 Cannons . | . . . . . . . . Explosions 1052 | . . . . . 704 . 348 Melee . | . . . . . . . . Ramming 25 | . . . . . . . 25 Kinetic 1496 | . 24 85 674 . 472 . 241 Thermal 145 | . . . . . . . 145 Explosive 973 | . . . . . 704 . 269 Electromagnetic 102 | . . . . . 50 16 36 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . 2 . . Projectiles . | . . . . . . . . Explosions 2 | . . . . . 2 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 130 | . . . . . 35 . 95 Shots 4 | . . . . . 1 . 3 Rammed 3 | . . . . . . . 3 Targets Rammed 5 | . . . . . . . 5 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 214 | . . . 18 1 26 . 214 Average Temperature 51 | . . . 7 1 15 . 80 Received Heat Transfer 1101 | . . 129 108 18 258 . 588 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 198 | . . . . . . . 198 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 130 | . 45 25 130 11 . . 47 Initial 11 | . . . . 11 . . . Average 25 | . 10 4 61 1 . . 6 Influence Increases 935 | . 50 35 354 . 280 15 201 Destroy 0b10 Robot/C 700 | . 20 20 260 . 280 . 120 Destroy 0b10 Robot/NC 10 | . . . 5 . . . 5 Destroy Leader 82 | . 10 . 52 . . . 20 Successful Hack 26 | . 5 . 21 . . . . Disable Machine 15 | . . 15 . . . . . Destroy Structure 12 | . . . 1 . . . 11 Lose Combat Pursuer 90 | . 15 . 15 . . 15 45 Influence Decreases 935 | . 50 35 327 27 230 65 201 Entered New Map 26 | . . . . 16 . 10 . Time Decay 721 | . 50 25 327 11 120 55 133 Lost Part 188 | . . 10 . . 110 . 68 Squads Dispatched 4 | . . . 1 . . . 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 1 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 11 11 18 2 14 2 25 Peak Tracking Total 8 | . 4 8 8 1 7 1 6 Tactical Retreats 6 | . 1 . 1 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 13 | . 2 1 6 2 1 1 . Terminals 11 | . 2 1 5 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 4 3 17 3 3 1 . Successful 19 | . 2 1 10 2 3 1 . Failed 11 | . 2 2 6 1 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 28 | . 4 3 15 3 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 2 1 9 2 3 1 . Record 10 | . 1 . 5 1 3 . . Prototype ID Bank 3 | . 1 1 1 . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 1 5 1 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3429 | 81 170 170 811 190 903 215 889 Spaces Moved 2567 | 59 120 117 528 202 855 160 526 Core 69 | 5 . . . . . . 64 Treads . | . . . . . . . . Legs 1322 | 54 120 117 476 . 105 160 290 Wheels 1176 | . . . 52 202 750 . 172 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 120 50 Average Speed 115 | 114 121 122 118 90 94 128 147 Slowest Speed 450 | 120 190 190 190 90 190 132 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 31 15 43 8 90 17 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . 4 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 48 | . . . 2 . 25 . 21 Melee . | . . . . . . . . Projectile 3 | . . . 2 . . . 1 AOE 45 | . . . . . 25 . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2874 | 72 142 130 654 211 898 167 600 Wait 20 | . . . 20 . . . . Move 2560 | 58 119 116 527 201 854 159 526 Hop . | . . . . . . . . Pick Up 69 | 10 8 3 28 5 3 2 10 Fast Attach 15 | . 2 . 4 . 1 1 7 Attach 38 | 4 3 2 3 2 4 3 17 Detach 2 | . . . . . . . 2 Swap 21 | . 3 1 14 . 1 . 2 Drop 42 | . 5 1 24 3 1 . 8 Fire 102 | . 2 7 34 . 34 2 23 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 244 | -10/Materials | Discovered new exit (range 7) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 10) 422 | -9/Materials | Entered another Materials area 422 | -8/Materials | Evolved 2 slots: Utility x2 824 | -8/Materials | Central database locked down 1218 | -8/Materials | Discovered new exit (range 15) 1233 | -8/Materials | Entered Factory 1233 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1409 | -7/Factory | Discovered new exit (range 6) 1418 | -7/Factory | Discovered new exit (range 3) 1423 | -7/Factory | Entered Lower Caves 1425 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1454 | -7/Lower Caves | Encountered a Warlord checkpoint 1458 | -7/Lower Caves | Learned 8 Factory zone layouts 1645 | -7/Lower Caves | Identified exit to Lower Caves 2062 | -7/Lower Caves | Attracted the attention of an 0b10 base 2129 | -7/Lower Caves | Lost 5 parts (2p2n1u) 2223 | -7/Lower Caves | Lost 7 parts (1p3n3w) 2253 | -7/Lower Caves | Learned Factory non-interactive machine intel 2326 | -7/Lower Caves | Entered another Lower Caves area 2411 | -7/Lower Caves | Spotted B-75 Beast 2461 | -7/Lower Caves | Discovered new exit (range 8) 2541 | -7/Lower Caves | Entered Factory 2541 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2542 | -6/Factory | Identified exit to Factory 2542 | -6/Factory | Identified exit to Extension 2542 | -6/Factory | Identified exit to Lower Caves 2543 | -6/Factory | Loaded intel: 255 non-interactive machine locations 2973 | -6/Factory | Core integrity fell below 50% 3004 | -6/Factory | Lost 14 parts (2p7n2u3w) 3171 | -6/Factory | Core integrity fell below 20% 3275 | -6/Factory | Lost 6 parts (2n1u3w) 3430 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03292_ U-05 Engineer builds a Wall. 03292_ K-01 Serf collects debris. 03293_ U-05 Engineer builds a Wall. 03295_ K-01 Serf collects debris. 03297_ U-05 Engineer lays Concrete. 03297_ U-05 Engineer builds a Wall. 03298_ U-05 Engineer lays Concrete. 03298_ K-01 Serf collects debris. 03299_ U-05 Engineer builds a Wall. 03301_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Q. 03301_ K-01 Serf collects debris. 03303_ U-05 Engineer lays Concrete. 03305_ K-01 Serf collects debris. 03305_ U-05 Engineer lays Concrete. 03339_ ALERT: Security rotation in progress. 03340_ K-01 Serf collects debris. 03365_ Acquired 40 matter. 03383_ K-01 Serf cleans the Terminal. 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[ # | | ?????################# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hydra Item+ Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed SurveybotMicroMicroactuators Manual? 0 Play Time 01:19:42 Cumulative 22.5 hours Start 2025.12.16 @ 21:23:01 End 2026.01.02 @ 00:45:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f118c2-b90a-4857-8735-212cc0b323b7