Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 01:24:25 // Winter2019/RPGLIKE Player: NeraMorte Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (620) 620 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2365 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 265/280 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (2) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Mace Mace Maul Heavy Hammer > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Mace Mace Maul Heavy Hammer > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Armor Integrity Analyzer Device Shield Generator Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Mace Energy Gun Medium Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 6 | 3 . 1 2 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 1 | 1 . . . Weapon 3 | 1 . 1 1 Parts Attached 24 | 5 4 7 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover 3 | . . . 3 Flight 4 | . . . 4 Utility 4 | . 2 2 . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 6 | . 2 3 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 93 | . 75 99 91 Engine 12 | . 14 12 10 Treads 22 | . 28 25 4 Flight 3 | . . . 20 Processor 9 | . 3 12 10 Protection 8 | . . 11 8 Energy Gun 4 | . 19 . . Impact Weapon 30 | . 7 36 35 Naked Turns . | . . . . Heaviest Build 18 | 6 11 18 18 Greatest Support 40 | 40 40 40 33 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | . . 2 . Final Capacity 2 | 2 2 2 2 Final Carried 2 | . 2 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 440 | 235 29 96 80 Remotely . | . . . . Salvage Created 658 | . 77 393 188 Parts 42 | . 1 28 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 10 6 Melee 13 | . . 8 5 Guns 1 | . 1 . . Classes Destroyed 7 | . 2 5 . Worker 2 | . . 2 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 3 | . 1 1 1 Swarmer 6 | . . 4 2 Grunt 7 | . 2 3 2 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 2 6 6 Combat Bots Only 6 | . 2 6 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1691 | . 117 971 603 Core 1253 | . 91 698 464 Absorbed by Shields . | . . . . Redirected to Core 929 | . 91 514 324 Core Remaining (%) 91 | 100 100 73 . Volleys Fired 8 | . 8 . . Largest 2 | . 2 . . Hottest 90 | . 90 . . Shots Fired 16 | . 16 . . Gun 16 | . 16 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 16 | . 16 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 17 49 32 Core Hits 25 | . 5 11 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 94 | . 2 54 38 Impact 94 | . 2 54 38 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 2 5 2 Combat Hostiles . | . . . . Follow-up Attacks 29 | . . 14 15 Damage Inflicted 2493 | . 342 1352 799 Guns 173 | . 173 . . Cannons . | . . . . Explosions . | . . . . Melee 2320 | . 169 1352 799 Ramming . | . . . . Kinetic . | . . . . Thermal 173 | . 173 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 2320 | . 169 1352 799 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 398 | . 101 184 113 Projectiles . | . . . . Explosions . | . . . . Melee 398 | . 101 184 113 Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . 279 8 13 Average Temperature 116 | . 149 6 5 Received Heat Transfer 420 | . 69 216 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . 7 1 Impact Corruptions 23 | . 5 10 8 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 2 . . Heat Transferred 459 | . 459 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 275 | . 70 200 275 Average Influence 81 | . 34 90 136 Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 96 82 Level 1 5 | . . 3 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 3 19 19 Peak Tracking Total 9 | . 2 9 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 8 | . . 8 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Record 4 | . . 4 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1118 | 60 230 651 177 Spaces Moved 584 | 37 111 307 129 Core 9 | 7 . . 2 Treads 469 | 30 111 307 21 Legs . | . . . . Wheels . | . . . . Hover 12 | . . . 12 Flight 94 | . . . 94 Fastest Speed 34 | 50 160 160 34 Average Speed 136 | 139 160 160 61 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 26 31 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 761 | 45 143 390 183 Wait 33 | . 10 11 12 Move 581 | 36 110 306 129 Hop . | . . . . Pick Up 11 | 4 3 . 4 Fast Attach 13 | 1 3 6 3 Attach 10 | 4 1 . 5 Detach . | . . . . Swap 1 | . . 1 . Drop 15 | . 2 6 7 Fire 8 | . 8 . . Melee 60 | . 2 36 22 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 29 | . 4 24 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 217 | -10/Materials | Discovered new exit (range 12) 291 | -10/Materials | Entered another Materials area 293 | -9/Materials | Reached level 2 293 | -9/Materials | Upgraded with Weapon slot (x1) 335 | -9/Materials | Build established: Mutant 372 | -9/Materials | Identified exit to Materials 510 | -9/Materials | Core integrity fell below 50% 588 | -9/Materials | Core integrity fell below 20% 796 | -9/Materials | Reached level 3 836 | -9/Materials | Identified exit to Mines 942 | -9/Materials | Entered another Materials area 944 | -8/Materials | Reached level 4 989 | -8/Materials | Upgraded with Propulsion slot (x1) 989 | -8/Materials | Upgraded with Weapon slot (x1) 1076 | -8/Materials | Core integrity fell below 50% 1106 | -8/Materials | Core integrity fell below 20% 1119 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01088_ Mace follow-up attack on S-10 Pest. 01088_ S-10 Pest destroyed. 01093_ S-10 Pest misfires. 01094_ Mace follow-up attack on S-10 Pest. 01097_ Mace follow-up attack on Y-45 Defender. 01103_ C-30 ARC bursts open, deploying its payload. 01103_ S-10 Pest unfolds itself. 01104_ Mace follow-up attack on Y-45 Defender. 01104_ Destroyed Heat Sink. 01104_ Y-45 Defender system corrupted by crushing effect. 01105_ Y-45 Defender system terminally corrupted. 01105_ Heat Sink fried. 01108_ Used Protomatter to restore core integrity (+21, depleted) 01112_ Y-45 Defender destroyed. 01112_ Mace follow-up attack on S-10 Pest. 01114_ Protomatter-52 decays. 01119_ Mace follow-up attack on S-10 Pest. 01119_ Destroyed Lgt. Ion Engine. 01119_ S-10 Pest system corrupted by crushing effect. 01119_ Mace follow-up attack on S-10 Pest. 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[ ????#[ """ #??????# #? | | ??????????????# #???# """ #??????# #? | | ??????????????# #???#! #??????# #? | | ??????????????# #???#########??????#######+##? | | ??????????????? ????????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8410 | 3000 250 2910 2250 XP Spent 7400 | 2700 . 1700 3000 Upgrades 16 | 8 . 4 4 Propulsion Slot 2 | 1 . . 1 Utility Slot 1 | 1 . . . Weapon Slot 3 | 1 . 1 1 Energy Generation 1 | 1 . . . Inventory Capacity 2 | 2 . . . Sight Range 1 | 1 . . . Sensor Range 1 | 1 . . . Melee Accuracy 5 | . . 3 2 Protomatter Created 336 | . 47 196 93 Integrity Restored 652 | . 91 540 21 Core 652 | . 91 540 21 Protomatter Decayed 118 | . 16 16 86 Game ------ Seed ImpactMappingAirjet Manual? 0 Play Time 00:15:56 Cumulative 45.8 hours Start 2020.02.23 @ 01:08:34 End 2020.02.23 @ 01:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 485eb2d3-396b-4f91-bddf-49c9f8064e8a