Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 09:24:30 Player: Koznoz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (621) 621 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2966 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Compact Battery (200) Compact Matter Pod (0) Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Improved Propulsion Shielding Hardened Light Armor Plating Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Disposable Heat Sink Compact Battery Advanced Visual Processing Unit Improved Targeting Computer Improved Propulsion Shielding Hardened Light Armor Plating Improved Trap Extractor Improved Datajack [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Improved Trap Extractor Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 35 | 6 1 6 5 6 6 5 Power 6 | 2 . 1 1 . 1 1 Engine 6 | 2 . 1 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 1 . 4 . . Treads . | . . . . . . . Leg 5 | 2 . 1 . 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 7 | . 1 1 2 1 2 . Device 1 | . . 1 . . . . Storage 2 | . 1 . . . 1 . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 . 3 2 1 3 4 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . 2 . . 1 1 Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . 1 . . 1 . 12 Power 3 | . . . . . . 3 Propulsion 3 | . . . . 1 . 2 Utility . | . . . . . . . Weapon 8 | . 1 . . . . 7 Highest Loss Streak 11 | . 1 . . 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 79 97 100 95 92 86 Engine 12 | . 14 14 11 11 11 13 Leg 19 | . 28 28 22 13 18 13 Flight 1 | . . . . 7 . . Device 5 | . . 12 11 6 . . Storage 10 | . 8 14 11 11 9 9 Processor 11 | . . . 11 11 18 18 Protection 7 | . . . 11 11 9 9 Energy Gun 3 | . 14 . 1 9 . . Ballistic Gun 10 | . 14 14 11 11 9 6 Ballistic Cannon 2 | . . . . . 9 6 Launcher 2 | . . . . 1 8 6 Special Melee Weapon 4 | . . 13 9 . . . Peak Build Rating 26 | 5 6 15 23 23 26 26 Average Rating 18 | 4 5 13 21 20 23 23 On Entrance 13 | . 5 5 15 23 20 26 Naked Turns . | . . . . . . . Heaviest Build 67 | 9 29 28 38 38 67 67 Greatest Support 25 | 20 20 25 25 25 25 25 Greatest Overweight (x) 19 | . 1 1 1 4 2 19 Average Overweight (x) 1 | . . 1 1 1 1 3 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 Average Capacity 15 | 5 10 15 15 15 18 20 Most Carried 13 | 4 6 9 13 12 9 12 Average Carried 7 | 2 5 5 8 10 7 9 Final Capacity 20 | 5 15 15 15 15 20 20 Final Carried 12 | 4 6 6 12 7 9 8 Class Distribution -------------------- 66% | Mutant 22% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 736 | 272 20 . 54 151 55 184 Remotely . | . . . . . . . Salvage Created 815 | 47 78 . 50 181 69 390 Parts 60 | 2 13 . 4 14 6 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 18 | 1 3 . 1 5 1 7 Melee 1 | . . . . . . 1 Guns 9 | 1 3 . 1 2 . 2 Cannons 3 | . . . . . 1 2 AOE 4 | . . . . 2 . 2 Classes Destroyed 8 | 1 2 . . 2 1 2 Builder 5 | . . . . 1 1 3 Tunneler 1 | . . . . 1 . . Recycler 3 | . . . . . . 3 Watcher 2 | . 1 . . . . 1 Swarmer 8 | . 3 . . 2 . 3 Grunt 6 | 1 . . 1 3 . 1 Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . . 1 Best Kill Streak 11 | 1 3 . 1 3 2 11 Combat Bots Only 3 | 1 3 . 1 2 1 3 Max Kills in Single Turn 2 | 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 210 | 4 50 . 24 16 4 112 Missed 49 | 1 15 . 11 1 1 20 Damage Taken 2227 | 34 351 34 186 204 44 1374 Core 769 | . 79 17 71 44 . 558 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . . 9 8 . 49 Core Remaining (%) 77 | 100 . 61 . 71 . . Volleys Fired 68 | 4 13 . 16 15 2 18 Largest 3 | 2 2 . 1 2 3 3 Hottest 95 | 60 60 . 20 79 95 95 Shots Fired 128 | 8 26 . 16 30 5 43 Gun 98 | 8 26 . 16 29 2 17 Cannon 20 | . . . . . 2 18 Launcher 10 | . . . . 1 1 8 Special . | . . . . . . . Kinetic 87 | 4 13 . 16 15 4 35 Thermal 14 | . . . . 14 . . Explosive 10 | . . . . 1 1 8 Electromagnetic 17 | 4 13 . . . . . Robot Hit Streak 8 | 4 2 . 3 4 4 8 Robot Miss Streak 4 | 3 4 . 1 3 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 78 | 4 11 3 12 16 4 28 Core Hits 45 | 2 7 . 4 8 3 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 2 1 . Burn 2 | . . . . 2 . . Blast 1 | . . . . . 1 . Melee Attacks 10 | . . 3 1 . 1 5 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 3 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1962 | 49 166 . 104 340 119 1184 Guns 722 | 49 166 . 104 215 16 172 Cannons 262 | . . . . . 44 218 Explosions 789 | . . . . 120 54 615 Melee 179 | . . . . . . 179 Ramming 10 | . . . . 5 5 . Kinetic 710 | 25 63 . 104 68 60 390 Thermal 147 | . . . . 147 . . Explosive 789 | . . . . 120 54 615 Electromagnetic 127 | 24 103 . . . . . Impact 179 | . . . . . . 179 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 55 | . . . . . . 55 Projectiles 22 | . . . . . . 22 Explosions 33 | . . . . . . 33 Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 Shots 1 | . . . . . . 1 Rammed 2 | . . . . 1 . 1 Targets Rammed 5 | . . . . 3 1 1 Kicked 3 | . . . . 2 1 . Crushed . | . . . . . . . Highest Temperature 204 | 18 48 . 6 204 18 125 Average Temperature 58 | 14 25 . 5 82 12 60 Received Heat Transfer 1053 | 18 132 . 60 114 9 720 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . . . . 2 . . Heat Transferred 518 | . . . . 518 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 289 | 20 121 43 58 188 146 289 Initial 72 | . 13 43 16 22 72 61 Average 86 | 4 61 43 30 91 102 205 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 35 Level 1 12 | . . . . . . 64 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 1 . . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | 1 8 . 7 5 2 10 Peak Tracking Total 4 | 1 4 . 4 4 2 3 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . 2 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 3 | . . 1 1 . . 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . 1 6 . . 4 Successful 5 | . . 1 3 . . 1 Failed 6 | . . . 3 . . 3 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 4 . . 2 Terminals 10 | . . . 6 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 3 . . 1 Record 4 | . . . 3 . . 1 Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 1 . . 1 1 Non-combat 1 | . . 1 . . . . Combat 2 | . . . . . 1 1 Robot Hacks Applied 4 | . . 2 . . 1 1 parse_system 3 | . . 1 . . 1 1 no_distress 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1593 | 100 174 175 353 273 221 297 Spaces Moved 650 | 72 87 83 162 91 86 69 Core 22 | 15 . . . . . 7 Treads . | . . . . . . . Legs 608 | 57 87 83 162 71 86 62 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 20 | . . . . 20 . . Fastest Speed 50 | 50 120 190 190 190 190 260 Average Speed 199 | 105 143 190 190 227 233 319 Slowest Speed 1000 | 120 190 190 190 357 260 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 6 24 15 26 23 11 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . . . 14 9 21 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 43 | . . . . 14 9 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 826 | 85 111 103 196 127 101 103 Wait 10 | . 5 1 1 3 . . Move 644 | 71 86 82 161 90 85 69 Hop . | . . . . . . . Pick Up 28 | 4 4 4 8 . 4 4 Fast Attach 12 | 5 1 1 1 2 1 1 Attach 16 | . . 4 3 3 2 4 Detach 10 | . . 3 2 4 1 . Swap 7 | 1 . 1 1 1 3 . Drop 16 | . 2 4 2 6 1 1 Fire 68 | 4 13 . 16 15 2 18 Melee 10 | . . 3 1 . 1 5 Ram 2 | . . . . 1 . 1 Kick 3 | . . . . 2 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Entered Mines 293 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 322 | -10/Mines | Build established: Mutant 385 | -10/Mines | Discovered new exit (range 9) 423 | -10/Mines | Learned Materials trap positions 450 | -10/Mines | Entered Materials 450 | -9/Materials | Evolved 2 slots: Utility x2 451 | -9/Materials | Loaded intel: 16 trap records 787 | -9/Materials | Discovered new exit (range 9) 803 | -9/Materials | Entered Mines 1046 | -9/Mines | Discovered new exit (range 8) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1156 | -8/Materials | Discovered new exit (range 20) 1297 | -8/Materials | Entered Storage 1394 | -8/Storage | Build established: Tank 1564 | -8/Storage | Core integrity fell below 50% 1584 | -8/Storage | Core integrity fell below 20% 1594 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01534_ R-06 Scavenger destroyed. 01536_ U-05 Engineer lays Concrete. 01545_ Acquired 6 matter. 01546_ U-05 Engineer lays Concrete. 01547_ U-05 Engineer builds a Wall. 01547_ U-05 Engineer lays Concrete. 01554_ Field Laser destroyed. 01554_ U-05 Engineer lays Concrete. 01554_ G-47 Trooper destroyed. 01555_ U-05 Engineer lays Concrete. 01557_ Acquired 50 matter. 01559_ U-05 Engineer builds a Wall. 01567_ Great Maul destroyed. 01571_ Hvy. Mace destroyed. 01571_ Critical hit (Burn: +37). 01577_ Jacked G-47 Trooper... >>parse_system Reading system data... 01582_ Imp. Datajack destroyed. 01587_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ?????????????????####??# #???????????????????????? | | ?????????????????#"""??# #???????????????????????? | | ????????????????##"Y"### #???####????????????????? | | ????????????????# # ##?? #????????????????? | | ????????????????# """" #%#### #????????????????? | | ????????????????# *#u | #????????????????? | | ???????????????## "" # #????????????????? | | ?????????# ????# # #????????????????? | | ?????????# ???? %#= +????????????????? | | ?????????# ######+### [ g #????????????????? | | ?????????# ! = ####?????????????? | | ?????????# %=[@ """#?????????????? | | ?????????# !%! g """#?????????????? | | ?????????########### R"#?????????????? | | ?????????########### %= """#?????????????? | | ?????????# * # % ####?????????????? | | ?????????# + #????????????????? | | ?????????# ## #????????????????? | | ?????????# # "T" #????????????????? | | ?????????############ """ ######???????????? | | ??????????# ## + #???????? | | ??????????# """ ## #### ????????? | | ??????????# """ ## ##### #????????????????? | | ??????????# """ ## ##???#+##????????????????? | | ??????????# ## #????????????????????????? | | ??????????# """ ## #????????????????????????? | | ??????????# """ ## #????????????????????????? | | ??????????# """ ## #????????????????????????? | | ??????????# ## ##???????????????????????? | | ?????????######+#### #???????????????????????? | | ?????????# ^^ #???????????????????????? | | ?????????# ! T #???????????????????????? | | ?????????# #???????????????????????? | | ?????????########### #???????????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed FlakSuperquantumMeganuke Manual? 0 Play Time 00:39:35 Cumulative 4.1 hours Start 2025.04.12 @ 18:04:57 End 2025.04.13 @ 09:24:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0945e3-6155-4139-939a-18d9ea7b5695