Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 03:18:51 // Halloween2019/Abominations Player: Trione Result: Destroyed by Lesser Abomination with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (9168) 9168 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (309) 309 TOTAL SCORE: 15952 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 185 Friendly Fire -316 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 53/350 System Corruption 7% Temperature Cool (907) Location -3/Research Parts ------- Power (1) Propulsion (3) Utility (12) Weapon (5) Inventory (4) Matter Compressor (250) Improved Arc Projector Heavy Plasma Cannon Advanced Remote Datajack Peak State ------------ Power Light Antimatter Reactor Propulsion Wheel Wheel Compact Wheel Utility Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Heavy Reflective Plating EM Dispersion Field Weapon Flak Gun Flak Gun Railgun Hardcell Cannon Fusion Bomb Launcher Inventory Light Antimatter Reactor Wheel Large Storage Unit Medium Matter Pod Matter Compressor Experimental Matter Compressor Improved Arc Projector Quantum Rifle Heavy Plasma Cannon Heavy Phase Cannon Coil Gun Railgun Railgun Advanced Assault Cannon Advanced Assault Cannon Hypervelocity Mass Driver Remote Datajack Advanced Remote Datajack Power Sword Plasma Lance [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 10 | . . 1 . 2 1 2 2 2 Weapon 3 | . . 1 1 . 1 . . . Parts Attached 201 | 6 12 12 15 20 14 24 32 66 Power 10 | 1 . 1 . 2 . 1 . 5 Engine 6 | 1 . 1 . 2 . . . 2 Core 1 | . . . . . . . . 1 Reactor 3 | . . . . . . 1 . 2 Propulsion 57 | 2 5 1 6 6 2 12 10 13 Treads 10 | . 3 . 2 . . 3 2 . Leg . | . . . . . . . . . Wheel 47 | 2 2 1 4 6 2 9 8 13 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | 1 . 4 . 5 7 5 9 14 Device 13 | . . 1 . 1 3 . 1 7 Storage 16 | 1 . 3 . 2 2 3 1 4 Processor 5 | . . . . . . . 3 2 Hackware . | . . . . . . . . . Protection 11 | . . . . 2 2 2 4 1 Artifact . | . . . . . . . . . Weapon 89 | 2 7 6 9 7 5 6 13 34 Energy Gun 15 | . 1 3 3 1 . . 1 6 Energy Cannon 13 | . 3 . 1 2 1 . 2 4 Ballistic Gun 31 | 2 3 3 2 3 . 1 5 12 Ballistic Cannon 17 | . . . 2 1 4 3 1 6 Launcher 3 | . . . . . . . 1 2 Special Weapon 3 | . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 1 1 Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 12 | . . 1 1 1 . 2 3 4 Parts Lost 77 | . 4 4 9 6 7 3 19 25 Power 7 | . . 1 1 1 . . 1 3 Propulsion 29 | . 3 1 4 2 2 2 5 10 Utility 16 | . . . . 1 4 . 8 3 Weapon 25 | . 1 2 4 2 1 1 5 9 Highest Loss Streak 14 | . 2 2 5 3 4 1 14 10 Average Slot Usage (%) 90 | . 84 84 95 91 94 98 79 90 Engine 4 | . 14 10 8 5 6 3 . . Reactor 1 | . . . . . . 1 3 1 Treads 2 | . 12 11 13 . . . 1 . Wheel 14 | . 15 8 10 18 19 16 10 13 Device 11 | . . 1 . 6 8 11 8 21 Storage 18 | . 14 20 27 20 23 22 14 15 Processor 4 | . . . . . . . 7 10 Protection 3 | . . . . 9 3 10 9 . Energy Gun 2 | . 1 12 12 1 . . . 1 Energy Cannon 3 | . 5 10 2 7 4 1 . . Ballistic Gun 12 | . 20 9 14 6 6 10 8 14 Ballistic Cannon 7 | . . . 2 10 21 15 7 4 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 173 | 11 17 26 33 94 113 152 173 135 Greatest Support 75 | 20 40 20 30 36 36 42 75 36 Greatest Overweight (x) 10 | . 1 2 7 9 9 9 9 10 Average Overweight (x) 2 | . . . 1 3 2 3 3 3 Largest Inventory Capacity 28 | 6 6 10 10 20 20 28 28 26 Average Capacity 18 | 5 6 6 10 18 20 27 25 19 Most Carried 28 | 4 6 7 10 20 20 26 28 20 Average Carried 16 | 1 5 5 8 11 17 22 23 18 Final Capacity 26 | 6 6 10 10 20 20 26 20 4 Final Carried 26 | 4 5 7 7 20 20 26 19 4 Class Distribution -------------------- 42% | Scavenger-Gunner 15% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Mutant 7% | Hauler-Tank 4% | Hauler-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 9966 | 272 160 329 354 725 840 680 912 5694 Remotely 1430 | . . . . . 750 680 . . Salvage Created 7657 | 62 296 651 344 553 578 438 374 4361 Parts 432 | 2 24 37 29 27 17 10 10 276 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 5 | . . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 127 | . 7 12 7 9 8 8 3 73 Guns 69 | . 6 6 5 4 1 2 3 42 Cannons 47 | . 1 6 2 5 6 5 . 22 AOE 10 | . . . . . 1 1 . 8 Classes Destroyed 15 | 1 2 2 1 2 1 1 2 3 Worker 25 | . . . . 2 2 . 2 19 Builder 11 | . . . . 1 . 2 . 8 Tunneler 3 | . . . . . 1 . . 2 Hauler 1 | . . 1 . . . . . . Recycler 11 | 1 . 1 . 2 1 1 . 5 Watcher 1 | . . . 1 . . . . . Swarmer 4 | . . 2 . 2 . . . . Grunt 18 | . 2 4 . 2 1 . . 9 Sentry 2 | . . . . . . 2 . . Specialist 1 | . . . . . . . . 1 Behemoth 2 | . . . . . . . 1 1 Striker 1 | . . . . . . . . 1 Z-Heavy 2 | . . . . . . . . 2 Abomination 99 | . 5 6 7 5 7 6 3 60 Anomaly 6 | . . . . . . . 2 4 Best Kill Streak 21 | 1 2 4 2 3 3 4 4 21 Combat Bots Only 7 | . 2 3 2 3 2 2 2 7 Max Kills in Single Turn 3 | 1 1 1 1 1 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 19547 | . 780 671 1335 959 933 502 6420 7947 Core 2958 | . 124 114 268 51 209 43 834 1315 Absorbed by Shields 1127 | . . . . . . . 1080 47 Reduced by Siege Mode 467 | . . . . . . . 467 . Core Remaining (%) 70 | 100 50 71 51 92 75 95 27 . Volleys Fired 514 | 6 37 36 30 43 35 21 64 242 Largest 5 | 2 2 3 4 4 5 5 5 5 Hottest 323 | 40 136 192 156 174 262 262 186 323 Shots Fired 1709 | 12 74 103 93 122 105 95 140 965 Gun 1058 | 12 66 78 65 52 26 36 89 634 Cannon 639 | . 8 25 28 70 79 59 50 320 Launcher 9 | . . . . . . . . 9 Special 3 | . . . . . . . 1 2 Kinetic 1312 | 12 60 31 46 84 89 86 99 805 Thermal 343 | . 14 72 47 38 16 9 20 127 Explosive 9 | . . . . . . . . 9 Electromagnetic 42 | . . . . . . . 20 22 Robot Hit Streak 18 | 7 15 9 8 13 10 10 18 18 Robot Miss Streak 37 | 2 3 7 3 4 5 5 3 37 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 1131 | 8 61 64 61 70 62 57 120 628 Core Hits 719 | 2 23 22 19 29 45 34 30 515 Critical Hits 23 | . 1 . . 4 1 2 . 15 Critical Kills 5 | . 1 . . 1 . 2 . 1 Critical Parts Destroyed 11 | . . . . 1 1 . . 9 Melee Attacks 11 | . . . 3 . . 1 5 2 Impact . | . . . . . . . . . Slashing 7 | . . . . . . 1 5 1 Piercing 1 | . . . . . . . . 1 Sneak Attacks 4 | . . . 1 . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 29545 | 64 668 1239 929 1489 1669 1728 3064 18695 Guns 15620 | 64 492 866 562 634 491 595 1456 10460 Cannons 9696 | . 176 373 367 855 909 815 1177 5024 Explosions 3793 | . . . . . 264 318 . 3211 Melee 431 | . . . . . . . 431 . Ramming 5 | . . . . . 5 . . . Kinetic 18643 | 64 414 283 394 1044 1077 1248 1706 12413 Thermal 6357 | . 254 956 535 445 323 162 757 2925 Explosive 3793 | . . . . . 264 318 . 3211 Electromagnetic 316 | . . . . . . . 170 146 Impact . | . . . . . . . . . Slashing 431 | . . . . . . . 431 . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 3 12 2 . 3 4 7 Average Corruption 2 | . . 2 8 2 . 2 2 2 Corruption Purged . | . . . . . . . . . Effects 101 | . . 6 20 8 . 15 3 49 Message Errors 14 | . . . 1 2 . 2 2 7 Matter Fused 14 | . . 1 5 . . 3 1 4 Heat Flow Errors 7 | . . . . . . 3 . 4 Energy Discharges 11 | . . 1 1 . . 3 . 6 Parts Rejected 2 | . . . 1 . . . . 1 Data Loss (minor) 9 | . . 2 2 1 . 1 . 3 Misdirections 3 | . . . 3 . . . . . Targeting Errors 34 | . . 1 6 4 . 2 . 21 Weapon Failures 7 | . . 1 1 1 . 1 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 1092 | . 21 4 2 16 84 . 75 890 Projectiles 541 | . 21 4 2 16 70 . 75 353 Explosions 551 | . . . . . 14 . . 537 Melee . | . . . . . . . . . Knockbacks 46 | . . . . 4 4 6 2 30 Impact . | . . . . . . . . . Kinetic 46 | . . . . 4 4 6 2 30 Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1419 | . 480 605 657 366 609 270 1419 999 Average Temperature 185 | . 162 196 225 92 203 106 262 149 Received Heat Transfer 3811 | . 363 264 360 279 279 27 1244 995 Effects 103 | . 4 13 19 7 12 3 19 26 Shutdowns 20 | . . 4 5 . 3 . 4 4 Energy Bleed 15 | . . 2 3 4 . . 3 3 Interference 30 | . 3 1 5 3 3 3 6 6 Matter Decay 7 | . . . 3 . 2 . . 2 Short Circuit 8 | . . 2 2 . . . 1 3 Damage (minor) 14 | . 1 . 1 . 3 . 4 5 Damage (major) 6 | . . 4 . . . . . 2 Damage (core) 3 | . . . . . 1 . 1 1 Siege Activations 6 | . . . . . . 2 4 . Total Turns 188 | . . . . . . 16 172 . Longest Duration 65 | . . . . . . 9 65 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . . 2 2 2 . . 8 2 Heat Transferred 3507 | . 108 768 324 544 225 48 228 1262 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 530 | 5 41 132 122 65 80 144 101 530 Average Influence 81 | . 15 85 83 20 14 49 15 161 Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 88 | . . . . . . . . . Level 1 3 | . . . . . . . . . Level 2 7 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 196 | . 7 8 6 19 26 16 24 90 Investigation 14 | . 2 2 . 2 2 2 2 2 Extermination . | . . . . . . . . . Reinforcement 37 | . 2 4 1 4 10 5 4 7 Assault 60 | . 3 2 4 6 2 7 7 29 Garrison 85 | . . . 1 7 12 2 11 52 Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 4 Haulers Reinforced 13 | . . . . 2 5 1 3 2 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 95 | . 1 7 4 7 19 8 12 37 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 209 | . 18 14 22 11 12 7 17 108 Peak Tracking Total 12 | . 5 3 8 4 5 2 9 12 Tactical Retreats 23 | . 4 2 6 . 1 . 3 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . 2 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 14 | . . 1 . . 3 5 4 1 Max in Single Turn 2 | . . 1 . . 2 2 . 1 Garrison Access 6 | . . . 1 . . 2 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 1 . 4 1 4 1 2 8 Terminals 11 | . 1 . 4 . 1 1 1 3 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 1 2 . 1 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 35 | . 1 . 9 1 6 2 3 13 Successful 17 | . 1 . 6 . 2 1 1 6 Failed 18 | . . . 3 1 4 1 2 7 Catastrophic 6 | . . . . 1 1 . 2 2 Database Lockouts . | . . . . . . . . . Manual 20 | . 1 . 9 . 1 2 1 6 Terminals 21 | . 1 . 9 . 1 2 1 7 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . 1 4 . 2 3 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 3 | . . . 2 . . . . 1 Zone Layout 3 | . . . 2 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . 1 2 Retrieve Components 4 | . . . . . 1 . 1 2 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 22 | . 2 . 10 . . 2 1 7 Terminals 9 | . 1 . 4 . . 1 . 3 Track 9 | . 1 . 4 . . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . . . 3 1 4 1 1 7 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Matter 256 | . . . . . 256 . . . Time 64 | . . . . . 64 . . . Total Part Build Rating 16 | . . . . . 16 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . . . 10 . 3 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 2 . . . . 1 Non-combat 1 | . . . 1 . . . . . Combat 2 | . . . 1 . . . . 1 Robot Hacks Applied 3 | . . . 2 . . . . 1 parse_system 3 | . . . 2 . . . . 1 Relay Couplers Released 17 | . . . 2 . 4 1 7 3 Machine Destruction 6 | . . . 2 . . 1 3 . Programmers 11 | . . . . . 4 . 4 3 Robots Rewired 2 | . . . . . . . 1 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 8 | . . . . . 3 . 4 1 Largest Group 3 | . . . . . 3 . 3 1 Highest-Rated Group 138 | . . . . . 93 . 138 115 Highest-Rated Ally 115 | . . . . . 31 . 115 115 Total Orders 7 | . . . . . . 1 5 1 GOTO 3 | . . . . . . . 2 1 FOLLOW 1 | . . . . . . . 1 . EXPLORE 3 | . . . . . . 1 2 . Ally Attacks 129 | . . . . . 67 . 40 22 Total Damage 3212 | . . . . . 719 . 1337 1156 Kills 17 | . . . . . 6 . 6 5 Allies Corrupted 2 | . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . . . . 2 6 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7247 | 80 663 399 470 559 885 786 752 2653 Spaces Moved 4212 | 66 414 155 290 321 621 470 337 1538 Core 11 | 5 . . 1 . . . . 5 Treads 356 | . 191 136 4 . . . 25 . Legs . | . . . . . . . . . Wheels 3845 | 61 223 19 285 321 621 470 312 1533 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 100 80 90 106 116 96 50 Average Speed 116 | 77 117 162 107 112 111 124 126 113 Slowest Speed 400 | 80 160 180 400 170 170 190 240 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 53 19 22 12 15 14 23 35 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . 1 1 3 2 Terrain Destroyed 338 | . . . 3 6 53 34 8 234 Melee 4 | . . . . . . 1 1 2 Projectile 98 | . . . 3 6 14 13 7 55 AOE 236 | . . . . . 39 20 . 177 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 5513 | 81 530 227 373 429 734 609 524 2006 Wait 375 | . 48 20 29 14 46 50 60 108 Move 4203 | 65 413 154 289 320 620 469 336 1537 Hop . | . . . . . . . . . Pick Up 114 | 4 8 4 5 24 13 20 8 28 Fast Attach 68 | 6 6 4 9 5 2 9 6 21 Attach 77 | . 4 4 5 8 9 9 14 24 Detach 24 | . 3 1 . . . 6 7 7 Swap 58 | . 2 4 1 7 3 7 12 22 Drop 65 | . 9 . 2 8 5 16 10 15 Fire 514 | 6 37 36 30 43 35 21 64 242 Melee 11 | . . . 3 . . 1 5 2 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . . . 1 2 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 810 | -9/Materials | Discovered new exit (range 12) 876 | -9/Materials | Discovered new exit (range 12) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1200 | -8/Materials | Garrison activated, responded to threat 1428 | -8/Materials | System corruption reached 10% 1563 | -8/Materials | Lost 5 parts (3n2w) 1605 | -8/Materials | Discovered new exit (range 6) 1613 | -8/Materials | Entered Factory 1613 | -7/Factory | Evolved 2 slots: Utility x2 1629 | -7/Factory | Lost 4 parts (1p1n2w) 1678 | -7/Factory | Garrison activated, responded to threat 1767 | -7/Factory | Garrison activated, responded to threat 1797 | -7/Factory | Lost 3 parts (1n2w) 1976 | -7/Factory | Garrison activated, responded to threat 2005 | -7/Factory | Lost 3 parts (1p1n1u) 2090 | -7/Factory | Garrison activated, responded to threat 2101 | -7/Factory | Build established: Hauler-Tank 2130 | -7/Factory | Garrison activated, responded to threat 2153 | -7/Factory | Discovered new exit (range 15) 2172 | -7/Factory | Entered another Factory area 2172 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2258 | -6/Factory | Garrison activated, responded to threat 2304 | -6/Factory | Lost 4 parts (2n2u) 2308 | -6/Factory | Garrison activated, responded to threat 2365 | -6/Factory | Garrison activated, responded to threat 2365 | -6/Factory | Garrison activated, responded to threat 2539 | -6/Factory | Garrison activated, responded to threat 2692 | -6/Factory | Discovered new exit (range 15) 2779 | -6/Factory | Garrison activated, responded to threat 2876 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 2913 | -6/Factory | Build established: Scavenger-Mutant 2991 | -6/Factory | Garrison activated, responded to threat 3040 | -6/Factory | Garrison activated, responded to threat 3057 | -6/Factory | Entered another Factory area 3057 | -5/Factory | Evolved 2 slots: Utility x2 3412 | -5/Factory | Build established: Scavenger-Tank 3499 | -5/Factory | Garrison activated, responded to threat 3741 | -5/Factory | Discovered new exit (range 19) 3843 | -5/Factory | Entered another Factory area 3843 | -4/Factory | Evolved 2 slots: Utility x2 3855 | -4/Factory | Garrison activated, responded to threat 3860 | -4/Factory | Garrison activated, responded to threat 3912 | -4/Factory | Garrison activated, responded to threat 3922 | -4/Factory | Spotted B-86 Titan 3997 | -4/Factory | Garrison activated, responded to threat 4052 | -4/Factory | Rewired B-86 Titan 4172 | -4/Factory | Discovered new exit (range 85) 4247 | -4/Factory | Discovered new exit (range 48) 4309 | -4/Factory | Garrison activated, responded to threat 4320 | -4/Factory | Garrison activated, responded to threat 4389 | -4/Factory | Lost 3 parts (1n2u) 4416 | -4/Factory | Destroyed Titan 7a 4473 | -4/Factory | Lost 14 parts (1p4n4u5w) 4479 | -4/Factory | Core integrity fell below 50% 4595 | -4/Factory | Entered Research 4595 | -3/Research | Evolved 2 slots: Utility x2 4619 | -3/Research | Garrison activated, responded to threat 4630 | -3/Research | Garrison activated, responded to threat 4744 | -3/Research | Garrison activated, responded to threat 4889 | -3/Research | Garrison activated, responded to threat 4900 | -3/Research | Build established: Scavenger-Gunner 4937 | -3/Research | Garrison activated, responded to threat 4977 | -3/Research | Garrison activated, responded to threat 4991 | -3/Research | Found Prototype Device 4991 | -3/Research | Identified EM Dispersion Field 5183 | -3/Research | Spotted Striker 5184 | -3/Research | Garrison activated, responded to threat 5191 | -3/Research | Destroyed Striker 5227 | -3/Research | Discovered new exit (range 8) 5275 | -3/Research | Spotted YS-Q1W(g) 5295 | -3/Research | Garrison activated, responded to threat 5389 | -3/Research | Spotted B-86 Titan 5445 | -3/Research | Garrison activated, responded to threat 5464 | -3/Research | Found Alien Artifact 5464 | -3/Research | Identified LRC Energy Well 5464 | -3/Research | Installed LRC Energy Well, increased energy storage capacity (+250) 5472 | -3/Research | Spotted Striker 5499 | -3/Research | Garrison activated, responded to threat 5548 | -3/Research | Garrison activated, responded to threat 5604 | -3/Research | Garrison activated, responded to threat 5714 | -3/Research | Discovered new exit (range 14) 5774 | -3/Research | Garrison activated, responded to threat 5859 | -3/Research | Detected disturbance from likely dimensional gate 5873 | -3/Research | Garrison activated, responded to threat 5883 | -3/Research | Rewired B-86 Titan 5906 | -3/Research | Garrison activated, responded to threat 6011 | -3/Research | Garrison activated, responded to threat 6018 | -3/Research | Garrison activated, responded to threat 6047 | -3/Research | Destroyed Titan 8a 6148 | -3/Research | Garrison activated, responded to threat 6149 | -3/Research | Spotted Striker 6180 | -3/Research | Garrison activated, responded to threat 6190 | -3/Research | Found Hvy. Reflective Plating 6265 | -3/Research | Discovered new exit (range 6) 6280 | -3/Research | Garrison activated, responded to threat 6290 | -3/Research | Garrison activated, responded to threat 6334 | -3/Research | Found Fusion Bomb Launcher 6353 | -3/Research | Garrison activated, responded to threat 6393 | -3/Research | Garrison activated, responded to threat 6485 | -3/Research | Destroyed 7 combat bots 6509 | -3/Research | Garrison activated, responded to threat 6720 | -3/Research | Garrison activated, responded to threat 6859 | -3/Research | Core integrity fell below 50% 6897 | -3/Research | Garrison activated, responded to threat 6901 | -3/Research | Lost 10 parts (1p3n2u4w) 7064 | -3/Research | Garrison activated, responded to threat 7078 | -3/Research | Garrison activated, responded to threat 7176 | -3/Research | Garrison activated, responded to threat 7245 | -3/Research | Core integrity fell below 20% 7246 | -3/Research | Released all parts (11) 7248 | -3/Research | Destroyed by Lesser Abomination with Railgun Last Messages --------------- 07246_ Lesser Abomination absorbs Terrain Scan Processor, Wheel. 07246_ Penetrated by Slug. 07246_ Railgun destroyed. 07246_ Released EM Dispersion Field. 07246_ Released Imp. Weapon Cycler. 07246_ Released Imp. Armor Integrity Analyzer. 07246_ Released Hcp. Storage Unit. 07246_ Released Adv. Core Analyzer. 07246_ Released Adv. Heat Sink. 07246_ Released Adv. Cooling System. 07246_ Released Adv. Assault Cannon. 07246_ Released Wheel. 07247_ Lesser Abomination spits out Med. Storage Unit. 07247_ Lesser Abomination absorbs Hcp. Storage Unit. 07247_ Wheel blinks away. 07247_ Lesser Abomination absorbs Lrg. Storage Unit, Hcp. Storage Unit, Adv. Cooling System, Adv. Assault Cannon. 07247_ Penetrated by Slug. 07248_ Lesser Abomination absorbs Imp. Weapon Cycler. 07248_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? #? | | ???????????????????????????????????????????? %#? | | ???????????????????????????????????????????" #? | | ???????????????????????????##########????? % #? | | ???????????????????????????#% %% % #????# " #? | | ??????????????????????????## % %% %#??## %" % #? | | ??????????????????????????# %%%% ####"""% %#? | | ????????????????????######## # %= #? | | ????????????????????#%% %%##%%%%% # % #? | | ????????????????????#%% % ##%% # % % %#? | | ????????????######### %%%%## % %% " #? | | ???????????? % %"% %%!## % % "% ""######? | | ???????????? % ;% %% ## " " #?????? | | ????????????? % %%%;%% % #######;;"" %""####### | | ???????????#"""% % %; ; ?# % % | | ########???#"R% % %; ;#?#% ! | | #???#"""% %%#% % %;### %% % % | | #???#%"" % #% ; ; % % | | """ #???# % % %# % ; ! % ;;;;;"""""###### | | """ #???#% ;A % ;=/;== ; %%"% ??? | | """ ####"%;;;;;;%%;;;;;;[|;%% %; % %% # ?? | | """ ## % % = !%= ; %% % #== =? | | """ ## % ]A!]= ;% % #? ??? | | """ "" = ![/% ; % #????? | | """ "" % % % #%% % % #????? | | "" %;;;;;;;;;;;;@;;;;;;;## %%% %#????? | | "" % %; %% %%# % %; % %% #????? | | """"""""" ;% % ## ;;;%;%;####????? | | % ; % % =## % ;# ; ; #???????? | | %% % % ## % ; % "%#???????? | | ; ## ";;% % #???????? | | ;% %%%% ##% %% " % " ######### | | ##+###### ; %| %##% % "%"" #### %% %%! | | # ; % % ## " " # ## %% % | | # !# % % %% ##%% ## " # ##%%%%% | | """ #% != % % %%## # # # ## % | | """ # "%% % %%=## = # # # ##% %% | | """ # % % %% %% ## # # # ## ! | | [# ""#### ######## %= #### # # % | | # " #???## ##"""##+#####""# ####% %% % | | # " #??? " % % % " % "## % | | =# "#####""""" " %"###"##"## | | ########" " " ! % % | | ???????#" "#####"""%" % " % % | | ########" "#????? " |%" % % % | | % ##????? " " ######"+## | | ######"""""#####???* " % #% # # % | | #?# #???% " % ### ###### %% | | | #?# ## ####% " # # #?# | | # #?# " #########" #% ####?# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 23 Energy Capacity 420 Matter Stores 650 Matter Capacity 1150 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: TH 25 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed TargetThrusterMapper Manual? 0 Play Time 01:59:11 Cumulative 812.2 hours Start 2019.11.03 @ 00:59:13 End 2019.11.03 @ 03:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a734d6dd-6d48-463f-b1f8-ebaf90f5001e