Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 21:08:28 Player: Judas Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3002) 3002 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 8973 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 47 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 153/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Light Particle Reactor Improved Antigrav System Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Kinecellerator Layered Light Armor Plating Hacking Suite Experimental Hacking Suite Improved Component Analysis Suite System Restoration Module > --- WEAPON ----------- Nova Cannon Nova Cannon Coil Gun Coil Gun > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Light Particle Reactor Light Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced ECM Suite Gamma Rifle Compact Tesla Bomb Launcher Rocket Launcher Remote Datajack Powered Hammer [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 10 | . . . . 2 2 2 . 2 2 Weapon 2 | . . . 2 . . . . . . Parts Attached 131 | 7 6 2 10 22 10 15 8 . 51 Power 15 | 1 1 1 . 2 1 2 1 . 6 Engine 3 | 1 1 . . . . 1 . . . Core 6 | . . 1 . 2 1 1 1 . . Reactor 6 | . . . . . . . . . 6 Propulsion 24 | 2 2 . 1 1 1 . 1 . 16 Treads 7 | . . . . . . . . . 7 Leg 7 | 2 . . . . . . . . 5 Wheel 7 | . 2 . 1 1 1 . 1 . 1 Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 25 | 2 . . 1 6 4 2 1 . 9 Device 11 | . . . . 2 2 1 . . 6 Storage 5 | 2 . . 1 2 . . . . . Processor 5 | . . . . 2 1 1 1 . . Hackware 3 | . . . . . 1 . . . 2 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 67 | 2 3 1 8 13 4 11 5 . 20 Energy Gun 8 | . . . 3 . 1 1 1 . 2 Energy Cannon 4 | . . . . 2 . . . . 2 Ballistic Gun 25 | 2 3 . 1 3 1 7 1 . 7 Ballistic Cannon 10 | . . 1 2 4 . . . . 3 Launcher 6 | . . . . 1 . . 1 . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 13 | . . . 1 3 2 3 2 . 2 Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 4 Parts Lost 47 | . 2 . . 4 . 1 1 . 39 Power 3 | . . . . . . . . . 3 Propulsion 10 | . 1 . . 1 . . . . 8 Utility 13 | . . . . 1 . . . . 12 Weapon 21 | . 1 . . 2 . 1 1 . 16 Highest Loss Streak 20 | . 1 . . 1 . 1 1 . 20 Average Slot Usage (%) 90 | . 97 100 99 96 95 92 87 78 80 Engine 1 | . 14 1 . . . . 1 . . Core 5 | . . 12 11 9 7 5 3 5 1 Treads 1 | . . . . . . . . . 7 Leg 1 | . 23 . . . . . . . . Wheel 9 | . 3 28 22 17 10 6 11 10 3 Device 13 | . . . . 4 14 20 17 15 15 Storage 14 | . 28 28 22 18 15 13 11 10 8 Processor 10 | . . . . 11 7 13 14 15 13 Hackware 3 | . . . . . 7 6 1 . 6 Energy Gun 3 | . . . 29 9 . 2 1 . . Energy Cannon 2 | . . . . 8 7 4 . . . Ballistic Gun 12 | . 26 14 2 5 15 14 16 15 8 Ballistic Cannon 2 | . . 14 6 8 . . . . 3 Impact Weapon 2 | . . . 3 2 6 3 4 5 1 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 17 17 17 28 56 58 67 67 59 92 Greatest Support 122 | 20 32 32 32 28 28 28 56 56 122 Greatest Overweight (x) 27 | 3 1 . . 4 2 2 1 1 27 Average Overweight (x) 1 | . . . . . 1 2 1 1 1 Largest Inventory Capacity 16 | 8 8 8 10 16 16 16 16 16 16 Average Capacity 14 | 6 8 8 8 14 16 16 16 16 15 Most Carried 16 | 6 8 8 9 16 16 16 15 15 16 Average Carried 13 | 2 6 7 7 12 15 15 14 14 14 Final Capacity 16 | 8 8 8 10 16 16 16 16 16 16 Final Carried 16 | 6 8 8 9 16 16 16 14 15 16 Class Distribution -------------------- 32% | Assassin 26% | Mutant 10% | Skirmisher 9% | Gunner 8% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 3146 | 282 168 142 141 535 . 363 64 39 1412 Remotely . | . . . . . . . . . . Salvage Created 4126 | 111 168 158 309 1051 115 376 64 39 1735 Parts 205 | 8 6 8 22 62 5 9 5 . 80 Haulers Intercepted 5 | . . . 1 2 1 1 . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 55 | . 5 4 5 17 1 5 1 . 17 Guns 27 | . 5 1 5 5 1 3 . . 7 Cannons 20 | . . 3 . 11 . 1 . . 5 AOE 6 | . . . . 1 . . 1 . 4 Classes Destroyed 13 | 2 2 . 2 5 . 1 . . 1 Worker 6 | . . . . 1 . 1 . 2 2 Builder 7 | . . . . 5 . . . . 2 Tunneler 5 | 1 . . 1 . . . . . 3 Hauler 5 | . . . 1 2 1 1 . . . Recycler 7 | 1 . . . 1 . . . . 5 Operator 1 | . . . . 1 . . . . . Swarmer 10 | . 2 . 1 4 . . . . 3 Grunt 24 | . 3 4 2 7 . 4 . . 4 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . . 2 4 1 . 1 . 1 Hunter 4 | . . . . . . . . . 4 Programmer 6 | . . . . . . 1 . . 5 Best Kill Streak 6 | 2 2 2 4 6 1 2 1 1 6 Combat Bots Only 4 | . 2 2 3 4 1 1 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Damage Taken 10180 | . 491 190 17 899 177 739 633 204 6830 Core 1780 | . 87 104 . 61 . 147 73 . 1308 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 . 23 100 88 100 82 92 100 . Volleys Fired 229 | 2 34 15 9 47 5 35 3 1 78 Largest 4 | 2 2 2 4 4 4 4 4 3 4 Hottest 286 | 40 40 55 165 224 204 218 156 91 286 Shots Fired 622 | 4 66 30 36 147 20 100 6 3 210 Gun 408 | 4 66 15 27 66 15 81 5 3 126 Cannon 195 | . . 15 9 78 5 19 . . 69 Launcher 19 | . . . . 3 . . 1 . 15 Special . | . . . . . . . . . . Kinetic 435 | 4 66 30 9 75 10 66 3 3 169 Thermal 104 | . . . . 38 10 34 . . 22 Explosive 3 | . . . . . . . 1 . 2 Electromagnetic 80 | . . . 27 34 . . 2 . 17 Robot Hit Streak 13 | 3 10 9 6 8 13 11 3 2 12 Robot Miss Streak 7 | . 4 4 3 7 1 4 1 1 4 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 352 | 3 35 16 19 66 17 52 4 5 135 Core Hits 152 | 2 11 9 12 37 4 20 3 . 54 Critical Hits 14 | . 1 . . 4 1 2 . . 6 Critical Kills 4 | . . . . 3 . . . . 1 Critical Parts Destroyed 10 | . 1 . . 1 1 2 . . 5 Melee Attacks 174 | . . . 15 33 31 41 29 7 18 Impact 170 | . . . 11 33 31 41 29 7 18 Slashing 4 | . . . 4 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . 1 1 . . 2 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9147 | 40 434 206 312 1306 491 1238 89 340 4691 Guns 4815 | 40 434 62 256 440 317 1018 68 71 2109 Cannons 2246 | . . 144 50 680 84 158 . . 1130 Explosions 881 | . . . . 123 . 62 21 . 675 Melee 1199 | . . . . 63 90 . . 269 777 Ramming 6 | . . . 6 . . . . . . Kinetic 4993 | 40 434 206 50 575 169 757 47 71 2644 Thermal 1516 | . . . . 354 232 419 . . 511 Explosive 252 | . . . . . . 62 21 . 169 Electromagnetic 1181 | . . . 256 314 . . 21 . 590 Impact 1199 | . . . . 63 90 . . 269 777 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . . 1 1 3 . 28 Average Corruption 3 | . . . . . 1 1 2 . 7 Corruption Purged . | . . . . . . . . . . Effects 46 | . . . . . . 3 11 . 32 Message Errors 4 | . . . . . . . 1 . 3 Matter Fused 8 | . . . . . . . 5 . 3 Heat Flow Errors 4 | . . . . . . . 2 . 2 Energy Discharges 9 | . . . . . . 1 3 . 5 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 13 | . . . . . . 1 . . 12 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 744 | . . . . 50 70 . . 156 468 Projectiles 104 | . . . . . . . . . 104 Explosions 34 | . . . . 7 . . . . 27 Melee 606 | . . . . 43 70 . . 156 337 Knockbacks 23 | . . 2 . 3 . . . 2 16 Impact 8 | . . . . 1 . . . 2 5 Kinetic 14 | . . 2 . 2 . . . . 10 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 287 | . . . 3 18 . 95 20 . 151 Shots 12 | . . . . 1 . 2 1 . 8 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 407 | . 12 81 303 407 84 48 192 . 253 Average Temperature 88 | . 5 34 142 116 41 15 108 . 56 Received Heat Transfer 1521 | . 228 105 9 324 42 270 45 36 462 Effects 5 | . . . . 5 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 17 | . . . 1 1 1 . . 1 13 Impact Corruptions 20 | . . . . 2 1 . . 5 12 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 2381 | . . . . 605 473 859 . . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 512 | 10 111 143 343 489 106 512 342 124 237 Average Influence 165 | 2 62 129 180 254 60 263 229 89 94 Maximum Alert Level 2 | . . . 1 2 . 2 1 . 1 Low Security (%) 89 | 100 100 100 44 40 100 35 43 100 92 Level 1 9 | . . . 55 45 . 20 56 . 7 Level 2 1 | . . . . 14 . 44 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . 1 6 1 4 1 2 5 Investigation 3 | . . . . 1 . 1 . 1 . Extermination 4 | . . . . . . 1 . 1 2 Reinforcement 8 | . . . 1 1 . 2 1 . 3 Assault . | . . . . . . . . . . Garrison 5 | . . . . 4 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . . . 2 4 . . . . 1 Communications Jammed 34 | . . . . . . 1 . . 33 Distress Signals 34 | . . . . . . 1 . . 33 Times Spotted 108 | . 7 4 10 25 4 16 3 3 36 Peak Tracking Total 8 | . 3 2 4 5 2 4 1 3 8 Tactical Retreats 9 | . . . . . . 6 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 17 | . . . . 3 . 11 . . 3 Max in Single Turn 4 | . . . . 1 . 4 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 1 . 1 4 3 3 2 2 2 Terminals 13 | . 1 . 1 3 1 1 2 2 2 Fabricators 3 | . . . . . 1 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 2 . 2 11 5 9 7 6 3 Successful 21 | . . . 1 8 2 5 3 2 . Failed 24 | . 2 . 1 3 3 4 4 4 3 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 2 . 2 7 4 1 3 4 3 Terminals 36 | . 2 . 2 10 3 3 7 6 3 Fabricators 7 | . . . . . 1 6 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . 4 . 1 2 2 . Record 5 | . . . . 1 . . 2 2 . Emergency Access Points 1 | . . . . 1 . . . . . Unreport Threat 3 | . . . . 2 . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . . Build 3 | . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . Insert Component 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 29 | . 2 . 3 6 6 2 4 4 2 Terminals 7 | . . . 1 3 1 1 1 . . Botnet 7 | . . . 1 3 1 1 1 . . Fabricators 1 | . . . . . 1 . . . . Report 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 1 1 1 2 2 2 1 Full Trace Events 3 | . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Matter 468 | . . . . . . 468 . . . Time 234 | . . . . . . 234 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . Highest-Rated Group 40 | . . 40 40 24 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . 13 16 . . . . . Total Damage 285 | . . . 155 130 . . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 5889 | 84 380 234 245 632 611 1378 709 351 1265 Spaces Moved 3152 | 53 221 184 158 330 434 756 242 240 534 Core 21 | 12 . . . . . . . . 9 Treads 249 | . . . . . . . . . 249 Legs 236 | 41 178 . . . . . . . 17 Wheels 2642 | . 43 184 158 330 434 756 242 240 255 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 95 95 105 120 110 110 110 Average Speed 117 | 116 116 100 95 102 108 120 110 110 148 Slowest Speed 1400 | 200 150 100 100 130 120 120 110 110 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 18 | 4 31 41 21 32 11 16 7 7 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 82 | . . . 7 10 16 27 19 3 . Terrain Destroyed 232 | . . . 7 23 16 98 29 3 56 Melee 77 | . . . 7 10 16 22 19 3 . Projectile 70 | . . . . 9 . 14 . . 47 AOE 85 | . . . . 4 . 62 10 . 9 Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total 4610 | 67 278 207 205 465 501 1101 643 316 827 Wait 807 | . 13 4 2 7 . 235 357 68 121 Move 3143 | 52 220 183 157 329 433 755 241 239 534 Hop . | . . . . . . . . . . Pick Up 69 | 6 4 1 6 17 9 9 2 1 14 Fast Attach 37 | 7 3 1 . 3 4 1 2 . 16 Attach 40 | . 3 . 3 5 2 3 3 . 21 Detach 1 | . 1 . . . . . . . . Swap 54 | . . 1 7 14 4 11 3 . 14 Drop 55 | . . 2 5 10 13 11 3 . 11 Fire 229 | 2 34 15 9 47 5 35 3 1 78 Melee 174 | . . . 15 33 31 41 29 7 18 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | Entered Mines 468 | -10/Mines | Core integrity fell below 50% 654 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 684 | -10/Mines | Discovered new exit (range 8) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Accompanied by 3 allies 699 | -9/Materials | Evolved 2 slots: Weapon x2 926 | -9/Materials | Discovered new exit (range 9) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Accompanied by 2 allies 944 | -8/Materials | Evolved 2 slots: Utility x2 1098 | -8/Materials | Garrison activated, responded to threat 1243 | -8/Materials | Garrison activated, responded to threat 1545 | -8/Materials | Discovered new exit (range 16) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Utility x2 2137 | -7/Factory | Discovered new exit (range 13) 2149 | -7/Factory | Identified exit to Factory 2167 | -7/Factory | Garrison activated, responded to threat 2187 | -7/Factory | Entered another Factory area 2187 | -6/Factory | Evolved 2 slots: Utility x2 2443 | -6/Factory | Fabricated Railgun (x2) 2680 | -6/Factory | Local fabrication network quarantined 2925 | -6/Factory | Build established: Assassin 3482 | -6/Factory | Discovered new exit (range 20) 3505 | -6/Factory | Identified exit to Factory 3565 | -6/Factory | Entered another Factory area 3565 | -5/Factory | Evolved 2 slots: Propulsion x2 3736 | -5/Factory | Crushed by falling debris 4261 | -5/Factory | Discovered new exit (range 12) 4273 | -5/Factory | Identified exit to Factory 4274 | -5/Factory | Entered another Factory area 4274 | -4/Factory | Spotted B-86 Titan 4274 | -4/Factory | Evolved 2 slots: Utility x2 4342 | -4/Factory | Discovered new exit (range 13) 4619 | -4/Factory | Identified exit to Research 4625 | -4/Factory | Entered Research 4625 | -3/Research | Evolved 2 slots: Utility x2 4859 | -3/Research | Found Prototype Hackware 4859 | -3/Research | Identified Exp. Hacking Suite 5058 | -3/Research | Found Prototype Launcher 5059 | -3/Research | Lost 4 parts (2n1u1w) 5117 | -3/Research | Identified Com. Tesla Bomb Launcher 5154 | -3/Research | Lost 4 parts (1u3w) 5373 | -3/Research | Lost 3 parts (2u1w) 5455 | -3/Research | Build established: Hacker-Gunner 5745 | -3/Research | Lost 5 parts (1p1u3w) 5791 | -3/Research | System corruption reached 10% 5849 | -3/Research | Core integrity fell below 50% 5880 | -3/Research | Core integrity fell below 20% 5890 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05877_ Lgt. Particle Reactor destroyed. 05877_ P-80 Master resets P-80 Master, system corruption cleaned. 05878_ U-05 Engineer builds a Wall. 05878_ R-10 Processor collects Flexi-carbon Leg. 05880_ U-05 Engineer builds a Wall. 05881_ Powered Hammer destroyed. 05882_ System corrupted: Heat flow error (+299). 05882_ U-05 Engineer builds a Wall. 05882_ R-10 Processor collects Plasma Rifle. 05882_ R-10 Processor collects Xenon Bombardment Thruster. 05885_ U-05 Engineer lays Concrete. 05886_ U-05 Engineer builds a Wall. 05886_ R-10 Processor collects Adv. Heat Sink. 05886_ U-05 Engineer lays Concrete. 05887_ U-05 Engineer builds a Wall. 05887_ U-05 Engineer lays Concrete. 05888_ Hacking Suite destroyed. 05888_ P-80 Master resets R-10 Processor, system corruption cleaned. 05888_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????###??# ?????????????????????? | | ?????????????????????# #?? #?????????????????????? | | ?????????????????????# #?? #?????????????????????? | | ????????##########???# ### ??????????????????????? | | ????????# ??# ## ######?????????????????? | | ???? ### ?# ## ## #?????????????????? | | ???? + ! ?# # "u;#??????????????????? | | ????????# " # ####g###?????????????????? | | ????????# " #! #?????????????????? | | ????????? 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"" """??# #?????????????????? | | ?????????? ???# R #?????????????????? | | ????????# ???# % "" #?????????????????? | | ????????#?#####+#######R#################????????? | | ??? # #????????? | | ??? # #????????? | | ??? ^ # """ #????????? | | ?????######## + """ #????????? | | ????????????##+############ # """ =#????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # ! ]#????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# ##########????????? | | ??????????????????????????# # = #????????? | | ??????????????????????????# # = #????????? | | ??????????????????????????# # "" #????????? | | ????????????????########### #""" #????????? | | ????????????????# = # #"R #????????? | | ????????????????# # #""" #????????? | | ????????????????# """" # #""" ######???? | | ????????????????# """" / + " #???? | | ??????????????#% """"" #= # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 41 Melee Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just Browsing No Signal Respectable Loadout Safety First Challenges ------------ None Game ------ Seed GreatAlertAirjet Manual? 0 Play Time 01:36:39 Cumulative 23.4 hours Start 2019.11.28 @ 02:03:32 End 2019.12.03 @ 21:08:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87bd9cfa-1518-4d11-ac14-65749dc2cebb