Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.25 @ 19:14:10 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3768) 3768 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 7314 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 140 Entered Garrisons 200 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 41/250 System Corruption 0% Temperature Cool (9) Movement Walking (680) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Medium Battery Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Light Ion Engine Cooling System Huge Storage Unit Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Terrain Scanner Seismic Detector Particle Charger Transmission Jammer ECM Suite Heavy Armor Plating Authchip [R/Combat] Authchip [Power] Authchip [Device] Authchip [Weapon] High-powered Tractor Beam Recalibrator Field Recycling Unit (92) Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooling System High-capacity Storage Unit Huge Storage Unit Medium Battery Structural Scanner Improved Sensor Array Seismic Detector Transmission Jammer ECM Suite Utility Shielding Reactive Plating Reactive Plating Hardlight Generator Shield Generator Authchip [R/Combat] Authchip [Power] Authchip [Device] Authchip [Weapon] High-powered Tractor Beam Recalibrator Field Recycling Unit Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 231 | 7 15 101 85 23 Power 12 | 1 1 5 3 2 Engine 9 | 1 1 4 1 2 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 21 | 2 2 6 8 3 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 20 | 2 2 6 8 2 Hover . | . . . . . Flight . | . . . . . Utility 148 | 2 6 72 55 13 Device 94 | 1 2 47 36 8 Storage 4 | 1 2 . . 1 Processor 8 | . . 5 3 . Hackware 2 | . . . 1 1 Protection 40 | . 2 20 15 3 Artifact . | . . . . . Weapon 50 | 2 6 18 19 5 Energy Gun 17 | 1 3 7 5 1 Energy Cannon 5 | . . 2 2 1 Ballistic Gun 19 | 1 3 7 7 1 Ballistic Cannon . | . . . . . Launcher 7 | . . 2 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . 3 1 . Parts Lost 31 | . 3 6 10 12 Power 7 | . . 2 3 2 Propulsion 8 | . 1 2 3 2 Utility 9 | . 1 1 2 5 Weapon 7 | . 1 1 2 3 Highest Loss Streak 9 | . 3 1 4 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 96 85 Engine 9 | . 14 10 5 7 Wheel 20 | . 27 21 16 9 Device 16 | . 4 18 17 15 Storage 11 | . 14 11 9 18 Processor 6 | . . 6 11 . Hackware 1 | . . . 4 1 Protection 9 | . 9 8 11 16 Energy Gun 12 | . 17 14 7 6 Ballistic Gun 7 | . 10 6 8 8 Naked Turns . | . . . . . Heaviest Build 113 | 12 91 107 113 110 Greatest Support 41 | 20 26 32 41 35 Greatest Overweight (x) 9 | . 5 9 7 6 Average Overweight (x) 3 | . 2 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 Most Carried 25 | 8 25 25 25 25 Average Carried 23 | 5 22 24 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 25 24 25 22 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 3491 | 286 250 1328 1291 336 Remotely 455 | . . . 455 . Salvage Created 4852 | 139 533 1658 2174 348 Parts 300 | 8 42 86 145 19 Haulers Intercepted 9 | . . 4 5 . Recyclers Shooed 5 | . 1 2 2 . Parts Field Recycled 52 | . . 46 6 . Retrieved Matter 296 | . . 194 102 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 86 | . 15 27 32 12 Guns 79 | . 15 27 25 12 Cannons 3 | . . . 3 . AOE 4 | . . . 4 . Classes Destroyed 13 | 2 7 2 2 . Worker 6 | . 1 2 3 . Builder 6 | . 2 1 3 . Tunneler 6 | 3 . 2 1 . Hauler 9 | . . 4 5 . Recycler 9 | 1 . 4 4 . Mechanic 3 | . 1 1 1 . Operator 5 | . 1 1 3 . Watcher 10 | . 3 3 4 . Swarmer 20 | . 5 4 4 7 Grunt 44 | . 10 14 18 2 Brawler 2 | . . . 2 . Duelist 3 | . . . 2 1 Sentry 17 | . . 9 6 2 Best Kill Streak 9 | 3 6 4 9 9 Combat Bots Only 9 | . 3 4 7 9 Max Kills in Single Turn 3 | 1 2 2 3 1 Gunslinging 1 | . . 1 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 4412 | . 622 1114 1480 1196 Core 860 | . 147 155 209 349 Absorbed by Shields 649 | . 3 219 235 192 Redirected to Shielding 174 | . 3 12 29 130 Regen/Repaired (Parts) 165 | . . 150 15 . Core Remaining (%) 67 | 100 41 61 . . Volleys Fired 369 | 16 60 121 120 52 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 130 130 124 123 Shots Fired 660 | 32 103 235 224 66 Gun 615 | 32 103 231 187 62 Cannon 24 | . . . 22 2 Launcher 21 | . . 4 15 2 Special . | . . . . . Kinetic 315 | 16 43 103 105 48 Thermal 313 | 16 60 117 104 16 Explosive 12 | . . 4 8 . Electromagnetic 20 | . . 11 7 2 Robot Hit Streak 17 | 5 10 16 17 14 Robot Miss Streak 8 | 2 6 8 4 5 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . . 4 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 446 | 17 78 178 126 47 Core Hits 272 | 5 66 96 86 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 14 | . 1 5 7 1 Burn 11 | . . 4 6 1 Destroy 3 | . 1 1 1 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8517 | 184 974 2950 3363 1046 Guns 7311 | 184 974 2893 2327 933 Cannons 257 | . . . 234 23 Explosions 933 | . . 46 797 90 Melee . | . . . . . Ramming 16 | . . 11 5 . Kinetic 3754 | 87 373 1286 1288 720 Thermal 3854 | 97 601 1518 1402 236 Explosive 428 | . . . 428 . Electromagnetic 465 | . . 135 240 90 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 1 20 . . Message Errors 3 | . . 3 . . Matter Fused 7 | . . 7 . . Heat Flow Errors 5 | . 1 4 . . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 30 | . . 16 14 . Projectiles . | . . . . . Explosions 30 | . . 16 14 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 176 | . . 114 62 . Shots 6 | . . 3 3 . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | 200 297 281 342 117 Average Temperature 76 | 89 97 81 61 44 Received Heat Transfer 1814 | . 256 387 666 505 Effects 5 | . 1 3 1 . Energy Bleed 1 | . . . 1 . Interference 4 | . 1 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | 2 . 3 . 1 Heat Transferred 7739 | 296 1031 3006 2851 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 1014 | 20 409 439 1014 1013 Initial 623 | . 13 172 185 623 Average 362 | 6 111 232 626 853 Maximum Alert Level 3 | . 2 2 3 3 Low Security (%) 32 | 100 79 36 3 . Level 1 39 | . 18 59 26 . Level 2 6 | . 1 3 13 9 Level 3 21 | . . . 56 90 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 3 5 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 12 | . 4 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 144 | . 27 53 45 19 Peak Tracking Total 8 | . 4 6 8 7 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 6 | . . 3 . 3 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 15 | . 1 2 11 1 Max in Single Turn 3 | . 1 1 3 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 31 | . 8 14 8 1 Terminals 19 | . 5 8 5 1 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 4 | . 2 2 . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 134 | . 33 71 26 4 Successful 78 | . 14 47 17 . Failed 56 | . 19 24 9 4 Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual 70 | . 18 34 18 . Terminals 84 | . 20 41 19 4 Fabricators . | . . . . . Repair Stations 11 | . 3 6 2 . Recycling Units 19 | . 10 9 . . Scanalyzers 19 | . . 15 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 26 | . 7 15 4 . Part Schematic 1 | . . 1 . . Robot Schematic 3 | . 1 2 . . Robot Analysis 9 | . 4 3 2 . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . . 1 1 . Alert Level 2 | . . 2 . . Unreport Threat 3 | . 1 2 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 1 6 2 . Scan Component 5 | . 1 3 1 . Repair 4 | . . 3 1 . Recycling Unit Hacks 4 | . 2 2 . . Retrieve Components 4 | . 2 2 . . Scanalyzer 17 | . . 13 4 . Insert Component 8 | . . 6 2 . Analyze 9 | . . 7 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 21 | . 4 11 6 . Terminals 15 | . 2 7 6 . Track 3 | . 2 1 . . Assimilate 3 | . . 1 2 . Botnet 6 | . . 3 3 . Disrupt 1 | . . 1 . . Operators 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 4 . . Reject 3 | . 1 2 . . Recyclers 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 30 | . 7 14 8 1 Full Trace Events 9 | . 2 5 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . 1 2 . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 7 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 1 . Time 141 | . . 115 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 3 11 . . Parts Scanalyzed 8 | . . 6 2 . Part Schematics Acquired 8 | . . 6 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 70 | . . 10 10 70 Highest-Rated Ally 39 | . . 10 10 39 Total Orders 8 | . . . 8 . STAY 4 | . . . 4 . FOLLOW 4 | . . . 4 . Ally Attacks 16 | . . . . 16 Total Damage 371 | . . . . 371 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total 8 | . 4 3 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 5400 | 109 767 2706 1369 449 Spaces Moved 2430 | 56 408 1243 561 162 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2426 | 52 408 1243 561 162 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 125 120 120 Average Speed 138 | 77 125 141 138 174 Slowest Speed 215 | 80 175 215 205 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 78 90 40 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 147 | . . 44 103 . Melee . | . . . . . Projectile 13 | . . . 13 . AOE 134 | . . 44 90 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 3786 | 91 561 1958 919 257 Wait 549 | . 32 409 96 12 Move 2427 | 55 407 1242 561 162 Hop . | . . . . . Pick Up 109 | 12 32 38 25 2 Fast Attach 34 | 4 1 13 12 4 Attach 37 | 3 2 11 12 9 Detach 14 | . . 5 5 4 Swap 160 | . 12 77 61 10 Drop 83 | 1 15 41 26 . Fire 369 | 16 60 121 120 52 Melee 2 | . . . . 2 Ram 2 | . . 1 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Lost 3 parts (1n1u1w) 784 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Repaired ECM Suite 1624 | -9/Materials | Discovered new exit (range 3) 1661 | -9/Materials | Identified exit to Materials 1888 | -9/Materials | Discovered new exit (range 8) 2153 | -9/Materials | Identified exit to Mines 2204 | -9/Materials | Discovered exit to Materials (range 15) 2926 | -9/Materials | Repaired Cld. Ion Engine 2966 | -9/Materials | Repaired Pulse Rifle 3544 | -9/Materials | Discovered exit to Materials (range 9) 3583 | -9/Materials | Entered another Materials area 3583 | -8/Materials | Accompanied by 1 ally 3583 | -8/Materials | Evolved 2 slots: Utility x2 3753 | -8/Materials | Repaired Utility Shielding 4216 | -8/Materials | Destroyed 7 combat bots 4304 | -8/Materials | Discovered new exit (range 15) 4326 | -8/Materials | Identified exit to Factory 4600 | -8/Materials | Lost 4 parts (1p1n2w) 4734 | -8/Materials | Garrison activated, responded to threat 4952 | -8/Materials | Identified exit to Garrison 4952 | -8/Materials | Entered Garrison 5069 | -8/Garrison | Destroyed 9 combat bots 5117 | -8/Garrison | Garrison Relay disabled 5377 | -8/Garrison | Core integrity fell below 50% 5392 | -8/Garrison | Core integrity fell below 20% 5400 | -8/Garrison | Triggered checkpoint 5401 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05368_ Slug penetrates Reinforced Barrier. 05369_ SD-F83(h) destroyed. 05370_ Slug penetrates Wall. 05372_ Slug penetrates L-31 Rogue. 05373_ Lgt. Armor Plating destroyed. 05374_ Lgt. Ion Engine destroyed. 05375_ Utility Shielding destroyed. 05375_ Slug penetrates L-31 Rogue. 05381_ Gauss Rifle destroyed. 05386_ G-47 Trooper misfires. 05386_ Acquired Lgt. Angular Momentum Engine. 05387_ Acquired 63 matter. 05391_ Acquired Particle Gun. 05391_ Lgt. Angular Momentum Engine destroyed. 05391_ Critical hit (Burn: +37). 05394_ Imp. Utility Shielding destroyed. 05395_ Hardlight Generator destroyed. 05396_ L-31 Rogue destroyed. 05400_ Beams of light sweep through the air. An alarm sounds. 05400_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????# #????????????????????????? | | ??????????????????????# #????#####???????????????? | | ??????????????????????# #????# #???????????????? | | ??????????????????????# ###### =############????? | | ??????????????????????# ^ [[ = =" #????? | | ??????????????????????## !!######"####=### #????? | | ??????????????????????#"""!"#???# #??# #??###????? | | ??????????????????????#######???# #??# #???#####?? | | ??????????????????????????###???# #??#=#???# #?? | | ???????????????????????#### ##### #### ##### #?? | | ???????????????????????# ## # == #?? | | ???????????????????????# ##### #?? | | ???????????????????????# # !##### ##########?? | | ???????????????????????# # [ [ =! #??????????? | | ???????????????????????# # =##### #??????????? | | ???????????????????????##### ##???# #??????????? | | ???????????????????????????####????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????????####?????????????# #??????????? | | ?????????????# ???# % ????????????# #??????????? | | ?????????????# ## % ########????# #??????????? | | ?????????????# = % #T###### #??????????? | | ?????????????# !%! #??????????? | | ?????????????# g % g% #??????????? | | ?????????????# ## ##@%g###########??????????? | | ??????????????????# ???#%% #????????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????? % #??????????????????? | | ??????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????## ## ###??????????????????? | | ??????????????????# ?# #????????????????????? | | ????????????????? ? ????????????????????? | | ???????????????? ?? ????????????????????? | | ??????????????? ? #????????????????????? | | ???????????????####""??######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 44 Particle Charging 15 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Com. Wheel | -9/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -9/Materials | Hacked A-02 Transporter | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSuspensionRifle Manual? 0 Play Time 01:48:02 Cumulative 1093.2 hours Start 2023.12.25 @ 16:43:05 End 2023.12.25 @ 19:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4330a14c-0acf-4093-b634-c3daf708dbf6