Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.13 @ 02:57:54 Player: Farfid Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (311) 1555 Value Destroyed (14287) 14287 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (5590) 5590 TOTAL SCORE: 29792 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2462 Follower Combat Kills 2362 Met Imprinter 300 Was Imprinted 300 Friendly Fire -334 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 83/100 System Corruption 27% Temperature Cool (9) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Advanced Overload Amplifier Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Small Battery Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Cloaking Device Experimental Focal Shield Improved System Restoration Module > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Railgun > --- INVENTORY -------- Quantum Reactor Advanced Heavy Treads High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Overload Amplifier Advanced Drone Bay Variable Charge Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Hardcell Cannon Heavy Rocket Launcher Fusion Bomb Launcher Chainsword [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Wheel Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . 1 1 1 1 . Utility 9 | . . . . . 2 1 . . . . . 2 1 1 1 1 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Parts Attached 385 | 8 2 1 . 3 33 28 13 2 7 22 23 16 10 35 23 142 17 Power 38 | 1 . . . 1 4 2 2 . 1 1 3 2 2 . 3 16 . Engine 16 | 1 . . . 1 2 2 1 . 1 1 3 1 . . 1 2 . Core 8 | . . . . . 2 . 1 . . . . 1 1 . 1 2 . Reactor 14 | . . . . . . . . . . . . . 1 . 1 12 . Propulsion 87 | 4 . 1 . 2 4 8 2 . . 2 6 3 3 9 7 30 6 Treads 21 | 2 . . . 1 1 . . . . 1 1 . 1 3 2 8 1 Leg 9 | . . . . . . . . . . . . . . . . 7 2 Wheel 52 | 2 . 1 . 1 3 6 2 . . 1 4 3 2 5 5 14 3 Hover 2 | . . . . . . 1 . . . . . . . . . 1 . Flight 3 | . . . . . . 1 . . . . 1 . . 1 . . . Utility 113 | 1 2 . . . 7 7 3 2 5 15 5 8 3 10 4 40 1 Device 69 | . . . . . 4 3 2 1 3 12 1 3 3 7 3 27 . Storage 9 | 1 1 . . . 1 . . . . . 2 1 . . . 3 . Processor 8 | . . . . . . . . 1 . . . . . 2 . 5 . Hackware 2 | . . . . . 1 . . . 1 . . . . . . . . Protection 25 | . 1 . . . 1 4 1 . 1 3 2 4 . 1 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 147 | 2 . . . . 18 11 6 . 1 4 9 3 2 16 9 56 10 Energy Gun 58 | . . . . . 5 1 2 . 1 1 4 1 1 8 1 31 2 Energy Cannon 3 | . . . . . 1 1 . . . . . 1 . . . . . Ballistic Gun 74 | 2 . . . . 12 9 4 . . 3 3 1 1 7 8 21 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 2 Launcher 6 | . . . . . . . . . . . . . . . . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 4 4 . . 2 1 2 . . 4 . 6 . Parts Lost 153 | . . 1 . 2 11 2 2 . . . 3 2 2 14 8 72 34 Power 14 | . . . . 1 1 . . . . . . . . . . 9 3 Propulsion 46 | . . 1 . 1 3 1 . . . . 1 2 1 4 4 21 7 Utility 34 | . . . . . 2 . 1 . . . . . . 3 1 17 10 Weapon 59 | . . . . . 5 1 1 . . . 2 . 1 7 3 25 14 Highest Loss Streak 33 | . . 1 . 1 8 1 2 . . . 2 1 2 7 6 19 33 Average Slot Usage (%) 88 | . 93 89 100 96 94 95 93 100 88 73 99 92 89 83 86 79 93 Engine 4 | . 14 14 14 11 3 4 3 7 7 7 12 6 2 . . . . Core 2 | . . . . . 5 2 2 . . . . 4 5 9 5 . . Reactor 1 | . . . . . . . . . . . . . 1 . 2 6 7 Treads 4 | . . . . 4 3 . . . . 5 13 9 5 4 8 4 5 Leg 2 | . . . . . . . . . . . . . . . . 10 15 Wheel 15 | . 28 18 28 23 22 18 17 23 23 16 12 12 18 14 10 6 5 Device 12 | . . . . . 10 11 15 14 11 7 13 16 13 17 24 13 19 Storage 12 | . 14 14 14 14 10 15 15 15 15 15 13 11 10 9 8 9 12 Processor 3 | . . . . . . . . . . . . . . 3 6 11 12 Hackware 1 | . . . . . 8 2 . . 3 3 . . . . . . . Protection 5 | . 7 14 14 14 2 6 6 7 6 4 5 5 10 5 . 1 . Energy Gun 4 | . . . . . 1 . 8 7 7 6 6 6 4 6 3 5 2 Ballistic Gun 15 | . 28 28 28 28 24 29 21 23 12 3 19 11 11 11 12 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 26 26 26 26 66 83 81 80 102 87 96 116 118 112 111 133 126 Greatest Support 167 | 26 26 26 26 32 42 42 40 32 32 32 28 48 52 70 40 167 139 Greatest Overweight (x) 9 | 2 . 2 . 1 1 3 2 2 3 7 7 6 4 5 5 9 5 Average Overweight (x) 1 | . . 1 . . . 1 1 2 2 2 3 2 2 1 2 1 . Largest Inventory Capacity 24 | 6 10 10 10 10 18 18 18 18 18 18 18 18 18 18 18 24 18 Average Capacity 16 | 4 7 10 10 10 11 18 18 18 18 18 18 18 18 18 18 18 17 Most Carried 18 | 4 7 10 10 10 16 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 2 3 8 9 9 9 17 17 17 17 16 16 17 16 17 17 16 17 Final Capacity 18 | 6 10 10 10 10 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 2 7 9 10 10 15 18 17 18 18 15 18 13 18 16 18 18 4 Class Distribution -------------------- 52% | Scavenger-Tank 15% | Scavenger-Gunner 9% | Tank 8% | Scavenger-Mutant 7% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Matter Collected 13469 | 240 168 77 18 121 696 919 806 146 88 1390 701 1355 546 1173 1356 3169 500 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 16780 | . 310 159 . 221 932 1163 763 132 . 579 713 1198 548 2101 1596 4547 1818 Parts 824 | . 26 14 . 9 90 68 42 2 . 21 32 31 21 104 93 223 48 Haulers Intercepted 8 | . 1 . . . 2 1 . . . . . . 1 3 . . . Recyclers Shooed 20 | . . 1 . 1 2 1 . . . . 3 2 3 2 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 29 1 . 28 . . . . . . . Prevented 10 | . . . . . . . 7 . . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 245 | . 8 3 . 3 32 16 17 2 . 13 7 12 7 22 20 58 25 Guns 216 | . 8 3 . 3 32 16 17 2 . 13 7 8 5 20 20 52 10 Cannons 7 | . . . . . . . . . . . . 4 1 . . . 2 AOE 15 | . . . . . . . . . . . . . . 1 . 1 13 Classes Destroyed 17 | . 5 1 . . 1 4 2 . . . . . . 1 . . 3 Worker 17 | . . . . . . 4 . . . . . 1 . 2 2 5 3 Builder 5 | . . . . . . . . . . . . . . 1 1 3 . Tunneler 4 | . . 1 . . 1 . . . . . 1 . . 1 . . . Hauler 8 | . 1 . . . 2 1 . . . . . . 1 3 . . . Recycler 17 | . 1 1 . 1 . 2 . . . . 4 4 1 . 1 1 1 Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . . . 1 1 . . . . . 1 . 3 2 2 . Swarmer 73 | . 6 3 . . 24 . 8 . . 7 3 2 2 1 7 4 6 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 2 . . 3 4 6 4 1 . 3 . 7 . 4 7 9 15 Brawler 4 | . . . . . . 1 . . . 1 . . . . . . 2 Duelist 3 | . . . . . . . 1 . . . . . . 2 . . . Sentry 27 | . . . . . 4 3 1 . . 1 3 1 3 3 1 7 . Hunter 23 | . . . . . . 2 . 1 . 1 . . . 4 . 15 . Programmer 46 | . . . . . . 4 . . . . 1 2 2 8 5 23 1 Thug 3 | . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 24 | . 4 3 . 2 8 6 4 1 . 4 4 4 3 4 8 8 24 Combat Bots Only 22 | . 3 3 . 1 8 3 4 1 . 4 3 4 3 4 4 6 22 Max Kills in Single Turn 14 | . 2 1 . 1 2 2 2 1 . 1 1 2 2 2 2 2 14 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . 1 . 1 1 . Exploded 13 | . . . . . . . . . . . . . . 1 . 1 13 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Damage Taken 27067 | . 208 107 . 287 1066 823 1097 88 . 926 595 857 581 3613 1654 10180 4985 Core 2531 | . 66 7 . 55 151 16 41 . . 50 80 19 . 355 72 868 751 Absorbed by Shields 1066 | . . . . . . . . . . . . . . . 548 518 . Core Remaining (%) 84 | 100 . . . 48 72 . . . . 84 90 98 100 72 95 . . Volleys Fired 743 | . 18 15 . 16 62 44 35 7 1 22 33 45 25 103 62 220 35 Largest 4 | . 2 2 . 2 3 4 4 4 1 1 4 4 4 4 4 4 4 Hottest 253 | . 40 40 . 40 105 112 157 140 250 250 213 215 215 221 210 253 225 Shots Fired 2329 | . 36 30 . 32 183 170 126 28 1 22 105 162 84 356 242 644 108 Gun 2255 | . 36 30 . 32 183 170 126 28 1 22 105 131 67 356 242 635 91 Cannon 63 | . . . . . . . . . . . . 31 17 . . . 15 Launcher 11 | . . . . . . . . . . . . . . . . 9 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1642 | . 36 30 . 32 166 170 97 21 . . 69 81 52 221 196 384 87 Thermal 529 | . . . . . 17 . 5 7 1 22 36 81 32 96 14 199 19 Explosive 11 | . . . . . . . . . . . . . . . . 9 2 Electromagnetic 147 | . . . . . . . 24 . . . . . . 39 32 52 . Robot Hit Streak 24 | . 7 13 . 7 9 10 15 6 . 5 9 18 9 15 13 24 21 Robot Miss Streak 17 | . 2 2 . 3 12 9 17 4 . 16 6 6 5 4 4 6 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 2 1 1 Secondary Targets 34 | . 3 1 . . 4 . 6 . . . 1 2 1 5 3 8 . Max Gunslinging Chain 2 | . 1 1 . . 1 . 2 . . . 1 1 1 1 1 1 . Shots Hit Robots 1522 | . 24 20 . 24 114 148 94 19 . 18 63 102 47 227 139 414 69 Core Hits 773 | . 16 8 . 10 69 111 58 7 . 28 30 40 19 75 59 160 83 Critical Hits 62 | . 1 . . 1 . . . 1 . . . 2 . 8 25 16 8 Critical Kills 33 | . 1 . . . . . . 1 . . . . . 4 14 7 6 Critical Parts Destroyed 27 | . . . . 1 . . . . . . . 2 . 3 11 8 2 Melee Attacks 3 | . . . . . . . . . . . 2 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 2 . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 37011 | . 277 261 . 319 1203 1977 1308 261 . 1171 1321 2399 1301 5559 2663 11572 5419 Guns 31445 | . 277 261 . 319 1203 1836 1308 261 . 1171 1243 1797 946 5411 2663 10706 2043 Cannons 1319 | . . . . . . . . . . . . 602 355 . . . 362 Explosions 4247 | . . . . . . 141 . . . . 78 . . 148 . 866 3014 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 20022 | . 277 261 . 319 1042 1836 976 177 . . 667 941 688 3112 2017 5720 1989 Thermal 10560 | . . . . . 161 141 68 84 . 1171 576 1458 613 1670 187 4015 416 Explosive 3958 | . . . . . . . . . . . 78 . . . . 866 3014 Electromagnetic 2471 | . . . . . . . 264 . . . . . . 777 459 971 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 5 5 5 5 . . 1 3 12 6 31 31 Average Corruption 10 | . . . . . . 2 5 5 5 . . 1 2 3 4 18 28 Corruption Purged 8 | . . . . . . . . . . . . . . . . 4 4 Effects 423 | . . . . . . 16 24 18 1 . . 1 2 32 19 247 63 Message Errors 60 | . . . . . . 3 6 2 1 . . 1 . 6 1 33 7 Matter Fused 48 | . . . . . . 2 4 7 . . . . 1 4 2 25 3 Heat Flow Errors 21 | . . . . . . 3 3 . . . . . . 2 4 7 2 Energy Discharges 23 | . . . . . . 2 1 3 . . . . . 1 1 14 1 Parts Rejected 5 | . . . . . . . 1 . . . . . . . 1 3 . Data Loss (minor) 25 | . . . . . . 2 1 2 . . . . 1 1 1 15 2 Data Loss (major) 6 | . . . . . . . 1 1 . . . . . . . 3 1 Misfires 5 | . . . . . . . . . . . . . . . . 3 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 21 | . . . . . . . . . . . . . . . . 17 4 Targeting Errors 170 | . . . . . . 2 6 3 . . . . . 15 7 104 33 Weapon Failures 38 | . . . . . . 2 1 . . . . . . 3 2 22 8 Overload Shots 5 | . . . . . . . . . . . . . . . . 5 . Overflow Damage 113 | . . . . . . . . . . . . 22 . 13 . . 78 Projectiles 22 | . . . . . . . . . . . . 22 . . . . . Explosions 91 | . . . . . . . . . . . . . . 13 . . 78 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 113 | . . . . . . 19 . . . . . . . . . . 94 Shots 2 | . . . . . . 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . . 6 . 6 257 205 250 85 148 344 198 198 39 250 209 246 147 Average Temperature 63 | . . 6 . 3 59 35 67 42 81 112 71 82 15 48 112 39 40 Received Heat Transfer 2715 | . 30 . . 159 261 156 327 18 . 225 96 210 36 213 90 444 450 Effects 1 | . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 1 1 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . 4 . Parts Fried 21 | . . . . . . . . 1 . . . . . 2 7 10 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . Parts Melted 44 | . . . . . . . . 1 . 5 2 8 3 4 . 19 2 Heat Transferred 16291 | . . . . . 370 100 148 185 . 1775 1325 2935 1148 2311 259 5143 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Peak Influence 2606 | . 235 103 . 70 581 498 . . . . 216 269 421 483 572 757 2606 Initial 471 | . . 33 . . . 65 . . . . 24 101 79 155 245 283 471 Average 307 | . 87 95 . 33 264 264 . . . . 95 198 252 325 358 403 1252 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . 1 1 2 2 2 3 5 Low Security (%) 31 | 100 91 100 . 100 44 48 . . . . 88 40 14 11 1 2 . Level 1 44 | . 8 . . . 31 12 . . . . 11 59 78 71 78 56 . Level 2 20 | . . . . . 23 38 . . . . . . 7 16 20 36 27 Level 3 1 | . . . . . . . . . . . . . . . . 4 14 Level 4 . | . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . . . 1 9 . . . . 3 5 5 4 4 14 8 Investigation 3 | . . . . . . 1 . . . . . . . 1 . . 1 Extermination 20 | . . . . . . 3 . . . . 2 1 1 3 1 8 1 Reinforcement 11 | . . . . . 1 2 . . . . 1 1 1 . . 2 3 Assault 5 | . . . . . . . . . . . . . . . 2 . 3 Garrison 14 | . . . . . . 3 . . . . . 3 3 . 1 4 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Distress Signals 16 | . . . . . . 2 . . . . . 2 1 2 3 . 6 Communications Jammed 34 | . . . . . . . . . . . . . . . 12 22 . Distress Signals 31 | . . . . . . . . . . . . . . . 12 19 . Times Spotted 461 | . 10 3 . 4 42 22 21 5 . 22 11 25 13 38 38 83 124 Peak Tracking Total 89 | . 4 3 . 3 8 3 7 3 . 4 3 5 3 6 8 6 89 Tactical Retreats 30 | . . . . 1 3 2 2 . . 2 . 5 . 3 4 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Traps Triggered 12 | . . . . . . 4 . . . . 2 2 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 3 . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Machines Disabled 26 | . . . . . . 16 . . . 1 5 1 . . . 2 1 Max in Single Turn 12 | . . . . . . 12 . . . 1 2 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Machines Accessed 32 | . 3 . . 1 5 8 . 1 . 1 5 2 2 1 1 2 . Terminals 10 | . 3 . . 1 2 3 . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . . . . 1 . 1 . 2 . Repair Stations 6 | . . . . . 2 1 . . . . 3 . . . . . . Recycling Units 3 | . . . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 5 | . . . . . . 2 . . . . 1 . 1 . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . . Total Hacks 57 | . 4 . . 2 12 14 . 1 . 1 10 4 4 2 1 2 . Successful 33 | . 4 . . 1 6 8 . 1 . 1 6 2 2 1 1 . . Failed 24 | . . . . 1 6 6 . . . . 4 2 2 1 . 2 . Catastrophic 4 | . . . . . 1 1 . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . . 1 3 1 . . . . 17 2 7 2 3 4 17 Terminals 17 | . 4 . . 2 6 4 . . . 1 . . . . . . . Fabricators 6 | . . . . . . . . . . . . 2 . 2 . 2 . Repair Stations 10 | . . . . . 4 1 . . . . 5 . . . . . . Recycling Units 5 | . . . . . . 2 . . . . 2 . 1 . . . . Scanalyzers 13 | . . . . . . 6 . . . . 3 . 3 . 1 . . Garrison Access 5 | . . . . . 2 1 . . . . . 2 . . . . . Terminal Hacks 9 | . 4 . . 1 2 . . 1 . 1 . . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . 1 2 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 3 . . . . . 3 . . . . . . Scan Component 4 | . . . . . 2 . . . . . 2 . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . 2 . . . . 1 . . . . . . Scanalyzer 10 | . . . . . . 6 . . . . 2 . 2 . . . . Insert Component 5 | . . . . . . 3 . . . . 1 . 1 . . . . Analyze 5 | . . . . . . 3 . . . . 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 1 8 . . . . 4 1 1 1 1 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 3 . . . . 1 . 1 . . . 15 Parts Built 1 | . . . . . . . . . . . . 1 . . . . . Matter 168 | . . . . . . . . . . . . 168 . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . Time 70 | . . . . . 26 . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 3 . . . . 1 . 1 . . . . Part Schematics Acquired 5 | . . . . . . 3 . . . . 1 . 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 . 1 . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Total Allies 40 | . . . . . . . . . 4 . . 1 4 . 1 4 26 Largest Group 19 | . . . . . . . . . 4 4 . 1 5 . 1 2 19 Highest-Rated Group 1663 | . . . . . . . . . 150 150 . 99 265 . 30 244 1663 Highest-Rated Ally 268 | . . . . . . . . . 39 39 . 99 99 . 30 122 268 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 17 | . . . . . . . . . . . . . . . . 17 . EXPLORE 9 | . . . . . . . . . . . . . . . . 9 . RETURN 8 | . . . . . . . . . . . . . . . . 8 . Ally Attacks 324 | . . . . . . . . . . 25 . 3 44 . 3 15 234 Total Damage 13602 | . . . . . . . . . . 427 . 225 1950 . 21 540 10439 Kills 63 | . . . . . . . . . . 7 . 1 8 . . 1 46 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 3 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . 14 . Drone Recoveries 14 | . . . . . . . . . . . . . . . . 14 . Zionite Intel Received 7 | . . . . . . . . . . . 4 . . . . . 3 Branch Access 1 | . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Turns Passed 14708 | 38 261 319 312 177 810 1357 574 622 1285 1225 1057 843 758 1175 859 2703 333 Spaces Moved 9310 | 27 198 277 344 121 478 923 404 549 1121 831 647 382 535 657 480 1177 159 Core 13 | 13 . . . . . . . . . . . . . . . . . Treads 9 | 1 . . . . . . . . . . . . . 1 . 7 . Legs 681 | . . . . . . . . . . . . . . . . 556 125 Wheels 8607 | 13 198 277 344 121 478 923 404 549 1121 831 647 382 535 656 480 614 34 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 93 96 93 103 103 103 115 113 110 102 103 81 113 Average Speed 108 | 86 90 96 90 96 97 106 107 103 103 111 124 127 112 108 109 115 115 Slowest Speed 240 | 160 90 100 90 110 103 120 115 103 113 150 150 160 130 165 140 240 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 43 33 78 29 44 33 59 73 90 59 23 8 16 22 17 23 10 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 13 | . . . . . . . 2 . 3 . 6 . . . . . 2 Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . 4 2 4 2 . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 1 . . 1 . . . Terrain Destroyed 127 | . . . . . . 23 2 1 . . 12 . . 14 5 37 33 Melee 2 | . . . . . . . . . . . 1 . . 1 . . . Projectile 31 | . . . . . . . 2 1 . . 1 . . 7 5 11 4 AOE 94 | . . . . . . 23 . . . . 10 . . 6 . 26 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Total 12355 | 38 245 297 346 148 704 1213 481 595 1251 1079 827 643 636 893 673 2051 235 Wait 1407 | . 18 2 . 4 80 175 15 22 108 169 91 176 50 63 52 378 4 Move 9293 | 26 197 276 343 120 477 922 403 548 1120 830 646 381 534 656 479 1176 159 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 260 | 4 8 3 2 3 33 17 5 5 3 13 18 10 9 17 14 88 8 Fast Attach 104 | 4 . . . 1 6 16 7 . 4 5 4 4 4 10 13 23 3 Attach 205 | 2 1 1 . 1 21 6 5 1 1 16 11 11 5 16 8 88 11 Detach 21 | . . . . . 1 . . . 2 5 . 1 . 2 . 10 . Swap 76 | 2 1 . . 1 6 6 1 1 2 1 8 1 1 9 2 31 3 Drop 206 | . 2 . 1 2 18 27 10 6 10 18 14 14 7 16 14 37 10 Fire 743 | . 18 15 . 16 62 44 35 7 1 22 33 45 25 103 62 220 35 Melee 3 | . . . . . . . . . . . 2 . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 16 . . Rewire 18 | . . . . . . . . 2 . . . . 1 . 13 . 2 Trap 3 | . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Materials 49 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 562 | -10/Mines | Assembled infested the area 614 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 615 | -10/Mines | Discovered new exit (range 5) 619 | -10/Mines | Entered Exiles 647 | -10/Exiles | Met 8R-AWN 661 | -10/Exiles | Met EX-HEX 689 | -10/Exiles | Met EX-BIN 701 | -10/Exiles | Met EX-DEC 732 | -10/Exiles | Visited The Gauntlet 922 | -10/Exiles | Discovered new exit (range 11) 931 | -10/Exiles | Entered Mines 1016 | -9/Mines | Core integrity fell below 50% 1040 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1061 | -9/Mines | Learned 2 Materials zone layouts 1090 | -9/Mines | Discovered new exit (range 3) 1108 | -9/Mines | Entered Materials 1108 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1182 | -8/Materials | Repaired Weapon Shielding 1336 | -8/Materials | Destroyed 8 combat bots 1421 | -8/Materials | Destroyed 8 combat bots 1431 | -8/Materials | Lost 8 parts (1p3n2u2w) 1691 | -8/Materials | Build established: Scavenger-Skirmisher 1788 | -8/Materials | Discovered new exit (range 16) 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2218 | -7/Factory | Build established: Scavenger-Tank 2351 | -7/Factory | Garrison activated, responded to threat 3237 | -7/Factory | Discovered new exit (range 7) 3275 | -7/Factory | Entered Lower Caves 3277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3454 | -7/Lower Caves | Learned location of Zion (-7) 3562 | -7/Lower Caves | Learned location of Extension (-5) 3661 | -7/Lower Caves | Learned location of 1 exit from Factory 3842 | -7/Lower Caves | Discovered new exit (range 7) 3849 | -7/Lower Caves | Entered another Lower Caves area 3896 | -7/Lower Caves | Learned Factory garrison access intel 4352 | -7/Lower Caves | Found Prototype Device 4458 | -7/Lower Caves | Discovered new exit (range 11) 4470 | -7/Lower Caves | Identified exit to Zion 4471 | -7/Lower Caves | Entered Zion 4529 | -7/Zion | Received a hallucinogenic algorithm 4545 | -7/Zion | System corruption cleaned by Quarantine Array 4560 | -7/Zion | Learned Factory garrison access intel 4664 | -7/Zion | Visited the Megawrench Repair Shop 4690 | -7/Zion | Given A8's code to call for help 4724 | -7/Zion | Learned location of Data Miner (-6) 4850 | -7/Zion | Found Prototype Device 4850 | -7/Zion | Identified Bomb Factory No. 2 4931 | -7/Zion | Learned location of Recycling (-7) 5105 | -7/Zion | Learned location of Warlord (-4) 5162 | -7/Zion | Found Prototype Energy Gun 5162 | -7/Zion | Identified Storm Laser 5341 | -7/Zion | Imprinted 5343 | -7/Zion | Declared Zion's savior 5468 | -7/Zion | Build established: Tank 5592 | -7/Zion | Discovered new exit (range 13) 5756 | -7/Zion | Entered Proximity Caves 5756 | -6/Proximity Caves | Accompanied by 4 allies 5850 | -6/Proximity Caves | Spotted B-75 Beast 6265 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6346 | -6/Proximity Caves | Identified Heart of Steel 6652 | -6/Proximity Caves | Build established: Gunner 6956 | -6/Proximity Caves | Discovered new exit (range 8) 6981 | -6/Proximity Caves | Entered Factory 6981 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6982 | -6/Factory | Identified exit to Lower Caves 6983 | -6/Factory | Loaded intel: 4 garrison access locations 7254 | -6/Factory | Build established: Scavenger-Tank 7380 | -6/Factory | Repaired Imp. Medium Armor Plating 7482 | -6/Factory | Retrieved Zion intel report: Active Terminals 7593 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7617 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7788 | -6/Factory | Retrieved Zion intel report: Branch Access 7801 | -6/Factory | Discovered new exit (range 13) 8038 | -6/Factory | Entered another Factory area 8038 | -5/Factory | Evolved 2 slots: Utility x2 8039 | -5/Factory | Loaded intel: 3 garrison access locations 8084 | -5/Factory | Garrison activated, responded to threat 8314 | -5/Factory | Fabricated Imp. Medium Armor Plating (x1) 8544 | -5/Factory | Discovered new exit (range 9) 8833 | -5/Factory | Heart of Steel transformed into Warbot 8881 | -5/Factory | Entered another Factory area 8881 | -4/Factory | Accompanied by 1 ally (Warbot) 8881 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8947 | -4/Factory | Zion Fire squad teleported in 9016 | -4/Factory | Build established: Scavenger-Mutant 9178 | -4/Factory | Garrison activated, responded to threat 9178 | -4/Factory | Spotted B-86 Titan 9428 | -4/Factory | Discovered new exit (range 6) 9567 | -4/Factory | Build established: Scavenger-Tank 9639 | -4/Factory | Entered Research 9639 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10407 | -3/Research | Lost 7 parts (4n3w) 10459 | -3/Research | Discovered new exit (range 15) 10651 | -3/Research | Discovered new exit (range 8) 10742 | -3/Research | System corruption reached 10% 10760 | -3/Research | Lost 3 parts (1u2w) 10787 | -3/Research | Found Launcher Loader 10814 | -3/Research | Entered another Research area 10814 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10889 | -2/Research | Spotted B-90 Cyclops 11047 | -2/Research | Garrison activated, responded to threat 11150 | -2/Research | Spotted B-90 Cyclops 11438 | -2/Research | Spotted B-90 Cyclops 11497 | -2/Research | Discovered new exit (range 14) 11564 | -2/Research | First assault squad dispatched 11663 | -2/Research | Lost 6 parts (3n3w) 11673 | -2/Research | Entered Access 11673 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11840 | -1/Access | Garrison activated, responded to threat 11863 | -1/Access | Lost 4 parts (3u1w) 11907 | -1/Access | Zion Hacker squad teleported in 12235 | -1/Access | Found Unknown Launcher 12236 | -1/Access | Identified Fusion Bomb Launcher 12397 | -1/Access | Lost 19 parts (3p5n5u6w) 12535 | -1/Access | Garrison activated, responded to threat 12537 | -1/Access | System corruption reached 10% 12598 | -1/Access | Lost 16 parts (3p6n2u5w) 12861 | -1/Access | Zion Heavy squad teleported in 13008 | -1/Access | Lost 9 parts (2p4n1u2w) 13010 | -1/Access | Found Prototype Protection 13011 | -1/Access | Identified Zio. Weapon Casing 13054 | -1/Access | Terminal network hard line cut 13055 | -1/Access | Build established: Scavenger-Gunner 13220 | -1/Access | Lost 4 parts (2u2w) 13613 | -1/Access | Found Prototype Device 13613 | -1/Access | Identified Exp. Focal Shield 13802 | -1/Access | System corruption reached 30% 13892 | -1/Access | Found Prototype Launcher 13892 | -1/Access | Identified Tactical Quantum Warhead 14010 | -1/Access | Core integrity fell below 50% 14142 | -1/Access | Spotted B-99 Colossus 14142 | -1/Access | Spotted B-99 Colossus 14372 | -1/Access | Discovered new exit (range 3) 14376 | -1/Access | Entered Command 14412 | -1/Command | Disengaged cave seal 14413 | -1/Command | Enhanced Grunt warped into view, answering call for help 14417 | -1/Command | Enhanced Grunt warped into view, answering call for help 14451 | -1/Command | Retrieved Zion intel report: Emergency Access 14526 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 14550 | -1/Command | Retrieved Zion intel report: Component Schematics 14657 | -1/Command | First assault squad dispatched 14672 | -1/Command | High security lockdown imminent 14708 | -1/Command | Core integrity fell below 20% 14709 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14707_ Phase Gun crushed and broken. 14707_ Variable Charge Gun crushed and broken. 14708_ The unstable cave ceiling collapses. 14708_ Lgt. Quantum Reactor crushed. 14708_ Linear Accelerator destroyed. 14708_ Penetrated by Slug. 14708_ S-43 Plague destroyed. 14709_ Penetrated by Slug. 14709_ G-73 Enforcer destroyed. 14709_ Slug penetrates Earth. 14709_ G-73 Enforcer destroyed. 14709_ Penetrated by Slug. 14709_ Lrg. Storage Unit destroyed. 14709_ Phase Gun crushed and broken. 14709_ Hcp. Storage Unit crushed and broken. 14709_ Chainsword crushed and broken. 14709_ Phase Gun crushed and broken. 14709_ Slug penetrates H-88 Terminator. 14709_ M-36 Artificer destroyed. 14709_ Slug penetrates Wall. 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""" | | ???????????????????????#=*#???????????#%%["""T""" | | ??????????????????#????#s=#???????????#!!###"##### | | ??????????????????# ?###%!#????######?#=%# | | ??????????????????#s # s!##????" #?#%%# | | ?????????????# ??##lh#%%s*=###??# % #?#%%/ """ | | ????????????## ## gh%=[%%%[*#?## ###==# !""T"" | | ???????######;; b bhh[!bs=#!=###!# ;#;# # %"" "" | | ???????# %%% hb=b=gh=h%s%!%%*%= % ;% # = | | ??????#" =/*h%bhh%*@%[**!=; ;= # []%! | | ???????# g!h%g/lhlg|!%!%% |%! +% # !% % | | ???????# *= [lg=gg*[%g%%%==% !;%%####+#### | | ????????######+% %!gl%*gg%g==%###; ;###* #??# #### | | ?????????????#[ #=#!g#%mg%=!%# # #?"% #??# # | | ?????????????#????#%?###%!## #?## #?# #??# # | | ??????????????????#????#![#?##??# #?# [#??# # | | ???????????????????????#=[#?????#######=*#??# / | | ???????????????????????# #??????????# ![%??# # | | ???????????????????????# #??????????# ""=### # | | ???????????????????????# #??????????# T"% # | | ??????????????????????? ???????????# = + | | ??????????????????????? ??????????## | # | | ??????????????????????? ??????????# # | | ??????????????????????? ??????????# # | # | | ??????????????????????? ??????????# [] | #### | | ??????????????????????? ??????????# ]! | | ???????????????????????###??????????# ] | | ????????????????????????????????????## | | ?????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????#+####+##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 45 Energy Capacity 680 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Thermal Conversion 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Matter Filter | -1/Command | Z-intel Imp. Remote Force Field | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Matter Neutralizer | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Enh. Quantum Rifle | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel System Guard | -1/Command | Z-intel Imp. Target Analyzer | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Recoil Nullifier | -1/Command | Z-intel Imp. Melee Analysis Suite | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed StructuralBombStorm Manual? 0 Play Time 03:25:00 Cumulative 82.0 hours Start 2021.04.12 @ 23:33:09 End 2021.04.13 @ 02:57:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 91c4c0e3-87df-423e-b002-e90a7cd6c547