Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:39:24 Player: DarkCat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1156) 1156 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 3098 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Structural Scanner Visual Processing Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Missile Launcher Missile Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Sensor Array Hacking Suite Medium Laser Small Laser Grenade Launcher Missile Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Missile Launcher Energy Gun Medium Laser Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 2 6 21 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | . . . 2 Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 2 | . . . 2 Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 2 1 3 10 Energy Gun 10 | 2 1 2 5 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . 1 16 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 95 88 78 Engine 9 | . 14 11 7 Treads 4 | . . . 8 Leg 13 | . 28 22 4 Device 1 | . . . 2 Storage 19 | . 23 22 17 Processor 7 | . . 11 8 Protection 2 | . . . 5 Energy Gun 15 | . 28 17 10 Launcher 8 | . . 4 13 Naked Turns . | . . . . Heaviest Build 48 | 11 16 33 48 Greatest Support 42 | 20 20 20 42 Greatest Overweight (x) 7 | . . 3 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 12 15 Most Carried 8 | 5 4 8 8 Average Carried 5 | 1 2 5 6 Final Capacity 15 | 8 8 15 15 Final Carried 6 | 1 4 6 3 Class Distribution -------------------- 62% | Mutant 13% | Tank 10% | Skirmisher 7% | Gunner 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 710 | 256 70 254 130 Remotely . | . . . . Salvage Created 1073 | . 104 354 615 Parts 67 | . 11 18 38 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 4 16 Guns 10 | . 1 3 6 AOE 12 | . 1 1 10 Classes Destroyed 10 | . 3 2 5 Worker 1 | . . . 1 Builder 3 | . . . 3 Hauler 2 | . . . 2 Recycler 2 | . . 2 . Operator 1 | . 1 . . Watcher 4 | . 1 2 1 Grunt 16 | . 2 2 12 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 3 | . . 2 1 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 174 | . 2 37 135 Missed 60 | . . 17 43 Damage Taken 2243 | . 21 307 1915 Core 598 | . . 41 557 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 96 | 100 100 89 . Volleys Fired 63 | . 5 22 36 Largest 3 | . 2 2 3 Hottest 162 | . 90 106 162 Shots Fired 127 | . 10 44 73 Gun 93 | . 10 40 43 Cannon . | . . . . Launcher 34 | . . 4 30 Special . | . . . . Kinetic . | . . . . Thermal 86 | . 6 37 43 Explosive 34 | . . 4 30 Electromagnetic 7 | . 4 3 . Robot Hit Streak 10 | . 3 10 8 Robot Miss Streak 4 | . 1 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | . 6 31 35 Core Hits 67 | . 5 19 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2848 | . 143 467 2238 Guns 940 | . 74 370 496 Cannons . | . . . . Explosions 1907 | . 69 97 1741 Melee . | . . . . Ramming 1 | . . . 1 Kinetic . | . . . . Thermal 938 | . 94 348 496 Explosive 1779 | . . 97 1682 Electromagnetic 130 | . 49 22 59 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 471 | . . 61 410 Shots 14 | . . 3 11 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 351 | . 72 351 304 Average Temperature 96 | . 34 114 94 Received Heat Transfer 942 | . 12 129 801 Effects 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2274 | . 248 1036 990 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 768 | . 84 242 768 Initial 97 | . . 35 97 Average 321 | . 46 121 555 Maximum Alert Level 3 | . . 1 3 Low Security (%) 49 | 100 100 80 11 Level 1 11 | . . 19 12 Level 2 24 | . . . 48 Level 3 14 | . . . 27 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 4 11 31 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 1 6 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 3 5 4 Successful 5 | . 1 2 2 Failed 7 | . 2 3 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . . . 1 Alert Level 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 8 | . . 8 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1045 | 46 192 280 527 Spaces Moved 439 | 33 143 132 131 Core 12 | 8 . . 4 Treads 123 | . . . 123 Legs 304 | 25 143 132 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 152 Average Speed 171 | 103 120 148 268 Slowest Speed 400 | 120 120 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 31 15 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 43 | . . . 43 Terrain Destroyed 270 | . 2 15 253 Melee . | . . . . Projectile 2 | . . . 2 AOE 268 | . 2 15 251 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 607 | 45 153 175 234 Wait 21 | . . . 21 Move 436 | 32 142 131 131 Hop . | . . . . Pick Up 36 | 7 4 10 15 Fast Attach . | . . . . Attach 22 | 6 1 2 13 Detach . | . . . . Swap 13 | . 1 4 8 Drop 13 | . . 6 7 Fire 63 | . 5 22 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 11) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 447 | -9/Materials | Discovered new exit (range 15) 517 | -9/Materials | Identified exit to Materials 519 | -9/Materials | Entered another Materials area 519 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 849 | -8/Materials | Lost 4 parts (1p1n2w) 919 | -8/Materials | First assault squad dispatched 1023 | -8/Materials | Core integrity fell below 50% 1039 | -8/Materials | Core integrity fell below 20% 1046 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01016_ Sml. Laser destroyed. 01017_ K-01 Serf collects debris. 01019_ R-06 Scavenger collects Aluminum Leg. 01019_ Hcp. Matter Pod destroyed. 01020_ Acquired 56 matter. 01022_ K-01 Serf collects debris. 01022_ R-06 Scavenger collects Aluminum Leg. 01025_ Core Shielding destroyed. 01026_ K-01 Serf collects debris. 01026_ B-36 Bruiser destroyed. 01029_ K-01 Serf collects debris. 01030_ Critical hit (Burn: +37). 01032_ System corrupted: Component data lost. 01032_ K-01 Serf collects debris. 01032_ Med. Laser destroyed. 01035_ K-01 Serf collects debris. 01037_ M-28 Smith repairs G-50 Soldier. 01038_ K-01 Serf destroyed. 01039_ K-01 Serf collects debris. 01045_ M-28 Smith repairs Welding Torch. 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