Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 22:29:10 Player: Val Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (1434) 1434 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 7223 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 1150/1150 Matter 280/300 Energy 98/160 System Corruption 0% Temperature Cool (0) Movement Flying (22) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (8) --- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Melee Analysis Suite Core Analyzer Microactuators Microactuators > --- WEAPON (3) ------- Makeshift Hammer Scythe Makeshift Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Grenade Launcher Improved Concussive RPG (1) Scythe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Melee Analysis Suite Core Analyzer Microactuators Microactuators > --- WEAPON ----------- Makeshift Hammer Scythe Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Grenade Launcher Improved Concussive RPG Scythe [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . 2 Utility 5 | . . . . . . 2 2 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 83 | 4 5 6 3 . 29 25 6 3 1 . 1 Power 7 | 1 . . . . 2 3 1 . . . . Engine 5 | 1 . . . . 2 2 . . . . . Core 2 | . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 52 | 2 3 4 . . 22 17 1 2 . . 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 25 | . 3 2 . . 13 7 . . . . . Flight 25 | . . 2 . . 9 10 1 2 . . 1 Utility 12 | 1 . 1 . . 1 5 4 . . . . Device 5 | . . . . . . 4 1 . . . . Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . 1 . . 1 . 3 . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | . 2 1 3 . 4 . . 1 1 . . Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . 1 1 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 . . . . Parts Lost 28 | . . . . . 13 15 . . . . . Power 3 | . . . . . 1 2 . . . . . Propulsion 21 | . . . . . 10 11 . . . . . Utility 2 | . . . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . Highest Loss Streak 8 | . . . . . 8 7 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 80 95 100 100 93 91 100 94 94 . 89 Engine 7 | . 14 14 14 14 8 3 1 . . . . Core 1 | . . . . . . 3 4 5 5 . 5 Leg 1 | . 22 . . . . . . . . . . Hover 22 | . 5 28 28 28 35 17 . . . . . Flight 14 | . . . . . 12 20 40 35 35 . 36 Device 6 | . . . . . . 16 20 17 17 . 15 Storage 8 | . 14 14 14 14 9 5 . . . . . Processor 10 | . . 9 14 14 9 7 20 17 17 . 15 Energy Gun 1 | . 11 7 . . . . . . . . . Ballistic Gun 6 | . 11 20 21 28 3 . . . . . . Impact Weapon 5 | . . . 6 . 5 7 6 5 5 . 5 Slashing Weapon 6 | . . . . . 8 7 6 11 11 . 10 Peak Build Rating 66 | 4 6 8 15 12 35 45 54 63 64 64 66 Average Rating 28 | 2 5 7 11 12 26 38 50 58 63 64 66 On Entrance 29 | . 4 6 8 12 12 34 38 54 63 64 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | 8 11 11 13 11 18 22 17 19 20 20 20 Greatest Support 48 | 20 20 12 12 12 48 33 22 31 31 31 35 Greatest Overweight (x) 7 | 1 1 . 1 . 3 7 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 5 5 5 5 4 Average Carried 6 | 4 6 7 8 8 7 6 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Sprinter 12% | Gladiator 11% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1117 | 208 45 30 . 132 422 190 60 . 30 . . Remotely . | . . . . . . . . . . . . Salvage Created 2075 | . 130 31 . 48 740 1031 95 . . . . Parts 147 | . 8 4 . 7 64 58 6 . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 44 | . . 2 . 4 22 15 1 . . . . Melee 25 | . . . . . 11 13 1 . . . . Guns 17 | . . 2 . 4 11 . . . . . . Classes Destroyed 11 | . 3 1 . . 6 1 . . . . . Worker 6 | . . . . . 1 3 2 . . . . Builder 3 | . 1 . . . 1 1 . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 6 | . 1 . . . . 5 . . . . . Operator 2 | . . . . . 1 1 . . . . . Watcher 5 | . 1 . . . 2 2 . . . . . Swarmer 29 | . . 2 . 4 13 10 . . . . . Grunt 2 | . . . . . 1 . 1 . . . . Sentry 9 | . . . . . 6 3 . . . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 2 | . . . . . . 2 . . . . . Best Kill Streak 7 | . 1 2 . 4 6 7 1 . . . . Combat Bots Only 6 | . . 2 . 4 6 4 1 . . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 273 | . . 16 . 9 117 118 10 . 3 . . Missed 102 | . . 5 . 1 45 44 5 . 2 . . Damage Taken 2162 | . . 81 . 69 911 1050 31 . 20 . . Core 402 | . . 30 . . 135 222 15 . . . . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 88 75 68 98 . . 100 . Volleys Fired 52 | . 8 6 . 5 33 . . . . . . Largest 2 | . 2 2 . 2 2 . . . . . . Hottest 60 | . 60 60 . 44 49 . . . . . . Shots Fired 93 | . 16 12 . 10 55 . . . . . . Gun 93 | . 16 12 . 10 55 . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 79 | . 8 6 . 10 55 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 14 | . 8 6 . . . . . . . . . Robot Hit Streak 8 | . 4 2 . 2 8 . . . . . . Robot Miss Streak 3 | . 3 3 . 3 3 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 164 | . 9 4 . 6 84 55 6 . . . . Core Hits 72 | . 4 3 . 5 35 22 3 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 11 | . . . . . 2 8 1 . . . . Smash 2 | . . . . . . 2 . . . . . Sever 9 | . . . . . 2 6 1 . . . . Melee Attacks 164 | . . . . . 54 90 20 . . . . Impact 31 | . . . . . 8 19 4 . . . . Slashing 133 | . . . . . 46 71 16 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 5 13 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 18 | . . . . . 6 10 2 . . . . Damage Inflicted 4957 | . 116 57 . 75 2081 2310 318 . . . . Guns 806 | . 116 51 . 75 564 . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4145 | . . . . . 1517 2310 318 . . . . Ramming 6 | . . 6 . . . . . . . . . Kinetic 710 | . 64 7 . 75 564 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 96 | . 52 44 . . . . . . . . . Impact 687 | . . . . . 197 389 101 . . . . Slashing 3458 | . . . . . 1320 1921 217 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 604 | . . . . . 138 433 33 . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 604 | . . . . . 138 433 33 . . . . Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 90 | . 20 74 . 8 18 90 . 5 26 9 55 Average Temperature 16 | . 13 38 . 6 5 21 . 4 10 6 24 Received Heat Transfer 168 | . . . . . 117 36 6 . 9 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 4 | . . . . . 2 2 . . . . . Impact Corruptions 9 | . . . . . 3 6 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 714 | . 32 62 . 105 714 593 330 183 . . 119 Initial 324 | . . 12 . . 40 324 290 168 . . 119 Average 333 | . 21 50 . 97 440 387 299 168 . . 119 Maximum Alert Level 3 | . . . . . 3 2 1 . . . . Low Security (%) 22 | 100 100 100 . 100 4 . . 100 . . 100 Level 1 42 | . . . . . 29 71 100 . . . . Level 2 34 | . . . . . 64 28 . . . . . Level 3 . | . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 4 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 1 3 . 2 44 18 2 . 7 . . Peak Tracking Total 7 | . 1 3 . 2 7 4 1 . 4 . . Tactical Retreats 8 | . . . . . 5 1 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 6 | . . . 1 . 1 3 . 1 . . . Terminals 3 | . . . . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 14 | . . . 7 . 1 4 . 2 . . . Successful 12 | . . . 7 . 1 3 . 1 . . . Failed 2 | . . . . . . 1 . 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . . 3 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 10 | . . . 7 . . 2 . 1 . . . Record 7 | . . . 7 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 2685 | 59 121 161 351 47 908 652 209 43 111 6 17 Spaces Moved 3858 | 38 80 208 452 56 990 1006 530 160 261 26 51 Core 15 | 6 . . . . . 9 . . . . . Treads . | . . . . . . . . . . . . Legs 85 | 32 53 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1830 | . 27 208 452 56 789 298 . . . . . Flight 1928 | . . . . . 201 699 530 160 261 26 51 Fastest Speed 19 | 50 56 56 56 56 25 20 23 20 22 22 19 Average Speed 44 | 114 99 56 76 56 47 38 23 22 22 22 20 Slowest Speed 435 | 120 130 56 116 56 280 435 23 23 22 22 22 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 14 41 92 23 73 29 16 6 58 3 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . Spaces Dug 23 | . . . . . 2 11 10 . . . . Terrain Destroyed 23 | . . . . . 2 11 10 . . . . Melee 23 | . . . . . 2 11 10 . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 4595 | 53 106 242 458 62 1323 1181 608 167 313 25 57 Wait 347 | 2 4 5 . . 166 62 53 . 50 . 5 Move 3847 | 37 79 207 451 55 989 1005 529 159 260 25 51 Hop . | . . . . . . . . . . . . Pick Up 78 | 10 7 8 1 1 33 13 2 2 1 . . Fast Attach 21 | . . 1 2 . 9 9 . . . . . Attach 36 | 4 2 1 . . 11 14 2 1 . . 1 Detach . | . . . . . . . . . . . . Swap 26 | . 3 4 1 . 9 2 4 2 1 . . Drop 54 | . 3 8 3 1 28 5 2 3 1 . . Fire 52 | . 8 6 . 5 33 . . . . . . Melee 132 | . . . . . 45 71 16 . . . . Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Upp x2] / DSF) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Entered Mines 185 | -10/Mines | Met a Derelict bent on vengeance 223 | -10/Mines | Learned Materials stockpile data 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -10/Mines | Discovered new exit (range 5) 342 | -10/Mines | Entered Exiles 342 | -10/Exiles | Found Exiles lab destroyed 350 | -10/Exiles | Discovered new exit (range 16) 630 | -10/Exiles | Learned location of Zion (-6) 684 | -10/Exiles | Discovered new exit (range 15) 693 | -10/Exiles | Entered Mines 731 | -9/Mines | Discovered new exit (range 15) 740 | -9/Mines | Entered Materials 740 | -8/Materials | Evolved 4 slots: Propulsion x4 979 | -8/Materials | Lost 8 parts (6n2w) 1243 | -8/Materials | Build established: Mutant 1647 | -8/Materials | Discovered new exit (range 4) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Utility x2 1931 | -7/Factory | Lost 7 parts (7n) 1944 | -7/Factory | Build established: Gladiator 2132 | -7/Factory | Lost 3 parts (1p1n1u) 2295 | -7/Factory | Discovered new exit (range 13) 2300 | -7/Factory | Entered another Factory area 2300 | -6/Factory | Evolved 2 slots: Utility x2 2348 | -6/Factory | Build established: Scavenger-Sprinter 2507 | -6/Factory | Discovered new exit (range 9) 2509 | -6/Factory | Entered another Factory area 2509 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2515 | -5/Factory | Identified exit to DSF 2536 | -5/Factory | Discovered new exit (range 16) 2540 | -5/Factory | Discovered new exit (range 6) 2552 | -5/Factory | Entered Upper Caves 2573 | -5/Upper Caves | Identified exit to Upper Caves 2663 | -5/Upper Caves | Entered another Upper Caves area 2667 | -5/Upper Caves | Discovered new exit (range 8) 2669 | -5/Upper Caves | Entered Factory 2669 | -4/Factory | Evolved 2 slots: Propulsion x2 2686 | -4/Factory | Self-destructed Last Messages --------------- 02590_ Acquired 30 matter. 02590_ Dropped VTOL Module. 02590_ Acquired Mak. Axe. 02635_ Searching scrap... 02635_ Found Recoil Nullifier. 02635_ Found Mapping Drone Bay. 02635_ Found 34 Matter. 02635_ G-50 Soldier springs to life. LOCATION=UPPER CAVES GOAL=ESCAPE 02665_ Searching scrap... 02665_ Found System Restoration Module. 02665_ Found Remote Shield. 02665_ Found Hcp. Storage Unit. 02665_ Found 34 Matter. 02667_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 02670_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????? ????????????????? | | ????????????????? ????????????????? | | ????????????????? ????? ????????? | | ????????????????? ???*! ????????? | | ???????????????"" ????????? | | ???????????????"" ?=! ????????? | | ???????????????"" ?=! ????????? | | ??????????????? ?! ????????? | | ??????????????? ?? ????????? | | ??????????????? ?? ????????? | | ???????????????# #??# ????????? | | ???????????????# #??# #???????? | | ???????????????# #??# #???????? | | ???????????????# #??# #???????? | | ???????????????# #??# +???????? | | ???????????????# #??# #???????? | | ???????????????# #??# #???????? | | ???????????????# #??# #???????? | | ????????????####+#### #???????? | | ????????????# ## #???????? | | ????????????#""" ## #???????? | | ????????????#""" ## @#???????? | | ????????????#""" ## #???????? | | ????????????# ## ########? | | ????????????#""" ## # # | | ????????????#""" ## # """" !# | | ????????????#""" ## # """" # | | ????????????# ## # """" # | | ????????????#""" ## # """" # | | ????????????#""" ## + # | | ????????????#""" ## # """" # | | ????????????# ## # """" # | | ???????????####+##### # """" # | | ???????????# # """" # | | ???????????# # # | | ???????????# ########? | | ???????????# #???????? | | ???????????# #???????? | | ???????????#### ###########???????? | | ?????????????# #?????????????????? | | ?????????????####?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 66 Melee Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BombardmentAssaultPit Manual? 0 Play Time 00:59:22 Cumulative 16.8 hours Start 2024.10.20 @ 18:20:48 End 2024.12.22 @ 22:29:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a9b0f2-0691-4f15-ad97-a80092cf6631