Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 19:53:07 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (305) 1525 Value Destroyed (12145) 12145 Prototype IDs (316) 6320 Alien Tech Used (11) 2200 Bonus (53201) 53201 TOTAL SCORE: 87691 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 478 Follower Combat Kills 1039 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -1616 Cogmind --------- Core Integrity 863/1600 Matter 415/425 Energy 270/290 System Corruption 0% Temperature Cool (40) Movement Flying (16) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (9) --- Improved VTOL Module Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Advanced Quantum Shading Machine Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Experimental Powered Armor > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (5) ---- Compact Particle Reactor Cooled Impulse Thruster Long-range Gatling Laser Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Improved VTOL Module Electron Diverter Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Quantum Shading Machine Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Advanced Surge Thruster Improved Utility Shielding Centrium Medium Armor Plating High-powered Transdimensional Reconstructor [Rating: 230] Favorites ----------- Power Light Neutrino Core Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Gravity Neutralizer Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Centrium Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Utility 10 | . . . . . 3 . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 623 | 2 19 3 2 8 30 6 3 19 25 1 6 . 1 31 2 39 6 43 2 57 12 32 2 . 22 . 23 3 7 3 4 20 11 37 6 6 36 52 42 Power 44 | . 4 1 . . 1 . . 1 1 . . . . 2 . 3 . . . 4 . 1 . . . . 1 . . . . 3 1 9 . . 6 4 2 Engine 8 | . 4 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 11 | . . . . . . . . . 1 . . . . 1 . 3 . . . 2 . 1 . . . . 1 . . . . . . . . . 2 . . Reactor 25 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 1 9 . . 4 4 2 Propulsion 79 | . 3 . . 2 13 . 1 5 3 . . . . 5 . . . 5 . 3 2 4 . . 5 . 2 . . . . 5 . 2 . . 2 5 12 Treads 16 | . 2 . . 2 9 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 60 | . . . . . 2 . . 3 3 . . . . 5 . . . 5 . 3 2 4 . . 5 . 2 . . . . 5 . 2 . . 2 5 12 Utility 332 | 2 4 2 . 2 6 2 2 5 13 . 5 . . 19 . 23 2 20 2 35 7 23 2 . 7 . 10 . . 3 4 7 8 26 6 6 26 35 18 Device 152 | 2 2 2 . . 1 . . 2 6 . . . . 12 . 11 2 6 2 16 1 9 1 . 2 . 6 . . 1 4 1 5 13 4 4 9 18 10 Storage 15 | . 2 . . 1 . . . . . . 1 . . . . . . . . 1 . 3 . . . . . . . . . 1 . . 2 . . 4 . Processor 25 | . . . . . 2 . . . 2 . 1 . . 1 . 1 . 1 . 2 . 1 . . 1 . . . . . . . 1 1 . . 3 7 1 Hackware 34 | . . . . . . 1 . 1 2 . 2 . . 1 . 4 . 6 . 4 . 1 . . 1 . . . . . . 2 1 5 . . 3 . . Protection 106 | . . . . 1 3 1 2 2 3 . 1 . . 5 . 7 . 7 . 12 6 9 1 . 3 . 4 . . 2 . 3 1 7 . 2 11 6 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | . 8 . 2 4 10 4 . 8 8 1 1 . 1 5 2 13 4 18 . 15 3 4 . . 10 . 10 3 7 . . 5 2 . . . 2 8 10 Energy Gun 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 33 | . . . . . 4 2 . 4 . 1 1 . 1 2 1 . 2 3 . 2 . 1 . . 5 . 2 . 1 . . 1 . . . . . . . Ballistic Gun 20 | . 7 . 1 2 5 . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 21 | . . . . 1 . 2 . 2 3 . . . . . . . . 2 . 2 . 1 . . 3 . 1 2 1 . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 66 | . . . . . . . . 1 3 . . . . 1 . 8 2 9 . 7 1 2 . . 1 . 7 1 5 . . 2 2 . . . 2 6 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 18 | . . . 1 . . . . . 2 . . . . 2 1 1 . 4 . 4 1 . . . 1 . . . . . . 1 . . . . . . . Unidentified Prototypes 41 | . 1 1 . . 4 . . . 2 . . . . 5 . 4 . 1 . 4 1 2 . . . . 3 . . 2 . 1 1 . 2 . 1 5 1 Parts Lost 28 | . . . . 3 1 1 . . 2 . . . . . . 2 1 1 . . . 2 . 1 . . . . . . . . . . . . . 3 11 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Utility 13 | . . . . . . 1 . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 3 5 Weapon 5 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . 3 1 1 . . 1 . . . . . . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . 3 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 99 100 100 97 100 100 99 98 100 95 92 92 97 100 94 85 90 93 93 90 87 88 84 92 94 93 91 93 94 94 90 92 90 90 90 89 85 94 Engine 4 | . 14 14 14 14 9 9 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 5 7 7 7 7 6 6 6 6 6 6 4 . 1 5 5 5 5 4 5 5 5 5 4 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . 1 6 7 8 8 8 8 7 Treads 8 | . 11 28 28 28 24 27 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . 30 30 30 30 30 32 33 33 33 32 33 34 29 28 29 29 25 26 25 26 26 26 26 27 28 30 30 30 30 32 31 Device 8 | . 14 13 14 11 8 9 9 8 8 7 2 . . 6 6 3 . . 6 1 5 4 6 5 8 5 5 10 10 10 10 4 8 7 7 8 8 14 19 Storage 6 | . 14 14 14 14 9 9 9 9 . . 4 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . Processor 5 | . . . . . 15 9 9 8 6 7 7 7 7 2 . . . 4 6 4 . . . . 1 5 4 . . . . . . . . . . 11 20 Hackware 14 | . . . . . . 8 9 9 20 23 23 23 23 23 26 25 25 26 26 28 29 29 29 29 26 26 26 26 26 26 26 23 19 21 21 21 23 . . Protection 6 | . . . . 2 10 9 9 9 8 7 7 7 7 5 6 5 6 5 . 3 5 4 4 5 9 10 9 10 10 10 10 11 14 12 13 12 11 10 8 Energy Cannon 3 | . . . . . 13 17 18 17 . 6 3 . . . 1 . . . . . . . . . 4 5 . . . . . . . . . . . . . Ballistic Gun 5 | . 27 28 17 25 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 8 7 7 7 7 5 6 4 5 5 6 4 2 4 5 1 2 5 9 4 8 10 10 8 6 4 4 4 4 4 6 Peak Build Rating 230 | 9 11 21 14 16 37 37 38 38 46 48 54 50 54 61 56 78 67 71 69 93 97 100 91 91 109 103 120 121 121 120 117 136 158 171 174 170 190 209 230 Average Rating 72 | 6 9 13 13 15 29 36 37 37 41 47 48 50 50 55 54 57 65 66 66 77 89 94 90 77 101 103 106 119 117 117 116 125 145 164 166 169 178 181 214 On Entrance 81 | 6 7 11 14 14 16 35 37 38 32 46 48 50 50 50 54 54 66 63 66 66 91 97 91 91 76 103 103 117 121 118 117 117 136 156 165 170 170 180 206 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 91 35 35 99 111 113 113 110 21 21 22 22 22 26 25 28 30 29 27 33 36 48 40 40 50 47 47 52 50 47 47 58 62 79 63 62 64 81 74 Greatest Support 94 | 20 40 40 40 40 60 60 60 60 23 23 23 23 23 28 26 26 26 26 26 49 50 50 49 49 51 51 54 54 54 47 54 68 68 73 73 73 80 84 94 Greatest Overweight (x) 6 | . 2 . . 2 6 1 1 6 . . . . . 1 . 1 1 1 1 1 . 1 . . 1 . 1 1 . . . . . 1 . . 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 24 25 25 25 25 5 5 7 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 25 | 7 24 15 15 21 25 25 25 25 7 5 10 10 10 10 9 10 9 10 10 10 10 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 14 15 20 24 23 24 24 5 4 7 10 9 9 9 9 8 9 10 9 9 13 14 14 14 15 14 14 14 14 15 14 14 14 15 14 14 14 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 7 15 15 15 20 25 25 25 8 5 5 10 10 10 9 9 9 9 10 10 10 10 14 14 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 4 Class Distribution -------------------- 42% | Hacker-Sprinter 20% | Scavenger-Mutant 18% | Mutant 8% | Alien-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9654 | 265 678 297 . 179 559 108 57 341 272 46 60 . 22 347 51 484 24 650 . 640 464 673 60 5 248 . 371 164 329 . 63 160 . 510 92 . 465 715 255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20732 | 186 730 319 . 171 1598 58 588 883 437 65 85 . . 301 . 550 . 1241 . 1585 2058 528 . . 559 . 970 184 240 . . 157 . 412 101 . 806 1013 4907 Parts 912 | 16 44 20 . 9 85 10 21 47 22 1 4 . . 15 . 26 . 65 . 52 47 13 . . 23 . 36 5 . . . 9 . 17 3 . 30 29 263 Haulers Intercepted 40 | . 2 . . . 5 . 1 . 3 . . . . 2 . 2 . 3 . 8 . 4 . . 3 . 2 . . . . 1 . 1 1 . 2 . . Recyclers Shooed 8 | . . . . . 3 . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 175 | . 15 9 . 5 20 8 6 18 1 . . . . 1 . 2 . 6 . 8 6 . . . 7 . . 5 4 . . . . . . . 3 3 48 Melee 60 | . . . . . . . . . 1 . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . 3 3 48 Guns 45 | . 15 9 . 4 10 . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . Cannons 30 | . . . . . 10 1 6 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . . . . 1 . 7 . 5 . . . . . . . . . 3 . 8 . . . . 7 . . 5 4 . . . . . . . . . . Classes Destroyed 18 | 2 5 1 . 1 3 . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Worker 13 | . . 2 . . 3 . 1 . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . 2 . . . . 1 . . Builder 9 | . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 3 . 1 . . . . 1 . . . . . . . Tunneler 7 | 5 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 40 | . 2 . . . 5 . 1 . 3 . . . . 2 . 2 . 3 . 8 . 4 . . 3 . 2 . . . . 1 . 1 1 . 2 . . Recycler 31 | 1 1 1 . . 4 . 3 . 1 . . . . . . 1 . 4 . 4 . 1 . . 1 . 4 . . . . . . 2 . . 2 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 9 | . 2 . . . 2 . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 29 | . 2 . . . 1 . . . 2 . . . . 2 . 1 . 6 . 4 . 1 . . 2 . 5 . . . . . . 1 . . 2 . . Swarmer 37 | . 3 4 . 1 4 7 . . . . . . . . . . . 3 . 8 . . . . 7 . . . . . . . . . . . . . . Grunt 53 | . 12 5 . 2 9 1 2 14 . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . . . 5 . 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 5 3 5 . 2 3 4 6 4 2 . 1 . . 1 . 2 . 4 . 8 2 2 . . 5 . 4 3 4 . . 2 . 1 1 . 2 1 8 Combat Bots Only 8 | . 3 3 . 2 3 4 2 4 1 . . . . 1 . 1 . 3 . 8 2 . . . 4 . . 3 4 . . . . . . . 1 1 8 Max Kills in Single Turn 4 | 1 1 2 . 1 1 2 2 1 1 . 1 . . 1 . 1 . 3 . 4 1 1 . . 2 . 1 2 1 . . 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 . 1 . . . . . . . . . 2 . 4 . . . . 2 . . 2 1 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1372 | . 37 29 . 17 64 16 34 55 100 . 2 . 39 15 . 25 24 36 14 12 . 30 8 . 42 . 1 24 2 . . 16 46 40 26 55 117 66 380 Missed 731 | . 14 6 . 3 16 3 11 22 53 . 2 . 22 10 . 13 8 16 7 9 . 11 4 . 23 . 1 15 . . . 11 28 20 19 27 62 36 259 Damage Taken 14138 | . 234 268 . 499 680 127 360 550 789 . . . 228 170 . 236 255 263 79 127 . 555 81 35 341 . . 185 47 . . 99 385 523 46 624 1018 1567 3767 Core 1779 | . 57 45 . 62 79 . 46 64 248 . . . 110 37 . 119 64 65 27 65 . 59 . . 20 . . 23 20 . . . 58 45 8 20 97 25 316 Absorbed by Shields 9 | . . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 1106 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . . . . 47 72 21 . 39 83 392 382 Regen/Repaired (Parts) 4345 | . . . . . 199 . . . 185 . . . . 119 . . . 245 . . 189 110 . . 168 . 216 . . . . 14 15 599 157 375 821 272 661 Core Remaining (%) 73 | 100 . . . 34 . . . 65 . . . . 48 . . . . . 63 . . . . 87 . . . . . . 94 . 95 . . 94 . . 53 Volleys Fired 550 | 15 68 25 . 11 98 18 26 73 1 . 17 . 1 5 3 38 7 15 . 9 57 5 . . 24 . 7 8 8 . . 1 . . . . . 7 3 Largest 2 | 2 2 2 . 2 2 2 2 2 1 . 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 1 1 . . 1 . . . . . 1 1 Hottest 136 | 60 70 46 . 46 136 120 60 120 39 . 30 . 30 30 90 75 90 90 . 43 40 43 . . 90 . 30 55 55 . . 113 . . . . . 66 . Shots Fired 801 | 30 114 50 . 21 195 23 51 103 1 . 17 . 1 5 3 36 7 15 . 9 57 5 . . 24 . 7 8 8 . . 1 . . . . . 7 3 Gun 391 | 30 114 50 . 20 84 . . . . . . . . . . 36 . . . . 57 . . . . . . . . . . . . . . . . . . Cannon 357 | . . . . . 111 16 51 93 . . 17 . 1 5 3 . 7 11 . 6 . 4 . . 18 . 7 . 1 . . 1 . . . . . 5 . Launcher 48 | . . . . 1 . 7 . 10 1 . . . . . . . . 4 . 3 . 1 . . 6 . . 8 7 . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Kinetic 375 | 15 109 50 . 20 84 . . . . . . . . . . 35 . . . . 57 . . . . . . . . . . . . . . . . 5 . Thermal 373 | 15 5 . . . 111 16 51 93 . . 17 . 1 5 3 1 7 11 . 6 . 4 . . 18 . 7 . 1 . . 1 . . . . . . . Explosive 47 | . . . . 1 . 7 . 10 . . . . . . . . . 4 . 3 . 1 . . 6 . . 8 7 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 10 7 . 5 18 5 24 18 . . . . . . . 19 . 5 . . 7 . . . 10 . . . . . . . . . . . . 7 8 Robot Miss Streak 7 | 2 7 5 . 5 7 . 2 4 . . . . . . . 1 . 2 . 1 2 . . . 3 . . . . . . . . . . . . . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 895 | 18 82 38 4 13 135 3 37 55 20 2 3 . . 10 . 15 . 35 . 41 46 12 . . 32 . 20 . 3 . . 5 . 5 2 . 16 38 205 Core Hits 502 | 7 45 20 . 11 59 15 13 47 7 1 1 . . 5 . 14 . 20 . 25 11 8 . . 24 . 11 18 10 . . 2 . 2 1 . 6 14 105 Critical Kills 8 | . 1 . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 76 | . 1 . . . 1 . . . . . . . . 1 . 12 . 1 . 4 27 1 . . 1 . 1 . . . . . . . 1 . 2 . 23 Destroy 40 | . 1 . . . 1 . . . . . . . . . . 11 . . . . 27 . . . . . . . . . . . . . . . . . . Sever 36 | . . . . . . . . . . . . . . 1 . 1 . 1 . 4 . 1 . . 1 . 1 . . . . . . . 1 . 2 . 23 Melee Attacks 900 | . . . 4 1 2 . . . 49 3 10 . 6 38 1 29 11 70 2 103 3 42 2 . 27 . 41 3 12 . 6 32 10 38 5 22 46 53 229 Impact 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 875 | . . . . . . . . . 48 3 10 . 6 36 1 26 11 69 2 102 3 42 2 . 17 . 41 3 12 . 6 32 10 38 5 22 46 53 229 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 121 | . . . 4 . . . . . 9 . 1 . . 6 . 6 . 11 . 19 3 7 . . 13 . 11 . 3 . . 5 . 4 1 . 8 1 9 Combat Hostiles 22 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 7 . . . 1 . . . . . . . 2 . 9 Follow-up Attacks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 25 Damage Inflicted 58106 | 220 1146 679 . 229 2889 870 1052 2464 1155 161 218 . . 484 . 917 . 3570 . 4887 852 1669 . . 1824 . 1560 1356 951 . . 531 . 741 230 . 2269 4249 20933 Guns 3700 | 220 1123 625 . 191 916 . . . . . . . . . . 189 . . . . 436 . . . . . . . . . . . . . . . . . . Cannons 4997 | . . . . . 1892 79 1052 1542 . . . . . . . . . 163 . . . . . . 269 . . . . . . . . . . . . . . Explosions 5993 | . . . . 33 . 791 . 920 47 . . . . . . . . 515 . 536 . 159 . . 1001 . . 1356 635 . . . . . . . . . . Melee 43251 | . . . . . . . . . 1108 161 218 . . 484 . 728 . 2892 . 4351 416 1510 . . 554 . 1560 . 316 . . 531 . 741 230 . 2269 4249 20933 Ramming 165 | . 23 54 . 5 81 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3577 | 131 1089 625 . 191 916 . . . . . . . . . . 189 . . . . 436 . . . . . . . . . . . . . . . . . . Thermal 5416 | 89 34 . . . 1892 79 1052 1542 . . . . . . . . . 299 . . . . . . 429 . . . . . . . . . . . . . . Explosive 5650 | . . . . 33 . 791 . 920 . . . . . . . . . 379 . 536 . 159 . . 841 . . 1356 635 . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43251 | . . . . . . . . . 1108 161 218 . . 484 . 728 . 2892 . 4351 416 1510 . . 554 . 1560 . 316 . . 531 . 741 230 . 2269 4249 20933 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 2 2 2 2 2 2 4 4 4 1 1 . 1 1 6 6 6 . 8 8 8 8 8 8 . . 2 5 5 . . . Average Corruption 3 | . . . . . . . 1 1 1 2 2 2 2 3 4 2 1 1 . 1 1 4 6 6 . 8 8 8 8 8 8 . . 1 3 5 . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . . 2 35 9 6 8 . 4 15 1 11 2 5 . 4 6 31 2 1 . 1 36 7 10 2 6 . . 3 3 5 . . . Message Errors 46 | . . . . . . . . 5 2 2 2 . 2 2 . 1 1 1 . 1 3 5 1 . . . 8 2 2 1 3 . . . 1 1 . . . Matter Fused 46 | . . . . . . . . 7 1 3 . . 2 5 . 2 1 . . 1 1 7 . 1 . . 10 1 1 . 1 . . . . 2 . . . Heat Flow Errors 26 | . . . . . . . . 8 2 . 1 . . 2 . 1 . . . . . 4 . . . . 3 1 1 1 . . . 1 . 1 . . . Energy Discharges 28 | . . . . . . . 1 3 2 1 2 . . 2 . 1 . 2 . 1 1 4 1 . . . 3 2 . . 1 . . 1 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Data Loss (minor) 37 | . . . . . . . . 8 . . 2 . . 2 1 3 . 1 . 1 . 5 . . . . 6 1 4 . . . . . 2 1 . . . Data Loss (major) 17 | . . . . . . . . 1 1 . 1 . . 2 . 1 . . . . 1 3 . . . 1 3 . 2 . . . . 1 . . . . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . 2 . 1 . . . . . . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 5756 | . . 3 . . 13 26 36 48 159 58 99 . . 63 . 105 . 836 . 1003 99 174 . . 151 . 382 14 80 . . 146 . 167 . . 596 289 1209 Projectiles 97 | . . . . . 13 . 36 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 153 | . . . . . . 26 . . . . . . . . . . . 42 . . . . . . 71 . . 14 . . . . . . . . . . . Melee 5506 | . . 3 . . . . . . 159 58 99 . . 63 . 105 . 794 . 1003 99 174 . . 80 . 382 . 80 . . 146 . 167 . . 596 289 1209 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . 2 6 . 4 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 7 6 . 4 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 257 4 . . 159 45 . 231 153 2 182 2 34 127 46 251 48 48 14 65 15 271 9 . 40 . 225 210 224 252 . 38 111 210 71 203 196 . 38 Average Temperature 24 | . 96 4 . . 51 22 . 98 42 2 46 2 10 25 6 24 12 3 5 6 8 84 9 . 14 . 79 33 42 138 . 18 50 19 20 28 63 . 20 Received Heat Transfer 1662 | . 81 147 . . 342 27 54 297 84 . . . 48 18 . 45 27 33 21 9 . 48 27 . . . . 42 . . . 21 75 18 . 72 45 9 72 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 6 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7510 | 200 87 . . . 2812 111 1406 2052 . . . . . . . . . 322 . . . . . . 520 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2305 | 30 361 144 . 74 236 266 251 1094 864 . . . . 124 3 267 317 437 322 464 49 254 . . 681 274 274 . . . . 105 1820 1121 1678 2305 1863 864 . Initial 1382 | . 19 39 . . 19 . 129 135 574 . . . . 14 1 2 186 172 305 168 49 34 . . 88 238 191 . . . . . 27 1100 168 1100 1382 660 . Average 266 | 14 169 66 . 34 99 154 171 632 632 . . . . 44 1 64 194 102 310 195 49 95 . . 163 261 145 . . . . 29 1688 349 1635 1916 1568 772 . Maximum Alert Level 5 | . 1 . . . 1 1 1 3 3 . . . . . . 1 1 2 1 2 . 1 . . 2 1 1 . . . . . 5 4 5 5 5 3 . Low Security (%) 61 | 100 58 100 . 100 94 90 61 9 . . . . . 100 100 92 93 80 . 48 100 79 . . 76 . 69 . . . . 100 . . . . . . . Level 1 16 | . 41 . . . 5 9 38 13 . . . . . . . 7 6 15 100 41 . 20 . . 11 100 30 . . . . . . 72 . . . . . Level 2 7 | . . . . . . . . 27 77 . . . . . . . . 4 . 10 . . . . 12 . . . . . . . . 24 . . . 4 . Level 3 9 | . . . . . . . . 49 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 95 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 53 . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 108 | . 7 . . 1 2 . 1 . 6 . . . . 6 . 6 . 8 . 5 . 11 . . 4 . 4 . . . . 3 6 7 6 13 11 1 . Investigation 30 | . 5 . . . . . . . 2 . . . . 2 . 1 . 4 . 1 . 3 . . 1 . 1 . . . . 2 . 3 . . 5 . . Extermination 17 | . . . . . . . . . 1 . . . . 2 . 1 . 3 . 2 . 3 . . 1 . 2 . . . . . . 2 . . . . . Reinforcement 28 | . 2 . . 1 2 . . . 3 . . . . 2 . 3 . . . 1 . 3 . . 1 . 1 . . . . 1 . 2 . 1 4 1 . Assault 30 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . 6 . 6 12 2 . . Garrison 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 71 | . 6 . . . 6 . 2 . 2 . . . . 1 . 3 . 1 . 2 . 3 . . . . 2 . . . . . 1 2 1 2 6 31 . Communications Jammed 53 | . . . . . . . . . . . . . . . . . . 1 . 2 . 28 . . 1 . 6 . . . . 15 . . . . . . . Distress Signals 49 | . . . . . . . . . . . . . . . . . . 1 . 1 . 27 . . . . 5 . . . . 15 . . . . . . . Times Spotted 772 | . 35 10 . 11 34 7 13 17 55 . 3 . 8 33 . 36 11 34 5 32 10 40 11 2 23 7 16 13 4 . 5 17 25 29 9 47 78 8 84 Peak Tracking Total 25 | . 5 3 . 6 3 3 2 4 12 . 1 . 9 8 . 10 8 4 8 7 6 12 8 2 8 7 6 8 4 . 5 11 20 7 12 24 17 3 25 Tactical Retreats 146 | . 4 . . . 5 . . . 16 . 2 . 1 10 . 7 3 9 . 13 2 7 5 . 2 . 3 4 1 . 1 2 2 12 . 7 15 1 12 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 34 | . 3 . . . 2 2 . 2 3 . . . . 5 . 1 1 . 2 5 . 3 . . 2 . 1 . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 102 | . . . . . . . . . 22 . . . . 52 . . . 20 . 8 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . . . . . . . . . 4 . . . . 9 . . . 11 . 5 . . . . . . . . . . . . . . . . . . . Reused 23 | . . . . . . . . . 4 . . . . 6 . 2 . . . 4 . 3 . . . . 4 . . . . . . . . . . . . Traps Extracted 21 | . . . . . . . . . 4 . . . . 6 . 1 . 5 . 5 . . . . . . . . . . . . . . . . . . . Installed 27 | . . . . . . . . . 8 . . . . 3 . 3 . . . 6 . 3 . . . . 4 . . . . . . . . . . . . Triggered 26 | . . . . . . . . . 4 . 1 . . 6 . 2 . . . 5 . 3 . . . . 4 1 . . . . . . . . . . . Most Traps Carried 10 | . . . . . . . . 4 4 . 3 3 3 9 6 6 4 9 9 10 8 8 5 5 5 5 5 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 53 | . . . . . 1 1 . 5 1 . 1 . . . . 1 . 3 . 2 . . . . 5 . . . . . . 1 4 1 1 7 . 6 13 Max in Single Turn 5 | . . . . . 1 1 . 1 1 . 1 . . . . 1 . 2 . 2 . . . . 5 . . . . . . 1 1 1 1 1 . 2 1 Garrison Access 16 | . . . . . . . . . 2 . . . . 2 . 1 . 2 . 1 . 1 . . 2 . 1 . . . . 1 . . . . 3 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 219 | . 9 . 1 . 10 3 4 2 15 1 3 3 . 20 . 8 2 28 . 21 . 11 . . 12 . 11 . 1 4 1 11 . 15 . . 17 4 2 Terminals 114 | . 7 . . . 6 3 2 2 9 . . . . 9 . 3 2 15 . 12 . 6 . . 7 . 6 . . . 1 4 . 10 . . 7 3 . Fabricators 26 | . . . . . . . . . 1 . . . . 2 . 2 . 5 . 2 . 3 . . 2 . 1 . . . . 3 . 2 . . 3 . . Repair Stations 17 | . . . . . 1 . . . 2 . . . . 3 . . . 2 . . . 2 . . 1 . 1 . . . . 1 . 1 . . 2 1 . Recycling Units 18 | . 2 . . . 1 . . . 1 . . . . 2 . 1 . 3 . 4 . . . . . . 1 . . . . 1 . 1 . . 1 . . Scanalyzers 8 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . Garrison Access 21 | . . . . . 1 . 1 . 2 . . . . 2 . 2 . 3 . 3 . . . . 2 . 1 . . . . 1 . . . . 3 . . Total Hacks 746 | . 21 . 1 . 29 6 19 5 33 1 7 23 . 64 . 29 4 85 . 80 . 44 . . 47 . 51 . 1 17 4 35 . 69 . . 43 9 19 Successful 531 | . 9 . 1 . 15 2 13 . 19 1 7 23 . 38 . 20 2 58 . 57 . 35 . . 34 . 42 . 1 17 4 21 . 55 . . 35 3 19 Failed 213 | . 12 . . . 14 4 6 5 14 . . . . 26 . 9 2 27 . 23 . 9 . . 13 . 8 . . . . 14 . 13 . . 8 6 . Catastrophic 30 | . 4 . . . 2 1 1 2 3 . . . . 2 . . 2 4 . 1 . . . . . . 1 . . . . 1 . 1 . . 3 2 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Manual 309 | . 19 . 1 . 7 . 8 . 20 . . . . 28 . 14 1 35 . 46 . 19 . . 26 . 24 . . . . 19 . 28 . . 12 2 . Terminals 410 | . 19 . . . 13 6 7 5 24 . . . . 32 . 14 4 45 . 52 . 27 . . 34 . 35 . . . 4 14 . 46 . . 22 7 . Fabricators 91 | . . . . . . . . . 1 . . . . 9 . 5 . 14 . 7 . 12 . . 4 . 4 . . . . 13 . 10 . . 12 . . Repair Stations 62 | . . . . . 9 . . . 3 . . . . 10 . . . 10 . . . 5 . . 6 . 8 . . . . 2 . 4 . . 3 2 . Recycling Units 44 | . 2 . . . 3 . . . 2 . . . . 4 . 3 . 7 . 12 . . . . . . 2 . . . . 4 . 4 . . 1 . . Scanalyzers 28 | . . . . . 3 . 10 . . . . . . 6 . . . . . . . . . . . . 1 . . . . 1 . 5 . . 2 . . Garrison Access 42 | . . . . . 1 . 2 . 3 . . . . 3 . 7 . 9 . 9 . . . . 3 . 1 . . . . 1 . . . . 3 . . Terminal Hacks 214 | . 4 . 1 . 3 2 1 . 8 1 7 23 . 8 . 3 2 11 . 22 . 14 . . 10 . 13 . 1 17 4 2 . 23 . . 13 2 19 Record 36 | . . . . . . . . . . . 5 6 . . . . . . . . . . . . . . . . . 5 4 . . . . . . . 16 Part Schematic 22 | . 1 . . . . . . . . . . 9 . 1 . . . . . . . 1 . . . . 1 . . 4 . 1 . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . . . . 3 . . . . . 1 . 4 . . . . 1 . 2 . . 4 . . . 2 . . . . . Open Door 5 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 10 | . . . . . . . . . 1 . . . . 1 . . . 1 . 2 . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 4 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 11 | . 1 . . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . . 1 . . . . . . 2 . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 18 | . . . . . 2 . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . 6 . . 6 . . Locate Traps 16 | . . . . . . . . . . . . . . . . . . 3 . 2 . 4 . . 3 . 1 . . . . . . 3 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 6 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . . . . Patrol Status 8 | . . . . . . . . . 1 . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 8 | . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . 1 . 2 . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 7 | . . . . . . . . . 1 . . . . 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 . . 2 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 49 | . . . . . . . . . . . . . . 3 . 3 . 9 . 2 . 7 . . 1 . 2 . . . . 7 . 7 . . 8 . . Network Status 6 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 28 | . . . . . . . . . . . . . . 1 . 2 . 5 . 1 . 4 . . 1 . 1 . . . . 4 . 4 . . 5 . . Build 15 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . 2 . . . . . . . . . 3 . 3 . . 3 . . Repair Station Hacks 46 | . . . . . 6 . . . 2 . . . . 5 . . . 6 . . . 4 . . 6 . 8 . . . . 2 . 4 . . 2 1 . Scan Component 25 | . . . . . 4 . . . 1 . . . . 3 . . . 3 . . . 2 . . 3 . 4 . . . . 1 . 2 . . 1 1 . Repair 21 | . . . . . 2 . . . 1 . . . . 2 . . . 3 . . . 2 . . 3 . 4 . . . . 1 . 2 . . 1 . . Recycling Unit Hacks 12 | . . . . . 1 . . . . . . . . 1 . 1 . 1 . 3 . . . . . . 2 . . . . 1 . 1 . . 1 . . Retrieve Components 12 | . . . . . 1 . . . . . . . . 1 . 1 . 1 . 3 . . . . . . 2 . . . . 1 . 1 . . 1 . . Scanalyzer 21 | . . . . . 3 . 7 . . . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . 4 . . 2 . . Insert Component 12 | . . . . . 2 . 3 . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . Analyze 9 | . . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access Hacks 30 | . . . . . 1 . 1 . 3 . . . . 3 . 3 . 7 . 4 . . . . 3 . 1 . . . . 1 . . . . 3 . . Unlock Access 6 | . . . . . 1 . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Seal Access 13 | . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . Coupler Status 11 | . . . . . . . . . 1 . . . . 1 . 1 . 4 . 3 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 159 | . 5 . . . 1 . 4 . 6 . . . . 15 . 10 . 24 . 26 . 10 . . 14 . 15 . . . . 7 . 16 . . 6 . . Terminals 103 | . 3 . . . 1 . 3 . 4 . . . . 12 . 4 . 13 . 15 . 6 . . 12 . 13 . . . . 4 . 12 . . 1 . . Track 6 | . . . . . . . . . 1 . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 18 | . . . . . . . . . 1 . . . . 1 . 2 . 4 . 2 . . . . 1 . 3 . . . . 1 . 3 . . . . . Botnet 33 | . 1 . . . 1 . 2 . 2 . . . . 2 . 1 . 2 . 5 . 3 . . 3 . 4 . . . . 2 . 4 . . 1 . . Operators 12 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . . . Skim 34 | . 2 . . . . . . . . . . . . 5 . . . 5 . 5 . 3 . . 5 . 4 . . . . . . 5 . . . . . Fabricators 27 | . . . . . . . . . 1 . . . . 1 . 2 . 5 . 1 . 4 . . 2 . 2 . . . . 3 . 2 . . 4 . . Prioritize 8 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . 1 . . 2 . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Haulers 6 | . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . Recompile 11 | . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . 1 . 1 . . . . 1 . 1 . . 2 . . Repair Stations 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Patch 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 16 | . 2 . . . . . . . . . . . . 1 . 2 . 3 . 6 . . . . . . . . . . . . . 2 . . . . . Recyclers 5 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . Mask 9 | . . . . . . . . . . . . . . 1 . 1 . 2 . 4 . . . . . . . . . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . . . . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Restock 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 153 | . 7 . . . 9 3 4 2 13 . . . . 16 . 5 2 16 . 16 . 6 . . 10 . 6 . . . . 9 . 15 . . 11 3 . Full Trace Events 12 | . . . . . . . . 2 . . . . . 1 . . 1 1 . 1 . 1 . . . . . . . . . 1 . 2 . . 2 . . Feedback Events 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . Corruption 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . 1 . 2 . . . . 9 . 2 . . . . . . . 1 . . . . 1 . . 4 . 1 . 6 . . 1 . . Parts Built 16 | . . . . . . . . . . . . . . 2 . 1 . 1 . . . 2 . . . . . . . . . 3 . 4 . . 3 . . Authchips 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 2 . 2 . . 2 . . Time 758 | . . . . . . . . . . . . . . 42 . 38 . 58 . . . 100 . . . . . . . . . 144 . 218 . . 158 . . Total Part Build Rating 99 | . . . . . . . . . . . . . . 8 . 5 . 3 . . . 10 . . . . . . . . . 19 . 32 . . 22 . . Parts Repaired 21 | . . . . . 2 . . . 1 . . . . 2 . . . 3 . . . 2 . . 3 . 4 . . . . 1 . 2 . . 1 . . Time 944 | . . . . . 64 . . . 19 . . . . 62 . . . 153 . . . 98 . . 165 . 273 . . . . 30 . 40 . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . 10 . . . . . . . . 3 . 1 . 3 . 5 . . . . . . 10 . . . . 3 . 3 . . . . . Parts Scanalyzed 7 | . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Part Schematics Acquired 7 | . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 4 | . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 4 . . . . . 1 . . . . 2 . 3 . . . 1 . . . . 3 . . . . . . . . . . . . . . Non-combat 10 | . . . 3 . . . . . 1 . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Combat 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . 4 . . . . . 1 . . . . 2 . 3 . . . 1 . . . . 3 . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 4 4 . . . . . . 1 . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . 4 . . . . . . . 1 . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 50 | . . 3 . . . . . . 1 . . . . 1 . 4 . 4 . 2 18 . . . 7 1 3 . . . . . . 2 . . . 2 2 Largest Group 18 | . . 3 1 1 . . . . 1 . . . . 1 . 2 2 2 . 1 18 16 . . 4 1 3 2 . . . . . 1 1 . . 2 1 Highest-Rated Group 638 | . . 40 16 16 . . . . 10 . . . . 10 . 26 24 75 . 26 638 538 . . 157 46 62 52 . . . . . 45 45 . . 320 196 Highest-Rated Ally 196 | . . 16 16 16 . . . . 10 . . . . 10 . 26 12 49 . 26 50 46 . . 49 46 26 26 . . . . . 45 45 . . 160 196 Total Orders 39 | . . . . . . . . . . . . . . 5 . 3 4 9 . 8 . . . . . . 3 . . . . . . . . . . 7 . STAY 21 | . . . . . . . . . . . . . . 3 . 2 1 5 . 4 . . . . . . 2 . . . . . . . . . . 4 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 15 | . . . . . . . . . . . . . . 2 . 1 3 4 . 4 . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 230 | . . 12 . 5 . . . . . . . . . . . 3 4 12 . . . 126 . . 40 4 . . . . . . . . . . . 24 . Total Damage 5307 | . . 171 . 44 . . . . . . . . . . . 43 18 1246 . . . 2293 . . 1110 137 . . . . . . . . . . . 245 . Kills 37 | . . 3 . 2 . . . . . . . . . . . 1 . 5 . . . 14 . . 9 . . . . . . . . . . . . 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 33912 | 112 2969 1247 419 1148 3196 879 738 2362 1268 316 477 20 207 1282 119 1073 347 3408 219 1695 339 1344 161 33 743 24 1280 194 313 55 172 500 143 927 133 258 840 1463 1489 Spaces Moved 47637 | 14 1019 707 256 269 1047 309 224 693 2514 1014 1355 82 691 3034 240 2064 265 4598 171 3631 514 2467 470 123 1379 90 1880 534 818 141 429 1134 415 1853 445 875 1914 3227 4732 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3690 | . 393 707 256 269 849 309 224 683 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 640 | 14 626 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 198 | . . . . . 198 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43109 | . . . . . . . . 10 2514 1014 1355 82 691 3034 240 2064 265 4598 171 3631 514 2467 470 123 1379 90 1880 534 818 141 429 1134 415 1853 445 875 1914 3227 4732 Fastest Speed 8 | 120 120 160 160 160 190 240 240 240 24 24 24 24 24 23 24 24 24 24 24 20 24 25 25 25 23 23 23 23 23 27 23 14 14 11 11 11 8 8 8 Average Speed 39 | 120 157 160 160 312 233 240 240 243 26 24 24 24 24 23 24 24 24 24 25 23 24 25 26 25 23 23 26 25 26 27 26 21 19 17 16 16 16 14 14 Slowest Speed 449 | 120 320 160 160 320 320 240 240 449 27 24 24 24 24 97 24 93 93 93 93 89 25 99 27 27 99 23 98 98 27 27 27 28 20 92 17 17 89 88 17 Overloaded Moves 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 37 65 15 80 160 2 140 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 236 | . . . . . . . . . 10 . . . 1 20 . 12 5 20 . 28 . 16 1 1 29 . 3 1 . . . 11 4 24 . 9 27 . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 59 | 3 91 99 67 59 66 41 16 69 56 95 96 73 77 47 89 51 43 78 30 63 94 52 62 19 24 73 42 73 81 60 54 24 54 41 54 58 48 74 95 Regions Visited 39 Branch Regions 18 Pre-discovered Areas 16 | . 2 1 . 1 . . . . . . . 1 . 2 . . . 2 . 3 . . . . . . . . . 3 . . . 1 . . . . . Known Exits Taken 17 | . . . 1 . 1 . 1 . 1 . . . 1 . . 1 . 1 . . . 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . 1 . Scrap Searched 31 | . . 1 . 1 . . . . . 8 8 . 3 . . . . . . . . . 2 2 . . . 1 2 . 3 . . . . . . . . Spaces Dug 348 | . . . . 1 7 1 1 11 21 1 8 . 7 21 1 13 7 31 1 67 . 26 2 . 7 . 6 3 8 . 4 17 5 29 2 10 25 3 2 Terrain Destroyed 828 | . . . . 3 18 17 12 33 21 1 10 . 7 24 2 13 8 76 1 81 . 35 2 . 77 . 8 76 127 . 4 18 5 29 2 10 25 81 2 Melee 306 | . . . . 1 2 . . . 21 1 5 . 6 21 1 13 4 30 1 53 . 26 2 . 5 . 6 3 8 . 4 17 5 29 2 10 25 3 2 Projectile 61 | . . . . . 16 2 12 4 . . 5 . 1 3 1 . 4 2 . 3 . 1 . . 2 . 2 . 1 . . 1 . . . . . 1 . AOE 461 | . . . . 2 . 15 . 29 . . . . . . . . . 44 . 25 . 8 . . 70 . . 73 118 . . . . . . . . 77 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 60596 | 79 2272 770 263 545 1601 422 380 1280 3038 1082 1475 81 720 3524 295 2550 514 6726 340 4245 665 3075 499 122 1712 92 2586 574 889 157 477 1344 456 2349 491 933 2326 4201 5446 Wait 10221 | 46 1107 24 . 243 354 84 117 461 389 61 75 . 22 334 50 346 224 1960 166 415 66 514 27 . 247 3 621 25 37 5 39 153 12 394 31 27 313 783 446 Move 47153 | 13 1018 706 255 268 1046 308 223 692 2493 1013 1354 81 688 2996 239 2039 256 4557 170 3577 513 2437 467 120 1325 89 1873 531 817 140 428 1112 406 1806 444 860 1861 3226 4706 Hop 211 | . . . . . . . . . 10 . . . 1 18 . 12 3 20 . 26 . 13 1 1 25 . 3 1 . . . 10 4 22 . 5 25 . 11 Pick Up 226 | 1 25 2 1 9 28 2 4 1 7 2 6 . . 8 . 9 . 7 . 8 3 10 . 1 10 . 5 . 3 3 . 9 2 7 . 1 13 29 10 Fast Attach 295 | 2 3 2 . . 16 . . 2 14 . 3 . . 15 . 20 2 24 . 23 8 7 . . 7 . 12 1 1 4 2 9 8 24 5 9 22 27 23 Attach 128 | . 2 . . 3 2 1 . 8 3 . 1 . 1 4 . 6 4 11 . 12 2 7 . . 5 . 1 . 4 . . 2 1 6 . 3 7 20 12 Detach 116 | 1 3 . . . 1 . . 7 3 . 3 . 1 4 . 7 4 14 . 12 . 4 . . 3 . 2 2 2 . . 1 5 4 . 2 5 20 6 Swap 214 | . 14 1 2 5 12 5 3 9 8 1 2 . . 12 2 13 . 8 2 22 2 18 2 . 10 . 10 2 2 . 2 9 3 7 1 1 8 6 10 Drop 399 | 1 25 4 1 1 35 . 7 22 20 2 4 . . 17 . 26 2 20 . 24 11 9 . . 11 . 12 1 4 5 2 15 6 23 5 3 26 36 19 Fire 550 | 15 68 25 . 11 98 18 26 73 1 . 17 . 1 5 3 38 7 15 . 9 57 5 . . 24 . 7 8 8 . . 1 . . . . . 7 3 Melee 845 | . . . 4 1 2 . . . 47 3 10 . 6 38 1 29 11 70 2 103 3 42 2 . 27 . 36 3 11 . 4 23 9 38 5 22 46 47 200 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 2 6 . 4 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . 4 . 4 13 . . . . 18 . . 1 . . . . 6 . . 18 . . . . . . . . 18 . . . . . Rewire 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Trap 129 | . . . . . . . . . 30 . . . . 55 . 3 . 20 . 14 . 3 . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / Upp / Ext) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Discovered new exit (range 16) 3082 | -10/Materials | Entered Mines 3189 | -10/Mines | Discovered new exit (range 11) 3351 | -10/Mines | Discovered new exit (range 3) 3353 | -10/Mines | Learned location of Zion (-6) 3367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3844 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3850 | -10/Mines | Found Prototype Device 3850 | -10/Mines | Identified Exp. Sensor Array 4323 | -10/Mines | Discovered new exit (range 5) 4329 | -10/Mines | Entered Exiles 4329 | -10/Exiles | Accompanied by 1 ally 4330 | -10/Exiles | Identified exit to Mines 4376 | -10/Exiles | Met 8R-AWN 4398 | -10/Exiles | Met EX-HEX 4454 | -10/Exiles | Met EX-BIN 4473 | -10/Exiles | Aligned with FarCom system 4475 | -10/Exiles | Given EX-Vault access code 4511 | -10/Exiles | Opened EX-Vault 4526 | -10/Exiles | Found Field Lobotomy Kit 4559 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4604 | -10/Exiles | Met EX-DEC 4748 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4748 | -10/Exiles | Entered Mines 4748 | -9/Mines | Accompanied by 1 ally 5161 | -9/Mines | Assembled infested the area 5471 | -9/Mines | Discovered new exit (range 9) 5599 | -9/Mines | Discovered new exit (range 13) 5677 | -9/Mines | Core integrity fell below 50% 5719 | -9/Mines | Lost 3 parts (2n1w) 5896 | -9/Mines | Entered Materials 5896 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6141 | -8/Materials | Repaired Hrd. Light Armor Plating 6174 | -8/Materials | Repaired Shotgun 6465 | -8/Materials | Build established: Scavenger-Mutant 8713 | -8/Materials | Discovered new exit (range 8) 8837 | -8/Materials | Identified exit to Garrison 9092 | -8/Materials | Entered Garrison 9160 | -8/Garrison | Discovered new exit (range 66) 9160 | -8/Garrison | Discovered new exit (range 63) 9160 | -8/Garrison | Discovered new exit (range 43) 9405 | -8/Garrison | Installed Relay Interface Framework 9478 | -8/Garrison | Triggered checkpoint 9692 | -8/Garrison | Triggered checkpoint 9729 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9906 | -8/Garrison | Garrison Relay disabled 9971 | -8/Garrison | Entered Materials 10458 | -8/Materials | Identified exit to Garrison 10522 | -8/Materials | Garrison activated, responded to threat 10709 | -8/Materials | Entered Garrison 11081 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Discovered new exit (range 12) 11473 | -8/Garrison | Discovered new exit (range 8) 11843 | -8/Garrison | Triggered checkpoint 11968 | -8/Garrison | Discovered new exit (range 11) 11995 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 12877 | -8/Garrison | Triggered checkpoint 13071 | -8/Garrison | Entered Factory 13071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13336 | -7/Factory | Identified exit to Lower Caves 13656 | -7/Factory | Build established: Hacker-Sprinter 13759 | -7/Factory | Identified exit to Factory 13791 | -7/Factory | Repaired Imp. Light Armor Plating 13871 | -7/Factory | Search patrols dispatched 14164 | -7/Factory | Cargo convoy interrupted 14208 | -7/Factory | Build established: Scavenger-Sprinter 14271 | -7/Factory | Search patrols dispatched 14339 | -7/Factory | Entered Lower Caves 14340 | -7/Lower Caves | Learned location of 1 exit from Factory 14377 | -7/Lower Caves | Encountered a Warlord checkpoint 14628 | -7/Lower Caves | Discovered new exit (range 10) 14635 | -7/Lower Caves | Build established: Hacker-Sprinter 14655 | -7/Lower Caves | Entered another Lower Caves area 14656 | -7/Lower Caves | Discovered exit to Factory (range 12) 14834 | -7/Lower Caves | Learned 8 Factory zone layouts 14866 | -7/Lower Caves | Encountered a Warlord checkpoint 15033 | -7/Lower Caves | Learned Factory stockpile data 15129 | -7/Lower Caves | Discovered new exit (range 7) 15132 | -7/Lower Caves | Entered Data Miner 15132 | -7/Data Miner | Discovered new exit (range 6) 15136 | -7/Data Miner | Met Data Miner 15142 | -7/Data Miner | Learned location of Section 7 (-2) 15142 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15145 | -7/Data Miner | Received God Mode back door access code from Data Miner 15152 | -7/Data Miner | Entered Proximity Caves 15248 | -6/Proximity Caves | Spotted B-75 Beast 15273 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15352 | -6/Proximity Caves | Core integrity fell below 50% 15357 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15359 | -6/Proximity Caves | Entered Factory 15359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15360 | -6/Factory | Identified exit to Lower Caves 15361 | -6/Factory | Identified exit to Factory 15504 | -6/Factory | Repaired Diametric Drive 15518 | -6/Factory | Repaired ECM Suite 15667 | -6/Factory | Discovered exit to Factory (range 19) 15722 | -6/Factory | Discovered exit to Factory (range 15) 15855 | -6/Factory | Learned Extension stockpile data 15958 | -6/Factory | Learned Factory security intel 15972 | -6/Factory | Learned 4 Lower Caves zone layouts 15996 | -6/Factory | Learned location of 1 exit from Hub_04(d) 16028 | -6/Factory | Learned location of Upper Caves (-4) 16029 | -6/Factory | Incoming investigation squad redirected 16045 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 16085 | -6/Factory | Incoming investigation squad redirected 16492 | -6/Factory | Cargo convoy interrupted 16524 | -6/Factory | Found Prototype Device 16524 | -6/Factory | Identified Exp. Thermal Defense Suite 16641 | -6/Factory | Manually triggered Chute Trap 16641 | -6/Factory | Sucked down chute 16641 | -6/Factory | Entered Waste 16641 | -6/Waste | The area was eerily silent 16752 | -6/Waste | Discovered new exit (range 12) 16760 | -6/Waste | Entered Factory 16767 | -6/Factory | Discovered exit to Factory (range 15) 17400 | -6/Factory | Discovered exit to Factory (range 11) 17463 | -6/Factory | Cargo convoy interrupted 17501 | -6/Factory | Found Prototype Device 17501 | -6/Factory | Identified Exp. ECM Suite 17504 | -6/Factory | Found Prototype Protection 17504 | -6/Factory | Identified Centrium Heavy Armor Plating 17572 | -6/Factory | Discovered exit to Lower Caves (range 2) 17651 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 17755 | -6/Factory | Identified exit to Garrison 17814 | -6/Factory | Spotted B-75 Beast 17831 | -6/Factory | Identified exit to Garrison 17833 | -6/Factory | Entered Garrison 17833 | -6/Garrison | Accompanied by 2 allies 18075 | -6/Garrison | Triggered checkpoint 18134 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 18151 | -6/Garrison | Triggered checkpoint 18163 | -6/Garrison | Triggered checkpoint 18173 | -6/Garrison | Discovered new exit (range 12) 18180 | -6/Garrison | Entered Factory 18299 | -6/Factory | Discovered exit to Lower Caves (range 7) 18638 | -6/Factory | Spotted B-75 Beast 18719 | -6/Factory | Repaired Imp. Cesium-ion Thruster 18740 | -6/Factory | Repaired Imp. Light Armor Plating 18993 | -6/Factory | Fabricated Imp. VTOL Module (x1) 18997 | -6/Factory | Discovered exit to Factory (range 16) 19008 | -6/Factory | Discovered exit to Factory (range 4) 19229 | -6/Factory | Discovered exit to Factory (range 9) 19265 | -6/Factory | Hacking Suite fried by hacking feedback 19400 | -6/Factory | Learned location of 1 exit from Proximity Caves 19478 | -6/Factory | Learned location of Proximity Caves (-5) 19504 | -6/Factory | Learned Hub_04(d) stockpile data 19540 | -6/Factory | Learned location of 1 exit from Upper Caves 21063 | -6/Factory | Repaired Centrium Greatsword? 21162 | -6/Factory | Fabricated D-63 Destroyer? 21190 | -6/Factory | Identified exit to Garrison 21582 | -6/Factory | Identified exit to Garrison 21588 | -6/Factory | Entered Garrison 21722 | -6/Garrison | Triggered checkpoint 21795 | -6/Garrison | Spotted B-75 Beast 21802 | -6/Garrison | Discovered exit to Factory (range 10) 21807 | -6/Garrison | Entered Factory 21807 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21842 | -5/Factory | Identified exit to Factory 21967 | -5/Factory | Identified exit to Upper Caves 22057 | -5/Factory | Destroyed 8 combat bots 22107 | -5/Factory | First assault squad dispatched 22886 | -5/Factory | Learned 2 Upper Caves zone layouts 23007 | -5/Factory | Learned location of Warlord (-5) 23111 | -5/Factory | Learned Quarantine emergency access door positions 23144 | -5/Factory | Learned location of Armory (-3) 23187 | -5/Factory | Learned Testing trap positions 23357 | -5/Factory | Cargo convoy interrupted 23502 | -5/Factory | Sucked down chute 23502 | -5/Factory | Entered Waste 23503 | -5/Waste | Identified exit to Factory 23510 | -5/Waste | Spotted C-40 Crusher 23511 | -5/Waste | Spotted C-40 Crusher 23515 | -5/Waste | Spotted C-40 Crusher 23516 | -5/Waste | Spotted C-40 Crusher 23525 | -5/Waste | Spotted C-40 Crusher 23525 | -5/Waste | Spotted C-40 Crusher 23570 | -5/Waste | Destroyed C-40 Crusher 23574 | -5/Waste | Destroyed C-40 Crusher 23597 | -5/Waste | Destroyed C-40 Crusher 23615 | -5/Waste | Destroyed C-40 Crusher 23671 | -5/Waste | Destroyed C-40 Crusher 23682 | -5/Waste | Destroyed C-40 Crusher 23716 | -5/Waste | Warlord forces began an assault 23841 | -5/Waste | Entered Factory 23841 | -5/Factory | Accompanied by 16 allies 23974 | -5/Factory | Lost 3 allies 24028 | -5/Factory | Garrison activated, responded to threat 24066 | -5/Factory | Repaired Nuclear Pulse Array 24165 | -5/Factory | Lost 4 allies 24384 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 24434 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 24822 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 25185 | -5/Factory | Entered Upper Caves 25186 | -5/Upper Caves | Identified exit to Upper Caves 25203 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25327 | -5/Upper Caves | Learned Factory terminal intel 25346 | -5/Upper Caves | Entered another Upper Caves area 25372 | -5/Upper Caves | Discovered exit to Factory (range 9) 25379 | -5/Upper Caves | Entered Factory 25379 | -4/Factory | Evolved 2 slots: Utility x2 25380 | -4/Factory | Loaded intel: 27 terminal locations 25458 | -4/Factory | Repaired Imp. Cesium-ion Thruster 25510 | -4/Factory | Repaired Imp. Flight Unit 25555 | -4/Factory | Repaired Imp. Medium Armor Plating 25826 | -4/Factory | Learned Research scanalyzer intel 25883 | -4/Factory | Identified exit to Research 25883 | -4/Factory | Identified exit to Extension 25890 | -4/Factory | Found Exp. System Shield 25931 | -4/Factory | Learned Research repair station intel 25970 | -4/Factory | Learned Research stockpile data 25988 | -4/Factory | Garrison activated, responded to threat 26001 | -4/Factory | Learned Quarantine stockpile data 26024 | -4/Factory | Identified exit to Upper Caves 26038 | -4/Factory | Learned Research stockpile data 26063 | -4/Factory | Learned Research emergency access door positions 26067 | -4/Factory | Cargo convoy interrupted 26097 | -4/Factory | Learned 4 Proximity Caves zone layouts 26122 | -4/Factory | Manually triggered Chute Trap 26122 | -4/Factory | Sucked down chute 26122 | -4/Factory | Entered Waste 26123 | -4/Waste | Met a frightened Derelict 26125 | -4/Waste | Spotted C-40 Crusher 26127 | -4/Waste | Spotted C-40 Crusher 26130 | -4/Waste | Spotted C-40 Crusher 26135 | -4/Waste | Spotted C-40 Crusher 26137 | -4/Waste | EMP discharged 26142 | -4/Waste | Spotted C-40 Crusher 26144 | -4/Waste | Spotted C-40 Crusher 26144 | -4/Waste | Discovered new exit (range 10) 26146 | -4/Waste | Entered Factory 26295 | -4/Factory | Repaired Imp. Medium Armor Plating 26386 | -4/Factory | Repaired Lgt. Neutrino Core 26447 | -4/Factory | Repaired Imp. VTOL Module 26528 | -4/Factory | Repaired Exp. Utility Shielding 26630 | -4/Factory | Central database locked down 27249 | -4/Factory | Cargo convoy interrupted 27388 | -4/Factory | Found Prototype Launcher 27388 | -4/Factory | Identified Gui. Micro-nuke Launcher 27420 | -4/Factory | Spotted B-86 Titan 27426 | -4/Factory | Entered Upper Caves 27426 | -4/Upper Caves | Accompanied by 2 allies 27599 | -4/Upper Caves | Discovered new exit (range 9) 27620 | -4/Upper Caves | Entered another Upper Caves area 27634 | -4/Upper Caves | Spotted B-86 Titan 27660 | -4/Upper Caves | Discovered exit to Research (range 6) 27685 | -4/Upper Caves | Learned Research trap positions 27693 | -4/Upper Caves | Learned Research interactive machine intel 27694 | -4/Upper Caves | Encountered a Warlord checkpoint 27709 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27793 | -4/Upper Caves | Discovered new exit (range 5) 27818 | -4/Upper Caves | Learned 12 Research zone layouts 27933 | -4/Upper Caves | Entered Zhirov 27933 | -4/Zhirov | Discovered new exit (range 3) 27938 | -4/Zhirov | Met Zhirov 27943 | -4/Zhirov | Learned location of Testing (-2) 27943 | -4/Zhirov | Learned location of Command (-1) 27946 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27950 | -4/Zhirov | Found Alien Artifact 27950 | -4/Zhirov | Identified Integrated Dissipator 27950 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27957 | -4/Zhirov | Found Alien Artifact 27988 | -4/Zhirov | Entered Proximity Caves 28124 | -3/Proximity Caves | Learned Armory garrison access intel 28124 | -3/Proximity Caves | Learned Armory security intel 28160 | -3/Proximity Caves | Entered Research 28160 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28161 | -3/Research | Identified exit to Research 28161 | -3/Research | Identified exit to Armory 28163 | -3/Research | Loaded intel: 65 trap records 28166 | -3/Research | Loaded intel: 44 interactive machine locations 28167 | -3/Research | Loaded intel: 4 repair station locations 28168 | -3/Research | Loaded intel: 6 scanalyzer locations 28262 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 28264 | -3/Research | Repaired Imp. VTOL Module 28348 | -3/Research | Discovered exit to Research (range 15) 28355 | -3/Research | Spotted B-86 Titan 28377 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 28393 | -3/Research | Identified Transdimensional Reconstructor 28595 | -3/Research | Identified exit to Quarantine 28625 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 28659 | -3/Research | Spotted B-90 Cyclops 28660 | -3/Research | Entered Quarantine 28661 | -3/Quarantine | Maximum security lockdown engaged 28665 | -3/Quarantine | Found Alien Artifact 28665 | -3/Quarantine | Identified Core Reset Matrix 28665 | -3/Quarantine | Used Core Reset Matrix 28669 | -3/Quarantine | Detected hypermatrix surge 28669 | -3/Quarantine | Sensed 3 artifacts in vicinity 28670 | -3/Quarantine | Cryocooling Duct disabled 28682 | -3/Quarantine | Found Matter Drive 28685 | -3/Quarantine | Ambient heat levels rising (+20) 28751 | -3/Quarantine | Found Sigix Broadsword 28767 | -3/Quarantine | Cryocooling Duct disabled 28782 | -3/Quarantine | Ambient heat levels rising (+20) 28782 | -3/Quarantine | Found Subatomic Replicator 28802 | -3/Quarantine | Discovered exit to Research (range 4) 28803 | -3/Quarantine | Entered Research 28803 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28834 | -2/Research | Identified exit to Testing 28879 | -2/Research | Spotted B-90 Cyclops 29120 | -2/Research | Build established: Wizard-Sprinter 29142 | -2/Research | Learned Access garrison access intel 29164 | -2/Research | Learned Access fabricator intel 29182 | -2/Research | Loaded intel: 3 garrison access locations 29191 | -2/Research | Fabricated Femtoactuators (x1) 29198 | -2/Research | Identified exit to Access 29225 | -2/Research | Loaded intel: 82 trap records 29261 | -2/Research | Fabricated Adv. Force Booster? 29311 | -2/Research | Fabricated Exp. Utility Shielding (x1) 29416 | -2/Research | Repaired Imp. Medium Armor Plating 29443 | -2/Research | Repaired Exp. Propulsion Shielding 29705 | -2/Research | Central database locked down 29730 | -2/Research | Entered Testing 29730 | -2/Testing | Accompanied by 1 ally 29731 | -2/Testing | Maximum security lockdown engaged 29738 | -2/Testing | Found Prototype Device 29738 | -2/Testing | Identified Exp. Hardlight Generator 29842 | -2/Testing | Spotted Fortress 29858 | -2/Testing | Discovered new exit (range 5) 29863 | -2/Testing | Entered Section 7 29864 | -2/Section 7 | Maximum security lockdown engaged 29864 | -2/Section 7 | Sensed 20 artifacts in vicinity 29867 | -2/Section 7 | Spotted S7 Guard 29872 | -2/Section 7 | Found Core Membrane 29872 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29897 | -2/Section 7 | Found Integrated Dissipator 29897 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29912 | -2/Section 7 | Found Integrated Dissipator 29912 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29921 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 29922 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 29956 | -2/Section 7 | Found Integrated Reactor 29956 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29975 | -2/Section 7 | Spotted Alpha 7 29975 | -2/Section 7 | Spotted Alpha 7 29979 | -2/Section 7 | Spotted B-99 Colossus 29995 | -2/Section 7 | Found LRC Matter Compressor 29995 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 30037 | -2/Section 7 | Found Transdimensional Reconstructor 30118 | -2/Section 7 | Discovered exit to Access (range 15) 30121 | -2/Section 7 | Entered Access 30121 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30122 | -1/Access | Loaded intel: 4 fabricator locations 30123 | -1/Access | Loaded intel: 5 garrison access locations 30182 | -1/Access | Fabricated Centrium Medium Armor Plating (x1) 30217 | -1/Access | Fabricated Nanosword (x1) 30308 | -1/Access | Spotted B-99 Colossus 30350 | -1/Access | Warped through subspace 30371 | -1/Access | First assault squad dispatched 30550 | -1/Access | Fabricated Cld. Nuclear Pulse Thruster (x1) 30558 | -1/Access | Spotted B-99 Colossus 30577 | -1/Access | Incoming investigation squad redirected 30580 | -1/Access | Identified exit to Command 30835 | -1/Access | Repaired Exp. Propulsion Shielding 30913 | -1/Access | Spotted B-99 Colossus 30961 | -1/Access | Entered Command 31044 | -1/Command | Spotted M Guard 31044 | -1/Command | Spotted M Guard 31049 | -1/Command | Spotted Combat Programmer 31054 | -1/Command | Spotted Combat Programmer 31057 | -1/Command | Assimilated Combat Programmer with FLK Orb 31062 | -1/Command | Assimilated Combat Programmer with FLK Orb 31083 | -1/Command | Found Corrupted Prototype Reactor 31083 | -1/Command | Identified Zero-point Reactor 31085 | -1/Command | Found Corrupted Prototype Device 31085 | -1/Command | Identified AEGIS Remote Shield 31147 | -1/Command | Met MAIN.C 31148 | -1/Command | 0b10 Conduit disabled 31179 | -1/Command | All MAIN.C guards destroyed 31184 | -1/Command | Destroyed MAIN.C Shell 31185 | -1/Command | MAIN.C activated Command garrisons 31219 | -1/Command | Destroyed MAIN.C 31221 | -1/Command | Discovered new exit (range 44) 31221 | -1/Command | Discovered new exit (range 84) 31221 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31223 | -1/Command | Found Zero-point Reactor 31224 | -1/Command | Found Zero-point Reactor 31242 | -1/Command | Lost 3 parts (3u) 31525 | -1/Command | Build established: Alien-Sprinter 32076 | -1/Command | Found Exp. Core Analyzer 32142 | -1/Command | Phase Generator disabled 32242 | -1/Command | Found Exp. Armor Integrity Analyzer 32257 | -1/Command | Found Zero-point Reactor 32420 | -1/Command | Warped through subspace to slip node 32420 | -1/Command | Discovered new exit (range 5) 32424 | -1/Command | Entered Access_0 32425 | -1/Access_0 | Sensed 4 artifacts in vicinity 32425 | -1/Access_0 | Met Architect 32444 | -1/Access_0 | Subspace Access Node disabled 32458 | -1/Access_0 | Architect warped through subspace 32463 | -1/Access_0 | Destroyed A8 32472 | -1/Access_0 | Subspace Access Node disabled 32479 | -1/Access_0 | A6 warped into view 32481 | -1/Access_0 | Assimilated A6 with FLK Orb 32492 | -1/Access_0 | Found Integrated Mediator 32492 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 32498 | -1/Access_0 | Destroyed A6 32541 | -1/Access_0 | A5 warped into view 32570 | -1/Access_0 | Found Exp. Melee Analysis Suite 32586 | -1/Access_0 | Subspace Access Node disabled 32595 | -1/Access_0 | Architect warped through subspace 32602 | -1/Access_0 | Subspace Access Node disabled 32603 | -1/Access_0 | A4 warped into view 32616 | -1/Access_0 | Assimilated A2 with FLK Orb 32617 | -1/Access_0 | Murdered A2 32621 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32628 | -1/Access_0 | Started Test 138-B, establishing a local singularity 32673 | -1/Access_0 | Destroyed Architect 32674 | -1/Access_0 | Architect triggered a singularity event 32675 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32675 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32681 | -1/Access_0 | Singularity Gate disabled 32806 | -1/Access_0 | Destroyed A5 32889 | -1/Access_0 | Destroyed 8 combat bots 32894 | -1/Access_0 | Found Exp. Phase Shifter 32941 | -1/Access_0 | Found Integrated Dissipator 32941 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32952 | -1/Access_0 | Found Sigix Corpse 33200 | -1/Access_0 | Found Exp. Phase Shifter 33360 | -1/Access_0 | Destroyed A4 33432 | -1/Access_0 | A3 warped into view 33444 | -1/Access_0 | Destroyed A3 33593 | -1/Access_0 | Found Exp. Powered Armor 33910 | -1/Access_0 | Warped through subspace to slip node 33910 | -1/Access_0 | Discovered new exit (range 8) 33913 | *** | Heading to fleet! Last Messages --------------- 33820_ Acquired Diametric Drive. 33827_ Acquired 5 matter. 33847_ Dropped Nanosword. 33847_ Acquired Prototype Energy Gun. 33847_ Identified Lrn. Gatling Laser. 33849_ Dropped Lrn. Gatling Laser. 33850_ Acquired Nanosword. 33851_ Dropped Adv. Surge Thruster. 33852_ Acquired Lrn. Gatling Laser. 33881_ Sneak attack on Enhanced Sentry. 33881_ Nanosword follow-up attack on Enhanced Sentry. 33890_ Enhanced Sentry destroyed. 33891_ Acquired 10 matter. 33910_ Warped through subspace, drawn to slip node. 33910_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 102 Energy Capacity 890 Matter Stores 425 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 625 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 40 Salvage Targeting 3 Offensive Hacking 70 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 47 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Utility Shielding | -2/Research | Scanalyzed Exp. Propulsion Shielding | -2/Research | Scanalyzed Adv. Force Booster | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Nanosword | -2/Research | Hacked Centrium Medium Armor Plating | -2/Research | Hacked Cld. Nuclear Pulse Thruster | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory | Authchip D-63 Destroyer | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -3/Research Femtoactuators | x1 | -2/Research | Authchip Adv. Force Booster | x2 | -2/Research | Authchip Exp. Utility Shielding | x1 | -2/Research Centrium Medium Armor Plating | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access Cld. Nuclear Pulse Thruster | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Core Membrane Subatomic Replicator Supercharged Integrated Reactor Integrated Reactor LRC Matter Compressor Transdimensional Reconstructor Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombHeartPerforator Manual? 0 Play Time 07:18:53 Cumulative 1082.3 hours Start 2024.09.28 @ 10:14:24 End 2024.09.28 @ 19:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 495 Adventurer 1 Explorer 0 Win Type 2 Total 175 Types 52/13/29/5/2/1/68/3/2 Lore% 93 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a35ab93-f823-4497-98cb-a2c8f81d720c