Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.19 @ 18:27:05 Player: corgi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1293 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 224/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit High-capacity Matter Pod (91) Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit High-capacity Matter Pod Medium Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 7 10 1 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 77 Engine 13 | . 14 11 Leg 27 | . 28 22 Device 11 | . 11 11 Storage 13 | . 14 11 Energy Gun 1 | . 1 . Energy Cannon 12 | . 12 11 Ballistic Gun 13 | . 14 11 Naked Turns . | . . . Heaviest Build 21 | 14 21 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 9 10 Average Carried 6 | 1 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 541 | 211 330 . Remotely . | . . . Salvage Created 367 | . 367 . Parts 26 | . 26 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 4 | . 4 . Cannons 5 | . 5 . AOE 2 | . 2 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 321 | . 321 . Core 40 | . 40 . Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 26 | . 26 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 52 | . 52 . Gun 26 | . 26 . Cannon 24 | . 24 . Launcher 2 | . 2 . Special . | . . . Kinetic 26 | . 26 . Thermal 24 | . 24 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 27 . Core Hits 17 | . 17 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 552 | . 552 . Guns 183 | . 183 . Cannons 229 | . 229 . Explosions 126 | . 126 . Melee . | . . . Ramming 14 | . 14 . Kinetic 183 | . 183 . Thermal 229 | . 229 . Explosive 126 | . 126 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 8 | . 8 . Kicked 8 | . 8 . Crushed . | . . . Highest Temperature 54 | . 54 . Average Temperature 22 | . 22 . Received Heat Transfer 123 | . 123 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 481 | . 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 177 | . 177 . Initial . | . . . Average 59 | . 66 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 24 . Peak Tracking Total 4 | . 4 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1597 | 116 1429 52 Spaces Moved 934 | 83 825 26 Core 10 | 10 . . Treads . | . . . Legs 924 | 73 825 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 151 | 125 153 190 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 78 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1051 | 92 931 28 Wait 43 | . 43 . Move 932 | 82 824 26 Hop . | . . . Pick Up 18 | 2 15 1 Fast Attach 6 | 6 . . Attach 4 | 1 3 . Detach 1 | 1 . . Swap 8 | . 7 1 Drop 5 | . 5 . Fire 26 | . 26 . Melee . | . . . Ram . | . . . Kick 8 | . 8 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 543 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Entered another Materials area 1546 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Self-destructed Last Messages --------------- 01165_ Acquired 46 matter. 01172_ K-01 Serf collects debris. 01178_ K-01 Serf cleans the Matter Filter. 01183_ K-01 Serf collects debris. 01215_ K-01 Serf cleans the Matter Filter. 01309_ Acquired Lgt. Ion Engine. 01313_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01420_ EXIT=FOUND 01490_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9X layout... Downloaded map data. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01563_ T-07 Excavator is excavating. 01587_ U-05 Engineer lays Concrete. 01596_ Acquired Imp. Ion Engine. 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