Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.09 @ 22:19:08 Player: Enceladus Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1385) 1385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4935 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Hardlight Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Heavy Battle Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Compact Wheel Compact Wheel Improved Signal Interpreter Flak Cannon [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power 2 | . . 1 . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 1 . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 40 | 6 3 9 2 . 10 3 2 5 Power 8 | 1 . 4 . . 3 . . . Engine 8 | 1 . 4 . . 3 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 1 2 . 1 2 2 1 Treads . | . . . . . . . . . Leg 10 | 2 2 1 2 . 1 2 . . Wheel 3 | . . . . . . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 2 . . 3 1 . 3 Device 2 | . 1 . . . 1 . . . Storage 2 | 1 . . . . . . . 1 Processor 5 | . . 2 . . . 1 . 2 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 8 | 2 . 2 . . 3 . . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . 2 . . . Ballistic Cannon 3 | . . 2 . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . 2 1 . 7 . 5 1 Power 4 | . . 1 . . 3 . . . Propulsion 7 | . . 1 1 . 1 . 3 1 Utility 2 | . . . . . 1 . 1 . Weapon 3 | . . . . . 2 . 1 . Highest Loss Streak 5 | . . 1 1 . 2 . 5 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 85 95 99 81 80 84 53 21 Engine 15 | . 14 21 22 18 13 15 9 . Leg 17 | . 27 20 21 18 14 23 13 . Device 4 | . 1 8 . . 8 7 4 . Storage 9 | . 14 11 11 9 9 7 4 6 Processor 12 | . . 11 22 18 11 15 10 9 Hackware 1 | . . . . . 3 . . . Energy Gun 3 | . 14 9 . . . . . . Ballistic Gun 5 | . 14 9 . . 5 7 4 . Ballistic Cannon 9 | . . 2 22 18 13 7 4 . Naked Turns 29 | . . . . . . . 29 . Heaviest Build 36 | 13 14 27 27 27 36 32 32 17 Greatest Support 33 | 20 20 20 26 26 26 33 33 16 Greatest Overweight (x) 4 | 1 4 1 2 1 2 . 3 3 Average Overweight (x) . | . . . 1 1 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 8 7 9 Most Carried 8 | 6 7 8 8 8 8 5 4 3 Average Carried 6 | 4 6 7 7 8 7 3 3 . Final Capacity 10 | 8 8 8 8 8 8 8 5 10 Final Carried 8 | 6 6 8 8 8 6 4 2 1 Class Distribution -------------------- 84% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Matter Collected 1216 | 156 . 139 144 . 465 . 312 . Remotely . | . . . . . . . . . Salvage Created 1484 | . . 321 238 . 613 . 312 . Parts 82 | . . 20 13 . 46 . 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 42 | . . 9 8 . 24 . 1 . Guns 17 | . . 9 . . 7 . 1 . Cannons 25 | . . . 8 . 17 . . . Classes Destroyed 6 | . . 3 1 . 1 . 1 . Swarmer 13 | . . 4 . . 9 . . . Grunt 17 | . . 3 7 . 7 . . . Duelist 1 | . . . 1 . . . . . Sentry 9 | . . 2 . . 7 . . . Hunter 1 | . . . . . 1 . . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 4 | . . 4 3 . 4 . 1 . Combat Bots Only 4 | . . 4 3 . 4 . 1 . Max Kills in Single Turn 2 | . . 2 1 . 2 . 1 . Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Damage Taken 2428 | . . 420 217 . 783 . 162 846 Core 892 | . . 89 35 . 65 . 72 631 Absorbed by Shields 384 | . . . . . 372 . 12 . Regen/Repaired (Parts) 54 | . . . . . 54 . . . Core Remaining (%) 89 | 100 100 . 69 . 88 . . . Volleys Fired 92 | . . 21 13 . 48 . 10 . Largest 3 | . . 2 2 . 3 . 2 . Hottest 121 | . . 70 88 . 121 . 77 . Shots Fired 187 | . . 42 26 . 99 . 20 . Gun 83 | . . 42 . . 31 . 10 . Cannon 104 | . . . 26 . 68 . 10 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 166 | . . 21 26 . 99 . 20 . Thermal 21 | . . 21 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . . 23 7 . 24 . 30 . Robot Miss Streak 7 | . . 1 5 . 7 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 161 | . . 38 24 . 81 . 18 . Core Hits 133 | . . 18 31 . 74 . 9 1 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 5 | . . 2 . . 3 . . . Burn 2 | . . 2 . . . . . . Destroy 3 | . . . . . 3 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2881 | . . 420 450 . 1479 . 514 18 Guns 1108 | . . 397 . . 530 . 181 . Cannons 1728 | . . . 450 . 945 . 333 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 45 | . . 23 . . 4 . . 18 Kinetic 2599 | . . 160 450 . 1475 . 514 . Thermal 237 | . . 237 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . 12 13 Average Corruption 11 | . . . . . . . 9 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 5 14 Message Errors 5 | . . . . . . . 1 4 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 23 | . . . 5 . 18 . . . Impact . | . . . . . . . . . Kinetic 22 | . . . 5 . 17 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 6 | . . . . . . . . 6 Shots . | . . . . . . . . . Rammed 11 | . . . . . . . . 11 Targets Rammed 23 | . . 10 . . 2 . . 11 Kicked 12 | . . 10 . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 338 | . . 239 141 . 338 . 254 263 Average Temperature 64 | . . 78 55 . 57 . 59 144 Received Heat Transfer 956 | . . 183 138 . 293 . . 342 Effects 4 | . . 3 . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 851 | . . 851 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Peak Influence 362 | . 30 135 224 7 362 92 26 15 Initial 92 | . . . 14 7 2 92 26 . Average 76 | . 19 60 71 7 153 92 15 3 Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 89 | 100 100 100 99 100 63 100 100 100 Level 1 10 | . . . . . 36 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . 4 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Distress Signals 4 | . . 1 . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 3 18 9 . 30 . 4 1 Peak Tracking Total 7 | . 1 7 3 . 6 . 3 1 Tactical Retreats 2 | . . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 4 | . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 4 | . . 1 . . 3 . . . Terminals 3 | . . 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . 1 . . 6 . . . Successful 5 | . . 1 . . 4 . . . Failed 2 | . . . . . 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . Total Damage 289 | . . . . . . . 289 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Turns Passed 3251 | 66 405 535 669 56 941 134 154 291 Spaces Moved 1725 | 47 268 279 316 30 375 109 137 164 Core 150 | 11 1 . . . . . 62 76 Treads . | . . . . . . . . . Legs 1467 | 36 267 279 316 30 375 109 55 . Wheels 108 | . . . . . . . 20 88 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 50 100 Average Speed 153 | 104 120 135 193 190 192 120 89 151 Slowest Speed 330 | 120 250 190 260 190 260 120 330 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 38 29 51 5 59 3 84 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Total 2147 | 63 349 397 350 29 502 113 148 196 Wait 218 | . 76 61 15 . 54 . . 12 Move 1718 | 46 267 278 315 29 374 109 136 164 Hop . | . . . . . . . . . Pick Up 39 | 11 3 10 2 . 8 1 . 4 Fast Attach 6 | 1 . 2 2 . 1 . . . Attach 32 | 5 3 5 . . 9 3 2 5 Detach 1 | . . . . . 1 . . . Swap 2 | . . 2 . . . . . . Drop 16 | . . 8 3 . 5 . . . Fire 92 | . . 21 13 . 48 . 10 . Melee . | . . . . . . . . . Ram 11 | . . . . . . . . 11 Kick 12 | . . 10 . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 13) 67 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 920 | -9/Materials | Discovered new exit (range 12) 1005 | -9/Materials | Identified exit to Mines 1007 | -9/Materials | Entered Mines 1011 | -9/Mines | Met a Derelict bent on vengeance 1321 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1638 | -9/Mines | Discovered new exit (range 15) 1672 | -9/Mines | Identified exit to Materials 1676 | -9/Mines | Entered Materials 1676 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1680 | -8/Materials | Discovered new exit (range 13) 1707 | -8/Materials | Identified exit to Storage 1732 | -8/Materials | Entered Storage 2107 | -8/Storage | Repaired Imp. Aluminum Leg? 2140 | -8/Storage | Garrison activated, responded to threat 2302 | -8/Storage | Build established: Hacker-Mutant 2601 | -8/Storage | Discovered new exit (range 16) 2673 | -8/Storage | Entered Factory 2673 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2696 | -7/Factory | Build established: Mutant 2807 | -7/Factory | Sucked down chute 2807 | -7/Factory | Entered Waste 2808 | -7/Waste | Met a frightened Derelict 2822 | -7/Waste | EMP discharged 2863 | -7/Waste | Spotted C-40 Crusher 2876 | -7/Waste | Destroyed C-40 Crusher 2881 | -7/Waste | Spotted C-40 Crusher 2899 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2901 | -7/Waste | Spotted C-40 Crusher 2902 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2907 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2911 | -7/Waste | Released all parts (3) 2912 | -7/Waste | Crushed by Compactor (1 part destroyed) 2917 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | EMP discharged 2922 | -7/Waste | System corruption reached 10% 2927 | -7/Waste | Spotted C-40 Crusher 2943 | -7/Waste | Lost 5 parts (3n1u1w) 2947 | -7/Waste | Discovered new exit (range 13) 2961 | -7/Waste | Entered Factory 3135 | -7/Factory | Core integrity fell below 50% 3212 | -7/Factory | Core integrity fell below 20% 3252 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03191_ K-01 Serf cleans the Fabricator. 03202_ K-01 Serf collects debris. 03207_ System corrupted: Matter fused (-10). 03209_ K-01 Serf cleans the Fabricator. 03221_ Slammed into Y-54 Guardian. 03222_ K-01 Serf collects debris. 03223_ Slammed into Y-54 Guardian. 03223_ Destabilizing: System interference. 03223_ Imp. Signal Interpreter temporarily disabled. 03225_ Slammed into Y-54 Guardian. 03228_ 1MOFLF 03231_ Slammed into Y-54 Guardian. 03237_ Destabilizing: System corrupted (+1). 03239_ Slammed into Y-54 Guardian. 03239_ Imp. Signal Interpreter broken. 03239_ Destabilizing: Short circuit. 03241_ Slammed into Y-54 Guardian. 03241_ Destabilizing: Core damaged (-14). 03243_ Slammed into Y-54 Guardian. 03249_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ????????????????????????????????##############???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# ##### | | ????????????????????????????????# / | | ????????????????????????????????# ##### | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????###################+########## | | ??????????????????? ^ | | ??????????????????? ^ | | ?????????????????? | | ?????????????????? ^ | | ?????????????????? ^ | | ???????????????????????###### ################ | | ???????????????????????????# #??????????????? | | ???????????????????????????#T #??????????????? | | ???????????????????????????## #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????"" ###### #??????????????? | | ??????????????? + @ Y #??????????????? | | ??????????????? ! ########+#+####???????????? | | ???????????????????????# #???????????? | | ???????????????????????# "" #???????????? | | ???????????????????????# F" #???????????? | | ???????????????????????# " #???????????? | | ???????????????????????# ! "" #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# """"""""" !#???????????? | | ???????????????????????# #???????????? | | ???????????????????????# """"""""" #???????????? | | ???????????????????????# #???????????? | | ???????????????????????###############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Part-time Mechanic Challenges ------------ None Game ------ Seed HellfireSpectralMediator Manual? 0 Play Time 00:43:42 Cumulative 12.7 hours Start 2023.03.09 @ 21:29:36 End 2023.03.09 @ 22:19:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1bd25e7-a094-4c3d-9d4f-e4a28cb30ed2