Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 15:05:09 Player: Stump Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1318) 1318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3391 Bonus ------- Follower Combat Kills 60 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 110/170 System Corruption 0% Temperature Cool (44) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Riot Gun Ripper > --- INVENTORY (15) --- Makeshift Power Source Medium Matter Pod (100) Hacking Suite Tractor Beam Hacking Drone Bay Riot Gun Beam Rifle Heavy Assault Rifle Flak Gun Light Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Ripper > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Medium Matter Pod Light Armor Plating Improved Light Armor Plating Hacking Suite Tractor Beam Hacking Drone Bay Riot Gun Riot Gun Beam Rifle Heavy Assault Rifle Light Cannon Heavy Mace [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Ripper Energy Gun Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 54 | 6 12 1 26 . 7 2 Power 5 | 2 . . 2 . 1 . Engine 5 | 2 . . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 6 . 5 . 1 1 Treads 2 | . . . . . 1 1 Leg 2 | . . . 2 . . . Wheel 6 | 2 3 . 1 . . . Hover 3 | . 3 . . . . . Flight 2 | . . . 2 . . . Utility 16 | . 3 . 11 . 2 . Device 3 | . . . 3 . . . Storage 4 | . 2 . 2 . . . Processor 2 | . 1 . 1 . . . Hackware 2 | . . . 2 . . . Protection 5 | . . . 3 . 2 . Artifact . | . . . . . . . Weapon 18 | 2 3 1 8 . 3 1 Energy Gun 7 | 1 2 . 2 . 1 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 1 . 1 1 . 1 . Ballistic Cannon 2 | . . . 2 . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 11 | . . . 11 . . . Power 2 | . . . 2 . . . Propulsion 5 | . . . 5 . . . Utility 3 | . . . 3 . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . . . 3 . . . To Critical Strikes . | . . . . . . . Average Backups 10 | 1 7 11 11 8 11 12 Power . | 1 1 1 . . . 1 Propulsion 1 | . 2 4 1 . . . Utility 4 | . 2 4 4 3 4 5 Weapon 4 | . 1 2 5 5 5 6 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 1 . . 4 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 93 100 100 100 Engine 11 | . 14 14 10 11 11 11 Treads 4 | . . . . . 7 21 Leg 3 | . . . 7 . . . Wheel 8 | . 24 28 8 . . . Hover 1 | . 3 . 2 . . . Flight 3 | . . . . 22 14 . Device 5 | . . . 4 11 11 11 Storage 11 | . 10 14 11 11 11 11 Processor 10 | . 8 14 11 11 11 11 Hackware 1 | . . . 2 . . . Protection 10 | . 6 . 12 11 11 11 Energy Gun 7 | . 10 19 4 . 8 7 Energy Cannon 1 | . . . 3 . . . Ballistic Gun 3 | . 10 8 1 . 1 3 Ballistic Cannon 2 | . . . 5 11 1 . Launcher 1 | . 6 . . . . . Impact Weapon 3 | . . . 7 11 1 . Slashing Weapon 3 | . . . . . 9 11 Peak Build Rating 31 | 5 9 9 21 14 28 31 Average Rating 16 | 4 7 8 14 14 23 30 On Entrance 11 | . 5 9 8 14 14 28 Naked Turns . | . . . . . . . Heaviest Build 98 | 9 31 30 98 32 38 38 Greatest Support 54 | 20 20 20 20 14 26 54 Greatest Overweight (x) 13 | . 1 1 13 2 2 1 Average Overweight (x) 1 | . . 1 2 2 1 . Largest Inventory Capacity 25 | 5 15 15 25 15 15 15 Average Capacity 15 | 5 12 15 17 15 15 15 Most Carried 15 | 2 11 12 15 8 15 15 Average Carried 10 | 1 7 11 11 8 11 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 14 | 2 11 12 8 8 14 11 Class Distribution -------------------- 59% | Mutant 24% | Derelict-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1566 | 278 345 27 692 . 144 80 Remotely 162 | . . . 162 . . . Salvage Created 1196 | 73 246 36 787 . . 54 Parts 86 | 5 23 5 50 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 1 5 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 38 | 1 10 3 21 . . 3 Melee 3 | . . . 3 . . . Guns 8 | 1 . 2 2 . . 3 Cannons 9 | . . . 9 . . . AOE 14 | . 10 1 3 . . . Classes Destroyed 9 | 2 2 . 5 . . . Worker 3 | 1 2 . . . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 4 | . . . 4 . . . Swarmer 12 | . 3 3 3 . . 3 Grunt 19 | 1 7 . 11 . . . Brawler 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Best Kill Streak 8 | 1 4 2 8 . . 2 Combat Bots Only 3 | 1 3 2 3 . . 2 Max Kills in Single Turn 2 | 1 2 1 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 229 | 7 27 8 161 . . 26 Missed 54 | 3 9 4 29 . . 9 Hits 175 | 4 18 4 132 . . 17 Projectile 175 | 4 18 4 132 . . 17 Critical Strikes 2 | . 1 . 1 . . . Damage Taken 2281 | 46 311 31 1646 . . 247 Core 435 | . 17 7 348 . . 63 Absorbed by Shields . | . . . . . . . Redirected to Shielding 89 | . . . 89 . . . Regen/Repaired (Parts) 155 | . . . 155 . . . Core Remaining (%) 95 | 100 . 90 . . . . Volleys Fired 110 | 6 24 6 60 . . 14 Largest 2 | 2 2 2 2 . . 1 Hottest 105 | 60 105 105 86 . . 50 Shots Fired 174 | 12 48 11 89 . . 14 Gun 102 | 12 32 11 33 . . 14 Cannon 54 | . . . 54 . . . Launcher 18 | . 16 . 2 . . . Special . | . . . . . . . Kinetic 83 | 6 20 . 49 . . 8 Thermal 38 | . 9 5 24 . . . Explosive 18 | . 16 . 2 . . . Electromagnetic 35 | 6 3 6 14 . . 6 Robot Hit Streak 12 | 2 4 3 12 . . 3 Robot Miss Streak 6 | 5 6 2 3 . . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 125 | 5 18 7 84 . . 11 Core Hits 71 | 2 23 3 29 . . 14 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 6 | . . . 6 . . . Blast 2 | . . . 2 . . . Smash 4 | . . . 4 . . . Melee Attacks 23 | . . . 23 . . . Impact 23 | . . . 23 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3290 | 67 817 107 2149 . . 150 Guns 681 | 67 145 77 242 . . 150 Cannons 804 | . . . 804 . . . Explosions 996 | . 672 30 294 . . . Melee 776 | . . . 776 . . . Ramming 33 | . . . 33 . . . Kinetic 861 | 29 127 . 606 . . 99 Thermal 574 | . 18 73 483 . . . Explosive 806 | . 672 . 134 . . . Electromagnetic 240 | 38 . 34 117 . . 51 Impact 776 | . . . 776 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 1 1 1 . Average Corruption 1 | . 1 3 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 6 3 5 . 3 . Message Errors 6 | . 2 1 2 . 1 . Matter Fused 3 | . 1 1 1 . . . Energy Discharges 3 | . 2 . 1 . . . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . 1 1 . 1 . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 220 | . 27 . 193 . . . Projectiles 29 | . . . 29 . . . Explosions 28 | . 27 . 1 . . . Melee 163 | . . . 163 . . . Knockbacks 9 | . . . 9 . . . Impact 3 | . . . 3 . . . Kinetic 6 | . . . 6 . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . 92 . 16 . . . Shots 5 | . 5 . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | 24 135 135 234 . . 72 Average Temperature 43 | 19 29 61 48 . . 35 Received Heat Transfer 762 | 24 135 . 603 . . . Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . 4 . . . Combat Hostiles 4 | . . . 4 . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions 7 | . . . 7 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1014 | . 37 161 816 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 91 100 100 100 . . Level 1 2 | . 8 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 225 | 20 225 110 179 21 . . Initial 45 | . . 45 19 21 . . Average 78 | 3 124 77 69 18 . . Influence Increases 1281 | 25 379 85 638 . . 154 Destroy 0b10 Robot/C 800 | 20 200 60 420 . . 100 Destroy 0b10 Robot/NC 70 | 5 15 . 35 . . 15 Destroy Leader 188 | . 40 10 118 . . 20 Allied During Kill 19 | . . . . . . 19 Successful Hack 41 | . 19 . 22 . . . Disable Machine 45 | . 30 . 15 . . . Destroy Structure 88 | . 75 . 13 . . . Lose Combat Pursuer 30 | . . 15 15 . . . Influence Decreases 1249 | 25 261 153 632 45 11 122 Entered New Map 150 | . . 73 31 35 11 . Time Decay 1000 | 25 261 80 502 10 . 122 Lost Part 99 | . . . 99 . . . Squads Dispatched 2 | . 2 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | 1 16 6 32 . . 7 Peak Tracking Total 5 | 1 3 3 5 . . 4 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 3 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 12 | . 6 . 6 . . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 21 . 26 . . . Successful 34 | . 13 . 21 . . . Failed 13 | . 8 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 14 . 12 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 3 . 4 . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 9 . 7 . . . Record 5 | . 3 . 2 . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . Surveillance Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Assault Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 10 | . . . 10 . . . Insert Component 4 | . . . 4 . . . Analyze 6 | . . . 6 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . 6 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 84 | . 26 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 127 | . . . . . 127 127 Highest-Rated Ally 51 | . . . . . 51 51 Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . . 22 Total Damage 311 | . . . . . . 311 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 217 | . . . 217 . . . Terrain 217 | . . . 217 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3806 | 154 600 174 1615 24 740 499 Spaces Moved 1880 | 76 480 163 560 13 311 277 Core 25 | 18 . . 7 . . . Treads 482 | . . . . . 205 277 Legs 161 | . . . 161 . . . Wheels 998 | 58 448 163 329 . . . Hover 80 | . 32 . 48 . . . Flight 134 | . . . 15 13 106 . Fastest Speed 50 | 50 76 95 95 197 197 165 Average Speed 157 | 72 90 95 197 197 231 167 Slowest Speed 720 | 80 165 95 720 197 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 7 69 48 38 7 31 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . 72 . 18 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . 72 . 18 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2494 | 161 592 170 932 12 327 300 Wait 321 | 67 49 . 205 . . . Move 1871 | 75 479 162 559 12 307 277 Hop 1 | . . . . . 1 . Pick Up 60 | 7 15 1 26 . 9 2 Fast Attach 1 | . 1 . . . . . Attach 21 | 5 1 . 15 . . . Detach . | . . . . . . . Swap 58 | 1 16 1 30 . 7 3 Drop 27 | . 7 . 13 . 3 4 Fire 110 | 6 24 6 60 . . 14 Melee 23 | . . . 23 . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 155 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Entered Mines 905 | -10/Mines | Discovered new exit (range 8) 907 | -10/Mines | Learned Materials terminal intel 929 | -10/Mines | Entered Materials 929 | -9/Materials | Evolved 2 slots: Utility x2 930 | -9/Materials | Loaded intel: 12 terminal locations 1419 | -9/Materials | Discovered new exit (range 15) 1524 | -9/Materials | Discovered new exit (range 9) 1646 | -9/Materials | Repaired Med. Armor Plating 1673 | -9/Materials | Repaired Weapon Shielding 1888 | -9/Materials | Discovered new exit (range 13) 2090 | -9/Materials | Core integrity fell below 50% 2142 | -9/Materials | Lost 3 parts (2n1u) 2192 | -9/Materials | Lost 3 parts (1p1u1w) 2465 | -9/Materials | Core integrity fell below 20% 2544 | -9/Materials | Entered Mines 2551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2568 | -9/Mines | Entered Zion 2694 | -7/Zion | Learned Factory terminal intel 2719 | -7/Zion | System corruption cleaned by Quarantine Array 2832 | -7/Zion | Given the Hacking Drone Bay 2832 | -7/Zion | Found Prototype Device 2993 | -7/Zion | Gained Derelict followers 3096 | -7/Zion | Build established: Derelict-Mutant 3273 | -7/Zion | Discovered new exit (range 13) 3308 | -7/Zion | Entered Proximity Caves 3308 | -6/Proximity Caves | Accompanied by 4 allies 3412 | -6/Proximity Caves | Spotter reported a threat 3435 | -6/Proximity Caves | Spotter reported a threat 3465 | -6/Proximity Caves | Spotter reported a threat 3604 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3807 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. ALERT: Unidentified potential threat approaching Complex 0b10. Acquired 15 matter. Acquired 20 matter. Acquired 15 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Y-54 Guardian system terminally corrupted. Corrupted Lgt. Treads self-destruct mechanism malfunctions. Corrupted Flak Gun self-destruct mechanism malfunctions. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. JU-6S8(p) destroyed. EX-7YX(g) destroyed. Discarded Imp. Targeting Computer. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??## ## #??## #??????????????????? | | ???### #???## ##?????????????????? | | ####?## #???## #####?????????????? | | # ##?# # ##??# ##????????????? | | #?# [ # #### #????????????? | | #?# %! # ## #????????????? | | ### = ##????????????? | | ## ####?????????????? | | ######### ## ###????????????????? | | ##???# #######??????????????????? | | # #?### ####????????????????????????? | | # #### #???????????????????????????? | | # #####?# #######?????????????????????? | | # ##????# #### ##????????????????????? | | # ##??## #??# ##???????????????????? | | #### ##?# ### ##??????????????????? | | ## ### #?# #####??????????????? | | ## #?## #??????????????? | | #### #??## ## #??????????????? | | ???## ## #### ##???#??????????????? | | ????## ###### ##???????????????????? | | ?????# #????#%=# #????????????????????? | | ?????## ## #??#==###????????????????????? | | ??????# ### #??#*!#??????????????????????? | | ??????# ##?## ##??#%!#??????????????????????? | | ??????# ##???#####???#!@#??????????????????????? | | ??????# #?????????# b #?????????????????????? | | ??????# ##?????????# #????????????????????? | | ??????## #?????????# #???????????????????? | | ???????###?????????# % #??????????????????? | | ???????????????????## #?????????????????? | | ????????????????????# ????????????????? | | ????????????????????# ???????????????? | | ???????????????????? ??????????????? | | ??????????????????? %* #?????????????? | | ???????????????????## ##?????????????? | | ????????????????????# s s #??????????????? | | ???????????????????? % ??????????????? | | ???????????????????? ### ????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 343 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Mace | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 2% | -9/Materials Weapon Shielding | 24% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Maybe Next Time I'll Detach My Launcher Novice Programmer Power Corrupts Risk Taker Robot Respite Storm Trooper Tourist Universal Adapter Challenges ------------ None Game ------ Seed RiotSensorDoomcannon Manual? 0 Play Time 01:17:32 Cumulative 1.7 hours Start 2025.07.03 @ 13:43:15 End 2025.07.03 @ 15:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2dde8706-0958-488c-9d32-7f11f839897f