Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 03:45:42 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (2522) 2522 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4250) 4250 TOTAL SCORE: 15122 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 511 Aligned with FarCom 300 Win 3000 Win Speed 230 Friendly Fire -67 Cogmind --------- Core Integrity 1547/1600 Matter 259/300 Energy 60/100 System Corruption 0% Temperature Cool (5) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Backup Power VII Light Particle Reactor Light Quantum Reactor Q-thruster Q-thruster Nova Cannon Enhanced Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Backup Power VII Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON ----------- Backup Laser VII Heavy Flail > --- INVENTORY -------- Backup Power VII Light Particle Reactor Light Quantum Reactor Q-thruster Q-thruster Nova Cannon Enhanced Nova Cannon Molecular Scythe [Rating: 150] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Backup Power VII Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Power Amplifier Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . 1 1 . 1 1 . Utility 11 | . . . . . 2 . . 2 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 103 | 3 . 6 3 5 23 12 . 14 8 2 11 3 13 Power 9 | . . 2 . 1 2 . . 2 . . . . 2 Engine 5 | . . 2 . 1 1 . . 1 . . . . . Core 2 | . . . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 30 | 2 . 2 1 . 7 3 . 6 3 . 4 . 2 Treads 16 | 2 . 2 1 . 7 3 . 1 . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 5 3 . 4 . 2 Utility 33 | . . . 1 1 3 1 . 6 5 2 4 2 8 Device 10 | . . . . . . . . 2 3 . 2 1 2 Storage 1 | . . . 1 . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . 3 Hackware 9 | . . . . . 2 . . 2 2 . 1 . 2 Protection 10 | . . . . 1 1 1 . 2 . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 1 . 2 1 3 11 8 . . . . 3 1 1 Energy Gun 3 | . . 1 . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . 1 2 6 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . 1 2 1 . . . . 2 . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 8 | . . . . . 3 4 . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . . 1 Parts Lost 9 | . . . . . 1 . . . . . 1 5 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . 1 4 . Weapon 2 | . . . . . . . . . . . . 1 1 Highest Loss Streak 4 | . . . . . 1 . . . . . 1 4 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 100 100 100 94 99 100 88 91 88 82 74 81 Engine 8 | . 14 14 14 14 8 9 9 6 5 5 1 . . Core 1 | . . . . . . . . 3 5 5 7 8 4 Treads 23 | . 28 28 28 28 35 36 36 10 . . . . . Flight 6 | . . . . . . . . 21 32 26 22 17 19 Device 2 | . . . . . . . . 3 11 10 8 13 11 Storage 9 | . 14 14 14 14 9 9 9 6 5 5 4 4 4 Hackware 11 | . . . . . 13 18 18 22 23 21 19 15 15 Protection 8 | . 4 14 14 14 9 8 9 2 . 9 9 7 4 Energy Gun 2 | . 14 11 5 . . . . . . . . . 3 Ballistic Gun 12 | . 14 14 22 28 17 14 9 1 . . . . . Impact Weapon 2 | . . . . . . 3 9 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 12 13 17 22 33 35 35 32 32 26 31 42 42 44 Greatest Support 104 | 40 40 40 40 40 82 82 82 104 37 37 51 51 69 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 8 10 10 9 Average Carried 8 | 6 7 7 8 10 8 9 10 8 8 6 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 9 10 10 10 8 7 9 10 8 Class Distribution -------------------- 33% | Mutant 26% | Hacker-Mutant 26% | Hacker-Sprinter 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 1966 | 174 144 90 35 79 549 316 . 140 20 80 183 7 149 Remotely . | . . . . . . . . . . . . . . Salvage Created 3462 | . 344 225 . 13 841 633 . 441 112 152 491 61 149 Parts 170 | . 24 14 . 5 41 42 . 9 1 4 23 7 . Haulers Intercepted 15 | . 1 . . . 2 5 . 4 1 . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . 10 7 . 3 17 9 . 1 . . 10 3 . Melee 1 | . . . . . . . . 1 . . . . . Guns 35 | . 10 7 . 1 12 5 . . . . . . . AOE 24 | . . . . 2 5 4 . . . . 10 3 . Classes Destroyed 11 | . 4 . . . 5 . . . . . . 2 . Worker 3 | . . . . . 1 2 . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 15 | . 1 . . . 2 5 . 4 1 . 2 . . Recycler 4 | . . . . . 1 1 . . . 1 . . 1 Operator 2 | . 1 . . . 1 . . . . . . . . Swarmer 23 | . 6 3 . 3 . 3 . . . . 8 . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 23 | . 4 4 . . 12 . . 1 . . 2 . . Sentry 10 | . . . . . 4 6 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 5 3 . 3 6 6 . 4 1 1 8 4 1 Combat Bots Only 8 | . 4 3 . 3 3 4 . 1 . . 8 3 . Max Kills in Single Turn 4 | . 1 1 . 2 2 4 . 1 1 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 2 . . . . 3 1 . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Hostile Shots Fired 319 | . 31 28 . 4 69 33 . 11 . 8 41 29 65 Missed 133 | . 11 4 . . 18 7 . 5 . 5 25 13 45 Damage Taken 3422 | . 185 244 . 77 826 371 . 54 . 59 371 762 473 Core 457 | . 19 20 . 9 114 16 . 18 . . 78 130 53 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . . . . 51 88 88 Regen/Repaired (Parts) 358 | . . . . . . 201 . . 53 . . . 104 Core Remaining (%) 92 | 100 . . . 80 . . 76 97 100 100 94 91 96 Volleys Fired 133 | . 32 24 . 2 43 21 . . . . 6 5 . Largest 2 | . 2 2 . 2 2 2 . . . . 1 1 . Hottest 100 | . 70 100 . 40 53 53 . . . . 36 36 . Shots Fired 236 | . 64 40 . 3 79 39 . . . . 6 5 . Gun 206 | . 64 32 . 2 72 36 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 22 | . . . . 1 7 3 . . . . 6 5 . Special 8 | . . 8 . . . . . . . . . . . Kinetic 158 | . 32 16 . 2 72 36 . . . . . . . Thermal 56 | . 32 24 . . . . . . . . . . . Explosive 22 | . . . . 1 7 3 . . . . 6 5 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | . 5 8 . 7 27 15 . . . . 5 8 . Robot Miss Streak 5 | . 2 3 . . 5 2 . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 5 | . 1 2 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . Shots Hit Robots 172 | . 39 23 . 1 56 33 . 7 2 1 5 4 1 Core Hits 118 | . 18 11 . 3 33 22 . 2 . 1 20 8 . Critical Kills 3 | . . . . . 1 2 . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 . . 1 1 . . . . Critical Strikes 14 | . 4 3 . . 3 2 . 1 1 . . . . Burn 6 | . 4 2 . . . . . . . . . . . Destroy 6 | . . 1 . . 3 2 . . . . . . . Smash 2 | . . . . . . . . 1 1 . . . . Melee Attacks 87 | . . . . . 7 7 . 16 10 3 20 4 20 Impact 87 | . . . . . 7 7 . 16 10 3 20 4 20 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 3 . 4 1 1 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6514 | . 520 302 . 176 1996 1204 . 626 169 62 1015 327 117 Guns 2316 | . 513 302 . 11 923 567 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2757 | . . . . 165 1039 398 . . . . 847 308 . Melee 1385 | . . . . . . 224 . 626 169 62 168 19 117 Ramming 56 | . 7 . . . 34 15 . . . . . . . Kinetic 1920 | . 252 167 . 11 923 567 . . . . . . . Thermal 396 | . 261 135 . . . . . . . . . . . Explosive 2757 | . . . . 165 1039 398 . . . . 847 308 . Electromagnetic . | . . . . . . . . . . . . . . Impact 1385 | . . . . . . 224 . 626 169 62 168 19 117 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 788 | . . . . 6 107 48 . 274 142 . 124 . 87 Projectiles . | . . . . . . . . . . . . . . Explosions 125 | . . . . 6 107 12 . . . . . . . Melee 663 | . . . . . . 36 . 274 142 . 124 . 87 Knockbacks 3 | . . . . . 1 1 . . . . . . 1 Impact 3 | . . . . . 1 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . . 49 44 . . . . . 17 174 . Shots 8 | . . . . 1 2 . . . . . 1 4 . Rammed 15 | . 3 1 . . 6 4 . . . . . 1 . Targets Rammed 15 | . 3 1 . . 6 4 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 134 | . 30 87 . . 25 48 . 134 18 . . . 3 Average Temperature 35 | . 10 29 . . 7 15 . 58 8 . . . 3 Received Heat Transfer 675 | . 36 69 . . 351 126 . 12 . 27 18 9 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 1 . 5 1 . . . 1 Impact Corruptions 12 | . . . . . . 1 . 5 2 . 2 . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 . . 2 . . . . . . . . Heat Transferred 1628 | . 1073 555 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 637 | . 279 294 . 91 613 546 155 195 108 104 637 568 338 Initial 352 | . . 108 . . 35 184 105 14 18 52 54 352 312 Average 265 | . 139 191 . 47 447 282 88 110 51 70 373 462 264 Maximum Alert Level 2 | . 1 1 . . 2 2 . . . . 2 2 1 Low Security (%) 38 | 100 70 44 . 100 7 12 100 100 100 100 29 . 9 Level 1 35 | . 29 55 . . 9 79 . . . . 17 28 90 Level 2 26 | . . . . . 82 7 . . . . 52 71 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . . 4 . . 4 . 2 2 3 6 Investigation 10 | . 1 1 . . 2 . . 1 . 1 . . 4 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 9 | . . . . . 2 . . . . 1 2 3 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 16 | . 4 . . . 5 2 . 1 1 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 15 8 . 3 38 13 2 7 2 4 20 11 19 Peak Tracking Total 8 | . 5 3 . 3 8 3 1 5 2 3 8 7 6 Tactical Retreats 14 | . . 1 . . 1 . . . 1 . 4 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 10 | . . . . . 6 3 . . . . . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . 1 . Garrison Access 6 | . . . . . . 1 . 1 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 65 | . 3 1 2 1 3 12 3 7 9 . 9 2 13 Terminals 40 | . 2 . . . 3 9 3 2 5 . 5 2 9 Fabricators 6 | . . . . . . . . 2 2 . 1 . 1 Repair Stations 7 | . 1 . . . . 2 . 1 1 . 1 . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 1 . 2 . 2 Total Hacks 183 | . 7 1 2 1 14 44 9 21 24 . 24 3 33 Successful 86 | . 1 1 2 1 5 16 5 10 12 . 14 3 16 Failed 97 | . 6 . . . 9 28 4 11 12 . 10 . 17 Catastrophic 11 | . 1 . . . 1 4 . 2 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 80 | . 5 . 1 . 9 22 2 6 13 . 9 1 12 Terminals 129 | . 5 . . . 14 36 9 9 14 . 16 3 23 Fabricators 17 | . . . . . . . . 6 6 . 2 . 3 Repair Stations 17 | . 2 . . . . 5 . 3 2 . 1 . 4 Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 3 . 1 2 . 5 . 3 Terminal Hacks 50 | . . 1 2 1 4 10 4 5 4 . 7 3 9 Record 2 | . . . 1 . . . . 1 . . . . . Robot Analysis 4 | . . . . . . 2 . 1 1 . . . . Prototype ID Bank 5 | . . . . . . 1 2 . . . 2 . . Open Door 4 | . . 1 . 1 . 1 . . . . . . 1 Level Access Points 4 | . . . . . . . . . 1 . 1 1 1 Branch Access Points 2 | . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . 1 1 1 2 . . . . 1 Locate Traps 9 | . . . . . 1 2 . 1 1 . 2 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 7 | . . . . . . 3 . . . . 1 1 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . 1 . . . . 3 . . 2 . 1 . 3 Scan Component 4 | . . . . . . 2 . . 1 . . . 1 Repair 3 | . . . . . . 1 . . 1 . . . 1 Refit 3 | . 1 . . . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 1 . 2 . 1 Seal Access 6 | . . . . . . 1 . 1 1 . 2 . 1 Unauthorized Hacks 17 | . . . . . 1 2 1 3 4 . 3 . 3 Terminals 10 | . . . . . 1 2 1 1 1 . 2 . 2 Assimilate 2 | . . . . . 1 . . . . . 1 . . Botnet 6 | . . . . . . 1 1 1 1 . 1 . 1 Disrupt 2 | . . . . . . 1 . . . . . . 1 Fabricators 7 | . . . . . . . . 2 3 . 1 . 1 Liberate 2 | . . . . . . . . . 1 . . . 1 Fabnet 5 | . . . . . . . . 2 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . . . 3 9 3 5 6 . 6 . 12 Full Trace Events 9 | . 2 . . . 2 . . 1 . . . . 4 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired 3 | . . . . . . 1 . . 1 . . . 1 Time 118 | . . . . . . 44 . . 56 . . . 18 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 8 2 3 1 Autooverrided 1 | . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 13 | . . . . . 1 10 . . . . 1 1 . Largest Group 10 | . . . . . 1 10 10 8 . . 1 1 . Highest-Rated Group 173 | . . . . . 10 173 173 141 . . 26 30 . Highest-Rated Ally 30 | . . . . . 10 29 29 29 . . 26 30 . Total Orders 1 | . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . 1 . . . . . Ally Attacks 118 | . . . . . 20 17 21 56 . . . 4 . Total Damage 2458 | . . . . . 1030 198 314 846 . . . 70 . Kills 25 | . . . . . 11 4 3 6 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . . . . . . 2 . 1 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 5735 | 7 389 539 621 193 1200 927 262 322 241 80 345 118 491 Spaces Moved 5689 | 2 163 267 382 111 613 494 157 553 542 214 742 260 1189 Core . | . . . . . . . . . . . . . . Treads 2249 | 2 163 267 382 111 613 494 157 60 . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3440 | . . . . . . . . 493 542 214 742 260 1189 Fastest Speed 24 | 160 160 160 160 160 155 156 156 28 25 28 24 32 29 Average Speed 79 | 160 160 160 160 160 155 156 156 41 26 28 28 32 29 Slowest Speed 160 | 160 160 160 160 160 156 156 156 156 28 28 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 2 3 3 8 5 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 33 61 69 22 52 87 40 25 15 10 25 12 30 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 84 | . . . . 16 14 1 . 4 6 1 25 3 14 Terrain Destroyed 207 | . . 1 . 16 80 14 . 4 6 1 50 21 14 Melee 42 | . . . . . 4 1 . 4 6 1 9 3 14 Projectile 1 | . . 1 . . . . . . . . . . . AOE 164 | . . . . 16 76 13 . . . . 41 18 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 6481 | 4 227 325 393 124 763 603 174 620 622 225 831 277 1293 Wait 376 | . 22 15 . 4 55 57 18 14 59 9 43 9 71 Move 5623 | 1 162 266 381 110 612 493 156 548 535 208 726 250 1175 Hop 25 | . . . . . . . . 2 3 2 7 5 6 Pick Up 49 | . 5 5 5 . 5 2 . 13 2 1 7 1 3 Fast Attach 24 | . . . . . 5 2 . 1 1 . 4 3 8 Attach 17 | . . . . . 1 . . 5 2 2 3 . 4 Detach 9 | . . . . . . 1 . 2 2 . 2 . 2 Swap 62 | 3 . 6 3 5 17 10 . 8 5 . 4 . 1 Drop 61 | . 3 8 4 3 11 6 . 11 3 . 9 . 3 Fire 133 | . 32 24 . 2 43 21 . . . . 6 5 . Melee 87 | . . . . . 7 7 . 16 10 3 20 4 20 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 14 | . 3 1 . . 6 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 397 | -10/Materials | Entered Mines 404 | -10/Mines | Met a Derelict bent on vengeance 514 | -10/Mines | Discovered new exit (range 6) 571 | -10/Mines | Excavation squad dispatched 571 | -10/Mines | A large section of the Mines collapsed 667 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 816 | -10/Mines | Met a Derelict shopkeep closing up shop 906 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 930 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 978 | -10/Exiles | Met 8R-AWN 1004 | -10/Exiles | Met EX-HEX 1063 | -10/Exiles | Met EX-DEC 1101 | -10/Exiles | Met EX-BIN 1124 | -10/Exiles | Aligned with FarCom system 1125 | -10/Exiles | Given EX-Vault access code 1164 | -10/Exiles | Opened EX-Vault 1177 | -10/Exiles | Found Deploy-a-Sentry 1180 | -10/Exiles | Found Deploy-a-Sentry 1183 | -10/Exiles | Found Deploy-a-Sentry 1218 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1283 | -10/Exiles | Learned location of Zion (-7) 1538 | -10/Exiles | Discovered new exit (range 14) 1557 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1557 | -10/Exiles | Entered Mines 1558 | -9/Mines | Learned location of Storage (-8) 1564 | -9/Mines | Learned Materials terminal intel 1583 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1676 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -9/Mines | Discovered new exit (range 9) 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1751 | -8/Materials | Loaded intel: 12 terminal locations 1839 | -8/Materials | DAS Turret deployed 1842 | -8/Materials | DAS Turret deployed 2159 | -8/Materials | Discovered new exit (range 3) 2355 | -8/Materials | Build established: Hacker-Mutant 2407 | -8/Materials | DAS Turret deployed 2864 | -8/Materials | Discovered new exit (range 10) 2870 | -8/Materials | Identified exit to Storage 2950 | -8/Materials | Entered Storage 3157 | -8/Storage | Repaired Imp. Medium Armor Plating 3585 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3713 | -8/Storage | Discovered new exit (range 15) 3859 | -8/Storage | Used back door to open Recycling access 3859 | -8/Storage | Discovered new exit (range 4) 3875 | -8/Storage | Build established: Commander-Mutant 3877 | -8/Storage | Entered Recycling 3877 | -8/Recycling | Accompanied by 10 allies 4105 | -8/Recycling | Discovered new exit (range 15) 4139 | -8/Recycling | Entered Factory 4139 | -6/Factory | Accompanied by 8 allies 4139 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4268 | -6/Factory | Garrison activated, responded to threat 4453 | -6/Factory | Discovered new exit (range 5) 4461 | -6/Factory | Entered another Factory area 4461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -5/Factory | Build established: Hacker-Sprinter 4552 | -5/Factory | Repaired Adv. Cooling System 4664 | -5/Factory | Identified exit to Factory 4702 | -5/Factory | Entered another Factory area 4702 | -4/Factory | Evolved 2 slots: Utility x2 4760 | -4/Factory | Discovered new exit (range 14) 4782 | -4/Factory | Entered Research 4782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4854 | -3/Research | Identified exit to Testing 4863 | -3/Research | Spotted B-86 Titan 4942 | -3/Research | Identified exit to Research 4980 | -3/Research | Fabricated Impulse Thruster Array (x1) 4986 | -3/Research | Destroyed 8 combat bots 5006 | -3/Research | Found Prototype Slashing Weapon 5036 | -3/Research | Identified Molecular Scythe 5127 | -3/Research | Entered another Research area 5127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5130 | -2/Research | Identified exit to Access 5135 | -2/Research | Spotted B-90 Cyclops 5143 | -2/Research | Spotted B-90 Cyclops 5245 | -2/Research | Entered Access 5245 | -1/Access | Evolved 2 slots: Utility x2 5275 | -1/Access | Lost 4 parts (3u1w) 5554 | -1/Access | Repaired Nuclear Pulse Array 5690 | -1/Access | Identified exit to Surface 5736 | *** | Escaped! Last Messages --------------- 05690_ K-01 Serf collects debris. 05693_ Adv. Corruption Screen intercepted 1% system corruption. 05717_ W-44 Eye sends out distress signal. 05717_ Penetrated by Slug. 05717_ Slug penetrates Wall. 05725_ Slug penetrates Sealed Freight Elevator. 05725_ Adv. Corruption Screen intercepted 1% system corruption. 05727_ Particle Reactor destroyed. 05727_ Penetrated by Slug. 05727_ Slug penetrates Sealed Freight Elevator. 05730_ K-01 Serf cleans the Terminal. 05732_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A024. 05733_ K-01 Serf cleans the Terminal. 05733_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05734_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????#""""""""""#??????????????????? | | ?????????? ???????# #??????????????????? | | ?????????? ???????# #??????????????????? | | ?????????? ???????# #??????????????????? | | ?????????##/#####??# "" #??????????????????? | | ????????? #??# "@ #??????????????????? | | ????????? #??# #??????????????????? | | ??# ???? #??# #??????????????????? | | ??# ????"""" #??# #??????????????????? | | ??+ ??#""""" #?## ##?????????????????? | | ??# ??#""""" #?# #?????????????????? | | ??# ??#""""" #?##"" ##?????????????????? | | ??# ??#"""""h #??#"" #??????????????????? | | ??# ??#""""" #??#"" #??????????????????? | | ###/### #??#T #??????????????????? | | # ##?#"" #??????????????????? | | ###/######"#?#"" #??????????????????? | | # #########"" #??????????????????? | | " " + p p k ???????????? | | "R"" # ???????????? | | """" # ########################+#????????????? | | ######?????????????????????????????????????? | | #??????????????????????????????????????????? | | ####"####????????????????????????????????????????? | | #####"#"#????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ||= #?????????????????????????????????????????? | | ||! #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 44 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 54 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegHardcellPlatform Manual? 0 Play Time 00:51:36 Cumulative 1502.0 hours Start 2024.03.21 @ 02:59:39 End 2024.03.21 @ 03:45:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1042 Rogue 1038 Adventurer 4 Explorer 0 Win Type 0 Total 186 Types 137/11/12/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d0a07e-b5e5-4f47-aa25-65d035489453