Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 14:01:37 Player: Sylvia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (63) 315 Value Destroyed (1662) 1662 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (4449) 4449 TOTAL SCORE: 17946 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1515/1600 Matter 214/300 Energy 161/170 System Corruption 3% Temperature Cool (18) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY (14) ----- Small Storage Unit Advanced Signal Interpreter Makeshift ECM Suite Advanced Cloaking Device Light Regenerative Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Impulse Thruster Array Impulse Thruster Array Inertial Stasis Machine Plasma Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Improved Maneuvering Thrusters Advanced Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Light Regenerative Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Inertial Stasis Machine Makeshift ECM Suite Molecular Deconstructor [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Makeshift Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Guided Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 2 . Utility 11 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 5 2 . 5 24 12 . 6 9 11 8 3 7 . 2 13 . . 10 10 6 4 9 2 7 7 Power 9 | 2 . . . . 2 . . 1 . 1 . 1 . . 1 1 . . . . . . . . . . Engine 6 | 2 . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 2 . . 1 9 3 . . . . 1 1 3 . 1 4 . . 2 . 2 2 2 . 4 . Treads 10 | . 2 . . 1 7 . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 2 3 . . . . 1 1 3 . 1 4 . . 2 . 2 2 2 . 4 . Utility 71 | 1 3 . . 1 6 7 . 5 3 3 4 1 1 . . 7 . . 7 3 4 2 6 2 3 2 Device 27 | . . . . 1 1 2 . 3 2 2 1 . 1 . . 3 . . 1 1 1 1 5 1 . 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Processor 8 | . 1 . . . 2 2 . . 1 . 1 . . . . 1 . . . . . . . . . . Hackware 10 | . . . . . 1 1 . . . 1 1 1 . . . . . . 1 . . . . 1 2 1 Protection 22 | . 1 . . . 2 1 . 2 . . 1 . . . . 3 . . 4 2 3 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 2 . 3 7 2 . . 6 7 3 . 3 . . 1 . . 1 7 . . 1 . . 5 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 . 2 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 . . . . 2 3 . . 1 . . . . . 1 4 . . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . . 2 3 2 . 1 . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 9 | . . . . . 1 1 . . 1 1 1 . 1 . . 1 . . . . . . . . . 2 Unidentified Prototypes 18 | . . . . . 2 . . 1 3 . . . . . . . . . 4 1 . 1 5 . 1 . Parts Lost 24 | . . . . . 7 . . 1 . . . 1 . . 4 3 . . . . . . . . . 8 Power 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . . . . . . 1 . . 2 . . . . . . . . . . 1 Utility 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 5 Weapon 7 | . . . . . 4 . . . . . . . . . 1 1 . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . 7 . . 1 . . . 1 . . 4 2 . . . . . . . . . 7 Average Slot Usage (%) 94 | . 99 100 100 100 99 92 92 84 97 92 99 99 96 100 89 89 88 88 87 88 90 85 87 87 92 91 Engine 5 | . 14 14 14 14 9 7 7 7 7 6 . 5 6 6 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . 6 . . . 4 4 5 5 5 5 5 8 9 8 7 7 Treads 7 | . 5 28 28 28 26 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 23 23 22 21 21 25 25 25 25 20 15 16 16 16 16 25 22 21 20 26 26 Device 10 | . . . . 9 7 14 15 9 14 14 12 12 12 12 12 16 16 16 12 12 16 13 18 20 16 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 3 Processor 13 | . 8 14 14 4 18 15 15 14 20 21 16 12 12 12 12 16 16 16 16 14 10 9 4 4 3 3 Hackware 10 | . . . . . 8 15 15 14 14 14 13 18 18 18 18 12 11 11 14 16 15 13 13 12 15 15 Protection 4 | . 4 . . . 1 . . 1 . . 6 6 6 6 6 5 11 11 9 11 8 9 10 12 13 13 Ballistic Gun 8 | . 28 28 28 20 17 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 6 1 5 6 3 6 6 5 5 5 4 . . . . . . . Special Melee Weapon 1 | . . . . . . 3 . . 5 . 5 6 3 6 . 4 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 30 29 28 35 34 16 16 16 24 25 27 23 26 20 20 26 26 26 33 33 35 37 42 43 45 46 Greatest Support 63 | 20 40 40 40 40 63 16 16 25 25 25 33 24 33 21 24 32 32 32 34 34 44 38 54 54 47 47 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 6 12 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 15 | 5 15 15 15 15 15 14 8 8 8 8 8 8 8 8 8 8 6 7 8 8 8 8 8 5 8 8 Average Carried 9 | 3 10 14 15 14 13 8 8 7 7 7 7 7 7 8 6 6 6 6 7 7 7 7 7 5 6 7 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 15 | 4 14 15 15 15 15 8 8 8 8 8 8 8 8 8 6 6 6 7 8 8 8 8 6 5 8 6 Class Distribution -------------------- 40% | Hacker-Sprinter 23% | Mutant 17% | Hacker-Scout 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Matter Collected 2772 | 204 307 33 . 54 404 35 19 165 . 194 326 30 58 . 87 70 . 34 . 343 . . 114 . 139 156 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2137 | . 321 67 . 92 432 35 . 66 . 133 386 . 49 . . 130 . . . 102 . . 114 . 139 71 Parts 126 | . 26 9 . 2 19 2 . 4 . 13 16 . 7 . . 9 . . . 11 . . 1 . 3 4 Haulers Intercepted 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 5 . 11 . . 4 . 7 . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 58 | . 7 5 . 15 6 . . 2 . 8 . . 4 . . 2 . . . 9 . . . . . . Melee 6 | . . . . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . Guns 21 | . 7 5 . 3 6 . . . . . . . . . . . . . . . . . . . . . AOE 31 | . . . . 12 . . . . . 6 . . 4 . . . . . . 9 . . . . . . Classes Destroyed 12 | . 5 . . 1 3 . . . . 1 2 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Swarmer 31 | . 3 5 . 3 . . . 1 . 6 . . 4 . . . . . . 9 . . . . . . Grunt 7 | . 4 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 2 . 12 3 1 . 2 . 3 2 . 4 . . 2 . . . 5 . . 1 . 1 1 Combat Bots Only 12 | . 3 2 . 12 3 . . 2 . 3 . . 4 . . 2 . . . 5 . . . . . . Max Kills in Single Turn 4 | . 1 1 . 4 1 1 . 1 . 2 1 . 3 . . 1 . . . 3 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . 2 . . 3 . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Damage Taken 3527 | . 308 132 . 181 796 68 . 103 . 148 . 19 . . 329 278 25 . . 53 24 39 49 . 88 887 Core 533 | . 73 13 . 63 81 24 . 13 . 39 . . . . 103 39 . . . . . . . . 46 39 Absorbed by Shields 144 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . 119 Core Remaining (%) 88 | 100 . . . 40 85 . . . . 89 . . . . 87 . . . . 96 100 . 90 100 . 94 Volleys Fired 173 | . 39 9 . 12 59 . . . . 13 . . 5 . . . . . . 7 9 8 3 . . 9 Largest 2 | . 2 2 . 2 2 . . . . 1 . . 1 . . . . . . 1 1 1 1 . . 1 Hottest 79 | . 40 40 . 40 79 . . . . 39 . . 39 . . . . . . 39 . . . . . . Shots Fired 282 | . 78 18 . 19 113 . . . . 13 . . 5 . . . . . . 7 9 8 3 . . 9 Gun 223 | . 78 18 . 14 113 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . 5 . . . . . 13 . . 5 . . . . . . 7 . . . . . . Special 29 | . . . . . . . . . . . . . . . . . . . . . 9 8 3 . . 9 Kinetic 221 | . 78 18 . 14 111 . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . . . . 5 . . . . . 13 . . 5 . . . . . . 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 6 . 7 12 . . . . 10 . . . . . . . . . 13 1 2 3 . . . Robot Miss Streak 3 | . 3 2 . 3 3 . . . . . . . . . . . . . . . 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 246 | . 51 9 . 12 90 5 . 3 7 9 19 1 . . 9 19 . . . 3 1 1 3 1 1 2 Core Hits 129 | . 18 6 . 25 34 1 . 2 . 12 5 . 5 . 1 4 . . . 12 . . 1 . 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Melee Attacks 132 | . . . . . 1 7 . 15 8 12 19 7 . . 16 36 . . . 1 . . 6 1 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . 4 . 15 1 12 11 6 . . 16 32 . . . 1 . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 2 Sneak Attacks 32 | . . . . . 1 3 . . 7 . 12 1 . . . 5 . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6590 | . 616 94 . 711 708 84 . 114 . 806 755 . 293 . 346 766 . . . 601 . . 261 73 112 250 Guns 1519 | . 616 94 . 101 708 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2202 | . . . . 610 . . . . . 698 . . 293 . . . . . . 601 . . . . . . Melee 2857 | . . . . . . 84 . 114 . 108 755 . . . 346 766 . . . . . . 249 73 112 250 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Kinetic 1505 | . 616 94 . 101 694 . . . . . . . . . . . . . . . . . . . . . Thermal 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Explosive 2202 | . . . . 610 . . . . . 698 . . 293 . . . . . . 601 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2173 | . . . . . . 84 . 114 . 108 755 . . . 346 766 . . . . . . . . . . Piercing 684 | . . . . . . . . . . . . . . . . . . . . . . . 249 73 112 250 Highest Corruption 4 | . . 1 1 1 1 . . . . . . . . . . 4 4 4 4 4 . . . . 2 3 Average Corruption 1 | . . 1 1 1 1 . . . . . . . . . . 2 4 4 4 4 . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . 2 2 3 1 . . . . . . . . . . 7 5 1 2 10 . . . . 2 4 Message Errors 17 | . . 2 1 2 1 . . . . . . . . . . 3 1 1 . 4 . . . . . 2 Matter Fused 7 | . . . . . . . . . . . . . . . . 1 2 . 2 2 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 4 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 Data Loss (minor) 9 | . . . 1 . . . . . . . . . . . . 3 1 . . 2 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . 3 . 12 . . . 39 68 . 53 . . 23 . . . 40 . . 148 49 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 135 | . . . . 3 . . . . . 39 . . 53 . . . . . . 40 . . . . . . Melee 300 | . . . . . . 12 . . . . 68 . . . . 23 . . . . . . 148 49 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . . . . . 24 . . . 1 2 . 2 . . . . . . . 264 8 4 79 1 90 212 Average Temperature 58 | . . . . . 6 . . . 1 2 . 2 . . . . . . . 126 2 2 11 1 37 121 Received Heat Transfer 450 | . 120 . . . 198 36 . 12 . 12 . 27 . . . 18 9 . . . . . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Peak Influence 472 | . 139 204 . 70 95 51 . . . . 180 . . . . 101 . . . . 213 87 188 120 98 472 Initial 126 | . . 54 . . 27 . . . . . 119 . . . . 4 . . . . 126 6 48 105 72 62 Average 72 | . 69 120 . 8 26 29 . . . . 132 . . . . 26 . . . . 164 53 92 114 85 243 Maximum Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Low Security (%) 95 | 100 100 92 . 100 100 100 . . . . 100 . . . . 100 . . . . 83 100 100 100 100 46 Level 1 3 | . . 7 . . . . . . . . . . . . . . . . . . 16 . . . . 34 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 1 4 . . . . 3 . . . . 2 . . . . 1 1 3 1 1 1 Investigation 8 | . 1 . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 . . . Extermination 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Reinforcement 8 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Distress Signals 10 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 143 | . 14 8 . 14 16 3 . 3 . 5 1 4 . . 2 17 1 . . 5 9 8 7 1 1 24 Peak Tracking Total 13 | . 4 3 . 10 6 2 . 2 . 2 1 4 1 . 2 13 1 . . 4 7 6 7 1 2 12 Tactical Retreats 16 | . 1 2 . 1 . 1 . . . . . 2 . . . . . . . . 2 . 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Traps Triggered 9 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Machines Disabled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Machines Accessed 52 | . 3 . 2 . 4 6 . . . . 4 . . 4 . 8 2 . 5 . 1 1 4 1 2 5 Terminals 21 | . 1 . . . 2 4 . . . . 1 . . . . 2 1 . . . 1 . 2 1 1 5 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . Repair Stations 5 | . . . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 149 | . 6 . 2 . 15 14 . . . . 10 . . 29 . 18 2 . 18 . 2 2 11 2 5 13 Successful 108 | . 3 . 2 . 12 7 . . . . 4 . . 29 . 12 2 . 18 . 1 1 7 . 2 8 Failed 41 | . 3 . . . 3 7 . . . . 6 . . . . 6 . . . . 1 1 4 2 3 5 Catastrophic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . 7 5 . . . . 6 . . . . 7 . . . 1 . . 4 . 1 3 Terminals 61 | . 2 . . . 10 10 . . . . 6 . . . . 5 1 . . . 2 . 7 2 3 13 Fabricators 9 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 4 . . . Repair Stations 11 | . . . . . 2 . . . . . . . . . . 7 . . . . . 2 . . . . Recycling Units 8 | . 4 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 2 . Terminal Hacks 76 | . 1 . 2 . 4 4 . . . . 1 . . 29 . . 2 . 18 . 1 . 4 . 2 8 Record 23 | . . . 1 . . . . . . . . . . 11 . . 1 . 6 . . . . . 1 3 Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . 4 . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . 2 . . . . . . . . . . 6 . . . . . 1 . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Repair 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Refit 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 3 1 . . . . 2 . . . . 3 . . . . . . 2 . . . Terminals 9 | . . . . . 3 1 . . . . 2 . . . . 2 . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Operators 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 35 | . 1 . . . 4 6 . . . . 4 . . . . 6 1 . . . 1 1 4 1 2 4 Full Trace Events 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . . 15 . . . . 10 . . . . 4 . . . . . . . Parts Built 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . 47 . . . . . . . . . 152 . . . . . . 69 . . . Total Part Build Rating 19 | . . . . . . 5 . . . . . . . . . 5 . . . . . . 9 . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Time 119 | . . . . . 38 . . . . . . . . . . 81 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 1 1 . . 6 . 3 1 . . . 2 . . . . . . . . . . Non-combat 10 | . . . . . 1 1 . . 2 . 3 1 . . . 2 . . . . . . . . . . Combat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Hacks Applied 21 | . . . . . 1 3 . . 7 . 5 1 . . . 4 . . . . . . . . . . parse_system 11 | . . . . . . 2 . . 7 . 1 1 . . . . . . . . . . . . . . no_distress 6 | . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . find_fabricator 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Total Allies 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . Highest-Rated Group 95 | . . . 8 8 . . . . . . . . . . 95 26 . . . . . . . . . . Highest-Rated Ally 95 | . . . 8 8 . . . . . . . . . . 95 26 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 16 | . . . . 4 . . . . . . . . . . 12 . . . . . . . . . . . Total Damage 175 | . . . . 32 . . . . . . . . . . 143 . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Derelict Logs Recovered 12 | . . . . 1 . . 3 . 1 1 . 2 2 . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . 6 . . . . 16 . . . . 9 2 1 . . . Traps 19 | . . . . . . . . . . . 2 . . . . 9 . . . . 6 1 1 . . . Emergency Access 13 | . . . . . . . . . . . 4 . . . . 6 . . . . 2 1 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Turns Passed 7980 | 68 760 424 458 219 891 439 74 240 296 364 261 251 240 23 140 931 96 103 101 305 461 88 359 23 158 207 Spaces Moved 12228 | 47 376 246 282 112 395 714 247 579 831 611 587 465 308 82 325 1370 318 268 253 658 1037 135 646 72 591 673 Core 31 | 3 . . . . . . . . . . . . . . . . . . . . . . 28 . . . Treads 1086 | . 51 246 282 112 395 . . . . . . . . . . . . . . . . . . . . . Legs 369 | 44 325 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10742 | . . . . . . 714 247 579 831 611 587 465 308 82 325 1370 318 268 253 658 1037 135 618 72 591 673 Fastest Speed 21 | 50 120 160 160 160 160 30 30 30 30 30 32 32 28 28 28 30 30 30 30 30 24 24 24 24 21 21 Average Speed 43 | 115 158 160 160 160 160 30 30 30 30 30 32 32 31 28 30 30 30 30 30 30 24 24 27 24 21 21 Slowest Speed 240 | 120 190 160 160 160 240 30 30 30 30 30 32 32 32 28 32 30 30 30 34 30 24 24 100 24 23 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . . 4 . . . 2 . . . . 5 3 15 1 15 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 3 44 47 71 41 31 18 51 78 87 68 14 67 56 70 50 18 44 53 61 71 16 4 53 3 14 31 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 3 1 . . . . . . Known Exits Taken 22 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . 1 2 3 4 . 3 4 . 2 . . 3 . . . . . . . . Spaces Dug 42 | . . . . . . 2 . 9 . 7 . 6 . . 2 14 . . . 1 . . 1 . . . Terrain Destroyed 221 | . . . . 17 . 2 . 9 . 100 . 6 25 . 2 14 . . . 45 . . 1 . . . Melee 42 | . . . . . . 2 . 9 . 7 . 6 . . 2 14 . . . 1 . . 1 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 179 | . . . . 17 . . . . . 93 . . 25 . . . . . . 44 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Total 14322 | 57 465 263 290 133 562 933 246 622 873 761 638 552 446 81 342 1838 317 289 283 758 1223 171 799 73 608 699 Wait 1462 | . 27 . . 2 52 171 . 18 14 99 20 81 117 . . 412 . 21 . 71 175 25 132 . 16 9 Move 12079 | 46 375 245 281 111 394 713 246 578 830 610 586 456 307 81 324 1365 317 267 252 657 1026 129 620 69 560 634 Hop 57 | . . . . . . . . . . . . 4 . . . 2 . . . . 5 2 10 1 15 18 Pick Up 81 | 4 13 3 1 1 18 4 . 1 3 6 2 . 4 . . 1 . 1 7 1 2 . 5 . 4 . Fast Attach 60 | 5 2 . . . 4 2 . 1 6 2 1 1 1 . . 6 . . 8 7 2 2 5 1 2 2 Attach 63 | 1 . . . . 11 2 . 3 3 5 4 1 3 . 2 6 . . 3 3 2 1 3 1 4 5 Detach 33 | . 1 . . . 1 2 . 2 1 2 2 1 . . . 7 . . 1 3 . 1 1 . 3 5 Swap 49 | 1 3 2 . 5 9 8 . 3 . 4 3 1 3 . . 1 . . . . 2 1 2 . 1 . Drop 98 | . 5 4 1 2 13 11 . 1 8 8 1 . 6 . . 2 . . 12 8 . 2 10 . 2 2 Fire 173 | . 39 9 . 12 59 . . . . 13 . . 5 . . . . . . 7 9 8 3 . . 9 Melee 132 | . . . . . 1 7 . 15 8 12 19 7 . . 16 36 . . . 1 . . 6 1 1 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . 13 Rewire 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 829 | -10/Materials | Entered Mines 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1087 | -10/Mines | Discovered new exit (range 5) 1146 | -10/Mines | Discovered new exit (range 3) 1253 | -10/Mines | Entered Exiles 1253 | -10/Exiles | Found Exiles lab destroyed 1277 | -10/Exiles | Discovered new exit (range 15) 1447 | -10/Exiles | Learned location of Zion (-7) 1535 | -10/Exiles | Opened EX-Vault 1696 | -10/Exiles | Discovered new exit (range 11) 1711 | -10/Exiles | Entered Mines 1711 | -9/Mines | Accompanied by 1 ally 1759 | -9/Mines | Assembled infested the area 1800 | -9/Mines | Destroyed 12 combat bots 1842 | -9/Mines | Learned Materials trap positions 1885 | -9/Mines | Discovered new exit (range 6) 1889 | -9/Mines | Core integrity fell below 50% 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1931 | -8/Materials | Loaded intel: 21 trap records 2221 | -8/Materials | Build established: Scavenger-Skirmisher 2339 | -8/Materials | Lost 7 parts (1p2n4w) 2413 | -8/Materials | Repaired Reflective Plating? 2644 | -8/Materials | Discovered new exit (range 7) 2766 | -8/Materials | Identified exit to Factory 2821 | -8/Materials | Entered Factory 2821 | -7/Factory | Evolved 2 slots: Utility x2 2871 | -7/Factory | Identified exit to Storage 2871 | -7/Factory | Identified exit to Lower Caves 2938 | -7/Factory | Fabricated Adv. Sensor Array? 3128 | -7/Factory | Build established: Hacker-Scout 3260 | -7/Factory | Entered Lower Caves 3291 | -7/Lower Caves | Learned 12 Factory zone layouts 3321 | -7/Lower Caves | Learned location of 1 exit from Factory 3333 | -7/Lower Caves | Discovered new exit (range 5) 3334 | -7/Lower Caves | Identified exit to Lower Caves 3334 | -7/Lower Caves | Entered another Lower Caves area 3404 | -7/Lower Caves | Discovered new exit (range 10) 3422 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3454 | -7/Lower Caves | Found Alien Artifact 3454 | -7/Lower Caves | Identified Core Expander 3454 | -7/Lower Caves | Installed Core Expander, added new Utility slot 3540 | -7/Lower Caves | Discovered new exit (range 8) 3542 | -7/Lower Caves | Identified exit to Zion 3546 | -7/Lower Caves | Encountered a Warlord checkpoint 3574 | -7/Lower Caves | Entered Zion 3598 | -7/Zion | Discovered new exit (range 15) 3622 | -7/Zion | Found Prototype Launcher 3622 | -7/Zion | Identified Gui. Missile Launcher 3666 | -7/Zion | Learned Factory security intel 3674 | -7/Zion | Given the Hacking Drone Bay 3675 | -7/Zion | Found Prototype Device 3675 | -7/Zion | Identified Hacking Drone Bay 3733 | -7/Zion | Found Prototype Special Weapon 3733 | -7/Zion | Identified RU-N14's Throwing Claymores 3745 | -7/Zion | Learned location of Warlord (-4) 3870 | -7/Zion | Identified exit to Proximity Caves 3870 | -7/Zion | Entered Proximity Caves 3872 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4116 | -6/Proximity Caves | Learned location of 1 exit from Factory 4232 | -6/Proximity Caves | Discovered new exit (range 5) 4233 | -6/Proximity Caves | Identified exit to Factory 4234 | -6/Proximity Caves | Entered Factory 4234 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4235 | -6/Factory | Identified exit to Factory 4437 | -6/Factory | Discovered new exit (range 15) 4454 | -6/Factory | Identified exit to Lower Caves 4495 | -6/Factory | Entered Lower Caves 4690 | -6/Lower Caves | Learned Factory stockpile data 4742 | -6/Lower Caves | Discovered new exit (range 14) 4746 | -6/Lower Caves | Identified exit to Lower Caves 4746 | -6/Lower Caves | Entered another Lower Caves area 4771 | -6/Lower Caves | Learned Factory security intel 4933 | -6/Lower Caves | Encountered a Warlord checkpoint 4983 | -6/Lower Caves | Discovered new exit (range 10) 4985 | -6/Lower Caves | Identified exit to Data Miner 4986 | -6/Lower Caves | Entered Data Miner 4986 | -6/Data Miner | Discovered new exit (range 6) 4988 | -6/Data Miner | Identified exit to Proximity Caves 4992 | -6/Data Miner | Met Data Miner 4997 | -6/Data Miner | Learned location of Section 7 (-2) 4997 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5002 | -6/Data Miner | Received God Mode back door access code from Data Miner 5009 | -6/Data Miner | Entered Proximity Caves 5065 | -5/Proximity Caves | Escorted by Enhanced Grunt 5095 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 5134 | -5/Proximity Caves | Discovered exit to Factory (range 11) 5149 | -5/Proximity Caves | Entered Factory 5149 | -5/Factory | Evolved 2 slots: Utility x2 5150 | -5/Factory | Identified exit to Upper Caves 5184 | -5/Factory | Repaired Imp. VTOL Module 5207 | -5/Factory | Incoming investigation squad redirected 5343 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5369 | -5/Factory | Repaired Imp. Flight Unit 5674 | -5/Factory | Build established: Hacker-Sprinter 5926 | -5/Factory | Cargo convoy interrupted 6080 | -5/Factory | Entered Upper Caves 6104 | -5/Upper Caves | Encountered a Warlord checkpoint 6172 | -5/Upper Caves | Discovered new exit (range 10) 6175 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6175 | -5/Upper Caves | Identified exit to Upper Caves 6176 | -5/Upper Caves | Entered another Upper Caves area 6276 | -5/Upper Caves | Discovered new exit (range 10) 6278 | -5/Upper Caves | Identified exit to Zhirov 6279 | -5/Upper Caves | Entered Zhirov 6279 | -5/Zhirov | Discovered new exit (range 3) 6280 | -5/Zhirov | Identified exit to Proximity Caves 6285 | -5/Zhirov | Met Zhirov 6292 | -5/Zhirov | Learned location of Quarantine (-2) 6292 | -5/Zhirov | Learned location of Testing (-3) 6292 | -5/Zhirov | Learned location of Command (-1) 6296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6302 | -5/Zhirov | Found Alien Artifact 6302 | -5/Zhirov | Identified Integrated Reactor 6302 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6308 | -5/Zhirov | Found Alien Artifact 6380 | -5/Zhirov | Entered Proximity Caves 6549 | -4/Proximity Caves | Encountered a Derelict sapper outpost 6593 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6597 | -4/Proximity Caves | Found Prototype Special Weapon 6597 | -4/Proximity Caves | Identified Molecular Deconstructor 6682 | -4/Proximity Caves | Discovered new exit (range 9) 6684 | -4/Proximity Caves | Identified exit to Factory 6685 | -4/Proximity Caves | Entered Factory 6685 | -4/Factory | Evolved 2 slots: Propulsion x2 6873 | -4/Factory | Spotted B-86 Titan 7129 | -4/Factory | Identified exit to Research 7146 | -4/Factory | Entered Research 7146 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7221 | -3/Research | Discovered new exit (range 9) 7232 | -3/Research | Identified exit to Testing 7234 | -3/Research | Entered Testing 7278 | -3/Testing | Incoming investigation squad redirected 7329 | -3/Testing | Fabricated Adv. Cloaking Device (x1) 7368 | -3/Testing | Found Prototype Device 7368 | -3/Testing | Identified EM Dispersion Field 7382 | -3/Testing | Identified exit to Research 7518 | -3/Testing | Scanned by Researcher 7520 | -3/Testing | Identified Transdimensional Reconstructor 7520 | -3/Testing | Warped through subspace 7593 | -3/Testing | Entered Research 7593 | -2/Research | Evolved 2 slots: Utility x2 7598 | -2/Research | Discovered new exit (range 7) 7600 | -2/Research | Identified exit to Access 7608 | -2/Research | Garrison activated, responded to threat 7616 | -2/Research | Entered Access 7616 | -1/Access | Evolved 2 slots: Propulsion x2 7687 | -1/Access | Identified exit to Command 7774 | -1/Access | Entered Command 7784 | -1/Command | Spotted B-99 Colossus 7802 | -1/Command | Disengaged cave seal 7870 | -1/Command | Identified exit to Surface 7921 | -1/Command | Spotted Alpha 7 7921 | -1/Command | Spotted Striker 7921 | -1/Command | Spotted Executioner 7921 | -1/Command | Spotted Executioner 7921 | -1/Command | Spotted Alpha 7 7921 | -1/Command | Spotted Striker 7921 | -1/Command | Spotted Executioner 7921 | -1/Command | Spotted Executioner 7964 | -1/Command | Spotted B-99 Colossus 7981 | *** | Escaped! Last Messages --------------- 07977_ Slug penetrates Wall. 07977_ Slug penetrates Reinforced Barrier. 07977_ Triggered Stasis Trap. 07977_ A bubble of rippling energy engulfs the area. 07977_ Field strength at 84. 07978_ Field strength at 68. 07979_ Concrete disintegrates. 07979_ Field strength at 52. 07979_ Penetrated by Slug. 07979_ Lyr. Light Armor Plating destroyed. 07979_ Slug penetrates Wall. 07980_ Field strength at 14. 07980_ Stasis field depleted. 07980_ Backup Power VII destroyed. 07980_ Penetrated by Slug. 07980_ Field Propulsion Drive destroyed. 07980_ Penetrated by Slug. 07980_ Slug penetrates Reinforced Barrier. 07981_ The unstable cave ceiling collapses. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | !!! #? ???! #?? ##????????????????????? | | !!! ####/#### ### ############?????????? | | + "%" #?????????? | | ####### ########### #?????????? | | #####+########?????# #?????????# #?????????? | | #??########??# ###???????# #?????????? | | #??# =#??#### #???????# #?????????? | | #??# #?????# ##???????# #?????????? | | #### "" #????##++++ #????????# #?????????? | | # "" #????# ^ #?????####+####??????? | | # Y" #????# % #?????# #??????? | | / "" #???# #????# #??????? | | # "" #???## ##????# ######## | | # #???? #????# ## | | # / ##??## ##????# ## | | ####### #??? ?????# ## "" | | ##??## ^ ##????# ## "" | | ############## #???? ?????# ## R | | # # #?#### #?????# "" | | ?# + #?# ?????# ## | | ?# # #?#B ?????# ## | | ?# # #?#BB ????##############/# | | ?# ] ?# #?# """""" ???????????????# | | ?# ?# #?# % " ?????#########??# | | ?#! # ### % "" "??????# #??# | | ?# "" "" + ##; E "@ "?? #??# #??# | | ?# ""R"" # ### "? #??# #??# | | ?? """"??# #?# "" #??# #?###### | | ?? ??? ????# ### ^^ #??# #?# | | ?????? ??????# #??# =#?# | | ???????######## # % #??# #?# | | ### #####;; #??# #?#]! | | #?##????########??# #?#!! | | #?????????????????# ! #?# | | ? """" #?????????????????# #??? | | ?????""" ####+#?????????????????#######+##???? | | ?????""" ????????????????????????????# ####### | | ??????"" ?????????????????????????????# " | | ????? ??????????????????????????????# | | ????? ???????????????????????????????# | | ???? ????????????????????????????????# | | ???? ?????????????????????????????????# | | ?????????????????????????############??# | | ?????????????????????????# # #### | | ?????????????????????????# + | | ?????????????????????????# # ######""" """# | | ?????????????????????????#!!! ## ##????#"""T"""# | | ?????????????????????????#*! ??# #?????######### | | ?????????????????????????#*! ??# #?????????????? | | ?????????????????????????#####???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 300 Resistance: TH 10 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 26 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Core Analyzer | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Adv. Cloaking Device | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RecyclingMissileUnit Manual? 0 Play Time 03:13:26 Cumulative 82.7 hours Start 2021.11.09 @ 07:43:04 End 2021.11.09 @ 14:01:37 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 48 Adventurer 3 Explorer 0 Win Type 0 Total 7 Types 6/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ea51dbb-53eb-49a6-8da5-4cede114d866