Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.17 @ 14:24:51 Player: Sardaukar Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1579) 1579 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 7758 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Compact Battery (200) Seismic Detector Advanced ECM Suite Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Reaction Control System Improved Core Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Railgun > --- INVENTORY -------- F-cell Engine Improved Gravmag System Improved Gravmag System Gravmag Array Compact Battery Compact Matter Pod Improved Sensor Array Seismic Detector Advanced ECM Suite Improved Light Armor Plating Advanced Component Analysis Suite System Restoration Module Improved KE Penetrator Katana [Rating: 112] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 1 1 . . Utility 9 | . . 1 1 2 . . 1 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 147 | 6 13 7 7 16 . 31 23 17 19 8 Power 10 | 1 1 . . 4 . 1 1 . 1 1 Engine 5 | 1 1 . . 2 . . 1 . . . Core 4 | . . . . 2 . 1 . . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 34 | 2 2 2 2 2 . 7 5 4 4 4 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 32 | . 2 2 2 2 . 7 5 4 4 4 Flight . | . . . . . . . . . . . Utility 76 | 1 9 3 5 6 . 20 14 9 7 2 Device 39 | . 4 1 2 3 . 12 6 7 3 1 Storage 9 | 1 5 1 . . . . 1 . . 1 Processor 9 | . . . 1 1 . 5 2 . . . Hackware 1 | . . . . . . . . . 1 . Protection 18 | . . 1 2 2 . 3 5 2 3 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 2 . 4 . 3 3 4 7 1 Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 . 3 . 1 1 2 5 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 2 2 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 1 1 1 Parts Lost 28 | . 1 . . 1 . 1 1 1 5 18 Power 2 | . . . . . . . . . . 2 Propulsion 10 | . . . . 1 . . 1 1 . 7 Utility 12 | . 1 . . . . . . . 4 7 Weapon 4 | . . . . . . 1 . . 1 2 Highest Loss Streak 13 | . 1 . . 1 . 1 1 1 2 13 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 97 87 79 92 98 96 93 90 71 Engine 5 | . 14 11 9 6 . . 5 5 2 . Core 1 | . . . . . 7 7 . . . 2 Treads 2 | . 17 . . . . . . . . . Hover 26 | . 9 31 35 26 30 30 29 28 26 16 Device 15 | . 8 12 8 14 23 21 15 15 14 11 Storage 8 | . 18 11 9 7 7 7 6 5 5 7 Processor 12 | . . . 3 11 15 15 19 17 15 13 Protection 4 | . . 8 3 4 . . 4 6 10 4 Energy Gun 1 | . 4 11 9 . . . . . . . Ballistic Gun 9 | . 23 11 9 5 7 8 9 5 5 3 Slashing Weapon 2 | . . . . . . 3 2 4 3 2 Naked Turns 13 | . . . . . . . . . . 13 Heaviest Build 63 | 13 20 17 22 24 24 29 45 47 53 63 Greatest Support 63 | 40 40 18 24 28 28 32 47 60 63 63 Greatest Overweight (x) 8 | . 3 1 . 1 . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 6 9 8 10 10 10 10 11 15 15 14 Most Carried 15 | . 10 8 8 10 9 10 10 10 14 15 Average Carried 9 | . 5 7 8 9 9 9 9 9 11 12 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 5 Final Carried 13 | . 8 9 8 9 9 10 10 9 13 5 Class Distribution -------------------- 28% | Scavenger-Scout 27% | Mutant 19% | Ninja 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Ninja | -7/Factory Scavenger-Scout | -6/Factory Scout | -5/Factory Scavenger-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 2421 | 211 276 . 134 190 . 544 429 100 465 72 Remotely . | . . . . . . . . . . . Salvage Created 2456 | . 556 30 158 213 . 538 381 117 463 . Parts 131 | . 32 3 7 11 . 35 21 3 19 . Haulers Intercepted 4 | . 2 . . . . 1 1 . . . Recyclers Shooed 6 | . 1 . 1 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 30 | . 7 . . 4 . 7 6 4 2 . Melee 2 | . . . . . . . 2 . . . Guns 21 | . 7 . . . . 4 4 4 2 . AOE 7 | . . . . 4 . 3 . . . . Classes Destroyed 11 | . 6 . 1 . . 4 . . . . Worker 5 | . . . . . . 1 4 . . . Builder 1 | . 1 . . . . . . . . . Tunneler 2 | . . . 1 . . . . . 1 . Hauler 4 | . 2 . . . . 1 1 . . . Recycler 11 | . 2 . 2 2 . 2 . . 3 . Operator 1 | . . . . . . 1 . . . . Watcher 7 | . 2 1 . 1 . 3 . . . . Swarmer 13 | . 3 . . 4 . 3 3 . . . Grunt 5 | . 4 . . . . 1 . . . . Sentry 2 | . . . . . . 1 1 . . . Programmer 10 | . . . . . . 2 2 4 2 . Best Kill Streak 5 | . 5 1 1 4 . 3 4 2 2 . Combat Bots Only 4 | . 3 . . 4 . 3 4 2 2 . Max Kills in Single Turn 3 | . 1 1 1 3 . 2 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 645 | . 27 13 13 11 1 68 94 36 91 291 Missed 271 | . 10 6 5 7 1 38 36 8 44 116 Damage Taken 5257 | . 144 61 87 95 . 389 522 356 812 2791 Core 1651 | . 32 33 35 . . 86 59 53 53 1300 Absorbed by Shields 19 | . . . . . . . . . 19 . Redirected to Shielding 100 | . . . . . . . . . . 100 Ignored by Resistances 1611 | . 45 21 25 26 . 112 186 203 228 765 Regen/Repaired (Parts) 61 | . . . . . . . 61 . . . Core Remaining (%) 92 | 100 87 91 93 . . 87 93 94 95 . Volleys Fired 169 | . 29 10 12 25 . 30 21 21 18 3 Largest 2 | . 2 2 2 1 . 2 2 2 2 2 Hottest 70 | . 70 70 70 30 . 58 56 50 61 63 Shots Fired 282 | . 58 18 24 25 . 57 25 42 27 6 Gun 276 | . 58 16 24 24 . 54 25 42 27 6 Cannon . | . . . . . . . . . . . Launcher 6 | . . 2 . 1 . 3 . . . . Special . | . . . . . . . . . . . Kinetic 251 | . 53 8 12 24 . 54 25 42 27 6 Thermal 25 | . 5 8 12 . . . . . . . Explosive 6 | . . 2 . 1 . 3 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 21 5 9 14 . 26 14 12 12 5 Robot Miss Streak 3 | . 2 2 2 1 . 1 2 2 3 2 Penetration Max 2 | . . . . . . 1 . . . 2 Secondary Targets 2 | . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 254 | . 41 11 17 21 . 55 38 42 24 5 Core Hits 114 | . 22 3 10 15 . 23 18 12 9 2 Critical Kills 4 | . . 1 . . . 2 . 1 . . Critical Parts Destroyed 6 | . 2 1 . 1 . . . 2 . . Critical Strikes 18 | . 2 2 1 1 . 3 4 4 1 . Burn 1 | . . . 1 . . . . . . . Destroy 10 | . 2 2 . 1 . 2 . 3 . . Sever 7 | . . . . . . 1 4 1 1 . Melee Attacks 67 | . . . . . . 10 23 12 20 2 Impact . | . . . . . . . . . . . Slashing 67 | . . . . . . 10 23 12 20 2 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 3 6 . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6200 | . 431 110 180 737 . 1537 1224 997 775 209 Guns 3861 | . 431 110 180 220 . 921 433 965 438 163 Cannons . | . . . . . . . . . . . Explosions 716 | . . . . 517 . 199 . . . . Melee 1577 | . . . . . . 417 791 32 337 . Ramming 46 | . . . . . . . . . . 46 Kinetic 3673 | . 406 59 68 220 . 921 433 965 438 163 Thermal 188 | . 25 51 112 . . . . . . . Explosive 716 | . . . . 517 . 199 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1577 | . . . . . . 417 791 32 337 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . 2 2 3 3 1 Average Corruption 1 | . 1 1 . . . 1 1 2 2 1 Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . 2 . . . 1 1 9 3 3 Message Errors 4 | . . . . . . . 1 1 2 . Matter Fused 2 | . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 3 | . . 1 . . . . . 1 1 . Parts Rejected 2 | . . 1 . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 419 | . . . . 119 . 141 76 . 83 . Projectiles . | . . . . . . . . . . . Explosions 147 | . . . . 119 . 28 . . . . Melee 272 | . . . . . . 113 76 . 83 . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . 49 . . . . . 22 Shots 2 | . . . . 2 . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 248 | . 100 53 148 2 . 4 . 170 22 248 Average Temperature 52 | . 29 23 61 2 . 4 . 75 7 132 Received Heat Transfer 465 | . 84 45 36 . . 66 48 18 108 60 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 629 | . 74 148 407 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 469 | . 158 72 70 255 45 273 377 263 469 125 Initial 159 | . . 37 25 27 15 27 115 159 68 121 Average 122 | . 71 45 40 135 33 99 153 158 269 100 Maximum Alert Level 2 | . . . . 1 . 1 1 1 2 . Low Security (%) 80 | 100 100 100 100 70 100 90 82 66 19 100 Level 1 18 | . . . . 29 . 9 17 33 70 . Level 2 . | . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 2 . 1 . 3 4 3 4 3 Investigation 5 | . 1 1 . . . 1 . . 1 1 Extermination 7 | . . . . . . 1 2 3 1 . Reinforcement 9 | . . 1 . 1 . 1 2 . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 6 | . . 2 . . . . 1 . 3 . Communications Jammed 19 | . . . . . . . 1 8 10 . Distress Signals 19 | . . . . . . . 1 8 10 . Times Spotted 161 | . 14 17 6 10 6 17 19 7 28 37 Peak Tracking Total 27 | . 3 8 5 4 6 3 9 2 8 27 Tactical Retreats 22 | . 1 2 . . . 2 3 2 9 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 9 | . 1 . 1 1 . 2 2 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 2 | . . . . 2 . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 51 | . 6 3 1 6 . 14 7 5 8 1 Terminals 34 | . 4 3 1 3 . 8 4 2 8 1 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units 5 | . 2 . . . . 2 1 . . . Scanalyzers 4 | . . . . 1 . 2 1 . . . Garrison Access 3 | . . . . 1 . 2 . . . . Total Hacks 120 | . 13 10 2 10 . 31 15 10 27 2 Successful 62 | . 9 4 2 10 . 15 9 3 10 . Failed 58 | . 4 6 . . . 16 6 7 17 2 Catastrophic 8 | . . 1 . . . 3 3 1 . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 6 7 1 2 . 10 8 2 7 . Terminals 91 | . 8 10 2 6 . 22 9 5 27 2 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 6 | . . . . . . . 2 4 . . Recycling Units 10 | . 5 . . . . 2 3 . . . Scanalyzers 8 | . . . . 2 . 5 1 . . . Garrison Access 3 | . . . . 1 . 2 . . . . Terminal Hacks 35 | . 4 4 2 5 . 7 3 1 9 . Robot Analysis 3 | . 1 . . . . 2 . . . . Prototype ID Bank 4 | . . . . . . 2 1 . 1 . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 8 | . 1 1 1 1 . 1 1 1 1 . Fabricator Index 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 2 . Locate Traps 2 | . . 1 . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 9 | . 1 1 1 1 . 2 1 . 2 . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . Scan Component 3 | . . . . . . . 1 2 . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 4 . . . . 2 2 . . . Report Inventory 5 | . 2 . . . . 2 1 . . . Retrieve Components 3 | . 2 . . . . . 1 . . . Scanalyzer 4 | . . . . 2 . 2 . . . . Insert Component 2 | . . . . 1 . 1 . . . . Analyze 2 | . . . . 1 . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . . . . Seal Access 3 | . . . . 1 . 2 . . . . Unauthorized Hacks 7 | . 1 . . 1 . 2 2 . 1 . Terminals 6 | . . . . 1 . 2 2 . 1 . Assimilate 1 | . . . . . . . 1 . . . Botnet 4 | . . . . 1 . 2 1 . . . Disrupt 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 43 | . 4 3 1 4 . 11 7 4 8 1 Full Trace Events 4 | . . 1 . . . 1 . . 1 1 Feedback Events 2 | . . 1 . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 23 | . . . . . . . 23 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 5488 | 74 691 505 147 561 61 1182 743 776 508 240 Spaces Moved 6149 | 44 493 574 164 627 127 1489 1109 555 718 249 Core 27 | 4 . . . . . . . . . 23 Treads 246 | 40 206 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 5876 | . 287 574 164 627 127 1489 1109 555 718 226 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 56 52 48 48 48 43 40 40 42 44 Average Speed 51 | 150 105 53 48 52 48 44 41 40 43 59 Slowest Speed 450 | 160 240 116 48 112 48 48 45 43 44 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 54 28 16 16 79 38 27 12 32 12 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 40 | . . 10 . . . . 5 9 14 2 Terrain Destroyed 80 | . . 20 . 19 . 11 5 9 14 2 Melee 30 | . . . . . . . 5 9 14 2 Projectile . | . . . . . . . . . . . AOE 50 | . . 20 . 19 . 11 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 8076 | 49 610 755 207 841 126 1935 1329 1042 849 333 Wait 1407 | . 48 163 25 147 . 346 123 435 59 61 Move 6140 | 43 492 573 163 627 126 1488 1108 554 717 249 Hop . | . . . . . . . . . . . Pick Up 58 | . 16 1 . 9 . 12 10 1 5 4 Fast Attach 30 | 6 4 2 4 3 . 3 3 1 3 1 Attach 34 | . 2 1 1 6 . 4 5 3 6 6 Detach 10 | . 1 1 . 5 . 1 1 . . 1 Swap 83 | . 7 4 2 7 . 24 15 13 10 1 Drop 59 | . 11 . . 12 . 17 12 2 4 1 Fire 169 | . 29 10 12 25 . 30 21 21 18 3 Melee 67 | . . . . . . 10 23 12 20 2 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 8 . 7 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 4) 685 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Identified exit to Mines 1263 | -9/Materials | Discovered new exit (range 14) 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -8/Materials | Discovered new exit (range 15) 1413 | -8/Materials | Discovered new exit (range 13) 1418 | -8/Materials | Entered Factory 1418 | -7/Factory | Evolved 2 slots: Utility x2 1502 | -7/Factory | Discovered new exit (range 11) 1799 | -7/Factory | Identified exit to Lower Caves 1823 | -7/Factory | Build established: Scavenger-Scout 1979 | -7/Factory | Sucked down chute 1979 | -7/Factory | Entered Waste 1990 | -7/Waste | Spotted C-40 Crusher 1994 | -7/Waste | Spotted C-40 Crusher 1996 | -7/Waste | Spotted C-40 Crusher 1999 | -7/Waste | Spotted C-40 Crusher 2001 | -7/Waste | Spotted C-40 Crusher 2027 | -7/Waste | Spotted C-40 Crusher 2033 | -7/Waste | Discovered new exit (range 16) 2040 | -7/Waste | Entered Factory 2155 | -7/Factory | Discovered exit to Lower Caves (range 16) 2329 | -7/Factory | Discovered exit to Lower Caves (range 16) 2575 | -7/Factory | Build established: Ninja 3010 | -7/Factory | Found Prototype Launcher 3126 | -7/Factory | Discovered new exit (range 15) 3149 | -7/Factory | Identified exit to Factory 3164 | -7/Factory | Discovered exit to Factory (range 12) 3222 | -7/Factory | Entered another Factory area 3222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3226 | -6/Factory | Discovered new exit (range 15) 3233 | -6/Factory | Identified exit to Factory 3305 | -6/Factory | Build established: Scavenger-Scout 3565 | -6/Factory | Repaired Cld. Airjet 3908 | -6/Factory | Discovered new exit (range 17) 3945 | -6/Factory | Discovered exit to Factory (range 9) 3965 | -6/Factory | Entered another Factory area 3965 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4737 | -5/Factory | Discovered new exit (range 10) 4741 | -5/Factory | Identified exit to Factory 4741 | -5/Factory | Entered another Factory area 4741 | -4/Factory | Evolved 2 slots: Utility x2 4767 | -4/Factory | Spotted B-86 Titan 5177 | -4/Factory | Identified exit to Research 5249 | -4/Factory | Entered Research 5249 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5437 | -3/Research | Lost 13 parts (2p5n4u2w) 5476 | -3/Research | Core integrity fell below 50% 5476 | -3/Research | Released all parts (4) 5484 | -3/Research | Spotted Executioner 5485 | -3/Research | Cargo convoy interrupted 5485 | -3/Research | Core integrity fell below 20% 5485 | -3/Research | Discovered new exit (range 12) 5489 | -3/Research | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 05476_ Released Adv. Terrain Scan Processor. 05476_ Released Visual Processing Unit. 05476_ Released Adv. Signal Interpreter. 05476_ Extracted 72 matter. 05476_ Penetrated by Slug. 05482_ Terminal disabled. 05483_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05484_ C-30 ARC bursts open, deploying its payload. 05484_ P-80 Master unfolds itself. 05484_ Executioner unfolds itself. 05484_ H-77 Assassin unfolds itself. 05484_ Slug penetrates Wall. 05485_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05485_ EXIT=FOUND 05487_ Penetrated by Slug. 05487_ Slug penetrates Door. 05489_ P-80 Master resets C-35 Carver, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????# #????????###### | | ??????# #####?????????# | | ??????#=! +?????????# | | ####??#!! ##?????????# | | # ??# #??????????# | | # ?# #??????????# | | # ?# #??????????### | | # #/ = #????????????? | | # #!! * ####+###+????? | | # +!! ???? | | # #![ ???? | | # ### ???? | | # ???# !=! ???? | | # ???# !=! ???? | | # ????# !=! ???? | | # ????# ???? | | ###?????# s ???? | | ????????# ???? | | ????????# s ???? | | ????????#ss ???? | | ?????####s """ ???? | | ?????+ s """"???????? | | ?????# E " """????????? | | ?????# ss "To """????????? | | ?????+ p """ ????????? | | ?????#@c ???????? | | ?????#cpA ??????? | | ?????#eh ??????? | | ?????#i################???????? | | ?????#%#??????????????????????? | | ?????# +??????????????????????? | | ?????# #??????????????????????? | | ?????#H#??????????????????????? | | ?????#g#??????????????????????? | | ????? ???????????????????????? | | ?????