Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.06 @ 01:42:54 Player: PseudoLoneWolf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1413 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit High-capacity Battery (250) Terrain Scan Processor ECM Suite System Shield Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Seismic Detector System Shield > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Large Storage Unit High-capacity Battery Terrain Scan Processor ECM Suite Hardened Light Armor Plating System Shield Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 35 | 6 13 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 5 | 2 1 2 Wheel 3 | . . 3 Hover 2 | . 2 . Flight . | . . . Utility 13 | 1 7 5 Device 2 | . . 2 Storage 6 | 1 5 . Processor 2 | . 2 . Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 8 Leg 12 | . 19 1 Wheel 1 | . . 4 Hover 11 | . 8 14 Device 5 | . . 14 Storage 12 | . 14 11 Processor 11 | . 12 10 Hackware 3 | . . 7 Energy Gun 1 | . 1 1 Ballistic Gun 13 | . 14 13 Launcher 9 | . 12 6 Naked Turns . | . . . Heaviest Build 23 | 13 20 23 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 4 | 2 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 7 Class Distribution -------------------- 74% | Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 648 | 206 155 287 Remotely . | . . . Salvage Created 438 | . 164 274 Parts 31 | . 13 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 8 6 Guns 8 | . 2 6 AOE 6 | . 6 . Classes Destroyed 4 | . 3 1 Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | . 2 4 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 756 | . 166 590 Core 145 | . 31 114 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 48 | . 16 32 Largest 2 | . 2 2 Hottest 85 | . 60 85 Shots Fired 83 | . 21 62 Gun 75 | . 13 62 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 69 | . 8 61 Thermal 6 | . 5 1 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 27 | . 9 27 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | . 11 51 Core Hits 34 | . 15 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1156 | . 753 403 Guns 526 | . 131 395 Cannons . | . . . Explosions 610 | . 610 . Melee . | . . . Ramming 20 | . 12 8 Kinetic 453 | . 76 377 Thermal 73 | . 55 18 Explosive 610 | . 610 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 51 | . 51 . Projectiles . | . . . Explosions 51 | . 51 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . 19 3 Shots 3 | . 3 . Rammed 3 | . . 3 Targets Rammed 4 | . 1 3 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 38 | . 30 38 Average Temperature 12 | . 19 8 Received Heat Transfer 369 | . 30 339 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 162 | . 125 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 241 | . 241 115 Initial . | . . . Average 74 | . 99 45 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 78 100 Level 1 12 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 15 22 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 10 | . 5 5 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 11 | . 11 . Retrieved Matter 11 | . 11 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1723 | 70 982 671 Spaces Moved 1242 | 44 755 443 Core 28 | 18 . 10 Treads . | . . . Legs 533 | 26 504 3 Wheels 99 | . . 99 Hover 582 | . 251 331 Flight . | . . . Fastest Speed 50 | 50 116 90 Average Speed 119 | 117 118 121 Slowest Speed 250 | 150 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 89 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 36 | . 36 . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1402 | 61 818 523 Wait 26 | 6 10 10 Move 1240 | 43 754 443 Hop . | . . . Pick Up 32 | 6 16 10 Fast Attach 3 | 2 . 1 Attach 13 | 4 3 6 Detach 1 | . . 1 Swap 19 | . 10 9 Drop 16 | . 8 8 Fire 48 | . 16 32 Melee . | . . . Ram 3 | . . 3 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Discovered new exit (range 17) 770 | -10/Materials | Discovered new exit (range 17) 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Utility x2 1573 | -9/Materials | Build established: Hacker-Mutant 1683 | -9/Materials | Discovered new exit (range 18) 1724 | -9/Materials | Self-destructed Last Messages --------------- 01574_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01574_ O-16 Technician locks terminal. 01589_ R-06 Scavenger collects Sml. Laser. 01590_ G-34 Mercenary destroyed. 01593_ R-06 Scavenger collects Ion Engine. 01597_ R-06 Scavenger collects Grenade Launcher. 01600_ Acquired Aluminum Leg. 01602_ Acquired 21 matter. 01609_ Acquired 10 matter. 01609_ Dropped Lgt. Assault Rifle. 01641_ Acquired Tractor Beam. 01653_ Wheel destroyed. 01658_ Slammed into R-06 Scavenger. 01670_ K-01 Serf cleans the Terminal. 01682_ Ion Engine destroyed. 01683_ Acquired 13 matter. 01683_ EXIT=FOUND 01688_ Discarded Visual Processing Unit. 01717_ W-16 Scout distress signal alerts nearby ally. 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