Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.21 @ 05:36:08 Player: Ms. V3-11A Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (5041) 5041 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-1651) -1651 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 85 Met Data Miner 300 Friendly Fire -2459 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 80/100 System Corruption 15% Temperature Warning (392) Movement Core (600) Ox11 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Phase Cannon Assault Cannon > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit High-capacity Battery (250) Improved Sensor Array 01-MTF's Autohacker Recalibrator Variable Charge Gun Variable Charge Gun Heavy Particle Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Fission Core Deuterium-Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Centrium Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- 01-MTF's Shockpuncher Advanced Beam Cannon Gatling Ballistic Assault Construct/G > --- INVENTORY -------- Large Storage Unit High-capacity Battery Advanced Energy Well Improved Sensor Array Authchip [R/Combat] Authchip [R/Combat] 01-MTF's Autohacker System Restoration Module Proton Cannon Gauss Rifle Gauss Rifle Assault Cannon Grenade Launcher Great Maul [Rating: 75] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Slots Evolved 8 | . . . 2 2 . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 1 . . 3 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 161 | 1 13 9 15 23 9 3 51 22 7 8 Power 32 | . 3 2 3 2 1 . 12 4 3 2 Engine 23 | . 3 1 3 2 1 . 11 1 1 . Core 9 | . . 1 . . . . 1 3 2 2 Reactor . | . . . . . . . . . . . Propulsion 37 | . 5 4 4 6 2 1 11 3 1 . Treads 15 | . . . 4 6 2 1 1 . 1 . Leg 20 | . 5 4 . . . . 10 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Utility 42 | . 3 . 3 7 2 2 13 9 2 1 Device 16 | . . . 1 3 1 1 5 3 1 1 Storage 7 | . 2 . . . . . 1 3 1 . Processor 2 | . . . . 1 . . . 1 . . Hackware 5 | . . . . 1 . . 2 2 . . Protection 12 | . 1 . 2 2 1 1 5 . . . Artifact . | . . . . . . . . . . . Weapon 50 | 1 2 3 5 8 4 . 15 6 1 5 Energy Gun 19 | 1 2 2 4 4 1 . 5 . . . Energy Cannon 6 | . . . . . 1 . 2 1 . 2 Ballistic Gun 10 | . . 1 . 3 1 . 4 . 1 . Ballistic Cannon 6 | . . . . . 1 . 2 2 . 1 Launcher 5 | . . . 1 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 4 . 3 . . . Corrupted Parts 6 | . . . . 1 1 . 4 . . . System Corruption 23 | . . . . 3 6 . 14 . . . Parts Lost 55 | . 2 5 . 4 . . 24 6 3 11 Power 13 | . 1 1 . 1 . . 5 2 1 2 Propulsion 15 | . . 2 . . . . 8 1 1 3 Utility 11 | . . . . 2 . . 4 1 1 3 Weapon 16 | . 1 2 . 1 . . 7 2 . 3 Highest Loss Streak 11 | . 1 4 . 2 . . 8 2 3 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 96 95 100 79 81 64 81 75 Engine 6 | . 13 4 10 8 9 8 8 . 1 . Core 2 | . . 7 . . . . . 3 5 11 Treads 10 | . . . 32 26 27 25 10 . 1 5 Leg 8 | . 27 27 . . . . 7 2 6 5 Flight 2 | . . . . . . . . 7 8 5 Device 6 | . . . 4 9 9 9 6 9 10 11 Storage 8 | . 14 14 11 9 9 9 6 3 6 6 Processor 6 | . . . . 5 9 9 6 11 13 13 Hackware 4 | . . . . 1 . . 11 9 6 5 Protection 5 | . 10 14 14 9 9 . 2 . . . Energy Gun 10 | . 27 23 16 19 12 . 3 . . . Energy Cannon 2 | . . . . . 5 9 5 2 6 . Ballistic Gun 3 | . . 3 5 5 6 9 6 2 . . Piercing Weapon 1 | . . . . . . . . 3 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 31 33 40 42 45 43 60 55 72 61 Greatest Support 84 | 20 20 25 69 84 84 84 76 15 28 28 Greatest Overweight (x) 11 | . 1 7 1 . . . 11 9 3 4 Average Overweight (x) . | . . 1 . . . . . 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 11 15 15 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 10 13 14 14 14 12 12 9 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 13 15 15 15 15 11 15 14 10 Scrap Engine Consumption 37 | . . . . . . 17 20 . . . Constructs Created 6 | . . . . . . 2 4 . . . Constructs Modified 6 | . . . . . . 3 3 . . . Class Distribution -------------------- 31% | Mutant 15% | Hacker-Assassin 12% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Scavenger-Assassin 5% | Hacker-Tank 4% | Scavenger-Tank 3% | Commander-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Matter Collected 3068 | 200 125 134 235 306 158 141 1013 497 259 . Remotely . | . . . . . . . . . . . Salvage Created 5730 | . 514 433 902 944 327 375 1789 290 131 25 Parts 311 | . 42 23 62 38 19 14 85 18 9 1 Haulers Intercepted 4 | . 2 . 1 1 . . . . . . Recyclers Shooed 7 | . . . . 1 1 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 17 11 . Prevented 5 | . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Combat Hostiles Destroyed 123 | . 12 12 22 19 5 4 34 11 4 . Melee 1 | . . . . 1 . . . . . . Guns 82 | . 12 12 15 13 4 . 17 8 1 . Cannons 17 | . . . . . . 3 8 3 3 . AOE 20 | . . . 7 5 . . 8 . . . Classes Destroyed 15 | . 4 2 3 2 1 . 3 . . . Worker 13 | . . . . . 2 . 11 . . . Builder 8 | . . . . 1 . . 7 . . . Hauler 4 | . 2 . 1 1 . . . . . . Recycler 5 | . . . . 1 1 2 1 . . . Mechanic 4 | . . 1 . 1 . . 2 . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 39 | . 6 3 8 4 4 . 3 8 3 . Grunt 53 | . 6 8 8 11 . . 17 3 . . Brawler 6 | . . . 1 2 . . 3 . . . Duelist 3 | . . . . . . . 3 . . . Sentry 14 | . . . 5 2 1 4 2 . . . Hunter 5 | . . . . . . . 4 . 1 . Programmer 2 | . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 16 | . 3 4 8 5 4 2 16 4 1 1 Combat Bots Only 10 | . 3 3 5 4 4 1 10 4 1 . Max Kills in Single Turn 4 | . 2 2 2 2 2 1 4 1 1 1 Gunslinging 1 | . 1 1 . 1 1 . . . . . Exploded 2 | . . . 2 2 . . 2 . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . 1 01-MTF (-8/Storage) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Damage Taken 7706 | . 281 594 634 787 139 164 3420 481 244 962 Core 1238 | . 59 132 70 81 18 11 304 106 13 444 Absorbed by Shields 260 | . . . . . . . . 57 111 92 Redirected to Shielding 29 | . 4 21 4 . . . . . . . Regen/Repaired (Parts) 615 | . . . 25 481 . 24 85 . . . Core Remaining (%) 71 | 100 . 23 82 . . 80 . . . . Volleys Fired 338 | . 26 36 41 46 36 16 99 21 10 7 Largest 3 | . 2 2 2 3 3 2 3 2 2 2 Hottest 195 | . 105 105 101 157 143 93 195 90 114 180 Shots Fired 675 | . 48 59 79 110 98 29 194 32 16 10 Gun 509 | . 48 59 76 106 70 12 114 21 3 . Cannon 145 | . . . . . 28 17 68 11 13 8 Launcher 21 | . . . 3 4 . . 12 . . 2 Special . | . . . . . . . . . . . Kinetic 230 | . . 18 15 15 33 12 105 29 3 . Thermal 283 | . 2 30 23 85 42 17 60 3 13 8 Explosive 21 | . . . 3 4 . . 12 . . 2 Electromagnetic 141 | . 46 11 38 6 23 . 17 . . . Robot Hit Streak 37 | . 10 18 37 17 28 12 29 14 8 5 Robot Miss Streak 9 | . 3 1 3 3 3 1 3 9 2 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 17 | . 3 1 5 4 3 . 1 . . . Max Gunslinging Chain 2 | . 1 1 1 2 1 . 1 . . . Shots Hit Robots 527 | . 35 49 68 83 78 23 149 24 10 8 Core Hits 375 | . 22 23 42 45 21 7 160 38 7 10 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . Critical Strikes 16 | . 1 1 2 3 1 1 6 1 . . Burn 8 | . . 1 2 3 1 . 1 . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . . . 3 . . . Blast 1 | . . . . . . . . 1 . . Corrupt 3 | . 1 . . . . . 2 . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13289 | . 490 667 1525 1736 950 451 6223 573 300 374 Guns 7226 | . 490 666 1111 1325 703 144 2357 375 55 . Cannons 2227 | . . . . . 204 307 1108 198 245 165 Explosions 3766 | . . . 414 408 43 . 2758 . . 143 Melee 66 | . . . . . . . . . . 66 Ramming 4 | . . 1 . 3 . . . . . . Kinetic 3559 | . . 204 104 179 386 144 1985 502 55 . Thermal 4170 | . 16 347 413 1088 405 307 1113 71 245 165 Explosive 3430 | . . . 308 346 . . 2633 . . 143 Electromagnetic 2060 | . 474 115 700 120 159 . 492 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 66 | . . . . . . . . . . 66 Highest Corruption 15 | . . . 1 3 9 9 14 14 15 15 Average Corruption 9 | . . . 1 3 4 9 6 14 14 15 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 259 | . . . 1 24 15 32 42 84 33 28 Message Errors 70 | . . . . 4 7 7 7 26 11 8 Matter Fused 63 | . . . . 6 1 7 10 24 6 9 Heat Flow Errors 26 | . . . . 1 1 3 6 9 3 3 Energy Discharges 32 | . . . . 4 2 4 5 10 2 5 Parts Rejected 2 | . . . . . . . 2 . . . Parts Fused 4 | . . . . . 1 2 . 1 . . Data Loss (minor) 31 | . . . . 6 3 5 4 5 7 1 Data Loss (major) 8 | . . . . 2 . 2 1 3 . . Misfires 15 | . . . 1 1 . 1 4 5 3 . Alerts 6 | . . . . . . . 3 1 1 1 Weapon Failures 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . . . 82 6 2 . 227 . . 56 Projectiles 2 | . . . . . 2 . . . . . Explosions 315 | . . . 82 6 . . 227 . . . Melee 56 | . . . . . . . . . . 56 Knockbacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . 63 40 . 13 . . . Shots 4 | . . . . 2 1 . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 551 | . 156 301 504 355 410 408 551 250 234 397 Average Temperature 107 | . 48 91 89 126 138 134 113 88 71 183 Received Heat Transfer 2654 | . 105 405 345 459 27 72 1121 102 18 . Effects 23 | . . . 4 . 3 . 16 . . . Shutdowns 5 | . . . 2 . 1 . 2 . . . Energy Bleed 5 | . . . 1 . 1 . 3 . . . Interference 4 | . . . 1 . . . 3 . . . Short Circuit 3 | . . . . . 1 . 2 . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 1 . 1 . 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . Parts Melted 23 | . . . 3 11 . 4 3 . 2 . Heat Transferred 9654 | . 37 891 1125 2949 1321 555 2184 74 259 259 Parts Sabotaged 4 | . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 1 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Peak Influence 666 | . 146 200 534 567 292 206 666 . . . Initial 300 | . . 4 13 192 102 69 300 . . . Average 209 | . 54 51 258 308 199 82 405 . . . Maximum Alert Level 2 | . . 1 2 2 1 1 2 . . . Low Security (%) 55 | 100 100 99 29 22 46 98 8 . . . Level 1 27 | . . . 47 65 53 1 37 . . . Level 2 16 | . . . 23 11 . . 53 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 1 1 1 . . 11 . . . Investigation 3 | . 2 . . 1 . . . . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 6 | . . . 1 . . . 5 . . . Assault 3 | . . 1 . . . . 2 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Distress Signals 8 | . . 1 5 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 20 18 31 28 8 3 51 11 5 4 Peak Tracking Total 7 | . 5 4 7 7 4 1 7 4 1 4 Tactical Retreats 7 | . . 1 . 4 1 . 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Traps Triggered 11 | . 5 . 2 1 . . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 7 | . . 5 . . . . . . 2 . Triggered 7 | . . 4 . . 1 . . 2 . . Most Traps Carried 4 | . . 3 . . . . . 4 4 . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Machines Disabled 37 | . . . 3 3 5 . 25 . . 1 Max in Single Turn 7 | . . . 2 1 1 . 7 . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Machines Accessed 45 | . 7 . 4 8 3 12 6 1 . 4 Terminals 27 | . 7 . 2 6 2 6 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . Recycling Units 7 | . . . . . . 6 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 133 | . 23 . 10 23 7 25 15 1 . 29 Successful 96 | . 14 . 6 17 3 19 7 1 . 29 Failed 37 | . 9 . 4 6 4 6 8 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 10 . 3 3 1 17 7 . . . Terminals 78 | . 23 . 6 13 5 19 12 . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . 2 10 . . . . . . Recycling Units 8 | . . . . . . 6 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Terminal Hacks 60 | . 9 . 2 5 2 8 4 1 . 29 Record 13 | . . . . . . 2 . . . 11 Part Schematic 13 | . . . . . . 3 1 . . 9 Robot Schematic 6 | . . . . . . . . . . 6 Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . 3 Open Door 3 | . . . . . 2 . . 1 . . Branch Access Points 3 | . 1 . . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . Unreport Threat 3 | . 2 . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Registered Components 2 | . 1 . . . . . 1 . . . Zone Layout 4 | . . . 1 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 10 . . . . . . Scan Component 6 | . . . 1 5 . . . . . . Repair 6 | . . . 1 5 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 20 | . 5 . 1 2 . 11 1 . . . Terminals 14 | . 5 . 1 2 . 5 1 . . . Botnet 14 | . 5 . 1 2 . 5 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . Tunnel 6 | . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . 4 5 2 6 5 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 3 1 . . 9 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 1 5 . . . . . . Time 186 | . . . 26 160 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Total Allies 12 | . . 1 . . 11 . . . . . Largest Group 11 | . . 1 . . 11 . . . . . Highest-Rated Group 273 | . . 31 . . 273 . . . . . Highest-Rated Ally 100 | . . 31 . . 100 . . . . . Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 19 | . . 13 . . 6 . . . . . Total Damage 428 | . . 234 . . 194 . . . . . Kills 4 | . . 2 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Turns Passed 11680 | 3 1537 1028 781 1123 685 988 1975 1990 905 665 Spaces Moved 4796 | 1 859 409 337 465 289 433 780 755 263 205 Core 175 | . . 1 . . . . 14 160 . . Treads 2133 | . . . 330 465 289 433 401 . 74 141 Legs 2158 | 1 859 408 7 . . . 365 265 189 64 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 330 | . . . . . . . . 330 . . Fastest Speed 32 | 120 120 190 160 160 160 160 124 32 240 240 Average Speed 192 | 120 161 190 160 160 160 171 181 229 311 304 Slowest Speed 600 | 120 190 400 240 160 160 172 600 500 330 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 2 99 65 43 30 48 98 17 52 49 75 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 8 | . . 1 . . . 6 . . . 1 Known Exits Taken 5 | . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . . Scrap Searched 6 | . . 1 . . . . . 2 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 122 | . . . 12 37 5 . 59 1 5 3 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . . 1 5 . AOE 116 | . . . 12 37 5 . 59 . . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Low Low Dat Total 6645 | 3 961 597 499 753 452 659 1159 988 339 235 Wait 1151 | . 44 126 82 200 98 190 210 147 48 6 Move 4786 | . 858 408 336 464 288 432 779 754 262 205 Hop . | . . . . . . . . . . . Pick Up 92 | . 12 5 11 9 9 6 8 27 4 1 Fast Attach 78 | . 6 5 8 9 3 2 25 13 4 3 Attach 38 | . 2 1 1 4 . 1 14 9 1 5 Detach 4 | . . . . . . . 2 1 . 1 Swap 45 | 1 5 3 6 10 6 . 12 . 2 . Drop 103 | 2 8 7 14 10 12 12 10 16 6 6 Fire 338 | . 26 36 41 46 36 16 99 21 10 7 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 7 | . . 5 . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 12 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 12) 1287 | -10/Materials | Build established: Scavenger-Mutant 1311 | -10/Materials | Discovered new exit (range 8) 1541 | -10/Materials | Entered Mines 1597 | -10/Mines | Found a hidden stash of uninstalled traps 1676 | -10/Mines | Build established: Mutant 1898 | -10/Mines | Discovered new exit (range 8) 1962 | -10/Mines | Excavation squad dispatched 1962 | -10/Mines | A large section of the Mines collapsed 1987 | -10/Mines | Build established: Scavenger-Mutant 2203 | -10/Mines | Met a Derelict testing a Signal Generator 2307 | -10/Mines | Core integrity fell below 50% 2354 | -10/Mines | Lost 4 parts (2n2w) 2555 | -10/Mines | Build established: Mutant 2569 | -10/Mines | Entered Materials 2569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2839 | -9/Materials | Repaired Core Shielding 2906 | -9/Materials | Discovered new exit (range 11) 3299 | -9/Materials | Discovered new exit (range 14) 3350 | -9/Materials | Entered another Materials area 3350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3482 | -8/Materials | Repaired Imp. Treads 3516 | -8/Materials | Repaired Imp. Treads 3919 | -8/Materials | Repaired Imp. Treads 3953 | -8/Materials | Repaired Beam Rifle 3986 | -8/Materials | Repaired Beam Rifle 4030 | -8/Materials | Discovered new exit (range 14) 4355 | -8/Materials | Discovered new exit (range 7) 4370 | -8/Materials | Identified exit to Storage 4473 | -8/Materials | Entered Storage 4501 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4850 | -8/Storage | Met 01-MTF 4997 | -8/Storage | Destroyed 01-MTF 5005 | -8/Storage | Found Corrupted 01-MTF's Shockpuncher 5020 | -8/Storage | Found Corrupted Prototype Device 5021 | -8/Storage | Identified 01-MTF's Autohacker 5136 | -8/Storage | Used back door to open Recycling access 5136 | -8/Storage | Discovered new exit (range 5) 5158 | -8/Storage | Entered Recycling 5167 | -8/Recycling | Found Scrap Engine 5798 | -8/Recycling | Discovered new exit (range 16) 6146 | -8/Recycling | Entered Factory 6146 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6151 | -6/Factory | Garrison activated, responded to threat 6353 | -6/Factory | Identified exit to Lower Caves 7169 | -6/Factory | Lost 7 parts (2p2n1u2w) 7196 | -6/Factory | First assault squad dispatched 7328 | -6/Factory | Destroyed 10 combat bots 7427 | -6/Factory | System corruption reached 10% 7815 | -6/Factory | Lost 3 parts (2p1n) 8076 | -6/Factory | Lost 8 parts (1p4n1u2w) 8121 | -6/Factory | Entered Lower Caves 8182 | -6/Lower Caves | Build established: Hacker-Mutant 9438 | -6/Lower Caves | Discovered new exit (range 9) 9455 | -6/Lower Caves | Build established: Hacker-Assassin 10107 | -6/Lower Caves | Identified exit to Lower Caves 10111 | -6/Lower Caves | Entered another Lower Caves area 10479 | -6/Lower Caves | Lost 3 parts (1p1n1u) 10560 | -6/Lower Caves | Identified exit to Data Miner 11006 | -6/Lower Caves | Spotted B-75 Beast 11016 | -6/Lower Caves | Entered Data Miner 11018 | -6/Data Miner | Discovered new exit (range 6) 11058 | -6/Data Miner | Build established: Scavenger-Assassin 11079 | -6/Data Miner | Met Data Miner 11140 | -6/Data Miner | Learned location of Section 7 (-2) 11140 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11191 | -6/Data Miner | Received God Mode back door access code from Data Miner 11639 | -6/Data Miner | Destroyed Data Miner 11659 | -6/Data Miner | Core integrity fell below 50% 11660 | -6/Data Miner | Data Conduit disabled 11672 | -6/Data Miner | Core integrity fell below 20% 11681 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11651_ System corrupted: Matter fused (-6). 11660_ Data Conduit disabled. 11661_ Carbon-fiber Leg destroyed. 11661_ Adv. Sensor Array destroyed. 11663_ Neutrino Core destroyed. 11664_ Grenade Launcher destroyed. 11664_ Med. Treads destroyed. 11664_ VTOL Module destroyed. 11668_ Hacking Suite destroyed. 11668_ Neutrino Core destroyed. 11669_ Force Field destroyed. 11669_ Dropped Adv. Energy Well. 11670_ System corrupted: Heat flow error (+211). 11671_ Extracted 49 energy. 11676_ System corrupted: Hvy. Phase Cannon failed to cycle. 11677_ Extracted 22 energy. 11677_ The unstable cave ceiling collapses. 11679_ Hvy. Phase Cannon destroyed. 11679_ Spear destroyed. 11680_ Extracted 22 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????# | | ??????###############??????????????### | | ??????""""""""""""""######????????## | | ?????"""""""" """"" ""# ######## < | | ????""""""" g | | ????"""""" g | | ????""""""! | | ????"""" % g | | ????"""""" @ g | | ????"""""" """""""""""" | | ????""""""" " "" ########### | | ?????""""" """"" ##??????????? | | ?????"""" " "#####????????????? | | ?????#######"#; "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"## "#????????????????? | | ???????????#"## "#????????????????? | | ?????????????# "#????????????????? | | ?????????????### "#????????????????? | | ???????????????# "##???????????????? | | ??????????????## ""#???????????????? | | ???????????#?## ""#???????????????? | | ?????????"##"#"X ""#???????????????? | | ?????????"""""" "####????????????? | | ?????????#""""" X"""""????????????? | | ?????????###"#"X "##"#????????????? | | ???????????#?## X""""#????????????? | | ??????????????## "##"#????????????? | | ???????????????#######???????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 33 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Arm. Treads | -8/Recycling | Hacked Imp. Treads | -8/Recycling | Hacked Imp. VSS Leg | -8/Recycling | Hacked Lgt. Armor Plating | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDynamicTerrabomb Manual? 0 Play Time 01:39:19 Cumulative 159.9 hours Start 2023.05.21 @ 03:22:23 End 2023.05.21 @ 05:36:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 128 Rogue 63 Adventurer 39 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 8aabb79f-f243-484b-84b1-8c5ace6f9178