Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:02:41 Player: DURANDAL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (4630) 4630 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 9029 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 376/500 Energy 160/160 System Corruption 18% Temperature Warm (130) Movement Treading (245) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Hacking Suite > --- WEAPON (3) ------- Autogun Flak Gun > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine High-capacity Storage Unit Trap Scanner Matter Filter Kinecellerator Weapon Cycler Core Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite AWS/Gauss Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Flak Gun AWS/Gauss > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Medium Treads High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Trap Scanner Matter Filter Core Shielding Hacking Suite Hacking Suite Advanced Beam Rifle Gatling Laser Plasma Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 135 | 5 11 2 3 . 55 34 7 18 Power 17 | 1 1 1 . . 5 6 . 3 Engine 10 | 1 1 1 . . 1 5 . 1 Core 7 | . . . . . 4 1 . 2 Reactor . | . . . . . . . . . Propulsion 49 | 2 2 . . . 27 11 2 5 Treads 38 | 2 2 . . . 18 11 2 3 Leg 9 | . . . . . 8 . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . 1 . . . Utility 22 | 1 4 . . . 10 4 1 2 Device 8 | . 2 . . . 3 1 1 1 Storage 6 | 1 1 . . . 3 . . 1 Processor 3 | . 1 . . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . . 1 3 . . Artifact . | . . . . . . . . . Weapon 47 | 1 4 1 3 . 13 13 4 8 Energy Gun 10 | . 1 . . . . 5 2 2 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 30 | 1 3 1 3 . 12 6 2 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 3 1 . Parts Lost 50 | . 4 2 . . 15 9 4 16 Power 9 | . . 1 . . 4 . . 4 Propulsion 17 | . 2 . . . 6 2 3 4 Utility 4 | . . . . . 1 1 1 1 Weapon 20 | . 2 1 . . 4 6 . 7 Highest Loss Streak 7 | . 4 1 . . 3 2 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 99 100 96 95 88 91 Engine 9 | . 14 13 14 14 1 10 15 6 Core 3 | . . . . . 6 4 . 7 Treads 26 | . 26 28 28 28 23 29 25 18 Leg 2 | . . . . . 9 . . 3 Device 3 | . 11 . . . 3 . 3 6 Storage 11 | . 14 14 14 14 16 7 7 11 Processor 7 | . 1 14 14 14 11 7 7 3 Hackware 3 | . . . . . 1 7 7 7 Protection 2 | . . . . . 2 6 3 . Energy Gun 1 | . . . . . . 1 2 6 Ballistic Gun 18 | . 26 27 27 28 17 16 13 7 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 12 29 27 27 27 59 77 78 74 Greatest Support 104 | 40 40 40 40 40 86 104 96 68 Greatest Overweight (x) 19 | . 8 . . . 2 1 1 19 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 19 20 20 20 Most Carried 20 | 4 15 15 15 15 20 20 20 20 Average Carried 16 | 1 10 14 14 15 17 19 19 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 3 15 15 15 15 20 20 19 14 Class Distribution -------------------- 36% | Scavenger-Mutant 25% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 3620 | 239 533 56 . . 1063 1244 227 258 Remotely . | . . . . . . . . . Salvage Created 5711 | . 645 144 . . 1568 2411 563 380 Parts 316 | . 35 14 . . 87 129 30 21 Haulers Intercepted 12 | . 2 . . . 6 4 . . Recyclers Shooed 3 | . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 29 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 102 | . 9 5 . . 24 38 16 10 Guns 94 | . 7 5 . . 24 37 16 5 Cannons 3 | . . . . . . . . 3 AOE 5 | . 2 . . . . 1 . 2 Classes Destroyed 19 | . 5 . . . 10 1 2 1 Worker 5 | . . . . . 1 4 . . Builder 5 | . . . . . 1 4 . . Tunneler 2 | . . . . . 1 1 . . Hauler 12 | . 2 . . . 6 4 . . Recycler 5 | . 3 . . . . 2 . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 . . . 1 1 . . Watcher 1 | . . . . . 1 . . . Swarmer 19 | . 3 3 . . . . 11 2 Grunt 45 | . 6 2 . . 12 24 1 . Brawler 1 | . . . . . . . 1 . Duelist 3 | . . . . . 1 1 1 . Sentry 9 | . . . . . 6 2 1 . Specialist 4 | . . . . . 2 2 . . Hunter 3 | . . . . . 2 1 . . Programmer 8 | . . . . . . 7 . 1 Heavy 2 | . . . . . 1 1 . . Behemoth 1 | . . . . . . . 1 . Thug 5 | . . . . . . . . 5 Savage 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 Best Kill Streak 6 | . 4 3 . . 4 6 5 4 Combat Bots Only 5 | . 3 3 . . 4 4 5 4 Max Kills in Single Turn 2 | . 2 1 . . 2 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 . . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 757 | . 81 39 . . 227 220 97 93 Missed 182 | . 14 10 . . 50 66 29 13 Damage Taken 9678 | . 735 297 . . 3077 2814 1010 1745 Core 1352 | . 132 20 . . 499 231 78 392 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 16 | . . . . . 16 . . . Regen/Repaired (Parts) 389 | . . . . . 389 . . . Core Remaining (%) 49 | 100 . . . 39 9 . . . Volleys Fired 413 | . 66 24 . . 139 123 33 28 Largest 3 | . 2 2 . . 2 3 3 3 Hottest 183 | . 40 40 . . 55 168 169 183 Shots Fired 918 | . 123 46 . . 275 348 70 56 Gun 894 | . 123 46 . . 273 342 70 40 Cannon 20 | . . . . . . 6 . 14 Launcher 4 | . . . . . 2 . . 2 Special . | . . . . . . . . . Kinetic 844 | . 121 46 . . 273 315 55 34 Thermal 68 | . . . . . . 33 15 20 Explosive 4 | . . . . . 2 . . 2 Electromagnetic 2 | . 2 . . . . . . . Robot Hit Streak 27 | . 16 10 . . 27 20 16 21 Robot Miss Streak 6 | . 6 4 . . 4 5 5 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . 1 . . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Autonomous 123 | . . . . . 5 86 32 . Shots Hit Robots 716 | . 84 28 . . 215 279 63 47 Core Hits 331 | . 32 13 . . 84 121 43 38 Critical Kills 5 | . 1 . . . 4 . . . Critical Parts Destroyed 11 | . 2 . . . 4 5 . . Critical Strikes 21 | . 3 . . . 9 9 . . Burn 4 | . . . . . . 4 . . Destroy 17 | . 3 . . . 9 5 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13066 | . 960 221 . . 2908 6028 1586 1363 Guns 11867 | . 871 221 . . 2780 5693 1586 716 Cannons 421 | . . . . . . 96 . 325 Explosions 566 | . 79 . . . 60 105 . 322 Melee . | . . . . . . . . . Ramming 212 | . 10 . . . 68 134 . . Kinetic 11136 | . 850 221 . . 2780 5341 1362 582 Thermal 1315 | . 79 . . . . 553 224 459 Explosive 382 | . . . . . 60 . . 322 Electromagnetic 21 | . 21 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . 3 5 5 18 Average Corruption 5 | . . . . . 2 2 5 13 Corruption Purged 4 | . . . . . 3 1 . . Corruption Blocked . | . . . . . . . . . Effects 100 | . . . . . 5 28 29 38 Message Errors 31 | . . . . . 1 14 4 12 Matter Fused 21 | . . . . . 1 6 7 7 Heat Flow Errors 12 | . . . . . 1 3 5 3 Energy Discharges 8 | . . . . . . . 2 6 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 2 4 5 3 Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 4 | . . . . . . . 3 1 Alerts 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . . . 3 . 94 Projectiles 2 | . . . . . . . . 2 Explosions 92 | . . . . . . . . 92 Melee 3 | . . . . . . 3 . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 228 | . 37 . . . . 71 . 120 Shots 4 | . 1 . . . . 1 . 2 Rammed 20 | . 4 . . . 5 11 . . Targets Rammed 23 | . 4 . . . 7 12 . . Kicked . | . . . . . . . . . Crushed 3 | . . . . . 2 1 . . Highest Temperature 607 | . 12 22 . . 227 454 251 607 Average Temperature 104 | . 7 12 . . 31 80 103 237 Received Heat Transfer 2563 | . 267 114 . . 864 843 87 388 Effects 24 | . . . . . . 5 2 17 Shutdowns 6 | . . . . . . 2 . 4 Energy Bleed 5 | . . . . . . . . 5 Interference 3 | . . . . . . . 2 1 Matter Decay 2 | . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 6 | . . . . . . 2 . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 2704 | . 50 . . . . 1286 433 935 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 854 | . 187 152 . . 404 854 . . Initial 154 | . . 31 . . . 154 . . Average 182 | . 49 80 . . 200 263 . . Maximum Alert Level 3 | . . . . . 2 3 . . Low Security (%) 61 | 100 100 100 . 100 41 47 . . Level 1 30 | . . . . . 58 34 . . Level 2 6 | . . . . . . 15 . . Level 3 1 | . . . . . . 3 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 3 . . . 10 15 . . Investigation 6 | . 1 . . . 2 3 . . Extermination 5 | . . . . . . 5 . . Reinforcement 14 | . 2 . . . 5 7 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . . . . . 8 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 23 8 . . 46 56 16 11 Peak Tracking Total 7 | . 3 3 . . 7 6 5 7 Tactical Retreats 6 | . 1 . . . 1 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 10 | . 1 . . . 4 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . . . . . 1 4 . . Max in Single Turn 3 | . . . . . 1 3 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 19 | . 4 . . . 6 9 . . Terminals 9 | . 3 . . . 4 2 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 3 | . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 40 | . 7 . . . 14 19 . . Successful 21 | . 4 . . . 7 10 . . Failed 19 | . 3 . . . 7 9 . . Catastrophic 4 | . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . 3 . . . Terminals 18 | . 4 . . . 8 6 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 7 | . . . . . 4 3 . . Recycling Units 9 | . 3 . . . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 7 | . 2 . . . 2 3 . . Record 3 | . . . . . . 3 . . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 5 | . . . . . 4 1 . . Scan Component 3 | . . . . . 2 1 . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 6 | . 2 . . . . 4 . . Report Inventory 4 | . 1 . . . . 3 . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 5 . . Full Trace Events 4 | . . . . . 2 2 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired 2 | . . . . . 2 . . . Time 64 | . . . . . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 63 | . . 63 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 9901 | 66 1457 706 366 35 2072 3042 1057 1100 Spaces Moved 4490 | 38 699 393 224 20 772 1509 441 394 Core 14 | 11 1 . . . . . . 2 Treads 4257 | 27 698 393 224 20 553 1509 441 392 Legs 219 | . . . . . 219 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 117 162 165 243 Average Speed 174 | 128 164 160 160 160 157 163 217 249 Slowest Speed 1000 | 160 450 160 160 160 270 246 250 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 89 80 61 11 62 35 70 61 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . 1 . . . . 2 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 123 | . 2 . . . 9 66 8 38 Melee . | . . . . . . . . . Projectile 42 | . . . . . 5 28 8 1 AOE 81 | . 2 . . . 4 38 . 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5844 | 55 893 434 234 23 1380 1858 506 461 Wait 580 | 5 94 12 . 4 321 118 21 5 Move 4482 | 37 698 392 223 19 771 1508 440 394 Hop . | . . . . . . . . . Pick Up 146 | 8 19 3 3 . 59 37 3 14 Fast Attach . | . . . . . . . . . Attach 82 | 5 6 2 3 . 32 13 5 16 Detach 6 | . . . 1 . 2 2 1 . Swap 53 | . 5 . . . 23 21 2 2 Drop 59 | . 1 1 4 . 26 24 1 2 Fire 413 | . 66 24 . . 139 123 33 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 23 | . 4 . . . 7 12 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Core integrity fell below 50% 1325 | -10/Materials | Lost 4 parts (2n2w) 1494 | -10/Materials | Discovered new exit (range 12) 1524 | -10/Materials | Entered Mines 1532 | -10/Mines | Met a Derelict bent on vengeance 1598 | -10/Mines | Learned location of Storage (-8) 1621 | -10/Mines | Build established: Scavenger-Mutant 1683 | -10/Mines | Discovered new exit (range 7) 1761 | -10/Mines | Escorted by a lone wolf Derelict 2083 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2087 | -10/Mines | Found Prototype Device 2136 | -10/Mines | Learned 2 Materials zone layouts 2156 | -10/Mines | Discovered new exit (range 3) 2224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2224 | -10/Mines | Discovered new exit (range 5) 2230 | -10/Mines | Entered Exiles 2230 | -10/Exiles | Accompanied by 1 ally 2269 | -10/Exiles | Met 8R-AWN 2299 | -10/Exiles | Met EX-HEX 2342 | -10/Exiles | Met EX-BIN 2378 | -10/Exiles | Aligned with FarCom system 2379 | -10/Exiles | Given EX-Vault access code 2416 | -10/Exiles | Opened EX-Vault 2425 | -10/Exiles | Found Prototype Ballistic Gun 2427 | -10/Exiles | Identified AWS/Gauss 2469 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2524 | -10/Exiles | Met EX-DEC 2577 | -10/Exiles | Discovered new exit (range 14) 2596 | -10/Exiles | Left Exiles lab with AWS/Gauss 2596 | -10/Exiles | Entered Mines 2608 | -9/Mines | Discovered new exit (range 11) 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2632 | -8/Materials | Identified exit to Factory 3001 | -8/Materials | Build established: Mutant 3076 | -8/Materials | Lost 3 parts (1n1u1w) 3179 | -8/Materials | Lost 3 parts (2n1w) 3331 | -8/Materials | Garrison activated, responded to threat 3355 | -8/Materials | Core integrity fell below 50% 3444 | -8/Materials | Build established: Scavenger-Mutant 3672 | -8/Materials | Discovered new exit (range 16) 3887 | -8/Materials | Core integrity fell below 20% 3945 | -8/Materials | Discovered exit to Factory (range 16) 4069 | -8/Materials | Repaired Arm. Treads 4097 | -8/Materials | Repaired Lgt. Treads 4689 | -8/Materials | Discovered exit to Factory (range 6) 4703 | -8/Materials | Entered Factory 4703 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5111 | -7/Factory | Build established: Scavenger-Skirmisher 5425 | -7/Factory | Fabricated Power Amplifier? 6349 | -7/Factory | Build established: Skirmisher 6971 | -7/Factory | Build established: Mutant 7691 | -7/Factory | Discovered new exit (range 6) 7721 | -7/Factory | Build established: Skirmisher 7745 | -7/Factory | Entered Lower Caves 7814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8143 | -7/Lower Caves | Build established: Scavenger-Gunner 8286 | -7/Lower Caves | Spotted B-75 Beast 8315 | -7/Lower Caves | Identified Exp. Sensor Array 8319 | -7/Lower Caves | Destroyed B-75 Beast 8339 | -7/Lower Caves | Identified exit to Lower Caves 8340 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8802 | -7/Lower Caves | Entered another Lower Caves area 8803 | -7/Lower Caves | Identified exit to Factory 8837 | -7/Lower Caves | Learned Factory emergency access door positions 9217 | -7/Lower Caves | Attacked by a faux Warlord 9234 | -7/Lower Caves | Core integrity fell below 50% 9237 | -7/Lower Caves | System corruption reached 10% 9270 | -7/Lower Caves | Lost 4 parts (1p1u2w) 9287 | -7/Lower Caves | Core integrity fell below 20% 9332 | -7/Lower Caves | Lost 7 parts (2p2n3w) 9639 | -7/Lower Caves | Build established: Scavenger-Mutant 9819 | -7/Lower Caves | Learned 4 Factory zone layouts 9902 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09839_ Found Mak. Flight Unit. 09839_ Found Hvy. Hammer. 09839_ Found Lgt. Nuclear Core. 09839_ Found 15 Matter. 09840_ Acquired 15 matter. 09845_ System corrupted: Component data lost. 09868_ W5OEWH7/Z8|PNDQVRY30WE, 1SL5 UCSC 09880_ Destroyed VTOL Module. 09883_ Plasma Cannon destroyed. 09884_ System corrupted: FCS attempts to trigger Flak Gun. 09884_ System corrupted: Flak Gun misfires. 09887_ Lgt. Treads destroyed. 09890_ S-27 Virus destroyed. [Achievement: Gun Specialist] 09893_ Beamcaster destroyed. 09894_ Overheating: Energy bleed (-44). 09895_ Acquired Autogun. 09895_ Lgt. Nuclear Core destroyed. 09900_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ????????????????????????? ???????????????????#### | | ????????????????????????" ??????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? ###???????????????????# | | ???????????????????????? $ ###???????????????????# | | ???????????????????????? ???????????????? ### | | ???????????????????????? ????????????????? #### | | ???????????????????????? ???????????????? ### | | ???????????????????????? ???????????????#### # | | ???????????????????????# ????????????????### | | ??????????????????????### ????????????????## # | | ???????????????????###### ????????????????### # | | ??????????????????###### ????????????????### # | | ??????????????????### ##?? ################ ## | | ??????????????????## [ ### ################ ## | | ?????????????????### s%%### ## = !## | | ???????????????##### *@ #### * / ! ## | | ??????????????### ################ | | ?????????????### ### ################ | | ????????????### ##### #######?????????????# | | ????????????## ######## #######?????????????? | | ????????????## #####??######??????????????????? | | ????????????### ##???????######??????????????????? | | ????????????######???????????????????????????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 29 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Amplifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist It's Just You True Hacker Challenges ------------ None Game ------ Seed SpliceBlastSystem Manual? 0 Play Time 01:28:45 Cumulative 16.4 hours Start 2024.04.09 @ 07:20:41 End 2024.04.09 @ 14:02:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58ad249-737d-46a0-9173-5af4b0f2d5dc