Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 19:17:41 Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (130) 130 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24873) 24873 TOTAL SCORE: 32603 Bonus ------- No Salvage 2250 Pacifist 10869 Follower Combat Kills 1754 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1530/1600 Matter 85/300 Energy 272/280 System Corruption 2% Temperature Cool (4) Location To Epsilon Eridani Parts ------- Power (2) Light Quantum Reactor Light Quantum Reactor Propulsion (9) Impulse Thruster Field Propulsion Array Impulse Thruster Array Improved Q-thruster Utility (12) Advanced Power Amplifier Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced Powered Armor Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Weapon (2) Power Sword Force Lance Inventory (4) Quantum Reactor Reinforced Quantum Reactor Improved Stasis Canceller Improved Stasis Canceller Peak State ------------ Power Light Quantum Reactor Light Quantum Reactor Propulsion Biometal Heavy Treads Impulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array Utility Advanced Power Amplifier Enhanced Optical Array Advanced Signal Interpreter Improved Stasis Canceller Improved Transmission Jammer Improved Cloaking Device Layered Light Armor Plating Advanced Powered Armor Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Weapon Power Sword Force Lance Inventory Quantum Reactor Improved Q-thruster [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Compact Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 7 | . . 2 . . 1 . . 1 . . . . 1 1 1 Utility 10 | . . . . 2 1 . . 1 . . 2 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 79 | 2 3 2 . 4 5 1 3 3 . 10 6 8 13 2 17 Power 8 | . . . . . . . . 1 . 2 . . 2 1 2 Engine 4 | . . . . . . . . 1 . 2 . . 1 . . Core 1 | . . . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 31 | 2 . 2 . . 4 . 3 1 . 4 3 1 5 . 6 Treads 3 | 2 . . . . . . . . . . . . . . 1 Leg 6 | . . 2 . . 1 . 2 1 . . . . . . . Wheel 2 | . . . . . 1 . . . . 1 . . . . . Hover 3 | . . . . . . . . . . 2 . . . . 1 Flight 17 | . . . . . 2 . 1 . . 1 3 1 5 . 4 Utility 36 | . 3 . . 3 1 1 . 1 . 2 3 7 5 1 9 Device 14 | . 1 . . 2 . . . . . . 1 3 1 1 5 Storage 1 | . . . . . . . . . . . . 1 . . . Processor 5 | . 1 . . . 1 . . . . . . 1 1 . 1 Hackware 6 | . . . . 1 . . . 1 . 1 1 . 1 . 1 Protection 10 | . 1 . . . . 1 . . . 1 1 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 4 | . . . . 1 . . . . . 2 . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 . . . . 1 1 . 1 Parts Lost 15 | . . . . . . . . . 1 . 1 . 4 2 7 Power 2 | . . . . . . . . . . . . . 1 1 . Propulsion 5 | . . . . . . . . . 1 . . . . . 4 Utility 8 | . . . . . . . . . . . 1 . 3 1 3 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . 1 . 1 . 1 2 4 Average Slot Usage (%) 72 | . 51 64 66 69 72 69 69 63 44 71 81 84 80 70 80 Engine 2 | . . . . . . . . 6 1 5 5 5 4 . . Treads 2 | . 28 22 22 18 6 . . . . . . . . . . Leg 3 | . . 20 22 18 8 7 7 8 1 . . . . . . Wheel 3 | . . . . . 5 7 7 6 6 4 . . . . . Hover 2 | . . . . . . . . . . 7 7 . . . 1 Flight 10 | . . . . . 8 15 15 13 1 4 12 20 22 17 18 Device 10 | . 11 11 11 15 15 8 7 6 6 6 5 19 15 10 15 Processor 11 | . . 11 11 9 10 15 15 13 13 13 11 10 10 8 8 Hackware 9 | . . . . . 7 7 7 7 13 13 16 10 9 13 14 Protection 4 | . 11 . . . . 6 7 . . 5 7 6 4 6 6 Special Weapon 1 | . . . . 8 7 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 6 11 6 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | . 2 1 1 3 3 6 6 10 10 19 25 35 56 59 68 Greatest Support 83 | 3 3 3 3 3 6 6 6 12 12 56 56 35 79 79 83 Greatest Overweight (x) 3 | . . . . . . . . . 3 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 2 3 3 4 3 3 3 4 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 55% | Hacker-Scout 22% | Scout 10% | Mutant 7% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 965 | 220 . . . 51 . 199 . 100 110 100 60 80 45 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 3616 | . 72 74 7 201 54 . . . 89 24 23 23 1192 525 1332 Core 321 | . . 10 . 28 26 . . . 57 5 . . 71 54 70 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 100 . 97 94 . . 96 . . 92 100 100 94 96 95 Volleys Fired 4 | . . . . . 4 . . . . . . . . . . Largest 1 | . . . . . 1 . . . . . . . . . . Hottest 100 | . . . . . 100 . . . . . . . . . . Shots Fired 4 | . . . . . 4 . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 4 | . . . . . 4 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 4 | . . . . . 4 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . 5 . . 7 3 6 Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . 5 . . 7 3 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 1 . 2 Average Corruption 1 | . . . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 311 | . . . . . . . 311 . . . . . 34 1 6 Average Temperature 55 | . . . . . . . 157 . . . . . 12 1 4 Received Heat Transfer 354 | . 39 . . . 36 . . . . 6 . . 147 99 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1494 | . 42 55 27 85 30 10 328 196 68 1494 1061 604 396 212 237 Average Influence 259 | . 10 28 27 30 17 10 122 179 62 414 777 547 293 189 143 Maximum Alert Level 4 | . . . . . . . 1 . . 4 3 2 1 1 1 Low Security (%) 54 | . . . . . . . . . . . . . . . . Level 1 17 | . . . . . . . . . . . . . . . . Level 2 23 | . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 . . 2 . . 10 . . 2 . 1 Investigation . | . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 2 . . 1 . . Reinforcement 10 | . . . . 1 . . 2 . . 5 . . 1 . 1 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . . . . . 1 . . . . 2 . . 1 . 4 Communications Jammed 42 | . . . . . . . . . . . . . . . 42 Distress Signals 42 | . . . . . . . . . . . . . . . 42 Times Spotted 196 | . 9 4 3 12 6 . 3 . 5 24 7 2 64 11 46 Peak Tracking Total 14 | . 6 5 3 5 4 . 1 . 5 4 3 2 14 11 14 Tactical Retreats 33 | . 1 . . 4 3 . . . . 1 . . 14 1 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . 1 . . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . 3 1 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 55 | . 5 3 . 7 2 . 3 3 . 10 1 3 10 1 7 Terminals 41 | . 5 3 . 6 1 . 1 2 . 6 1 1 8 1 6 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . 1 . 2 . . 1 . 2 2 . . Total Hacks 145 | . 13 11 . 21 3 . 5 7 . 31 12 6 21 4 11 Successful 71 | . 6 5 . 14 2 . 2 2 . 17 7 3 6 2 5 Failed 74 | . 7 6 . 7 1 . 3 5 . 14 5 3 15 2 6 Catastrophic 18 | . . . . 2 . . 2 1 . 4 1 1 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 83 | . 9 11 . 17 . . 2 3 . 12 12 . 14 . 3 Terminals 123 | . 13 11 . 20 2 . 2 6 . 23 12 3 18 4 9 Fabricators 7 | . . . . . . . . . . 5 . . . . 2 Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 11 | . . . . . 1 . 3 . . 1 . 3 3 . . Terminal Hacks 35 | . 4 2 . 5 1 . 1 . . 7 6 1 3 2 3 Record 2 | . . . . . 1 . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 1 . . 1 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . 1 . . . . . 1 . 1 . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . 1 . . . . . 2 1 . . . . Locate Traps 14 | . 3 2 . 2 . . 1 . . 2 1 . 1 1 1 Disarm Traps 1 | . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . 1 Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 3 | . . . . . . . . . . 2 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 2 1 . . Seal Access 4 | . . . . . 1 . . . . . . 2 1 . . Unauthorized Hacks 66 | . 10 8 . 18 . . 2 2 . 13 2 . 11 . . Terminals 23 | . 2 3 . 9 . . 1 1 . 4 1 . 2 . . Track 3 | . . . . 2 . . . . . 1 . . . . . Assimilate 3 | . 1 . . 1 . . . . . . . . 1 . . Botnet 17 | . 1 3 . 6 . . 1 1 . 3 1 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 3 . 7 1 . 3 2 . 9 1 1 9 1 7 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 1 . . . . Parts Built 3 | . . . . . . . . . . 2 . . . . 1 Matter 614 | . . . . . . . . . . 424 . . . . 190 Time 259 | . . . . . . . . . . 212 . . . . 47 Total Part Build Rating 17 | . . . . . . . . . . 12 . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 44 | . 1 . . . . 20 3 . 20 . . . . . . Largest Group 35 | . 1 . . . . 20 23 22 24 35 20 17 4 . . Highest-Rated Group 1179 | . 10 . . . . 568 661 627 831 1179 699 596 111 . . Highest-Rated Ally 50 | . 10 . . . . 35 35 35 50 50 50 50 31 . . Total Orders 16 | . . . . . . . . . . 5 . . . . 11 GOTO 1 | . . . . . . . . . . . . . . . 1 EXPLORE 14 | . . . . . . . . . . 4 . . . . 10 RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 443 | . . . . . . . 36 4 106 201 37 59 . . . Total Damage 12892 | . . . . . . . 682 94 4373 5289 1366 1088 . . . Kills 75 | . . . . . . . 6 1 10 43 10 5 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . . 1 . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . 4 . . . . 9 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 5076 | 24 204 53 16 298 374 239 314 242 232 1358 248 361 552 90 471 Spaces Moved 7295 | 34 353 100 31 430 582 254 283 284 246 1106 345 451 1445 188 1163 Core 1795 | 34 353 100 31 430 581 57 . . 201 8 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1167 | . . . . . . . . . . 1098 69 . . . . Flight 4333 | . . . . . 1 197 283 284 45 . 276 451 1445 188 1163 Fastest Speed 28 | 50 50 50 50 50 50 50 50 54 50 50 34 34 28 31 29 Average Speed 44 | 50 50 50 50 50 50 57 59 57 53 66 39 34 30 32 31 Slowest Speed 200 | 50 50 50 50 50 100 60 60 64 200 80 56 34 31 120 34 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . . . . 2 2 2 . . . 45 1 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 54 17 13 51 14 95 14 12 94 39 9 10 51 10 38 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . 7 3 6 Terrain Destroyed 16 | . . . . . . . . . . . . . 7 3 6 Melee 16 | . . . . . . . . . . . . . 7 3 6 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total 8961 | 39 380 102 30 512 652 346 424 362 343 1722 454 658 1502 210 1225 Wait 1561 | . 18 . . 72 57 88 138 69 100 594 101 191 69 16 48 Move 7128 | 33 352 99 30 429 582 253 278 280 242 1105 344 450 1363 185 1103 Hop 69 | . . . . . . . 2 2 1 . . . 36 1 27 Pick Up 39 | 4 3 1 . 4 . 1 1 4 . 3 1 2 5 2 8 Fast Attach 57 | 2 3 . . 3 5 1 1 2 . 7 4 6 10 1 12 Attach 17 | . . 2 . 1 . . . 1 . 2 2 2 2 1 4 Detach 2 | . . . . . . . . . . . 1 . . . 1 Swap 5 | . . . . . . . 2 . . 1 . . 1 . 1 Drop 52 | . 4 . . 3 4 3 2 4 . 4 1 7 9 1 10 Fire 4 | . . . . . 4 . . . . . . . . . . Melee 20 | . . . . . . . . . . 4 . . 7 3 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . 2 . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x2 274 | -9/Materials | Discovered new exit (range 8) 278 | -9/Materials | Identified exit to Mines 282 | -9/Materials | Entered Mines 283 | -9/Mines | Learned location of Storage (-8) 292 | -9/Mines | Discovered new exit (range 13) 297 | -9/Mines | Met a Derelict bent on vengeance 297 | -9/Mines | Identified exit to Materials 298 | -9/Mines | Entered Materials 298 | -8/Materials | Evolved 2 slots: Utility x2 308 | -8/Materials | Build established: Mutant 591 | -8/Materials | Discovered new exit (range 12) 592 | -8/Materials | Identified exit to Factory 596 | -8/Materials | Entered Factory 596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 864 | -7/Factory | Build established: Scout 970 | -7/Factory | Sucked down chute 970 | -7/Factory | Entered Waste 971 | -7/Waste | Joined by Warlord forces that had cleared the area 1150 | -7/Waste | Discovered new exit (range 13) 1180 | -7/Waste | Identified exit to Factory 1209 | -7/Waste | Entered Factory 1209 | -7/Factory | Accompanied by 20 allies 1240 | -7/Factory | Allied Derelicts emerged from ambush trap array 1486 | -7/Factory | Discovered new exit (range 18) 1513 | -7/Factory | Identified exit to Factory 1523 | -7/Factory | Entered another Factory area 1523 | -6/Factory | Accompanied by 22 allies 1523 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -6/Factory | Sucked down chute 1765 | -6/Factory | Entered Waste 1766 | -6/Waste | Met a frightened Derelict 1766 | -6/Waste | Spotted C-40 Crusher 1771 | -6/Waste | Spotted C-40 Crusher 1772 | -6/Waste | Spotted C-40 Crusher 1784 | -6/Waste | Spotted C-40 Crusher 1795 | -6/Waste | Spotted C-40 Crusher 1796 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1800 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1804 | -6/Waste | Warlord forces began an assault 1805 | -6/Waste | Allies destroyed C-40 Crusher 1810 | -6/Waste | Allies destroyed C-40 Crusher 1817 | -6/Waste | Allies destroyed C-40 Crusher 1823 | -6/Waste | Allies destroyed C-40 Crusher 1854 | -6/Waste | Spotted C-40 Crusher 1877 | -6/Waste | Discovered new exit (range 22) 1907 | -6/Waste | Identified exit to Factory 1997 | -6/Waste | Entered Factory 1997 | -6/Factory | Accompanied by 24 allies 2025 | -6/Factory | Build established: Hacker-Scout 2250 | -6/Factory | 22 allies followed down the chute 2637 | -6/Factory | Fabricated Adv. System Shield (x1) 2881 | -6/Factory | Fabricated Adv. System Shield (x1) 3047 | -6/Factory | First assault squad dispatched 3103 | -6/Factory | Garrison activated, responded to threat 3201 | -6/Factory | Identified exit to Factory 3286 | -6/Factory | Local fabrication network quarantined 3355 | -6/Factory | Entered another Factory area 3355 | -5/Factory | Accompanied by 20 allies 3355 | -5/Factory | Evolved 2 slots: Utility x2 3533 | -5/Factory | Discovered new exit (range 22) 3574 | -5/Factory | Identified exit to Factory 3603 | -5/Factory | Entered another Factory area 3603 | -4/Factory | Accompanied by 17 allies 3603 | -4/Factory | Evolved 2 slots: Utility x2 3623 | -4/Factory | Found Prototype Processor 3623 | -4/Factory | Identified Exp. Melee Analysis Suite 3749 | -4/Factory | Identified exit to Research 3964 | -4/Factory | Entered Research 3964 | -3/Research | Accompanied by 4 allies 3964 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4303 | -3/Research | Spotted B-86 Titan 4508 | -3/Research | Discovered new exit (range 22) 4515 | -3/Research | Identified exit to Research 4515 | -3/Research | Spotted B-86 Titan 4516 | -3/Research | Entered another Research area 4516 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4532 | -2/Research | Spotted B-90 Cyclops 4561 | -2/Research | Identified exit to Access 4606 | -2/Research | Entered Access 4606 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -1/Access | Fabricated Imp. Hacking Suite (x1) 4832 | -1/Access | Found Adv. Powered Armor 4853 | -1/Access | Build established: Hacker-Ninja 4946 | -1/Access | Lost 4 parts (3n1u) 5059 | -1/Access | Spotted B-99 Colossus 5075 | -1/Access | Discovered new exit (range 6) 5076 | -1/Access | Identified exit to Surface 5077 | *** | Escaped! Last Messages --------------- 05045_ Mini Drone destroyed. 05053_ Slug penetrates Wall. <x2> 05054_ Mini Drone destroyed. 05055_ K-01 Serf cleans the Wave Collapse Detector. 05056_ U-05 Engineer builds a Wall. 05057_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05057_ Slug penetrates Door. 05057_ Door malfunctions. 05057_ Slug penetrates Wall. 05060_ Penetrated by Slug. 05066_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 05071_ Lyr. Light Armor Plating destroyed. 05074_ Connecting with Terminal... >>Open Sealed Barrier opened. 05075_ The Access Shell folds into the floor. 05075_ EXIT=FOUND 05076_ EXIT=IDENTIFIED: SURFACE [Achievement: I Don't Need Leftovers] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????????# #? | | ???????????????????????????????# #????????# #? | | ???????????????????????????????# #????????# #? | | ???????????????????????????????# #????????# #? | | ???????????????????????????????# #????????# #? | | ???????????????????????????????# #????????# ## | | ???????????????????????????????# #????????# # | | ???????????????????????????????# #????????# # | | ???????????????????????????????# ########## # | | ???#???????????????????????????# # | | #### ######+################### # | | # | | / | | ??##+###### ############################### # | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????###?????????????????????# | | ??????????# ####### ##########????????????# | | ??????????# """T""" "????????????# ## | | ??????????#s """ """ "????????????# #? | | ??????????# ss "???????????## #? | | ??????????# s "??????????? #? | | ??????????# "" "????????? #? | | ??????????# @" "???????? #? | | ??????????# "?????? #? | | ??????????# "????? ########? | | ??????????# "??? ????????? | | ??????????# "??" ?????????? | | ??????????# ####### ##########??######??????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????##### | | ??????????# ?????????????????????????????#### | | ??????????# ????????????????????????????? # | | ??????????? ????????????###?????#+#??????? # | | ??????????? ???????????? ????# ??????? + | | ???????????????????????? ????# #??????? # " | | ????????????????????????# ????# #??????? # "" | | ????????????????????????# ????# #???????+### " | | ????????????????????????# ????# #??????? #?# | | ????????????????????????# ????# #??????? #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 57 Energy Capacity 540 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 825 Utility Shielding 33 Phase Shifting 10 Evasion (%) 83 Stasis Canceling 2 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Adv. System Shield | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -6/Factory | Preloaded Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- I Don't Need Leftovers Challenges ------------ None Game ------ Seed DataAluminumMultirail Manual? 0 Play Time 02:10:40 Cumulative 88.4 hours Start 2019.11.07 @ 17:01:21 End 2019.11.07 @ 19:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue -18 Adventurer 22 Explorer 1 Win Type 0 Total 3 Types 3/0/0/0/0/0/0 Lore% 27 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00a9d0b8-46eb-45a8-b1fc-fc2c333c5071