Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 22:38:16 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (17) 85 Value Destroyed (475) 475 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 5925 Bonus ------- Pacifist 200 Follower Combat Kills 45 Met Data Miner 300 Cogmind --------- Core Integrity 805/850 Matter 257/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Hardened Light Armor Plating Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Backup Plating III Hardened Light Armor Plating System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Backup Power III Makeshift Power Source Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Mini Grenade Launcher Heavy Rocket Launcher Makeshift Axe [Rating: 40] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Propulsion Cesium-ion Thruster Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Backup Plating III Weapon Mini Grenade Launcher Energy Gun Backup Laser III Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 28 | . . . 1 1 1 1 3 9 . 2 1 6 3 Power 5 | . . . . . . . 1 . . . . 4 . Engine 3 | . . . . . . . . . . . . 3 . Core 2 | . . . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | . . . . . . 1 1 5 . 1 . 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . 1 1 5 . 1 . 1 . Utility 6 | . . . . . . . 1 3 . 1 . . 1 Device . | . . . . . . . . . . . . . . Storage 1 | . . . . . . . . 1 . . . . . Processor 3 | . . . . . . . 1 1 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 8 | . . . 1 1 1 . . 1 . . 1 1 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 15 | . . . . . . 2 1 3 . . . 5 4 Power 1 | . . . . . . . 1 . . . . . . Propulsion 8 | . . . . . . 1 . 2 . . . 4 1 Utility 3 | . . . . . . . . 1 . . . 1 1 Weapon 3 | . . . . . . 1 . . . . . . 2 Highest Loss Streak 4 | . . . . . . 2 1 3 . . . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 30 | . . . . 8 2 11 15 26 76 80 92 81 30 Engine 1 | . . . . . . . . 1 7 7 7 5 . Flight 10 | . . . . . . 1 6 11 30 31 38 31 6 Storage 1 | . . . . . . . . . 7 7 7 7 . Processor 5 | . . . . . . . 7 7 7 7 7 7 12 Hackware 2 | . . . . . . . . . . 2 7 7 6 Protection 3 | . . . . . . . . 2 15 15 15 10 . Launcher 2 | . . . . 8 2 9 . . 7 7 . 3 . Slashing Weapon 1 | . . . . . . . . . . . 7 3 3 Naked Turns 287 | . 38 50 63 45 76 8 7 . . . . . . Heaviest Build 27 | . . . 4 1 1 1 5 20 20 20 22 27 3 Greatest Support 28 | 3 3 3 3 3 3 4 5 20 20 26 26 28 5 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 10 10 10 9 5 Most Carried 10 | . 1 1 5 5 5 5 5 5 1 8 8 10 5 Average Carried 4 | . . 1 4 4 4 5 5 4 . 2 8 9 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 5 5 Final Carried 8 | . 1 1 5 4 5 5 5 . 1 8 8 5 3 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 593 | 200 . . . 70 . 2 . 106 35 75 . 105 . Remotely . | . . . . . . . . . . . . . . Salvage Created 314 | . . . . 152 . 105 . . . . . 57 . Parts 20 | . . . . 7 . 6 . . . . . 7 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 14 | . . . . 3 . 6 . . . . . 5 . AOE 14 | . . . . 3 . 6 . . . . . 5 . Classes Destroyed 4 | . . . . 2 . 2 . . . . . . . Worker 2 | . . . . . . 2 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Swarmer 9 | . . . . . . 4 . . . . . 5 . Grunt 5 | . . . . 3 . 2 . . . . . . . Best Kill Streak 8 | . . . . 2 . 8 . . . . . 4 . Combat Bots Only 6 | . . . . 2 . 6 . . . . . 4 . Max Kills in Single Turn 3 | . . . . 2 . 3 . . . . . 3 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 1418 | . 17 40 29 95 . 158 124 274 75 . . 408 198 Core 698 | . 17 40 29 91 . 88 74 166 11 . . 137 45 Absorbed by Shields 22 | . . . . . . . . 22 . . . . . Core Remaining (%) 73 | 100 . 77 . . . 48 86 . . . . 55 . Volleys Fired 20 | . . . . 5 . 6 . 1 . . . 6 2 Largest 1 | . . . . 1 . 1 . 1 . . . 1 1 Hottest 39 | . . . . 30 . 30 . 30 . . . 30 39 Shots Fired 21 | . . . . 5 . 6 . 2 . . . 6 2 Gun 1 | . . . . . . . . 1 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 20 | . . . . 5 . 6 . 1 . . . 6 2 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . 1 . . . . . Explosive 20 | . . . . 5 . 6 . 1 . . . 6 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 2 . 2 . 3 . . . . . Robot Miss Streak 2 | . . . . . . 1 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 2 . 2 . 1 . . . . . Core Hits 26 | . . 1 . 7 . 11 . . . . . 7 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . . . 41 Impact . | . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1272 | . . 16 . 305 . 572 . 8 . . . 371 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1248 | . . . . 305 . 572 . . . . . 371 . Melee . | . . . . . . . . . . . . . . Ramming 24 | . . 16 . . . . . 8 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1248 | . . . . 305 . 572 . . . . . 371 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 7 7 7 7 5 Average Corruption 6 | . . . . . . . . 7 7 7 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 3 2 4 . 4 . Message Errors 4 | . . . . . . . . . 1 2 . 1 . Matter Fused 2 | . . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . 65 . . . . . 37 11 Projectiles . | . . . . . . . . . . . . . . Explosions 113 | . . . . . . 65 . . . . . 37 11 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . 8 . 25 . 45 . 4 . . . 39 90 Shots 7 | . . . . 2 . 2 . . . . . 1 2 Rammed 6 | . . 2 . . . . . 4 . . . . . Targets Rammed 6 | . . 2 . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 292 | . . . . . . 2 . 292 129 23 44 55 . Average Temperature 69 | . . . . . . 2 . 210 61 11 23 24 . Received Heat Transfer 291 | . 9 . 9 42 . 54 18 84 33 . . 42 . Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 287 | . 23 23 68 214 . 187 130 287 . . . . 197 Initial 94 | . . 8 8 26 . . 65 54 . . . . 94 Average 108 | . 17 16 22 114 . 75 84 119 . . . . 163 Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . . Low Security (%) 94 | 100 100 100 100 82 . 100 100 92 . . . . 100 Level 1 5 | . . . . 17 . . . 7 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 2 3 . . . 1 1 Investigation 5 | . . . . . . . 2 2 . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 84 | . 4 4 4 5 . 10 4 13 11 . . 27 2 Peak Tracking Total 16 | . 4 3 5 2 . 6 3 7 5 . . 16 2 Tactical Retreats 11 | . . 1 . 1 . . . 3 3 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Machines Repaired 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 16 | . 1 . . . 1 . 2 5 . 1 3 . 3 Terminals 8 | . 1 . . . . . 2 2 . . . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 42 | . 1 . . . 1 . 2 10 . 1 22 . 5 Successful 32 | . 1 . . . 1 . 2 3 . 1 22 . 2 Failed 10 | . . . . . . . . 7 . . . . 3 Catastrophic 2 | . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 1 . . . . . 1 . . . . . 2 Terminals 11 | . 1 . . . . . 2 3 . . . . 5 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . . . 1 . 1 1 . 1 22 . 2 Record 5 | . . . . . 1 . . . . . 4 . . Part Schematic 9 | . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 Zone Layout 2 | . . . . . . . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 4 . . . . 2 Full Trace Events 3 | . . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 1 . . . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . . . 1 . Highest-Rated Group 96 | . . . . 31 . . . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 1 . . . . . . . 5 . Total Damage 220 | . . . . 21 . . . . . . . 199 . Kills 2 | . . . . 1 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 1416 | 15 38 50 66 180 90 76 60 255 77 98 20 112 279 Spaces Moved 3201 | 30 73 95 115 331 175 128 140 646 290 343 77 313 445 Core 1037 | 30 73 95 115 331 175 109 41 68 . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2164 | . . . . . . 19 99 578 290 343 77 313 445 Fastest Speed 24 | 50 50 50 50 50 50 40 35 26 26 24 24 24 35 Average Speed 36 | 50 50 50 50 50 50 48 39 34 26 25 24 26 35 Slowest Speed 100 | 50 50 50 100 50 50 50 50 50 26 26 24 35 35 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 1 7 8 . . . 2 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 39 | 4 29 39 18 66 49 35 23 19 63 57 73 65 11 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 1 . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 14 | . . . . 1 . . . . 1 10 . 2 . Spaces Dug 178 | . . . . 36 . 34 . 10 . . . 14 84 Terrain Destroyed 257 | . . . . 59 . 60 . 10 . . . 44 84 Melee 41 | . . . . . . . . . . . . . 41 Projectile . | . . . . . . . . . . . . . . AOE 216 | . . . . 59 . 60 . 10 . . . 44 43 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 3350 | 29 73 96 122 339 177 133 135 671 290 352 77 335 521 Wait 43 | . . . . 3 . . . . . . . 7 33 Move 3141 | 29 72 94 114 330 174 125 126 629 289 342 76 308 433 Hop 22 | . . . . . . 1 6 8 . . . 2 5 Pick Up 19 | . 1 . 5 . 1 . . 1 1 8 . 1 1 Fast Attach 10 | . . . 1 . . 1 3 3 . 1 . . 1 Attach 13 | . . . . 1 1 . . 6 . 1 . 2 2 Detach 3 | . . . . . 1 . . . . . . 2 . Swap 5 | . . . . . . . . . . . 1 4 . Drop 10 | . . . 2 . . . . 4 . . . 3 1 Fire 20 | . . . . 5 . 6 . 1 . . . 6 2 Melee 41 | . . . . . . . . . . . . . 41 Ram 6 | . . 2 . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 15 . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 16 | -11/Junkyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 54 | -10/Materials | Entered Mines 70 | -10/Mines | Met a Derelict bent on vengeance 100 | -10/Mines | Discovered new exit (range 7) 104 | -10/Mines | Entered Materials 104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 165 | -9/Materials | Discovered new exit (range 7) 170 | -9/Materials | Entered Mines 197 | -9/Mines | Received a Mining Laser from a helpful Derelict 290 | -9/Mines | Discovered new exit (range 15) 312 | -9/Mines | Build established: Mutant 348 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 348 | -9/Mines | Discovered new exit (range 5) 350 | -9/Mines | Entered Exiles 364 | -9/Exiles | Met 8R-AWN 372 | -9/Exiles | Met EX-HEX 391 | -9/Exiles | Met EX-DEC 394 | -9/Exiles | Learned location of Zion (-6) 410 | -9/Exiles | Discovered new exit (range 10) 440 | -9/Exiles | Entered Mines 509 | -8/Mines | Core integrity fell below 50% 511 | -8/Mines | Discovered new exit (range 10) 516 | -8/Mines | Entered Materials 516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 570 | -8/Materials | Discovered new exit (range 17) 576 | -8/Materials | Entered Factory 576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 767 | -7/Factory | Discovered new exit (range 7) 779 | -7/Factory | Lost 3 parts (2n1u) 809 | -7/Factory | Identified exit to Lower Caves 831 | -7/Factory | Entered Lower Caves 833 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 842 | -7/Lower Caves | Spotted B-75 Beast 906 | -7/Lower Caves | Discovered new exit (range 9) 908 | -7/Lower Caves | Entered another Lower Caves area 992 | -7/Lower Caves | Encountered a Warlord checkpoint 1000 | -7/Lower Caves | Learned Factory security intel 1005 | -7/Lower Caves | Discovered new exit (range 7) 1006 | -7/Lower Caves | Entered Data Miner 1008 | -7/Data Miner | Discovered new exit (range 6) 1012 | -7/Data Miner | Met Data Miner 1017 | -7/Data Miner | Learned location of Section 7 (-3) 1017 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1021 | -7/Data Miner | Received God Mode back door access code from Data Miner 1026 | -7/Data Miner | Entered Proximity Caves 1066 | -6/Proximity Caves | Spotted B-75 Beast 1068 | -6/Proximity Caves | Escorted by Enhanced Grunt 1080 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1096 | -6/Proximity Caves | Build established: Sprinter 1128 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1135 | -6/Proximity Caves | Discovered new exit (range 3) 1138 | -6/Proximity Caves | Entered Factory 1138 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -6/Factory | Discovered new exit (range 19) 1167 | -6/Factory | Lost 3 parts (2n1u) 1180 | -6/Factory | Identified exit to Lower Caves 1180 | -6/Factory | Identified exit to Extension 1356 | -6/Factory | Incoming investigation squad redirected 1365 | -6/Factory | Crushed by falling debris 1412 | -6/Factory | Crushed by falling debris 1417 | -6/Factory | Self-destructed Last Messages --------------- 01326_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4G layout... Downloaded map data. 01326_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 01355_ The unstable cave ceiling collapses. 01356_ ALERT: Higher priority target reported, redirecting investigation. 01359_ The unstable cave ceiling collapses. 01365_ Crushed by falling debris. 01412_ The unstable cave ceiling collapses. 01412_ Crushed by falling debris. 01412_ Cesium-ion Thruster destroyed. 01412_ System corrupted by crushing effect (+1). 01412_ Mak. Axe destroyed. 01412_ System corrupted by crushing effect (+3). 01412_ System Shield destroyed. 01412_ System corrupted by crushing effect (+1). 01415_ Hvy. Rocket Launcher destroyed. 01415_ Destroyed Hvy. Rocket Launcher. Map ----- +----------------------------------------------------+ | ????????????#####????????????????????????????????? | | ?????????????## ##???????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ????????????????## ##????????????????????????????? | | ?????????????????## ##???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ?????????????????## ###??????????????????????????? | | ????????????????## ####??????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ???????????????## #??????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ???????????????## #??????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ????????????????## ##????????????????????????????? | | ?????????????????## ##???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ???????????????????## ##?????????????????????????? | | ????????????????????## ##????????????????????????? | | ?????????????????????## ####?????????????????????? | | ?????????????????????# ##????????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## # #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????>???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 230 Evasion (%) 65 Melee Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderArcThermoblaster Manual? 0 Play Time 00:22:45 Cumulative 247.9 hours Start 2023.05.28 @ 22:15:50 End 2023.05.28 @ 22:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 742 Rogue 742 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 047f530e-3094-4b54-a909-fb01ab706856