Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 19:52:36 Player: Gilgameshx13 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2068) 2068 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6553 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer Graphene Brace (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Gravmag System Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Transmission Jammer Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Active Sensor Suite Core Analyzer Hardened Heavy Armor Plating Force Field Improved Heavy Laser Proton Cannon Heavy Flak Cannon [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 1 2 . 2 Weapon . | . . . . . . . . . Parts Attached 73 | 6 1 10 1 1 20 1 10 23 Power 14 | 1 . 3 . . 5 . 2 3 Engine 12 | 1 . 3 . . 4 . 2 2 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . 3 . . 5 . 2 3 Treads 9 | . . . . . 5 . 2 2 Leg 6 | 2 . 3 . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 . 2 1 . 4 1 4 10 Device 13 | . . 2 . . 2 . 2 7 Storage 2 | 1 . . 1 . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . . . 2 1 2 2 Artifact . | . . . . . . . . . Weapon 21 | 2 1 2 . 1 6 . 2 7 Energy Gun 5 | 1 1 1 . . 1 . . 1 Energy Cannon 5 | . . . . . 2 . . 3 Ballistic Gun 5 | 1 . 1 . . 2 . 1 . Ballistic Cannon 6 | . . . . 1 1 . 1 3 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 33 | . . 4 . . 4 . 4 21 Power 6 | . . 1 . . . . . 5 Propulsion 9 | . . 1 . . 2 . 1 5 Utility 11 | . . 1 . . 1 . 2 7 Weapon 7 | . . 1 . . 1 . 1 4 Highest Loss Streak 10 | . . 4 . . 3 . 4 10 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 79 | . 84 84 100 100 89 76 74 62 Engine 13 | . 14 12 14 14 17 7 10 9 Treads 11 | . . . . . 18 15 16 12 Leg 9 | . 28 26 28 28 7 . . . Device 15 | . . 5 14 14 16 15 13 20 Storage 9 | . 14 14 14 14 9 7 7 6 Protection 2 | . . . . . 1 7 9 3 Energy Gun 3 | . 13 21 14 1 . 7 4 . Energy Cannon 3 | . . . . . 9 7 1 2 Ballistic Gun 4 | . 14 3 14 14 4 . 2 . Ballistic Cannon 3 | . . . . 12 3 . 2 5 Peak Build Rating 68 | 6 7 11 10 10 27 32 45 68 Average Rating 30 | 4 5 7 9 10 23 32 38 51 On Entrance 16 | . 6 6 9 10 10 27 32 45 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 12 12 16 48 49 65 79 93 102 Greatest Support 92 | 20 20 20 20 20 69 49 60 92 Greatest Overweight (x) 32 | . . 1 2 2 2 1 3 32 Average Overweight (x) 1 | . . . . 2 . 1 1 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 11 20 20 20 20 20 Most Carried 20 | 6 8 8 12 15 20 17 20 20 Average Carried 14 | 3 6 7 6 14 19 17 18 15 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 6 8 5 12 15 19 17 20 8 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1728 | 208 79 137 . 20 349 . 249 686 Remotely . | . . . . . . . . . Salvage Created 2038 | . 92 189 . . 789 . 290 678 Parts 110 | . 4 6 . . 54 . 27 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 48 | . 2 5 . . 19 . 8 14 Guns 16 | . 2 5 . . 4 . 5 . Cannons 30 | . . . . . 15 . 3 12 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . 1 1 . . 5 . 2 3 Worker 8 | . . . . . 6 . . 2 Builder 1 | . . . . . 1 . . . Recycler 2 | . . . . . . . . 2 Watcher 2 | . . . . . 2 . . . Swarmer 13 | . . . . . 10 . 3 . Grunt 20 | . 2 4 . . 5 . 3 6 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . . . . 4 . . 1 Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . . . . . 2 Programmer 5 | . . . . . . . 1 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 6 | . 1 2 . . 6 . 3 4 Combat Bots Only 5 | . 1 2 . . 5 . 3 3 Max Kills in Single Turn 2 | . 1 1 . . 2 . 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 588 | . 10 42 . . 112 . 54 370 Missed 163 | . 5 7 . . 31 . 20 100 Damage Taken 7038 | . 75 729 . . 920 . 717 4597 Core 1196 | . 15 172 . . 72 . 78 859 Absorbed by Shields 51 | . . . . . . . . 51 Core Remaining (%) 74 | 100 . . . 25 86 . 88 . Volleys Fired 233 | . 11 19 . . 59 . 32 112 Largest 2 | . 2 2 . . 2 . 2 2 Hottest 123 | . 70 115 . . 123 . 88 123 Shots Fired 366 | . 22 36 . . 115 . 39 154 Gun 97 | . 22 36 . . 21 . 18 . Cannon 269 | . . . . . 94 . 21 154 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 186 | . 11 7 . . 33 . 27 108 Thermal 125 | . 2 29 . . 82 . 12 . Explosive . | . . . . . . . . . Electromagnetic 55 | . 9 . . . . . . 46 Robot Hit Streak 10 | . 3 6 . . 7 . 10 9 Robot Miss Streak 10 | . 2 4 . . 7 . 3 10 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 212 | . 12 19 . . 60 . 24 97 Core Hits 109 | . 4 10 . . 38 . 13 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 . . . . 1 6 Burn 2 | . . 1 . . . . 1 . Blast 6 | . . . . . . . . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5555 | . 154 282 . . 1379 . 724 3016 Guns 852 | . 154 282 . . 204 . 212 . Cannons 4346 | . . . . . 1175 . 512 2659 Explosions 356 | . . . . . . . . 356 Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 3403 | . 99 72 . . 343 . 536 2353 Thermal 1790 | . . 210 . . 1036 . 188 356 Explosive . | . . . . . . . . . Electromagnetic 361 | . 55 . . . . . . 306 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 10 Average Corruption 3 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . 1 24 Message Errors 7 | . . . . . . . . 7 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 333 | . . . . . 7 . 149 177 Projectiles 182 | . . . . . 7 . 149 26 Explosions 151 | . . . . . . . . 151 Melee . | . . . . . . . . . Knockbacks 42 | . . . . . 4 . 4 34 Impact . | . . . . . . . . . Kinetic 40 | . . . . . 4 . 4 32 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 505 | . 45 409 . . 410 . 27 505 Average Temperature 132 | . 22 145 . . 99 . 12 156 Received Heat Transfer 1080 | . 45 183 . . 387 . 72 393 Effects 20 | . . 1 . . 4 . . 15 Shutdowns 11 | . . 1 . . 3 . . 7 Energy Bleed 3 | . . . . . 1 . . 2 Interference 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . Heat Transferred 3038 | . . 629 . . 1702 . 407 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 305 | . 100 139 . 10 208 65 203 305 Initial 106 | . . 39 . . 3 65 45 106 Average 85 | . 49 105 . 5 84 65 113 93 Maximum Alert Level 1 | . . . . . 1 . 1 1 Low Security (%) 92 | 100 100 100 . 100 99 100 82 85 Level 1 7 | . . . . . . . 17 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 9 | . . . . . 2 . 1 6 Investigation 2 | . . . . . 2 . . . Extermination 5 | . . . . . . . . 5 Reinforcement 2 | . . . . . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 65 | . 5 6 . . 23 . 8 23 Peak Tracking Total 4 | . 2 2 . . 4 . 3 4 Tactical Retreats 4 | . 1 . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 8 | . . . . . 3 . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 7 | . 1 . . . 4 1 . 1 Terminals 6 | . 1 . . . 4 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 4 . . . 10 1 . 2 Successful 13 | . 2 . . . 8 1 . 2 Failed 4 | . 2 . . . 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 4 . . . 10 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . . . 8 1 . . Record 3 | . . . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . . Alert Level 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . 3 . . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 6384 | 80 309 394 676 203 2021 45 380 2276 Spaces Moved 2487 | 65 222 261 468 77 766 19 93 516 Core 109 | 22 . . . . . . . 87 Treads 1257 | . . . . . 721 19 93 424 Legs 1121 | 43 222 261 468 77 45 . . 5 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 160 240 240 241 Average Speed 220 | 96 120 120 142 260 225 240 279 374 Slowest Speed 1650 | 120 120 190 260 260 260 240 400 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 39 36 77 15 45 1 74 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . . . . 16 . 11 60 Melee . | . . . . . . . . . Projectile 45 | . . . . . 16 . 11 18 AOE 42 | . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3031 | 82 245 308 479 80 956 19 177 685 Wait 67 | . . . . . 55 . . 12 Move 2479 | 64 221 260 467 76 765 18 92 516 Hop . | . . . . . . . . . Pick Up 105 | 12 7 8 9 3 34 . 21 11 Fast Attach 1 | . . . . . 1 . . . Attach 56 | 6 1 8 . . 9 1 9 22 Detach 4 | . . . . . . . . 4 Swap 16 | . . 2 1 1 10 . 1 1 Drop 58 | . 5 6 2 . 23 . 16 6 Fire 233 | . 11 19 . . 59 . 32 112 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire 5 | . . 5 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Entered Mines 392 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Assembled infested the area 656 | -10/Mines | Core integrity fell below 50% 693 | -10/Mines | Lost 4 parts (1p1n1u1w) 777 | -10/Mines | Discovered new exit (range 5) 784 | -10/Mines | Entered Exiles 836 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 937 | -10/Exiles | Met EX-DEC 990 | -10/Exiles | Build established: Scavenger-Mutant 1004 | -10/Exiles | Visited The Gauntlet 1403 | -10/Exiles | Discovered new exit (range 15) 1460 | -10/Exiles | Entered Mines 1565 | -9/Mines | Discovered new exit (range 11) 1663 | -9/Mines | Entered Materials 1663 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2828 | -8/Materials | Build established: Mutant 3611 | -8/Materials | Discovered new exit (range 9) 3668 | -8/Materials | Lost 3 parts (1n1u1w) 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Utility x2 3726 | -7/Factory | Identified exit to DSF 3729 | -7/Factory | Entered DSF 3795 | -7/DSF | Additional patrols routed to DSF 3823 | -7/DSF | Lost 4 parts (1n2u1w) 3959 | -7/DSF | Found Prototype Device 4057 | -7/DSF | Discovered new exit (range 14) 4062 | -7/DSF | Sterilization system engaged 4082 | -7/DSF | Ambient heat levels rising (+10) 4097 | -7/DSF | Ambient heat levels rising (+10) 4109 | -7/DSF | Entered Factory 4109 | -6/Factory | Evolved 2 slots: Utility x2 4220 | -6/Factory | Build established: Scavenger-Mutant 5389 | -6/Factory | Lost 10 parts (2p4n3u1w) 5533 | -6/Factory | Lost 3 parts (1p2u) 5595 | -6/Factory | Build established: Mutant 5794 | -6/Factory | Identified Active Sensor Suite 6281 | -6/Factory | Lost 4 parts (2p1u1w) 6293 | -6/Factory | Core integrity fell below 50% 6354 | -6/Factory | Core integrity fell below 20% 6371 | -6/Factory | System corruption reached 10% 6385 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Active Sensor Suite destroyed. Lgt. Angular Momentum Engine destroyed. M-28 Smith repairs P-60 Hacker. P-60 Hacker IFF system glitched. P-60 Hacker resets M-28 Smith, system corruption cleaned. Pressure Siphon disabled. Imp. Heat Sink destroyed. Acquired 5 matter. Subcomponent Replicator disabled. Acquired Arm. Leg. P-60 Hacker misfires. Recycling Unit disabled. Lyr. Light Armor Plating tumbles out of recycling unit. Minigun tumbles out of recycling unit. System corrupted: Arm. Leg rejected. K-01 Serf collects debris. System corrupted: Energy discharge (-31). Acquired Imp. Gravmag System. 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""""""""" #?? | | ???????????????????????# # #?? | | ???????????????????????# = # """"""""" #?? | | ???????????########????# @= # ! #?? | | ???????????# #????# # """"""""" #?? | | ???????????# """" #????# # #?? | | ???????????# """" ##########p##########+#+######?? | | ???????????# """" + ######## | | ???????????# """" ############= # | | ???????????# #??????????#" # """"" | | ???????????###+###############" k""""" + | | ?????????????# ## #""[ """" # """"" | | ?????????????# ## "" "" # " " # | | ?????????????# + "" "" # ######## | | ?????????????#### """ """ # "%%" # | | ????????????????# """ """ # """" # | | ????????????????# """ """ + """" # | | ????????????????# # # | | ????????????????# + """"" # | | ????????????????# # """"" # | | ????????????????# # """ # | | ????????????????# ! %# | | ????????????????# # """"" | | ????????????????############## """"" | | ?????????????????????????????# """ | | ?????????????????????????????# | | ?????????????????????????????# """"" ######## | | ?????????????????????????????# """" #? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 750 Power Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeFortressSuit Manual? 0 Play Time 00:49:50 Cumulative 23.0 hours Start 2024.10.16 @ 19:01:28 End 2024.10.16 @ 19:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 45 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ebaff84-a50f-43ac-af81-e409eafd19e3