Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.28 @ 16:24:01 Player: ZOT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (352) 352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2482 Bonus ------- None Cogmind --------- Core Integrity 105/550 Matter 183/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Heat Sink Medium Laser Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Heat Sink Sensor Array Signal Interpreter Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Special Weapon Welding Torch Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 27 | 6 4 10 2 3 2 Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 5 . . 2 Treads 1 | . . 1 . . . Leg . | . . . . . . Wheel 8 | 2 . 4 . . 2 Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 5 | 2 . . 2 1 . Device 4 | 2 . . 1 1 . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 1 2 3 . 1 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 2 5 . 8 Power 2 | . . . 1 . 1 Propulsion 7 | . . 1 2 . 4 Utility 3 | . . . 2 . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 8 | . . 1 3 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 84 96 85 63 38 Engine 10 | . 14 11 10 9 4 Wheel 17 | . 18 19 22 18 10 Flight 10 | . 9 22 11 . . Device 19 | . 28 22 13 18 13 Processor 1 | . . . 5 . . Energy Gun 1 | . 9 . . . . Ballistic Gun 11 | . . 11 22 18 10 Impact Weapon 1 | . . 4 . . . Special Melee Weapon 1 | . 4 3 . . . Naked Turns . | . . . . . . Heaviest Build 15 | 9 9 15 15 13 13 Greatest Support 30 | 26 26 20 20 20 30 Greatest Overweight (x) 3 | . 2 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 4 4 4 3 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Matter Collected 639 | 260 15 98 171 . 95 Remotely . | . . . . . . Salvage Created 538 | 148 46 142 149 . 53 Parts 44 | 10 3 18 9 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Combat Hostiles Destroyed 10 | . 3 2 5 . . Guns 10 | . 3 2 5 . . Classes Destroyed 9 | 2 1 3 1 . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 5 | 4 . 1 . . . Recycler 1 | 1 . . . . . Watcher 2 | . . 1 . . 1 Swarmer 3 | . 3 . . . . Grunt 4 | . . 1 3 . . Sentry 1 | . . 1 . . . Assembled 2 | . . . 2 . . Best Kill Streak 3 | 2 3 2 3 . 1 Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Damage Taken 1523 | . 105 166 365 . 887 Core 582 | . 30 24 83 . 445 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 88 . 73 . . Volleys Fired 82 | 21 14 12 20 . 15 Largest 2 | 1 1 2 2 . 2 Hottest 50 | 50 50 46 46 . 48 Shots Fired 121 | 21 14 24 40 . 22 Gun 121 | 21 14 24 40 . 22 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . . 24 40 . 22 Thermal 35 | 21 14 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 7 3 10 6 . 2 Robot Miss Streak 4 | 2 2 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 72 | 15 9 19 23 . 6 Core Hits 28 | 6 3 6 10 . 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 2 . 1 . . . Burn 2 | 2 . . . . . Smash 1 | . . 1 . . . Melee Attacks 5 | . 2 3 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1220 | 190 89 324 347 . 270 Guns 1024 | 190 89 292 347 . 106 Cannons . | . . . . . . Explosions 164 | . . . . . 164 Melee 32 | . . 32 . . . Ramming . | . . . . . . Kinetic 745 | . . 292 347 . 106 Thermal 279 | 190 89 . . . . Explosive 164 | . . . . . 164 Electromagnetic . | . . . . . . Impact 32 | . . 32 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 8 . 4 Average Corruption 2 | . . 1 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 . 2 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . . . 76 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 140 | 60 140 16 41 . 96 Average Temperature 29 | 22 70 7 13 . 36 Received Heat Transfer 410 | . . 69 116 . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 962 | 703 259 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Peak Influence 170 | 25 121 170 116 33 132 Initial 66 | . 16 50 66 33 13 Average 71 | 13 47 108 102 33 68 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 6 7 3 15 Peak Tracking Total 14 | . 3 2 3 3 14 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Machines Accessed 10 | . 2 5 . . 3 Terminals 10 | . 2 5 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 7 15 . . 5 Successful 12 | . 1 9 . . 2 Failed 15 | . 6 6 . . 3 Catastrophic 4 | . . 3 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 7 15 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 9 . . 2 Record 5 | . . 5 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Zone Layout 4 | . 1 1 . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 4 . . 2 Full Trace Events 3 | . . 2 . . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Turns Passed 1019 | 154 165 254 212 67 167 Spaces Moved 908 | 106 160 237 183 42 180 Core 116 | 6 . . . . 110 Treads . | . . . . . . Legs . | . . . . . . Wheels 704 | 100 88 221 183 42 70 Hover . | . . . . . . Flight 88 | . 72 16 . . . Fastest Speed 37 | 50 37 37 80 80 50 Average Speed 77 | 87 69 81 80 80 68 Slowest Speed 200 | 90 200 142 80 80 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 28 23 45 7 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Total 1114 | 145 198 277 216 74 204 Wait 67 | 3 13 8 9 27 7 Move 901 | 105 157 236 182 41 180 Hop 1 | . 1 . . . . Pick Up 19 | 10 2 3 1 3 . Fast Attach 9 | . 3 4 . . 2 Attach 13 | 6 1 3 1 2 . Detach 1 | . 1 . . . . Swap 5 | . . 3 1 1 . Drop 10 | . 4 5 1 . . Fire 82 | 21 14 12 20 . 15 Melee 5 | . 2 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 155 | -11/Junkyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 407 | -9/Materials | Identified exit to Mines 568 | -9/Materials | Build established: Scavenger-Mutant 574 | -9/Materials | Entered Mines 667 | -9/Mines | Assembled infested the area 679 | -9/Mines | Learned Materials emergency access door positions 737 | -9/Mines | Found a hidden stash of uninstalled traps 769 | -9/Mines | Discovered new exit (range 8) 786 | -9/Mines | Entered Materials 786 | -8/Materials | Evolved 2 slots: Utility x2 788 | -8/Materials | Discovered new exit (range 15) 808 | -8/Materials | Lost 3 parts (1p1n1u) 853 | -8/Materials | Entered Storage 907 | -8/Storage | Garrison activated, responded to threat 993 | -8/Storage | Core integrity fell below 50% 1005 | -8/Storage | Lost 8 parts (1p4n1u2w) 1017 | -8/Storage | Core integrity fell below 20% 1020 | -8/Storage | Self-destructed Last Messages --------------- 00967_ U-05 Engineer builds a Wall. 00969_ U-05 Engineer builds a Door. 00970_ U-05 Engineer builds a Wall. 00972_ U-05 Engineer lays Concrete. 00974_ Slug penetrates Wall. 00974_ Minigun destroyed. 00974_ U-05 Engineer builds a Door. 00975_ U-05 Engineer lays Concrete. 00978_ Slug penetrates Wall. 00980_ U-05 Engineer builds a Wall. 00981_ Slug penetrates Wall. 00990_ Slug penetrates A-02 Transporter. 00990_ A-02 Transporter destroyed. 00993_ Penetrated by Slug. 00999_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2M layout... Downloaded map data. 01004_ Slug penetrates G-47 Trooper. 01007_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | #### %# # """ #???????????? | | #?## "# # """ ##??????????? | | #### # # #???????????? | | #+########/###### ##########?????#?????? | | ###??#!* ###########????#?????? | | ######## #??? #//!# #??????????? | | ## #####!#??#?#%//# """"" #?#????????? | | # # #????#// # """"" ##?????????? | | # #/######= + """"" #??????????? | | # # # # #??????????? | | + # """ # # #??????????? | | # # """ / # #???#??????? | | ######## """ # # #??????????? | | # # ###########?????#?#??? | | # """ # # ###????????? | | # """ # # ""#????????? | | ???????? # """ # # =!! ""#????????? | | ?????????# # # =! T"#????????? | | ?????????# """ / + =! 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" # ###########??????? | | ??????????????? # # # #???????? | | ?????????????????????# #?? ?????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????+ ?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMolecularRail Manual? 0 Play Time 00:27:33 Cumulative 32.1 hours Start 2023.06.28 @ 15:55:36 End 2023.06.28 @ 16:24:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1a92e75-8a89-4510-850d-9211b347585a