Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.13 @ 22:31:36 Player: Flamebroken Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1842) 1842 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 5100 Bonus ------- High Alert Combat Kills 23 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 3/100 System Corruption 5% Temperature Cool (9) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Heavy Treads > --- UTILITY (7) ------ Gravity Neutralizer Salvage Targeting Computer Salvage Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Deuterium Engine Improved Deuterium Engine Launcher Guidance Computer Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Gravity Neutralizer Salvage Targeting Computer Salvage Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Launcher Guidance Computer Reaction Control System [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 2 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 35 | 4 5 2 1 7 12 4 Power 5 | 1 . 1 . 1 1 1 Engine 3 | 1 . 1 . 1 . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 7 | 1 2 . . 3 . 1 Treads 6 | . 2 . . 3 . 1 Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 1 1 . 2 6 1 Device 4 | . 1 . . 1 1 1 Storage 1 | . . 1 . . . . Processor 4 | . . . . . 4 . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 12 | 2 2 . 1 1 5 1 Energy Gun 5 | 2 . . . . 3 . Energy Cannon 4 | . 2 . 1 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . . . 2 1 12 4 Power 4 | . . . 1 . 2 1 Propulsion 2 | . . . . . 2 . Utility 6 | . . . . . 4 2 Weapon 7 | . . . 1 1 4 1 Highest Loss Streak 8 | . . . 2 1 8 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 66 | . 75 73 65 68 61 47 Engine 6 | . 14 11 1 7 4 . Treads 15 | . 13 22 22 18 11 3 Wheel 1 | . 7 . . . . . Device 9 | . 11 11 11 9 8 3 Storage 5 | . . 7 11 9 5 . Processor 5 | . . . . . 10 25 Protection 2 | . . . . 6 3 2 Energy Gun 3 | . 15 . . . 4 1 Energy Cannon 14 | . 12 22 20 18 8 . Naked Turns . | . . . . . . . Heaviest Build 28 | 7 12 17 17 27 28 11 Greatest Support 87 | 10 46 46 46 56 56 87 Greatest Overweight (x) 3 | 1 . . . . 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 5 Average Capacity 6 | 5 5 7 8 8 7 5 Most Carried 8 | . 5 6 5 8 8 5 Average Carried 4 | . 2 5 4 6 6 4 Final Capacity 8 | 5 5 8 8 8 5 5 Final Carried 8 | . 5 5 4 8 5 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Gar Matter Collected 690 | 187 103 30 64 65 85 156 Remotely . | . . . . . . . Salvage Created 2046 | . 173 354 436 376 366 341 Parts 134 | . 11 27 31 28 16 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 50 | . 5 11 8 8 13 5 Melee 5 | . . . . . . 5 Guns 6 | . 3 . . . 3 . Cannons 30 | . 2 10 8 7 3 . AOE 6 | . . . . . 6 . Classes Destroyed 8 | . 3 3 1 . 1 . Worker 5 | . . 1 . 2 2 . Operator 1 | . . . 1 . . . Watcher 7 | . 2 2 1 2 . . Swarmer 21 | . 3 6 . 4 7 1 Grunt 14 | . 2 3 3 1 3 2 Duelist 1 | . . 1 . . . . Sentry 13 | . . 1 5 3 2 2 Programmer 1 | . . . . . 1 . Best Kill Streak 9 | . 2 7 4 5 9 4 Combat Bots Only 5 | . 2 4 4 5 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Gar Damage Taken 3654 | . 171 189 321 335 1622 1016 Core 837 | . 13 38 62 18 502 204 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 94 . 75 96 . . Volleys Fired 142 | . 21 32 19 25 39 6 Largest 3 | . 2 2 2 2 3 1 Hottest 198 | . 136 136 136 136 198 65 Shots Fired 274 | . 42 64 36 49 78 5 Gun 46 | . 16 . . . 25 5 Cannon 205 | . 26 64 36 49 30 . Launcher 23 | . . . . . 23 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 251 | . 42 64 36 49 55 5 Explosive 23 | . . . . . 23 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 5 8 12 16 8 11 Robot Miss Streak 6 | . 2 4 3 6 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 183 | . 26 34 22 32 47 22 Core Hits 85 | . 7 13 11 14 30 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 . . . 4 Meltdown 1 | . . 1 . . . . Sever 4 | . . . . . . 4 Melee Attacks 17 | . . . . . . 17 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4611 | . 446 783 490 676 1469 747 Guns 456 | . 137 . . . 245 74 Cannons 2708 | . 309 783 490 676 450 . Explosions 774 | . . . . . 774 . Melee 663 | . . . . . . 663 Ramming 10 | . . . . . . 10 Kinetic . | . . . . . . . Thermal 3164 | . 446 783 490 676 695 74 Explosive 774 | . . . . . 774 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 663 | . . . . . . 663 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 4 5 Average Corruption 3 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 4 9 Message Errors 4 | . . . . . 1 3 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 4 | . . . . . 1 3 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 82 | . 13 16 . 4 44 5 Projectiles 33 | . 13 16 . 4 . . Explosions 44 | . . . . . 44 . Melee 5 | . . . . . . 5 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . . . . . 93 3 Shots 4 | . . . . . 4 . Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 734 | . 255 360 78 252 734 155 Average Temperature 121 | . 76 107 32 91 310 47 Received Heat Transfer 1296 | . 72 33 141 99 420 531 Effects 18 | . 2 3 . . 13 . Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Interference 2 | . 2 . . . . . Matter Decay 3 | . . 1 . . 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 5 | . . 2 . . 3 . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . 1 1 . Combat Hostiles 3 | . . 1 . 1 1 . Parts Melted 13 | . . 5 4 1 3 . Heat Transferred 6068 | . 962 1406 888 1221 1406 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Gar Peak Influence 446 | . 189 423 375 422 446 261 Initial 151 | . . 7 79 135 94 151 Average 194 | . 68 222 239 287 180 162 Maximum Alert Level 2 | . . 2 1 2 2 1 Low Security (%) 58 | 100 100 44 35 19 70 89 Level 1 33 | . . 35 64 63 24 10 Level 2 7 | . . 20 . 17 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 . 5 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Gar Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 9 17 12 13 13 14 Peak Tracking Total 7 | . 3 5 4 5 5 7 Tactical Retreats 8 | . 2 3 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Gar Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Gar Machines Disabled 5 | . . . 1 1 3 . Max in Single Turn 3 | . . . 1 1 3 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Gar Machines Accessed 4 | . . . . 2 2 . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . . . . 5 4 . Successful 6 | . . . . 5 1 . Failed 3 | . . . . . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . . . . 5 . . Record 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Gar Turns Passed 2539 | 49 425 415 380 532 415 323 Spaces Moved 1408 | 56 335 198 203 284 183 149 Core 125 | 10 . . . . 51 64 Treads 1000 | . 98 198 203 284 132 85 Legs . | . . . . . . . Wheels 283 | 46 237 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 152 50 50 Average Speed 140 | 77 103 160 160 155 147 162 Slowest Speed 200 | 100 160 160 160 160 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 45 29 43 35 6 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . . . . . 85 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 85 | . . . . . 85 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Gar Total 1655 | 59 372 232 222 326 251 193 Wait 25 | . . . . 2 17 6 Move 1402 | 55 334 197 202 283 182 149 Hop . | . . . . . . . Pick Up 12 | . 7 . . 5 . . Fast Attach 28 | 4 5 1 . 6 9 3 Attach 6 | . . . 1 1 3 1 Detach . | . . . . . . . Swap 1 | . . 1 . . . . Drop 12 | . 5 1 . 4 1 1 Fire 142 | . 21 32 19 25 39 6 Melee 17 | . . . . . . 17 Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 50 | -11/Junkyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 7) 890 | -9/Materials | Entered Storage 1239 | -9/Storage | Discovered new exit (range 15) 1270 | -9/Storage | Entered Materials 1270 | -8/Materials | Evolved 2 slots: Utility x2 1789 | -8/Materials | Discovered new exit (range 6) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1955 | -7/Factory | Garrison activated, responded to threat 2098 | -7/Factory | Lost 3 parts (1p1u1w) 2134 | -7/Factory | Core integrity fell below 50% 2188 | -7/Factory | Lost 8 parts (1p2n2u3w) 2215 | -7/Factory | Identified exit to Garrison 2217 | -7/Factory | Entered Garrison 2272 | -7/Garrison | Triggered checkpoint 2510 | -7/Garrison | Core integrity fell below 20% 2540 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02379_ Acquired Imp. Heavy Treads. 02384_ Acquired Prototype Device. 02384_ Identified Gravity Neutralizer. 02385_ System corrupted: Heat flow error (+182). 02409_ WB:Z9TOMQ1:|TH&DG =IJ:FS9L/3 02460_ System corrupted: Heat flow error (+114). 02485_ Destroyed Aluminum Leg. Garrison Door activated. 02499_ Y-54 Guardian Flak Gun severed. 02501_ Y-54 Guardian Imp. Light Armor Plating severed. 02503_ Critical hit (Burn: +37). 02504_ Y-54 Guardian destroyed. 02507_ MO6JRANTNMUZIOUOVF96J=Y 02511_ Y-54 Guardian destroyed. 02514_ Acquired 62 matter. 02525_ Lgt. Nuclear Core destroyed. 02530_ S-27 Virus destroyed. 02531_ >B %41FS9JE1EAOLN7 Q KXK4 :TA 02535_ G-47 Trooper destroyed. 02536_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ##??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ???????????? ????????? #??????????????????????? | | ???????????? ^?#?????# #??????????????????????? | | ???????????# ## ???## ###????????????????????? | | ???????????" ?? #????????????????????? | | ???????????? ??? ?????????????????????? | | ????????????? ?? ?????????????????????# | | ??????????????? ?? ?????????????########## | | ???????????# ???# ?# #?????????????#"# | | ?????????### ## ## #?????????????#" ##### | | ???????? + % #?????????????#" #???## | | ???????? + [=!!= #?????????????#" #????# | | ???????????# !![ = #?????????????#"# #????? | | ???????????????## ##* ##?????????????### #????? | | ????????????????#?????#= #????????????????# ###??? | | ??????????????????????# #????????????????#[ #??? | | ??????????????????????# #????????????????# #??? | | ??????????????????????# #??????????????###! #??? | | ??????????????????????# #??????????????? + ###??? | | ??????????????????????#==#????????????????# #????? | | ??????????????????????#sg#####g########???# #????? | | ??????????????????????#==@ s #???#]#????? | | ??????????????????????# ##### #????? | | ??????????????????????############## #????? | | ???????????????????????????????????# ##### #????? | | ???????????????????????????????????# #???# #????? | | ???????????????????????????????????# #??## ###??? | | ???????????????????????????????????# #??# ##?? | | ???????????????????????????????????# ##### #?? | | ???????????????????????????????????# ## #?? | | ???????????????????????????????????# ## # ##?? | | ???????????????????????????????????# ## ##??? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldVariableMeganuke Manual? 0 Play Time 00:33:05 Cumulative 98.3 hours Start 2023.10.13 @ 20:20:48 End 2023.10.13 @ 22:31:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 90 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d096cf-2051-4f9e-9c5a-efba8c9b1456