Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.03 @ 04:06:30 Player: Farfid Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (240) 1200 Value Destroyed (9163) 9163 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4318) 4318 TOTAL SCORE: 22081 Bonus ------- High Alert Combat Kills 802 Follower Combat Kills 1075 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1800 Friendly Fire -659 Cogmind --------- Core Integrity 0/1000 Matter 2/300 Energy 347/400 System Corruption 1% Temperature Cool (9) Movement Core (1500) Ox29 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Battery > --- WEAPON (4) ------- Cooled Plasma Cannon Tri-rail Accelerator > --- INVENTORY (24) --- Wheel Large Storage Unit Minesniffer Drone Bay (10/10) Cooled Plasma Cannon Ripper Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Centrium Light Armor Plating Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- High-powered Shotgun KE Penetrator Tri-rail Accelerator > --- INVENTORY -------- Neutrino Core Micro Fission Core Wheel Wheel Armored Wheel Large Storage Unit Large Battery Compact Matter Pod Minesniffer Drone Bay Cooled Plasma Cannon Cooled Plasma Cannon Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Tri-rail Accelerator Guided EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Ripper [Rating: 102] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Centrium Light Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . 2 . . . . 1 1 . . . . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . Parts Attached 225 | 6 8 2 19 1 1 . 4 34 2 4 4 . 25 23 39 1 8 10 34 Power 19 | 1 1 . 3 . . . 1 4 . . . . 1 1 4 . 1 . 2 Engine 12 | 1 1 . 2 . . . 1 3 . . . . 1 1 2 . . . . Core 5 | . . . 1 . . . . . . . . . . . 2 . . . 2 Reactor 2 | . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 41 | 2 2 1 8 . . . . 6 . . 1 . 6 3 4 . . 2 6 Treads 2 | . . . . . . . . . . . . . 2 . . . . . . Leg 11 | . . . . . . . . . . . . . 4 3 1 . . . 3 Wheel 26 | 2 2 1 8 . . . . 4 . . 1 . . . 3 . . 2 3 Hover 1 | . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . Utility 48 | 1 3 . 2 1 1 . 1 5 2 1 1 . 6 6 11 . 1 3 3 Device 25 | . 1 . . . . . 1 3 1 1 . . 3 3 7 . . 3 2 Storage 8 | 1 2 . 1 . 1 . . . . . . . 1 . 1 . . . 1 Processor 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 1 . . . 2 . . 1 . 2 3 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 1 6 . . . 2 19 . 3 2 . 12 13 20 1 6 5 23 Energy Gun 26 | 1 . . 1 . . . 1 7 . . 1 . 4 3 6 . 2 . . Energy Cannon 11 | . . . 1 . . . . 4 . 1 . . . 2 . . . . 3 Ballistic Gun 45 | 1 2 1 4 . . . 1 5 . 1 . . 3 5 8 1 2 3 8 Ballistic Cannon 8 | . . . . . . . . . . . . . . 2 2 . . . 4 Launcher 27 | . . . . . . . . 3 . 1 1 . 5 1 4 . 2 2 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . 12 . . . . . 2 3 . . 1 . Parts Lost 75 | . 4 2 6 . . . . 3 . 1 . . 12 1 11 1 2 1 31 Power 7 | . . . 2 . . . . . . . . . . . 1 . . . 4 Propulsion 18 | . 2 1 2 . . . . 1 . . . . 4 . 1 . . 1 6 Utility 14 | . 1 . . . . . . . . . . . 2 . 3 . 1 . 7 Weapon 36 | . 1 1 2 . . . . 2 . 1 . . 6 1 6 1 1 . 14 Highest Loss Streak 14 | . 4 2 2 . . . . 1 . 1 . . 5 1 7 1 1 1 14 Average Slot Usage (%) 95 | . 90 94 90 100 100 100 97 99 96 100 100 100 89 91 93 99 99 99 88 Engine 6 | . 14 14 7 . . . 5 8 7 7 7 7 7 6 4 11 8 5 3 Core 1 | . . . 3 11 11 11 2 . . . . . . . 3 . . . 3 Leg 4 | . . . . . . . . . . . . . 14 20 9 . . . 6 Wheel 16 | . 26 23 24 33 33 33 27 26 23 23 23 23 . . 6 17 17 16 7 Device 12 | . 5 . . . . . 8 8 12 15 15 15 15 15 16 17 17 17 18 Storage 17 | . 15 28 22 22 22 22 18 18 15 15 15 15 15 13 16 17 17 17 17 Processor 1 | . . . . . . . . . 6 7 7 7 5 . 1 . . . . Protection 8 | . . . 10 11 11 11 9 9 7 7 7 7 7 9 7 11 10 11 7 Energy Gun 5 | . 3 . 1 . . . 5 3 15 12 6 7 6 9 11 8 7 5 . Energy Cannon 1 | . . . . . . . . 9 . 1 7 7 . . . . . . . Ballistic Gun 14 | . 24 28 19 22 22 22 20 14 7 6 7 7 11 12 8 12 13 16 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 34 35 51 48 64 64 70 78 77 77 77 77 79 102 131 119 124 123 123 Greatest Support 75 | 32 32 32 36 36 36 36 36 36 34 34 38 38 55 65 70 32 32 32 75 Greatest Overweight (x) 9 | . 1 2 4 1 1 1 1 3 2 2 2 2 4 1 4 3 3 5 9 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 2 2 1 1 2 3 3 3 2 Largest Inventory Capacity 24 | 6 14 14 20 16 18 18 18 18 18 18 18 18 18 18 24 24 24 24 24 Average Capacity 19 | 4 7 14 16 16 16 18 18 18 18 18 18 18 18 18 23 24 24 24 24 Most Carried 24 | 4 13 14 16 16 16 18 18 18 18 18 18 18 18 18 24 24 24 24 24 Average Carried 18 | 3 4 12 15 15 16 17 17 17 17 17 18 18 17 16 23 24 23 23 21 Final Capacity 24 | 6 14 14 16 16 18 18 18 18 18 18 18 18 18 18 24 24 24 24 24 Final Carried 24 | . 13 14 16 16 16 17 18 18 18 18 18 18 15 18 24 24 24 24 5 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Mutant 22% | Scavenger-Tank 10% | Commander-Mutant 5% | Scavenger-Gunner 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Tank | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Matter Collected 5392 | 141 280 210 461 135 6 28 121 500 35 83 66 . 512 487 836 16 406 345 724 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10275 | . 512 183 449 58 46 70 224 1339 388 676 295 . 964 648 1763 70 491 1188 911 Parts 474 | . 38 17 29 3 2 6 18 62 21 25 16 . 43 27 81 3 24 34 25 Haulers Intercepted 9 | . . . . . . . 1 5 1 . . . . 1 1 . . . . Recyclers Shooed 10 | . . 2 2 1 . . . . . . . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . . 11 13 . 20 . . 12 11 37 18 Prevented 62 | . . . . . . . . . . 9 1 . 16 . . 2 3 25 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 195 | . 10 7 13 1 . 1 3 16 2 11 5 . 25 9 35 1 16 17 23 Guns 88 | . 9 7 12 1 . 1 3 5 2 5 . . 7 8 11 1 8 1 7 Cannons 17 | . . . 1 . . . . 4 . 1 1 . 1 . 4 . . . 5 AOE 71 | . 1 . . . . . . 7 . 2 4 . 14 1 16 . 8 8 10 Classes Destroyed 20 | . 6 . . 1 . 1 2 5 . 2 . . . 1 . . . 1 1 Worker 17 | . 1 1 2 . . . 1 3 5 . . . . . 4 . . . . Tunneler 4 | . 1 2 . . . 1 . . . . . . . . . . . . . Hauler 9 | . . . . . . . 1 5 1 . . . . 1 1 . . . . Recycler 3 | . 2 . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . 1 . . . . 1 1 . . . . Swarmer 57 | . 3 7 8 . . . . . . . . . 12 . 10 . 10 . 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . Grunt 79 | . 7 . 5 . . . . 10 1 7 . . 9 5 13 . 5 6 11 Brawler 9 | . . . . 1 . . . . . . . . 2 . 1 . . 5 . Duelist 6 | . . . . . . . . 1 . 1 . . 1 1 . . . 2 . Protector 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . Sentry 14 | . . . . . . . 3 3 2 . . . . 1 2 . 1 . 2 Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 11 | . . . . . . 1 . 1 . 2 1 . . . 3 1 . . 2 Programmer 8 | . . . . . . . . . . . . . . 2 6 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 19 | . 6 3 5 1 . 1 3 7 4 4 4 . 7 5 19 1 5 8 15 Combat Bots Only 15 | . 4 3 4 1 . 1 2 6 1 4 4 . 7 5 15 1 5 8 15 Max Kills in Single Turn 6 | . 2 1 1 1 . 1 1 4 2 2 3 . 3 1 6 1 4 3 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 1 . . . . . . 3 . 1 3 . 3 1 3 . 4 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Damage Taken 12822 | . 463 303 640 . . 41 287 578 194 358 66 . 1450 1016 1927 156 446 283 4614 Core 1886 | . 109 25 170 . . . 117 80 32 57 . . 192 96 170 . 39 . 799 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 46 . . . 57 . 64 . . . . 59 88 . . . . . Volleys Fired 542 | . 35 25 42 3 1 3 12 72 15 32 9 . 47 38 66 5 27 37 73 Largest 4 | . 2 2 2 2 2 2 3 3 3 3 3 . 3 4 3 2 4 4 3 Hottest 202 | . 70 40 85 46 46 46 109 136 123 141 141 . 141 193 139 125 202 175 123 Shots Fired 1078 | . 70 50 81 6 2 6 36 119 33 54 13 . 84 111 154 6 79 49 125 Gun 866 | . 70 50 80 6 2 6 36 71 33 45 7 . 55 90 141 6 71 24 73 Cannon 107 | . . . 1 . . . . 39 . 4 2 . 8 20 4 . . . 29 Launcher 105 | . . . . . . . . 9 . 5 4 . 21 1 9 . 8 25 23 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 614 | . 51 50 75 6 2 6 27 43 5 6 2 . 33 70 76 . 48 17 97 Thermal 147 | . 19 . 5 . . . 9 31 . 4 2 . 19 10 26 . 10 7 5 Explosive 24 | . . . . . . . . . . . . . 8 1 1 . 8 . 6 Electromagnetic 293 | . . . 1 . . . . 45 28 44 9 . 24 30 51 6 13 25 17 Robot Hit Streak 23 | . 9 9 9 2 1 4 9 12 19 23 7 . 9 11 10 3 14 6 8 Robot Miss Streak 9 | . 3 8 3 2 . 1 2 5 2 4 3 . 9 8 6 3 4 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 1 1 Secondary Targets 9 | . . 1 1 . . . . . . 1 . . 1 . 1 . 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . 1 . 1 . 1 . 1 Shots Hit Robots 652 | . 43 27 49 2 1 4 24 72 28 38 8 . 54 71 95 3 42 15 76 Core Hits 472 | . 22 12 21 2 1 3 8 50 16 28 12 . 52 44 73 2 27 41 58 Critical Hits 17 | . . . . . . . . 5 1 1 1 . 1 2 3 . 1 . 2 Critical Kills 9 | . . . . . . . . 3 1 1 . . 1 1 2 . . . . Critical Parts Destroyed 8 | . . . . . . . . 2 . . 1 . . 1 1 . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24567 | . 679 303 734 33 20 47 481 2319 558 1169 693 . 2738 1417 4655 73 2062 2620 3966 Guns 10268 | . 510 303 712 33 20 47 324 776 443 589 73 . 662 1237 2003 73 1033 296 1134 Cannons 2218 | . . . 22 . . . . 449 . 40 41 . 101 131 183 . . . 1251 Explosions 12081 | . 169 . . . . . 157 1094 115 540 579 . 1975 49 2469 . 1029 2324 1581 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 7453 | . 336 303 654 33 20 47 203 441 57 . 12 . 311 762 1080 . 636 273 2285 Thermal 3873 | . 174 . 58 . . . 121 493 115 193 192 . 519 195 746 . 170 797 100 Explosive 5089 | . 169 . . . . . 157 . . . . . 1093 . 1468 . 1029 . 1173 Electromagnetic 8152 | . . . 22 . . . . 1385 386 976 489 . 815 460 1361 73 227 1550 408 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 4 1 1 1 1 6 4 10 10 10 12 1 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 2 3 8 10 10 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . 2 3 4 2 . 15 12 39 12 32 3 8 Message Errors 33 | . . . . . . . . 2 2 2 1 . 5 3 7 1 5 1 4 Matter Fused 12 | . . . . . . . . . . . . . 1 2 2 2 5 . . Heat Flow Errors 7 | . . . . . . . . . . . . . . 1 2 4 . . . Energy Discharges 16 | . . . . . . . . . . 1 . . 5 3 4 . 2 . 1 Data Loss (minor) 18 | . . . . . . . . . 1 . 1 . 2 1 5 2 4 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . 2 . 2 . . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . . Misdirections 10 | . . . . . . . . . . . . . . . 4 1 4 1 . Targeting Errors 24 | . . . . . . . . . . 1 . . 2 2 10 1 7 . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . 2 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 480 | . 48 . . . . . 60 15 . 15 . . 53 . 93 . 100 77 19 Projectiles 19 | . . . . . . . . . . . . . . . . . . . 19 Explosions 461 | . 48 . . . . . 60 15 . 15 . . 53 . 93 . 100 77 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . 7 . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . 6 . . . . 5 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 455 | . 96 . . . . . 130 23 5 . . . 133 . 43 . . . 25 Shots 13 | . 1 . . . . . 2 1 1 . . . 5 . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 69 4 132 . . . 27 194 158 185 150 . 194 357 250 147 253 34 14 Average Temperature 61 | . 28 1 28 . . . 12 54 52 64 54 . 86 122 43 54 93 18 5 Received Heat Transfer 2472 | . 168 . 204 . . . 36 135 24 63 9 . 342 249 195 . 126 9 912 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . 3 . . 3 . 4 . . 8 1 Combat Hostiles 19 | . . . . . . . . . . 3 . . 3 . 4 . . 8 1 Parts Fried 54 | . . . . . . . . 7 2 14 1 . 5 2 10 1 . 11 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 1 . . . . . 2 . . . 1 . Heat Transferred 5099 | . 518 . 148 . . . 259 768 150 224 224 . 720 272 744 . 259 663 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . 2 1 2 1 . 2 1 4 . . 8 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Peak Influence 1059 | . 352 260 353 151 . 55 222 1059 681 . . . . 268 1041 . . . . Initial 481 | . . 75 101 137 . . 13 93 481 . . . . 152 130 . . . . Average 312 | . 219 206 239 120 . 31 79 543 589 . . . . 133 502 . . . . Maximum Alert Level 3 | . 1 1 1 . . . 1 3 2 . . . . 1 3 . . . . Low Security (%) 48 | 100 43 35 27 100 . 100 77 15 . . . . . 80 32 . . . . Level 1 23 | . 56 64 72 . . . 22 12 . . . . . 19 24 . . . . Level 2 17 | . . . . . . . . 46 100 . . . . . 7 . . . . Level 3 10 | . . . . . . . . 25 . . . . . . 35 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 5 . . 1 . . . 4 2 . . . 1 8 6 . . . . Investigation 5 | . 2 . . . . . . 1 1 . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . . 1 2 . . . . Reinforcement 8 | . 3 . . . . . . 2 . . . . . 1 2 . . . . Assault 4 | . . . . 1 . . . 1 1 . . . 1 . . . . . . Garrison 7 | . . . . . . . . . . . . . . 6 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Distress Signals 8 | . 2 . 1 . . . . 2 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 17 9 24 4 . 8 8 45 6 10 7 . 36 13 37 1 19 41 33 Peak Tracking Total 11 | . 4 3 8 4 . 4 4 7 2 4 6 . 10 5 7 1 5 10 11 Tactical Retreats 33 | . . 1 3 1 . 1 . 4 . 1 . . 10 . 3 . 3 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Traps Triggered 9 | . 2 . 2 . . . 1 3 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 1 . . 2 . . . . . . Triggered 8 | . . . . . . . . 2 . . . . 1 . . . . 5 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Disabled 36 | . 2 . . . . 1 4 6 . 1 . . 2 1 16 . . 1 2 Max in Single Turn 5 | . 1 . . . . . 3 2 . 1 . . 2 1 5 . . 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Accessed 33 | . 4 . 2 . 2 . . 8 1 . 1 2 . 3 2 . . 8 . Terminals 15 | . 3 . 2 . . . . 7 1 . . . . 1 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Total Hacks 89 | . 7 . 5 . 5 . . 30 2 . 2 12 . 7 5 . . 14 . Successful 58 | . 4 . 1 . 5 . . 15 . . 2 12 . 3 2 . . 14 . Failed 31 | . 3 . 4 . . . . 15 2 . . . . 4 3 . . . . Catastrophic 6 | . 1 . . . . . . 2 1 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 7 | . 1 . . . 1 . . 4 . . . . . . 1 . . . . Terminals 46 | . 6 . 5 . . . . 29 2 . . . . 1 3 . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 53 | . 3 . 1 . 5 . . 14 . . 2 12 . . 2 . . 14 . Record 20 | . . . . . 4 . . . . . 2 . . . . . . 14 . Part Schematic 8 | . . . . . . . . 3 . . . 5 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 2 . . . 3 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 2 . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 . . . . 7 1 . . . . 3 2 . . . . Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 3 . . . 5 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . Matter 234 | . . . . . . . . . . . . . . 234 . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 108 | . . . . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 7 | . . . . . 3 . . . 2 . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total Allies 26 | . . . . 4 3 . . 12 2 . 2 . 3 . . . . . . Largest Group 11 | . . . . 4 6 6 1 11 4 . 2 . 2 2 . . . . . Highest-Rated Group 248 | . . . . 71 100 100 21 248 136 . 62 . 94 64 . . . . . Highest-Rated Ally 99 | . . . . 31 31 31 21 99 75 . 31 . 94 32 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 232 | . . . . 30 4 12 2 113 30 . 14 . 13 14 . . . . . Total Damage 4441 | . . . . 363 20 135 12 2153 543 . 208 . 547 460 . . . . . Kills 38 | . . . . 5 . 1 . 21 4 . 2 . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 . . 2 . . . 1 . 2 Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Turns Passed 12062 | 36 492 275 347 556 440 226 258 1078 446 661 557 86 1079 1152 929 207 563 1015 1659 Spaces Moved 7637 | 32 325 178 177 511 397 198 199 665 329 476 487 79 513 510 501 166 420 738 736 Core 12 | 12 . . . . . . . . . . . . . . . . . . . Treads 59 | . . . . . . . . . . . . . 59 . . . . . . Legs 1576 | . . . . . . . . . . . . . 445 510 247 . . . 374 Wheels 5990 | 20 325 178 177 511 397 198 199 665 329 476 487 79 9 . 254 166 420 738 362 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 93 100 100 100 100 100 106 106 106 110 140 150 113 113 113 113 103 Average Speed 119 | 81 101 108 100 100 100 100 100 105 106 106 108 110 175 150 132 113 113 113 146 Slowest Speed 240 | 100 110 120 130 100 100 100 100 120 106 106 110 110 240 150 180 113 113 135 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 64 41 22 97 87 59 19 90 12 58 68 69 69 16 15 44 60 77 76 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 5 | . 1 1 . 2 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . 1 . 1 . . . 2 3 . 3 . . . 3 . . Spaces Dug 7 | . . . . . . . . . . . . . . 7 . . . . . Terrain Destroyed 466 | . 41 . . . . . 35 14 3 4 4 . 87 10 75 . 63 42 88 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . . . . . 1 2 3 . 8 . 42 AOE 410 | . 41 . . . . . 35 14 3 4 4 . 86 8 72 . 55 42 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total 9796 | 41 420 212 270 550 439 220 232 936 401 593 506 78 631 841 674 181 469 892 1210 Wait 1083 | . 31 5 6 34 12 17 8 122 22 76 5 . 8 249 20 10 12 97 349 Move 7618 | 31 324 177 176 510 396 197 198 664 328 475 486 78 512 509 500 165 419 737 736 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 4 19 3 16 1 . 2 6 11 4 3 . . 9 9 28 . 1 2 5 Fast Attach 61 | 2 2 . 5 . . . 1 21 1 . 1 . 5 8 6 1 3 3 2 Attach 105 | 4 6 2 9 1 . . 3 4 1 2 . . 11 6 23 . 1 3 29 Detach 17 | . . . . . . . . 1 . . . . 1 1 2 . . 2 10 Swap 59 | . . . 5 . 1 . . 9 . 2 3 . 9 9 10 . 4 4 3 Drop 104 | . 3 . 11 1 1 1 4 28 3 2 2 . 6 12 18 . 2 7 3 Fire 542 | . 35 25 42 3 1 3 12 72 15 32 9 . 47 38 66 5 27 37 73 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 80 | . . . . . 28 . . 4 27 . . . 21 . . . . . . Trap 3 | . . . . . . . . . . 1 . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Lost 4 parts (2n1u1w) 327 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Entered Mines 610 | -10/Mines | Core integrity fell below 50% 679 | -10/Mines | Discovered new exit (range 9) 714 | -10/Mines | Learned location of Zion (-6) 804 | -10/Mines | Entered Materials 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -9/Materials | Identified exit to Mines 1151 | -9/Materials | Entered Mines 1236 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1364 | -9/Mines | Discovered new exit (range 14) 1376 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1483 | -9/Mines | Learned location of Storage (-8) 1540 | -9/Mines | Met a Derelict testing a Signal Generator 1639 | -9/Mines | Discovered new exit (range 13) 1693 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -9/Mines | Discovered new exit (range 5) 1707 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Found Exiles lab destroyed 1707 | -9/Exiles | Accompanied by 3 allies 2013 | -9/Exiles | Opened EX-Vault 2126 | -9/Exiles | Discovered new exit (range 11) 2129 | -9/Exiles | Build established: Commander-Mutant 2147 | -9/Exiles | Entered Mines 2147 | -8/Mines | Accompanied by 6 allies 2338 | -8/Mines | Discovered new exit (range 13) 2373 | -8/Mines | Entered Materials 2373 | -8/Materials | Accompanied by 1 ally 2373 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2374 | -8/Materials | Identified exit to Storage 2563 | -8/Materials | Discovered exit to Storage (range 8) 2631 | -8/Materials | Entered Storage 2736 | -8/Storage | Build established: Tank 2843 | -8/Storage | Met 01-MTF 3177 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3220 | -8/Storage | Discovered new exit (range 9) 3431 | -8/Storage | First assault squad dispatched 3524 | -8/Storage | Build established: Commander-Mutant 3709 | -8/Storage | Entered Factory 3709 | -7/Factory | Accompanied by 4 allies (01-MTF) 3709 | -7/Factory | Evolved 2 slots: Utility x2 3714 | -7/Factory | 01-MTF left 4109 | -7/Factory | First assault squad dispatched 4130 | -7/Factory | Discovered new exit (range 15) 4155 | -7/Factory | Entered Lower Caves 4346 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4349 | -7/Lower Caves | Build established: Mutant 4430 | -7/Lower Caves | Learned 4 Factory zone layouts 4715 | -7/Lower Caves | Discovered new exit (range 6) 4816 | -7/Lower Caves | Entered another Lower Caves area 4847 | -7/Lower Caves | Encountered a Warlord checkpoint 5034 | -7/Lower Caves | A Commander dispatched an escort 5037 | -7/Lower Caves | Learned Factory stockpile data 5037 | -7/Lower Caves | Learned Research stockpile data 5112 | -7/Lower Caves | Build established: Gunner 5233 | -7/Lower Caves | Attacked by a faux Warlord 5361 | -7/Lower Caves | Discovered new exit (range 8) 5373 | -7/Lower Caves | Entered Data Miner 5373 | -7/Data Miner | Accompanied by 2 allies 5373 | -7/Data Miner | Discovered new exit (range 6) 5374 | -7/Data Miner | Commander's escort returned to base 5374 | -7/Data Miner | Commander's escort returned to base 5394 | -7/Data Miner | Met Data Miner 5433 | -7/Data Miner | Received God Mode back door access code from Data Miner 5459 | -7/Data Miner | Entered Proximity Caves 5504 | -6/Proximity Caves | Lost 3 parts (2n1w) 5566 | -6/Proximity Caves | Lost 3 parts (1n2w) 5887 | -6/Proximity Caves | Build established: Scavenger-Gunner 6095 | -6/Proximity Caves | Escorted by Enhanced Grunt 6147 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6283 | -6/Proximity Caves | Destroyed 7 combat bots 6284 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 6511 | -6/Proximity Caves | Learned location of 1 exit from Factory 6513 | -6/Proximity Caves | Discovered new exit (range 15) 6538 | -6/Proximity Caves | Entered Factory 6538 | -6/Factory | Accompanied by 2 allies 6538 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6539 | -6/Factory | Identified exit to Lower Caves 6671 | -6/Factory | Fabricated Myomer Leg (x2) 6837 | -6/Factory | Build established: Scavenger-Tank 6946 | -6/Factory | Repaired Centrium Light Armor Plating 7183 | -6/Factory | Garrison activated, responded to threat 7369 | -6/Factory | Garrison activated, responded to threat 7637 | -6/Factory | Discovered new exit (range 7) 7690 | -6/Factory | Entered another Factory area 7690 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8016 | -5/Factory | Lost 4 parts (1n1u2w) 8188 | -5/Factory | Garrison activated, responded to threat 8203 | -5/Factory | System corruption reached 10% 8233 | -5/Factory | Lost 7 parts (1p2u4w) 8250 | -5/Factory | Destroyed 15 combat bots 8395 | -5/Factory | Build established: Scavenger-Mutant 8563 | -5/Factory | Discovered new exit (range 5) 8619 | -5/Factory | Entered Upper Caves 8646 | -5/Upper Caves | Encountered a Warlord checkpoint 8822 | -5/Upper Caves | Discovered new exit (range 5) 8826 | -5/Upper Caves | Entered another Upper Caves area 8882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8922 | -5/Upper Caves | Discovered new exit (range 5) 9150 | -5/Upper Caves | Build established: Scavenger-Tank 9172 | -5/Upper Caves | Learned Factory emergency access door positions 9252 | -5/Upper Caves | Spotted B-75 Beast 9380 | -5/Upper Caves | Discovered new exit (range 7) 9389 | -5/Upper Caves | Entered Warlord 9431 | -5/Warlord | System corruption cleaned by Quarantine Array 9456 | -5/Warlord | Discovered new exit (range 14) 9525 | -5/Warlord | System corruption cleaned by Quarantine Array 9592 | -5/Warlord | Learned Testing security intel 9592 | -5/Warlord | Learned Factory fabricator intel 9592 | -5/Warlord | Learned Factory garrison access intel 9592 | -5/Warlord | Learned Research repair station intel 9592 | -5/Warlord | Learned Armory scanalyzer intel 9592 | -5/Warlord | Learned 4 Quarantine zone layouts 9592 | -5/Warlord | Learned Quarantine trap positions 9592 | -5/Warlord | Learned Research emergency access door positions 9628 | -5/Warlord | Found Prototype Device 9628 | -5/Warlord | Identified Minesniffer Drone Bay 9693 | -5/Warlord | Build established: Scavenger-Mutant 9980 | -5/Warlord | Warlord's base attacked by MAIN.C 9993 | -5/Warlord | Met Warlord 10304 | -5/Warlord | Destroyed 8 combat bots 10330 | -5/Warlord | Warlord forces counterattacked 10379 | -5/Warlord | Destroyed 8 combat bots 10404 | -5/Warlord | Entered Proximity Caves 10441 | -4/Proximity Caves | Spotted B-86 Titan 10710 | -4/Proximity Caves | Build established: Scavenger-Tank 10887 | -4/Proximity Caves | Lost 3 parts (1n2w) 11095 | -4/Proximity Caves | Lost 3 parts (2u1w) 11213 | -4/Proximity Caves | Destroyed B-86 Titan 11340 | -4/Proximity Caves | Learned Research emergency access door positions 11485 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11569 | -4/Proximity Caves | Lost 3 parts (2p1n) 11721 | -4/Proximity Caves | Learned Research terminal intel 11825 | -4/Proximity Caves | Build established: Scavenger-Mutant 11937 | -4/Proximity Caves | Attracted the attention of an 0b10 base 11952 | -4/Proximity Caves | Core integrity fell below 50% 11999 | -4/Proximity Caves | Core integrity fell below 20% 12014 | -4/Proximity Caves | Lost 14 parts (1p2n5u6w) 12038 | -4/Proximity Caves | Destroyed 15 combat bots 12063 | -4/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12035_ Door malfunctions. 12040_ Arm. Wheel destroyed. 12040_ Penetrated by Slug. 12040_ Slug penetrates Wall. 12040_ S-27 Virus destroyed. 12042_ Gui. EMP Blaster destroyed. 12043_ Wheel destroyed. 12044_ Destroyed Electrolaser. 12047_ VTOL Module self-destruct mechanism malfunctions. 12049_ Penetrated by Slug. 12055_ G-67 Veteran IFF system glitched. 12057_ Slug penetrates Wall. 12057_ S-27 Virus destroyed. 12059_ Enh. Coil Gun destroyed. 12060_ System corrupted: Cld. Plasma Cannon failed to cycle. 12060_ Mic. Fission Core destroyed. 12061_ Autogun fries itself beyond repair. 12063_ Dropped Com. Matter Pod. 12063_ G-67 Veteran IFF system glitched. 12063_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??###???????????????????????????????????????????? | | ### ###????###??????????????????????????????????? | | ## #??? ?????????????????????????????????? | | # ??? ?????????????????????????????????? | | #???? ????????????????????????????????? | | #??? ?????????? ??????????????????????? | | ### #?????????#???;;??????????????????????? | | #????????? "" ;??????????????????????? | | #?????????? T" ; ? ??????????????????? | | #?????????? ; # #?????????????????? | | #????????? " # #?????????????????? | | # #??# ?????? ; ##????????????????? | | ## #??# ????? % ##???????????????? | | ?## + ?#" ????" %% %# ##??????????????? | | ???# + #" ???? %%* % #??????????????? | | ?###### # ;" ???# #%% #??????????????? | | ## ##? # ; #//#### #??????????????? | | # #?? ; # #??????????????? | | ##?# # =% %# ##??????????????? | | ### #?" "Y " # #??????????????? | | ## #??""" %* [[@ #??????????????? | | ## ###### ; !%= ; #??????????????? | | # %g% ###????????????? | | ; #????????????? | | #; #### ###????????????? | | ####### ;#?????????????? | | ###### #??## ##; ##?????????????? | | #????# #??# #?# #??????????????? | | #????# #??# #?#;#;#?????????????? | | #???## #?# #?# # #?????????????? | | ??## ## #### #?###?#?????????????? | | ?## ## #??# #???????????????????? | | # ### ??## ##???????????????????? | | # ##?# ### ???###????????????????????? | | #### ##??####??## #?????????????????????????? | | #??# #??????????####?????????????????????????? | | ??# #???????????????????????????????????????? | | ??# ##??????????????????????????????????????? | | ??## #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | ##??#### #??????????????????????????????????????? | | ???## ####??????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# ##???????????????????????????????????????? | | ?#### ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 35 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Arm. Wheel | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Imp. Transmission Jammer | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCouplerBiocell Manual? 0 Play Time 02:30:28 Cumulative 187.5 hours Start 2021.05.02 @ 16:49:18 End 2021.05.03 @ 04:06:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 90ad8912-ad90-42e5-bfa7-663a37a30ba3