Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 17:17:26 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1027) 1027 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4948 Bonus ------- Follower Combat Kills 77 Friendly Fire -6 Cogmind --------- Core Integrity 0/800 Matter 272/300 Energy 34/218 System Corruption 6% Temperature Cool (9) Movement Hovering (85) Location -5/Factory Parts ------- > --- POWER (2+3) ------ Light Angular Momentum Engine Nuclear-Deuterium Core > --- PROPULSION (3) --- Hovering Gravmag-NPA Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Remote Force Field Power Bank > --- WEAPON (3) ------- Hpw. Thermal Plasma Construct/G Makeshift Axe > --- INVENTORY (3) ---- Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Nuclear-Deuterium Core > --- PROPULSION ------- Hovering Gravmag-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Remote Force Field Power Bank > --- WEAPON ----------- Flak Electro Lightning Construct/C Makeshift Axe > --- INVENTORY -------- Improved Corruption Screen Mini Drone Bay Subdweller Shrapnel Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Power Bank Device Power Bank Processor Target Analyzer Protection Scrap Shield Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | 3 . 1 4 . Power 1 | . . . 1 . Propulsion 2 | 1 . . 1 . Utility 3 | 1 . 1 1 . Weapon 2 | 1 . . 1 . Parts Attached 68 | 7 12 25 19 5 Power 3 | 1 1 . . 1 Engine 2 | 1 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 3 . 3 . Treads 5 | 1 3 . 1 . Leg . | . . . . . Wheel 3 | 1 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 4 7 6 2 Device 19 | 2 4 6 5 2 Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 36 | 2 4 18 10 2 Energy Gun 2 | 1 . 1 . . Energy Cannon 4 | . 3 1 . . Ballistic Gun 9 | 1 . 4 4 . Ballistic Cannon 5 | . . 5 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 11 | . . 6 3 2 Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 1 . 3 . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 99 85 58 49 Engine 1 | . 2 . . 4 Core 9 | . 11 11 6 6 Treads 17 | . 26 24 9 2 Wheel 1 | . 1 . 3 . Device 18 | . 28 11 21 18 Protection 4 | . . 11 . . Energy Gun 3 | . 10 2 1 1 Energy Cannon 2 | . 5 4 . 1 Ballistic Gun 6 | . 10 10 2 . Ballistic Cannon 3 | . . 4 4 2 Slashing Weapon 2 | . . 2 3 4 Naked Turns . | . . . . . Heaviest Build 43 | 10 13 36 31 43 Greatest Support 69 | 16 40 40 40 69 Greatest Overweight (x) 8 | . . . 8 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 3 3 3 3 Average Capacity 2 | 1 2 3 3 3 Most Carried 3 | 1 3 3 3 3 Average Carried 2 | . 2 2 2 2 Final Capacity 3 | 1 3 3 3 3 Final Carried 3 | 1 3 3 3 1 Scrap Engine Consumption 55 | . . . 31 24 Constructs Created 5 | . . . 4 1 Constructs Modified 13 | . . . 6 7 Class Distribution -------------------- 62% | Mutant 26% | Commander-Construct 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1476 | 282 360 454 282 98 Remotely 366 | . . 306 60 . Salvage Created 2293 | 149 493 323 1010 318 Parts 110 | 5 33 27 36 9 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 10 | . . . 9 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 24 | . 10 10 3 1 Melee 1 | . . . 1 . Guns 19 | . 10 6 2 1 Cannons 4 | . . 4 . . Classes Destroyed 11 | 2 5 1 2 1 Worker 2 | . 1 . . 1 Tunneler 2 | 2 . . . . Hauler 2 | . 1 . . 1 Recycler 13 | 1 2 . 9 1 Watcher 3 | . 3 . . . Swarmer 5 | . 3 1 1 . Grunt 9 | . 7 2 . . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Programmer 1 | . . . . 1 Subdweller 7 | . . 7 . . Best Kill Streak 6 | 2 6 2 2 1 Combat Bots Only 3 | . 3 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 221 | . 72 50 31 68 Missed 57 | . 13 14 9 21 Damage Taken 2897 | . 724 863 187 1123 Core 2067 | . 581 442 145 899 Absorbed by Shields 96 | . . . 16 80 Redirected to Core 1833 | . 468 434 118 813 Regen/Repaired (Parts) 14 | . . . 5 9 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 153 | 12 44 50 28 19 Largest 2 | 2 2 2 2 1 Hottest 140 | 70 70 140 123 106 Shots Fired 257 | 24 88 93 33 19 Gun 198 | 24 88 43 28 15 Cannon 59 | . . 50 5 4 Launcher . | . . . . . Special . | . . . . . Kinetic 140 | 12 44 52 30 2 Thermal 115 | 12 44 41 3 15 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 12 | 12 11 12 11 7 Robot Miss Streak 8 | 1 8 2 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 220 | 19 53 55 74 19 Core Hits 92 | 5 29 22 28 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . 1 1 Burn 3 | . 3 . . . Sever 2 | . . . 1 1 Melee Attacks 73 | . 1 19 44 9 Impact . | . . . . . Slashing 41 | . . 19 13 9 Piercing . | . . . . . Sneak Attacks 35 | . 1 . 33 1 Combat Hostiles 13 | . . . 13 . Follow-up Attacks . | . . . . . Damage Inflicted 4037 | 195 681 1046 1348 767 Guns 2130 | 195 645 474 448 368 Cannons 832 | . . 563 115 154 Explosions . | . . . . . Melee 1018 | . . . 773 245 Ramming 57 | . 36 9 12 . Kinetic 1429 | 81 209 591 494 54 Thermal 1433 | 114 436 446 69 368 Explosive . | . . . . . Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing 1018 | . . . 773 245 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 150 | . . . 135 15 Projectiles . | . . . . . Explosions . | . . . . . Melee 150 | . . . 135 15 Knockbacks 4 | . . 2 1 1 Impact 1 | . . 1 . . Kinetic 3 | . . 1 1 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 10 | . 7 1 2 . Targets Rammed 14 | . 11 1 2 . Kicked . | . . . . . Crushed 4 | . 4 . . . Highest Temperature 453 | 80 453 256 272 438 Average Temperature 130 | 43 168 138 69 165 Received Heat Transfer 902 | . 348 454 48 52 Effects 5 | . 3 . . 2 Shutdowns 3 | . 2 . . 1 Interference 1 | . 1 . . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 3179 | 333 1517 644 185 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 241 | 15 241 . 62 79 Initial 13 | . 9 . . 13 Average 32 | 5 53 . 21 38 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 98 . 100 100 Level 1 . | . 1 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 19 25 4 12 Peak Tracking Total 9 | . 4 5 1 9 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts 49 | . 49 . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 15 | . 7 1 4 3 Terminals 10 | . 6 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 56 | . 27 9 10 10 Successful 38 | . 18 9 3 8 Failed 18 | . 9 . 7 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 26 | . 15 . 6 5 Terminals 32 | . 21 . 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 14 | . 6 . 3 5 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 20 | . 9 9 . 2 Record 8 | . . 8 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 2 . . 1 Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 1 3 Report Inventory 4 | . 1 . 1 2 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 12 | . 8 . 2 2 Terminals 8 | . 6 . 1 1 Botnet 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 1 1 Recyclers 2 | . 1 . 1 . Mask 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 4 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 17 | . . . 17 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 17 | . . . 17 . Largest Group 17 | . . . 17 17 Highest-Rated Group 266 | . . . 266 266 Highest-Rated Ally 40 | . . . 40 40 Total Orders 54 | . . . 50 4 STAY 22 | . . . 19 3 FOLLOW 10 | . . . 9 1 TUNNEL 1 | . . . 1 . DROP 5 | . . . 5 . PICKUP 6 | . . . 6 . COLLECT 10 | . . . 10 . Ally Attacks 15 | . . . 8 7 Total Damage 370 | . . . 164 206 Kills 3 | . . . 2 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 8126 | 113 1361 3225 2591 836 Spaces Moved 4818 | 68 724 1828 1449 749 Core 2 | 1 . . 1 . Treads 3710 | . 615 1828 920 347 Legs . | . . . . . Wheels 704 | 67 109 . 528 . Hover 266 | . . . . 266 Flight 136 | . . . . 136 Fastest Speed 50 | 50 100 160 85 85 Average Speed 140 | 99 150 160 136 94 Slowest Speed 450 | 100 160 160 450 158 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 93 88 99 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 6 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 6 | . . 2 . 4 Melee 1 | . . 1 . . Projectile 5 | . . 1 . 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 5866 | 88 908 2013 2008 849 Wait 483 | 1 39 13 377 53 Move 4812 | 67 723 1827 1448 747 Hop 1 | . . . . 1 Pick Up 15 | 1 6 3 3 2 Fast Attach 27 | 7 5 8 5 2 Attach 10 | . 1 . 6 3 Detach 14 | . . 1 9 4 Swap 31 | . 6 17 8 . Drop 38 | . 12 12 9 5 Fire 153 | 12 44 50 28 19 Melee 73 | . 1 19 44 9 Ram . | . . . . . Kick . | . . . . . Crush 14 | . 11 1 2 . Escape Stasis . | . . . . . Rewire 56 | . . . 56 . Trap 49 | . 49 . . . Miscellaneous 90 | . 11 62 13 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Discovered new exit (range 5) 721 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 13) 1475 | -10/Materials | Entered Subcaves 1477 | -10/Subcaves | Reached level 2 1490 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1496 | -10/Subcaves | Upgraded with Utility slot (x1) 1505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1748 | -10/Subcaves | Ambushed by swarm of Subdwellers 1765 | -10/Subcaves | Core integrity fell below 20% 1874 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1983 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2188 | -10/Subcaves | Discovered new exit (range 12) 2310 | -10/Subcaves | Learned location of Zion (-6) 2811 | -10/Subcaves | Discovered new exit (range 16) 3524 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3953 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4002 | -10/Subcaves | Discovered new exit (range 12) 4187 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4510 | -10/Subcaves | Visited 4L-MR0's lab 4526 | -10/Subcaves | Found Power Bank 4527 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4700 | -10/Subcaves | Entered Recycling 4702 | -7/Recycling | Reached level 3 4702 | -7/Recycling | Upgraded with Utility slot (x1) 4702 | -7/Recycling | Upgraded with Weapon slot (x1) 4704 | -7/Recycling | Found Scrap Engine 5648 | -7/Recycling | Reached level 4 5864 | -7/Recycling | Build established: Commander-Construct 6072 | -7/Recycling | Upgraded with Power slot (x1) 6072 | -7/Recycling | Upgraded with Propulsion slot (x1) 6381 | -7/Recycling | Build established: Commander-Mutant 6749 | -7/Recycling | Build established: Commander-Construct 7259 | -7/Recycling | Discovered new exit (range 15) 7291 | -7/Recycling | Entered Factory 7291 | -5/Factory | Accompanied by 17 allies 7293 | -5/Factory | Reached level 5 7565 | -5/Factory | Discovered new exit (range 6) 8050 | -5/Factory | Discovered new exit (range 13) 8085 | -5/Factory | Core integrity fell below 50% 8085 | -5/Factory | Garrison activated, responded to threat 8105 | -5/Factory | Core integrity fell below 20% 8127 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08100_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08101_ P-70 Sage destroyed. 08101_ Penetrated by Slug. 08104_ The unstable cave ceiling collapses. 08104_ Penetrated by Slug. 08105_ Power failure, Lgt. Angular Momentum Engine shutdown. 08107_ System corrupted: Matter fused (-7). 08107_ Acquired 14 matter. 08107_ Slug penetrates Wall. 08108_ Overheating: Arm. Scrap Engine damaged (-226). 08113_ Arm. Scrap Engine consumes Neutrino Core. 08117_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08118_ O-24 Administrator uses terminal to summon reinforcements. 08118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 08118_ O-24 Administrator locks terminal. 08123_ System corrupted: Matter fused (-8). 08123_ Slug penetrates U-05 Engineer. 08123_ U-05 Engineer destroyed. 08124_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########?????###?????????????????????????????? | | ##### # #######"###########???????????????????? | | < ???????????????????? | | ##### # # # #???????????????????? | | ?#####+# """ #???????????????????? | | ?# # """ #???????????????????? | | ?# "" # """ #???????????????????? | | ?# "Y # = #???????????????????? | | ?# """ #???????????????????? | | ?# ## """ ! #???????????????????? | | ?# """ #???????????????????? | | ?####+## % #?????????????????????? | | ???????### %#" #?????????????????????? | | ?????????## ? #?????????????????????? | | ??????????# ##########" #?????????????????????? | | ??????????# #????????## #?????????????????????? | | ????????? #?????????# #?????????????????????? | | ????????+#################p##????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????#! 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"??????????????????????? | | ???????????????????? !* ??????????????????????? | | ???????????????????###g####??????????????????????? | | ?????????????????????bg??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 53 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Levels Raised 4 | . . 1 2 1 XP Earned 10148 | 3000 1490 1350 2238 2070 XP Spent 8995 | 1750 1250 800 3670 1525 Upgrades 26 | 4 2 1 12 7 Power Slot 1 | . . . 1 . Propulsion Slot 2 | 1 . . 1 . Utility Slot 3 | 1 . 1 1 . Weapon Slot 2 | 1 . . 1 . Core Integrity 4 | . . . 4 . Heat Dissipation 3 | . . . 3 . Inventory Capacity 3 | 1 2 . . . Sight Range 1 | . . . 1 . Sensor Range 3 | . . . . 3 Hack Attack % 2 | . . . . 2 Hack Defense % 2 | . . . . 2 Protomatter Created 346 | . 96 213 37 . Integrity Restored 1573 | . 252 994 231 96 Core 1264 | . 252 771 145 96 Parts 309 | . . 223 86 . Protomatter Decayed 371 | . . 251 69 51 Game ------ Seed CarbideCloakingNanosword Manual? 0 Play Time 02:19:47 Cumulative 147.3 hours Start 2024.05.10 @ 07:43:32 End 2024.05.10 @ 17:17:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 33 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 518a09fd-505b-4690-b70c-bbb84926a565