Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 22:34:21 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1650) 1650 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-183) -183 TOTAL SCORE: 3992 Bonus ------- High Alert Combat Kills 26 Aligned with FarCom 300 Friendly Fire -509 Cogmind --------- Core Integrity 128/400 Matter 242/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (160) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Humpback Gravity Neutralizing Apparatus Armor Integrity Analyzer > --- WEAPON (2) ------- Rocket Launcher Katana > --- INVENTORY (24) --- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod (96) Experimental Targeting Computer Advanced Weapon Cycler Hacking Suite Hacking Suite System Shield System Shield System Shield Light EM Pulse Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Gravity Neutralizing Apparatus Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Longsword +1 > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Large Storage Unit Large Matter Pod Experimental Targeting Computer Advanced Weapon Cycler Hacking Suite Hacking Suite System Shield System Shield System Shield Army-in-a-Box Chronowheel Light EM Pulse Cannon Ion Cannon EMP Blaster Rocket Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 54 | . 5 4 32 1 8 4 Power 4 | . . . 4 . . . Engine 4 | . . . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 2 1 7 . . 3 Treads 11 | . 2 1 7 . . 1 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 1 . 7 . 3 . Device 1 | . . . . . 1 . Storage 4 | . . . 3 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . 1 . 3 . 1 . Artifact . | . . . . . . . Weapon 26 | . 2 3 14 1 5 1 Energy Gun 2 | . . 2 . . . . Energy Cannon 4 | . . . 4 . . . Ballistic Gun 8 | . . 1 6 . 1 . Ballistic Cannon . | . . . . . . . Launcher 8 | . 2 . 3 1 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 1 3 . 2 3 Power 2 | . . 1 . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . 1 . 1 . Weapon 3 | . . . 2 . 1 . Highest Loss Streak 3 | . . 1 3 . 2 2 Average Slot Usage (%) 93 | . 97 99 93 100 91 76 Engine 10 | . 14 13 10 11 11 . Treads 22 | . 26 28 21 22 22 13 Device 1 | . . . . . 1 11 Storage 19 | . 14 14 21 22 19 11 Processor 6 | . . . 5 11 11 11 Protection 9 | . 11 14 11 11 3 . Energy Gun 1 | . 5 6 2 . . . Energy Cannon 2 | . . . 5 . . . Ballistic Gun 9 | . . 1 13 16 10 . Launcher 7 | . 22 20 . 5 8 11 Slashing Weapon 1 | . . . . . 2 11 Naked Turns . | . . . . . . . Heaviest Build 126 | 11 16 16 64 66 126 93 Greatest Support 52 | 20 40 40 40 40 52 52 Greatest Overweight (x) 8 | . . . 2 1 3 8 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 32 | . 6 6 18 18 32 24 Average Capacity 17 | . 6 6 15 18 26 24 Most Carried 28 | . 6 6 17 17 28 21 Average Carried 14 | . 5 5 14 17 20 20 Final Capacity 24 | 6 6 6 18 18 24 24 Final Carried 21 | 6 6 6 17 17 21 21 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1435 | 197 21 332 649 1 177 58 Remotely . | . . . . . . . Salvage Created 1930 | . 73 130 1537 11 123 56 Parts 139 | . 6 11 103 8 3 8 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 58 | . 1 13 31 3 6 4 Melee 1 | . . . . . 1 . Guns 15 | . . 2 13 . . . Cannons 10 | . . . 10 . . . AOE 32 | . 1 11 8 3 5 4 Classes Destroyed 13 | . 3 4 5 . . 1 Worker 9 | . . 4 4 . . 1 Builder 3 | . . . 2 1 . . Hauler 3 | . 1 . 2 . . . Operator 4 | . . . 4 . . . Watcher 4 | . 1 . 3 . . . Swarmer 12 | . . 3 3 3 . 3 Grunt 21 | . 1 2 18 . . . Brawler 2 | . . . 2 . . . Duelist 2 | . . . 2 . . . Sentry 6 | . . . 6 . . . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Assembled 14 | . . 7 . . 7 . Best Kill Streak 6 | . 1 5 6 4 5 3 Combat Bots Only 5 | . 1 4 4 3 5 3 Max Kills in Single Turn 3 | . 1 3 3 2 3 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 3 2 3 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2354 | . 67 441 858 46 403 539 Core 371 | . 6 93 137 . 60 75 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 146 | . 4 24 107 4 3 4 Largest 2 | . 2 2 2 1 2 1 Hottest 90 | . 60 90 83 30 63 33 Shots Fired 245 | . 8 33 190 4 6 4 Gun 150 | . . 16 134 . . . Cannon 48 | . . . 48 . . . Launcher 46 | . 8 17 7 4 6 4 Special 1 | . . . 1 . . . Kinetic 112 | . . 5 107 . . . Thermal 51 | . . 2 49 . . . Explosive 46 | . 8 17 7 4 6 4 Electromagnetic 36 | . . 9 27 . . . Robot Hit Streak 25 | . 5 7 25 . . 5 Robot Miss Streak 4 | . 1 1 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 174 | . 6 18 129 . 11 10 Core Hits 135 | . 8 32 67 5 15 8 Critical Hits 2 | . . . . . 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 22 | . . . . . 11 11 Impact . | . . . . . . . Slashing 22 | . . . . . 11 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6099 | . 265 1126 2736 210 1188 574 Guns 1359 | . . 120 1239 . . . Cannons 922 | . . . 922 . . . Explosions 3028 | . 265 1006 549 210 677 321 Melee 764 | . . . . . 511 253 Ramming 15 | . . . 15 . . . Kinetic 949 | . . 30 919 . . . Thermal 1046 | . . 72 933 . . 41 Explosive 2927 | . 265 946 549 210 677 280 Electromagnetic 398 | . . 78 320 . . . Impact . | . . . . . . . Slashing 764 | . . . . . 511 253 Piercing . | . . . . . . . Highest Corruption 6 | . . 3 . . . 6 Average Corruption 5 | . . 3 . . . 5 Corruption Purged . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 188 | . 7 91 24 . 20 46 Projectiles 10 | . . . 10 . . . Explosions 178 | . 7 91 14 . 20 46 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . 49 126 23 . . 67 Shots 10 | . 3 4 1 . . 2 Rammed 4 | . . . 4 . . . Targets Rammed 4 | . . . 4 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 187 | . 24 51 187 . . . Average Temperature 40 | . 10 13 45 . . . Received Heat Transfer 318 | . 12 48 258 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1667 | . . 87 1480 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 493 | . 117 200 493 248 . 178 Initial 167 | . . 45 9 167 . . Average 189 | . 65 96 267 163 . 42 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 54 | . 100 71 31 75 . 100 Level 1 30 | . . 28 40 24 . . Level 2 14 | . . . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 8 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 7 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 4 16 57 3 6 6 Peak Tracking Total 7 | . 2 6 3 3 7 3 Tactical Retreats 5 | . . 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 1 . 4 . . . Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 13 | . 3 1 2 . 3 4 Max in Single Turn 4 | . 1 1 1 . 2 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 . 2 1 2 . Terminals 4 | . 1 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 4 . 6 3 2 . Successful 8 | . 3 . . 3 2 . Failed 7 | . 1 . 6 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 2 . 6 4 1 . Terminals 13 | . 4 . 6 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . 2 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 2 . . 2 . . Branch Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 45 | . . 45 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . 6 . . . . Total Damage 105 | . . 105 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 2 . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4848 | . 194 700 2038 510 1028 378 Spaces Moved 2390 | 1 109 396 919 279 483 203 Core . | . . . . . . . Treads 2274 | . 99 396 919 279 483 98 Legs 11 | 1 10 . . . . . Wheels 105 | . . . . . . 105 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 120 Average Speed 177 | 120 156 160 179 180 199 162 Slowest Speed 220 | 120 160 160 200 180 220 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 2 24 79 78 59 69 61 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug 41 | . . 32 1 8 . . Terrain Destroyed 324 | . 27 142 21 33 32 69 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 322 | . 27 142 19 33 32 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2730 | . 126 434 1122 283 535 230 Wait 24 | . . . 18 . . 6 Move 2384 | . 108 395 918 278 482 203 Hop . | . . . . . . . Pick Up 56 | . 5 5 26 . 20 . Fast Attach 19 | . . 1 12 . 4 2 Attach 11 | . 3 1 4 . 2 1 Detach 1 | . . . . . . 1 Swap 24 | . 2 2 16 1 2 1 Drop 39 | . 4 6 17 . 11 1 Fire 146 | . 4 24 107 4 3 4 Melee 22 | . . . . . 11 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 15) 111 | -10/Materials | Identified exit to Mines 195 | -10/Materials | Entered Mines 196 | -10/Mines | Assembled infested the area 253 | -10/Mines | Discovered new exit (range 6) 308 | -10/Mines | Build established: Mutant 389 | -10/Mines | Discovered new exit (range 12) 494 | -10/Mines | Learned location of Mines (-9) 895 | -10/Mines | Entered Materials 895 | -9/Materials | Evolved 2 slots: Utility x2 1301 | -9/Materials | Lost 3 parts (1u2w) 1874 | -9/Materials | Build established: Scavenger-Mutant 2025 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Discovered new exit (range 16) 2566 | -9/Materials | Discovered new exit (range 15) 2794 | -9/Materials | Build established: Mutant 2880 | -9/Materials | Discovered new exit (range 14) 2933 | -9/Materials | Entered Mines 2991 | -9/Mines | Learned location of Zion (-7) 3014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3014 | -9/Mines | Discovered new exit (range 5) 3184 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3193 | -9/Mines | Discovered new exit (range 16) 3337 | -9/Mines | Discovered new exit (range 10) 3443 | -9/Mines | Entered Exiles 3632 | -9/Exiles | Met 8R-AWN 3664 | -9/Exiles | Met EX-HEX 3798 | -9/Exiles | Met EX-DEC 4007 | -9/Exiles | Met EX-BIN 4019 | -9/Exiles | Build established: Hauler-Mutant 4038 | -9/Exiles | Aligned with FarCom system 4040 | -9/Exiles | Given EX-Vault access code 4091 | -9/Exiles | Opened EX-Vault 4106 | -9/Exiles | Found Longsword +1 4112 | -9/Exiles | Found Army-in-a-Box 4115 | -9/Exiles | Found Chronowheel 4164 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4248 | -9/Exiles | Attacked by the Exiles 4287 | -9/Exiles | Destroyed 8R-AWN 4301 | -9/Exiles | Found Prototype Processor 4451 | -9/Exiles | Discovered new exit (range 14) 4471 | -9/Exiles | Entered Mines 4473 | -8/Mines | Core integrity fell below 50% 4495 | -8/Mines | NK-0LA came to Exiles' defense 4782 | -8/Mines | Discovered new exit (range 11) 4849 | -8/Mines | Self-destructed Last Messages --------------- 04737_ System corrupted: Energy discharge (-39). 04779_ QNC=RXZTMHL:QFRRU&FNJO 04782_ EXIT=FOUND 04809_ S-10 Pest destroyed. 04809_ Wheel destroyed. 04809_ Destroyed Wheel. 04809_ Destroyed Flight Unit. 04809_ Plasma Injector explodes. 04809_ S-10 Pest destroyed. 04809_ Plasma Injector explodes. 04809_ S-10 Pest destroyed. 04809_ Plasma Injector explodes. 04821_ System corrupted: Energy discharge (-32). 04833_ U-05 Engineer lays Concrete. 04833_ Acquired 3 matter. 04834_ U-05 Engineer lays Concrete. 04837_ U-05 Engineer builds a Wall. 04842_ U-05 Engineer lays Concrete. 04844_ The unstable cave ceiling collapses. 04844_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????# ## | | ?????????????????????# ### | | ?????????????????????# #?#### | | ?????????????????????# ####### | | ?????????????????????# #?# | | ?????????????????????##### #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????#########???????# #?? | | ????????## # ##??????# #?? | | ????????# ##???### #?? | | ???????## #??## ##? | | ??????## ##??# ## | | ?????## #??# | | ????## #??## | | ????# [ #????## | | ???##* u[ ##????## | | ???## t# #?????## | | ???## # ##??????## | | ????# # # ##????????# | | ????# ########??#?????????## | | ????# ####???????????????## | | ????# ##?????????????## | | ????# #???????###???# | | ????# ##??????## ##### | | ???##@ ##?????## | | ???# ####### | | ???# < ## ##### | | ???## #???# | | ????### ## ##???## | | ??????#################?????## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipEnhancedBay Manual? 0 Play Time 00:26:08 Cumulative 213.1 hours Start 2021.01.03 @ 22:09:08 End 2021.01.03 @ 22:34:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 189 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 68 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3cdddd-cdc1-4d37-94f3-391b303ac939