Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 20:20:03 Player: Skysub Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1678) 1678 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5848 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 45% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Medium Treads Improved Transmission Jammer Phase Shifter Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Matter Filter Improved Weapon Cycler Improved Transmission Jammer Rainbow Chip > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Compact Wheel Advanced Heat Sink Terrain Scan Processor Advanced Recoil Stabilizer Kinecellerator Phase Shifter Advanced Hacking Suite Medium Laser Small Laser Heavy Laser Heavy Beamcaster Gauss Rifle Bore Cannon Proton Missile Launcher Dirty Datajack Spear [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Slots Evolved 10 | . . . . 10 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 6 . . Weapon 2 | . . . . 2 . . Parts Attached 52 | 6 5 2 . 20 7 12 Power 4 | 1 . . . 1 1 1 Engine 2 | 1 . . . . 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 11 | 2 1 . . 4 2 2 Treads 7 | 2 . . . 1 2 2 Leg . | . . . . . . . Wheel 4 | . 1 . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . . 10 1 4 Device 7 | . 1 . . 3 1 2 Storage 2 | 1 1 . . . . . Processor 4 | . . . . 4 . . Hackware 3 | . . . . 1 . 2 Protection 3 | . 1 . . 2 . . Artifact . | . . . . . . . Weapon 18 | 2 1 2 . 5 3 5 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 1 . 4 1 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Corrupted Parts 3 | . . . . 2 . 1 System Corruption 23 | . . . . 16 . 7 Parts Lost 39 | . . . . 6 4 29 Power 3 | . . . . . 1 2 Propulsion 9 | . . . . 2 . 7 Utility 14 | . . . . 3 1 10 Weapon 13 | . . . . 1 2 10 Highest Loss Streak 14 | . . . . 3 3 14 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 9 17 19 15 19 16 Power . | . 1 1 . 1 1 . Propulsion 2 | 1 2 3 2 1 3 2 Utility 5 | . 2 4 7 5 6 5 Weapon 6 | . 3 7 7 7 7 5 Tool/Special . | . . . . . . . Unused Backups 17 | . . . 8 1 1 7 Power 3 | . . . 1 . . 2 Propulsion 4 | . . . 3 . . 1 Utility 3 | . . . . 1 . 2 Weapon 6 | . . . 4 . 1 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 100 72 83 69 Engine 8 | . 14 14 14 3 2 3 Treads 14 | . 16 14 14 8 15 15 Wheel 8 | . 11 14 14 8 2 . Device 7 | . 4 3 . 5 16 15 Storage 9 | . 14 14 14 4 4 3 Processor 7 | . . . . 14 19 13 Protection 6 | . 7 10 14 4 1 . Energy Gun 1 | . 3 . . 2 . 4 Ballistic Gun 13 | . 14 14 14 11 17 10 Launcher 6 | . 10 12 14 . . . Peak Build Rating 79 | 6 8 12 13 68 79 79 Average Rating 34 | 5 7 10 12 50 72 60 On Entrance 26 | . 6 8 12 13 68 79 Naked Turns . | . . . . . . . Heaviest Build 81 | 12 52 53 53 76 75 81 Greatest Support 101 | 40 40 16 16 42 101 101 Greatest Overweight (x) 4 | . 3 3 3 4 4 3 Average Overweight (x) 1 | . 2 3 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 17 Most Carried 20 | 4 12 20 20 20 20 20 Average Carried 15 | 3 9 17 19 15 19 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 12 20 20 20 20 5 Class Distribution -------------------- 55% | Mutant 19% | Scavenger-Bomber 13% | Scavenger-Gunner 10% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Bomber | -5/Factory Scavenger-Bomber | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Matter Collected 1588 | 274 39 74 36 469 387 309 Remotely . | . . . . . . . Salvage Created 2195 | 154 381 126 . 601 262 671 Parts 115 | 15 32 6 . 31 9 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 1 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . 6 . . 1 18 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Combat Hostiles Destroyed 31 | . 9 4 . 5 4 9 Guns 17 | . 1 1 . 4 3 8 AOE 13 | . 8 3 . 1 1 . Classes Destroyed 13 | 3 4 1 . 2 1 2 Worker 4 | 1 . . . 3 . . Builder 5 | . 3 . . 2 . . Tunneler 4 | 4 . . . . . . Recycler 3 | 1 1 . . 1 . . Watcher 3 | . 2 . . 1 . . Swarmer 4 | . 3 . . 1 . . Grunt 8 | . 6 . . . 2 . Brawler 3 | . . . . . . 3 Duelist 3 | . . . . . . 3 Sentry 4 | . . . . 2 1 1 Hunter 4 | . . . . 2 . 2 Subdweller 4 | . . 4 . . . . Decomposer 1 | . . . . . 1 . Mutant 1 | . . . . . 1 . Best Kill Streak 6 | 5 5 3 . 6 3 5 Combat Bots Only 5 | . 4 3 . 2 3 5 Max Kills in Single Turn 3 | 1 3 2 . 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Hostile Shots Fired 327 | . 19 6 . 61 37 204 Missed 94 | . 6 2 . 18 10 58 Hits 233 | . 13 4 . 43 27 146 Melee 22 | . . . . . . 22 Projectile 211 | . 13 4 . 43 27 124 Critical Strikes 11 | . . . . 2 1 8 Part Disruptions 3 | . . . . . 3 . Damage Taken 4599 | . 192 115 . 803 446 3043 Core 1037 | . . 19 . 93 . 925 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . . 92 . . . Volleys Fired 120 | 14 17 8 . 31 13 37 Largest 4 | 2 2 2 . 4 4 4 Hottest 240 | 60 60 50 . 122 109 240 Shots Fired 304 | 28 32 13 . 91 37 103 Gun 285 | 28 24 8 . 91 34 100 Cannon . | . . . . . . . Launcher 19 | . 8 5 . . 3 3 Special . | . . . . . . . Kinetic 203 | 14 17 8 . 74 34 56 Thermal 82 | 14 7 . . 17 . 44 Explosive 16 | . 8 5 . . 3 . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 20 | 14 4 6 . 9 8 20 Robot Miss Streak 5 | 3 3 1 . 5 3 5 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 204 | 18 16 9 . 59 22 80 Core Hits 112 | 8 25 7 . 29 11 32 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . 1 . . 1 1 Destroy 3 | . . 1 . . 1 1 Melee Attacks 15 | . . 3 . 2 1 9 Impact 5 | . . 3 . 2 . . Slashing . | . . . . . . . Piercing 10 | . . . . . 1 9 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 4695 | 167 776 323 . 1217 490 1722 Guns 3139 | 167 89 39 . 1079 387 1378 Cannons . | . . . . . . . Explosions 1453 | . 686 284 . 138 103 242 Melee 102 | . . . . . . 102 Ramming 1 | . 1 . . . . . Kinetic 2245 | 38 55 39 . 850 387 876 Thermal 990 | 129 34 . . 325 . 502 Explosive 1073 | . 686 284 . . 103 . Electromagnetic 284 | . . . . 42 . 242 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 102 | . . . . . . 102 Highest Corruption 45 | . 9 9 9 16 17 45 Average Corruption 15 | . 8 9 9 13 16 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 136 | . 28 18 . 7 36 47 Message Errors 34 | . 8 2 . 3 8 13 Matter Fused 33 | . 6 7 . . 11 9 Heat Flow Errors 19 | . 7 4 . . 4 4 Energy Discharges 14 | . 4 1 . 1 3 5 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 15 | . . 4 . 1 5 5 Misfires 6 | . 2 . . . 3 1 Misdirections 6 | . . . . 2 . 4 Weapon Failures 8 | . 1 . . . 1 6 Overload Shots . | . . . . . . . Overflow Damage 51 | . . . . 51 . . Projectiles . | . . . . . . . Explosions 51 | . . . . 51 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 191 | . 49 37 . 105 . . Shots 7 | . 3 2 . 2 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 366 | 40 229 201 . 177 275 366 Average Temperature 87 | 20 72 96 . 62 91 135 Received Heat Transfer 637 | . 57 . . 45 108 427 Effects 9 | . . . . . . 9 Interference 9 | . . . . . . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . 2 . 4 Heat Transferred 1972 | 300 75 . . 594 . 1003 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | 20 177 . . 137 . . Initial . | . . . . . . . Average 43 | 3 55 . . 38 . . Influence Increases 1194 | 30 308 . . 386 105 365 Destroy 0b10 Robot/C 520 | . 180 . . 100 60 180 Destroy 0b10 Robot/NC 100 | 30 35 . . 35 . . Destroy Leader 96 | . 34 . . 42 . 20 Successful Hack 14 | . 14 . . . . . Select Force Hacks 30 | . . . . 30 . . Disable Machine 105 | . 15 . . 90 . . Destroy Structure 74 | . 30 . . 44 . . Lose Combat Pursuer 255 | . . . . 45 45 165 Influence Decreases 1081 | 30 298 10 . 257 201 285 Entered New Map 61 | . . 6 . . 48 7 Time Decay 787 | 30 298 4 . 215 132 108 Lost Part 233 | . . . . 42 21 170 Squads Dispatched 4 | . . . . 3 . 1 Investigation 2 | . . . . 2 . . Extermination 1 | . . . . 1 . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Distress Signals . | . . . . . . . Communications Jammed 1 | . . . . 1 . . Distress Signals 1 | . . . . 1 . . Times Spotted 64 | . 12 4 . 11 8 29 Peak Tracking Total 9 | . 4 2 . 4 3 9 Tactical Retreats 6 | . . . . 1 2 3 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Traps Triggered 8 | . 5 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Disabled 9 | . 1 1 . 6 1 . Max in Single Turn 4 | . 1 1 . 4 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Accessed 9 | . 5 1 . 3 . . Terminals 7 | . 5 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 14 1 . 9 . . Successful 15 | . 10 1 . 4 . . Failed 9 | . 4 . . 5 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 19 | . 13 . . 6 . . Terminals 21 | . 14 . . 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 1 . 1 . . Branch Access Points 2 | . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 7 . . 2 . . Terminals 8 | . 7 . . 1 . . Botnet 3 | . 2 . . 1 . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 30 | . . . . . . 30 Highest-Rated Ally 30 | . . . . . . 30 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 53 | . . . . . . 53 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Active Infowar (turns) 2430 | . 298 160 . 559 851 562 Optics 1963 | . . . . 550 851 562 Structural 2255 | . 298 160 . 448 801 548 Jamming 422 | . . . . 111 311 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . 3 . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Turns Passed 4763 | 184 885 621 844 585 851 793 Spaces Moved 2842 | 85 385 396 574 319 521 562 Core 229 | 3 . . . . . 226 Treads 892 | 82 83 . . 37 356 334 Legs . | . . . . . . . Wheels 1721 | . 302 396 574 282 165 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 145 145 108 115 50 Average Speed 140 | 156 147 145 145 137 150 116 Slowest Speed 240 | 160 160 145 145 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 79 31 52 14 66 78 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . 1 . 1 1 Spaces Dug 3 | . . . . 2 1 . Terrain Destroyed 93 | . 29 23 . 34 6 1 Melee 3 | . . . . 2 1 . Projectile 1 | . . . . . . 1 AOE 89 | . 29 23 . 32 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Total 3401 | 108 672 424 592 401 560 644 Wait 274 | . 257 5 . 3 5 4 Move 2836 | 84 384 395 573 318 520 562 Hop . | . . . . . . . Pick Up 56 | 4 7 8 9 19 5 4 Fast Attach 17 | 6 1 . . 3 4 3 Attach 32 | . . . . 18 2 12 Detach 3 | . . . . 1 2 . Swap 23 | . 4 5 . 5 4 5 Drop 23 | . . . 10 1 4 8 Fire 120 | 14 17 8 . 31 13 37 Melee 15 | . . 3 . 2 1 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Discovered new exit (range 5) 758 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Discovered new exit (range 7) 940 | -10/Materials | Learned Recycling recycling unit intel 974 | -10/Materials | Learned 2 Mines zone layouts 997 | -10/Materials | Learned Recycling recycling unit intel 1008 | -10/Materials | Learned 4 Subcaves zone layouts 1070 | -10/Materials | Entered Subcaves 1071 | -10/Subcaves | Approached by a straggling Scientist 1144 | -10/Subcaves | Visited 4L-MR0's lab 1157 | -10/Subcaves | Found Rainbow Chip 1234 | -10/Subcaves | Ambushed by Subdweller buried in earth 1662 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1691 | -10/Subcaves | Entered Scraptown 1694 | -7/Scraptown | System corruption cleaned by C-Scrubber 1819 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1822 | -7/Scraptown | Learned Factory security intel 1823 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1825 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 1842 | -7/Scraptown | Discovered new exit (range 11) 2338 | -7/Scraptown | Visited Awakened 2347 | -7/Scraptown | Visited Cyclists 2373 | -7/Scraptown | Visited IN-MT5's Study 2414 | -7/Scraptown | Visited CPS Storage 2441 | -7/Scraptown | Visited UFD Registry 2535 | -7/Scraptown | Entered Factory 2535 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 2554 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2672 | -5/Factory | Identified exit to Upper Caves 2860 | -5/Factory | Build established: Bomber 2921 | -5/Factory | Lost 3 parts (3u) 3042 | -5/Factory | System corruption reached 10% 3071 | -5/Factory | Lost 3 parts (2n1w) 3120 | -5/Factory | Entered Upper Caves 3226 | -5/Upper Caves | Learned 4 Factory zone layouts 3249 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3344 | -5/Upper Caves | Build established: Scavenger-Bomber 3360 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3396 | -5/Upper Caves | Lost 3 parts (1p1u1w) 3579 | -5/Upper Caves | Entered a destroyed Warlord outpost 3866 | -5/Upper Caves | Encountered a Warlord checkpoint 3945 | -5/Upper Caves | Discovered new exit (range 14) 3971 | -5/Upper Caves | Entered another Upper Caves area 4262 | -5/Upper Caves | Build established: Scavenger-Gunner 4507 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4534 | -5/Upper Caves | System corruption reached 30% 4610 | -5/Upper Caves | Lost 14 parts (4n7u3w) 4652 | -5/Upper Caves | Learned Factory emergency access door positions 4660 | -5/Upper Caves | Learned Factory security intel 4667 | -5/Upper Caves | Found DCF Scrap (13 items) 4676 | -5/Upper Caves | Lost 11 parts (2p3n1u5w) 4688 | -5/Upper Caves | Core integrity fell below 50% 4723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4723 | -5/Upper Caves | Core integrity fell below 20% 4764 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04675_ Acquired 10 matter. 04676_ Dropped Adv. Recoil Stabilizer. 04677_ Acquired Fusion Compressor. 04680_ Dropped Fusion Compressor. 04680_ Acquired Neutrino Core. 04682_ System corrupted: Matter fused (-5). 04691_ Critical hit (Burn: +50). 04702_ System corrupted: Heat flow error (+128). 04713_ Critical hit (Burn: +37). 04717_ Adv. Heat Sink destroyed. 04720_ System Shield destroyed. 04722_ Penetrated by Slug. 04723_ System corrupted: Component data lost. 04723_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04729_ System corruption misinterpreted. 04729_ Triggered Dirty Bomb Trap. 04729_ An explosion rips through the floor. 04755_ XAE0UM3ZHL15J=KHU#A2UXX|I 04760_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????####???????? | | ??????????????????###??????## ###???## | | ????????????????### ##????## #### | | ???????????????## ##??## | | ???????????????# #### | | ??????????????## | | ??????????????# ## | | ??????????????# #?# | | ??????????????# ##??????# | | ??????????????# ## ##???????# # | | ??????????????# ### ##????????## ## | | ??????????????# ## #??????????# ###? | | ??????????????## ## #??????????# #??? | | ??????????????###### #??????????# #??? | | ??????????????# ##?????????# #??? | | ??????????????# ## #?????????# #??? | | ??????????????# # # # #?????????# #??? | | ??????????????# # ###???????# #??? | | ??????????????#@ g ; #??????## #??? | | ??????????????# Yg ;##??????#" #### | | ??????????????# g;########## | | ??????????????# # ; g | | ??????????????##### ;;############ $ | | ??????????????????## ;###??????????? | | ???????????????????# ##????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# ######????????? # | | ???????????????????# #???##????? | | ???????????????????# #### #?? ?? ? | | ??????????????????## #### ## ???? | | ??????????????##### # #???????## | | ??????????????# ## # #????????? | | ??????????????# # ##??????????? | | ??????????????## # #??????????? | | ???????????????#### # ## # #????? | | ??????????????????######?# ?????? | | ??????????????????????????###?####?????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledGravitySuit Manual? 0 Play Time 00:39:04 Cumulative 175.4 hours Start 2025.07.22 @ 19:43:12 End 2025.07.22 @ 20:20:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 68 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e6c0d0-0b33-4d6a-9190-4e9b191fc45e