Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 15:05:51 Player: Cracklepappy Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (275) 1375 Value Destroyed (10167) 10167 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2483) 2483 TOTAL SCORE: 19405 Bonus ------- High Alert Combat Kills 2483 Cogmind --------- Core Integrity 0/1300 Matter 366/700 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1150) Ox22 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (250) Long-range Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Energy Filter Kinecellerator Improved Hardlight Generator Advanced Shield Generator Point Defense System Hacking Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Hardlight Generator Advanced Shield Generator Improved Force Field > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Hardlight Generator Force Field Point Defense System Drone Bay Electrolaser [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 1 | . . . . . . 1 . . Utility 10 | . . 2 2 . 2 1 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 265 | 6 18 40 26 19 63 30 46 17 Power 39 | 1 4 5 2 4 12 7 1 3 Engine 18 | 1 4 4 1 2 5 1 . . Core 17 | . . 1 1 2 6 4 1 2 Reactor 4 | . . . . . 1 2 . 1 Propulsion 36 | 2 3 10 2 1 6 2 10 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 36 | 2 3 10 2 1 6 2 10 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 100 | 1 3 12 14 6 24 10 19 11 Device 41 | . . 3 4 3 9 4 12 6 Storage 12 | 1 3 3 . 1 1 1 . 2 Processor 7 | . . . 1 1 3 . . 2 Hackware . | . . . . . . . . . Protection 40 | . . 6 9 1 11 5 7 1 Artifact . | . . . . . . . . . Weapon 90 | 2 8 13 8 8 21 11 16 3 Energy Gun 47 | 2 3 10 4 2 11 4 8 3 Energy Cannon 11 | . . . . 3 1 4 3 . Ballistic Gun 5 | . . 1 1 . 1 1 1 . Ballistic Cannon 4 | . . . . 1 2 . 1 . Launcher 14 | . . 1 3 2 3 2 3 . Special Weapon 4 | . 4 . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 130 | . 3 19 12 4 35 6 30 21 Power 19 | . 1 3 . 1 7 1 1 5 Propulsion 28 | . . 7 2 1 6 1 8 3 Utility 43 | . . 3 4 1 12 2 12 9 Weapon 40 | . 2 6 6 1 10 2 9 4 Highest Loss Streak 19 | . 2 4 5 2 19 3 14 16 Average Slot Usage (%) 92 | . 98 92 95 99 88 88 85 87 Engine 5 | . 13 8 6 7 3 . . . Core 5 | . . 1 2 6 6 6 10 11 Wheel 15 | . 27 20 17 15 10 11 11 12 Device 11 | . . 6 6 7 15 16 18 24 Storage 18 | . 28 22 18 15 20 17 15 14 Processor 3 | . . . . 4 5 5 5 8 Protection 11 | . . 11 27 17 7 6 9 1 Energy Gun 9 | . 21 10 7 7 10 3 8 6 Energy Cannon 2 | . . . . 6 . 8 3 . Ballistic Gun 1 | . . 4 1 2 . . . . Launcher 1 | . . . 7 1 1 2 . . Impact Weapon 1 | . 1 6 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 172 | 13 51 86 97 134 159 164 165 172 Greatest Support 48 | 26 26 32 28 24 32 48 44 42 Greatest Overweight (x) 33 | . 4 5 8 5 11 3 16 33 Average Overweight (x) 3 | . . 2 3 3 5 2 4 3 Largest Inventory Capacity 36 | 6 16 22 20 28 28 28 28 36 Average Capacity 23 | 5 15 17 20 20 28 28 28 28 Most Carried 28 | 6 16 20 20 28 28 28 28 27 Average Carried 21 | 3 15 17 19 19 25 27 25 22 Final Capacity 28 | 6 16 20 20 28 28 28 28 20 Final Carried 28 | 6 16 20 19 28 27 28 21 20 Class Distribution -------------------- 53% | Hauler-Mutant 21% | Mutant 16% | Hauler-Tank 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5176 | 260 270 579 823 322 1160 697 708 357 Remotely . | . . . . . . . . . Salvage Created 11371 | 145 745 1474 1184 1054 2279 1432 2604 454 Parts 506 | 7 26 77 83 50 96 57 91 19 Haulers Intercepted 15 | . 1 4 5 3 1 . 1 . Recyclers Shooed 27 | . 2 2 1 2 6 4 10 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 186 | . 9 24 31 15 37 25 35 10 Melee 8 | . . 1 . . 6 . . 1 Guns 67 | . 6 20 9 4 7 . 17 4 Cannons 35 | . . . . 8 7 10 5 5 AOE 63 | . 3 . 22 3 13 11 11 . Classes Destroyed 18 | 2 3 4 5 1 2 . 1 . Worker 25 | . . 2 8 3 4 1 7 . Builder 15 | . . . 6 . 1 1 7 . Tunneler 2 | 2 . . . . . . . . Hauler 15 | . 1 4 5 3 1 . 1 . Recycler 13 | 1 3 2 . 1 4 . 2 . Mechanic 2 | . . . 1 . . . 1 . Operator 2 | . . . 1 . . . . 1 Watcher 15 | . 1 3 5 1 3 1 1 . Swarmer 32 | . . 3 8 . 12 5 . 4 Saboteur 2 | . . . . . 1 . . 1 Grunt 87 | . 9 10 11 9 12 9 24 3 Brawler 7 | . . 1 . 1 1 2 2 . Duelist 4 | . . . 1 . 2 . 1 . Protector 1 | . . . . . . . 1 . Sentry 34 | . . 10 10 2 2 6 2 2 Hunter 3 | . . . 1 1 . 1 . . Programmer 15 | . . . . 2 6 2 5 . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 15 | 3 3 7 11 5 9 5 15 3 Combat Bots Only 8 | . 3 3 6 3 8 5 8 3 Max Kills in Single Turn 6 | 1 2 2 4 2 4 3 6 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . 2 2 4 3 3 . Melee 1 | . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 20736 | . 357 1897 1952 1081 5498 1687 4478 3786 Core 3193 | . 78 388 299 157 606 106 240 1319 Absorbed by Shields 2158 | . . . 386 37 92 491 559 593 Core Remaining (%) 61 | 100 68 3 45 77 28 89 79 . Volleys Fired 777 | 8 40 138 118 65 131 86 150 41 Largest 3 | 2 2 2 2 1 3 3 3 3 Hottest 253 | 80 100 88 72 80 225 248 253 211 Shots Fired 1096 | 16 72 175 124 63 180 109 272 85 Gun 766 | 16 69 175 71 27 115 25 216 52 Cannon 205 | . . . . 30 47 53 42 33 Launcher 122 | . . . 53 6 18 31 14 . Special 3 | . 3 . . . . . . . Kinetic 170 | . . 53 . . 55 4 25 33 Thermal 554 | . 3 78 46 19 96 65 195 52 Explosive 91 | . . . 53 6 7 11 14 . Electromagnetic 281 | 16 69 44 25 38 22 29 38 . Robot Hit Streak 21 | 7 11 16 21 20 17 11 14 16 Robot Miss Streak 9 | 2 3 9 4 4 4 3 3 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . 1 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 827 | 11 46 142 88 50 166 83 185 56 Core Hits 504 | 3 27 49 99 39 79 60 124 24 Critical Hits 21 | . . . 1 2 7 . 6 5 Critical Kills 7 | . . . . 1 2 . 1 3 Critical Parts Destroyed 13 | . . . . 1 5 . 5 2 Melee Attacks 74 | . 2 20 . . 52 . . . Impact 22 | . 2 20 . . . . . . Slashing 44 | . . . . . 44 . . . Piercing 8 | . . . . . 8 . . . Sneak Attacks 8 | . . 1 . . 7 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 32294 | 133 922 2408 5315 2083 6692 4610 8681 1450 Guns 11211 | 133 651 2075 1205 469 2015 355 3620 688 Cannons 4877 | . . . . 778 1012 1483 857 747 Explosions 14016 | . 255 139 4110 836 1700 2772 4204 . Melee 2175 | . 16 194 . . 1965 . . . Ramming 15 | . . . . . . . . 15 Kinetic 2757 | . . 540 . . 1180 19 271 747 Thermal 11469 | . 255 1294 758 655 1629 1653 4537 688 Explosive 10408 | . . . 4041 552 1006 1513 3296 . Electromagnetic 5470 | 133 651 380 516 876 912 1425 577 . Impact 210 | . 16 194 . . . . . . Slashing 1824 | . . . . . 1824 . . . Piercing 141 | . . . . . 141 . . . Highest Corruption 9 | . . . . 3 8 9 7 4 Average Corruption 4 | . . . . 2 3 7 6 3 Corruption Purged . | . . . . . . . . . Effects 113 | . . . . 16 38 26 31 2 Message Errors 20 | . . . . 5 7 4 3 1 Matter Fused 20 | . . . . 2 7 7 4 . Heat Flow Errors 14 | . . . . 2 5 1 5 1 Energy Discharges 8 | . . . . 3 3 2 . . Parts Rejected 3 | . . . . . 1 . 2 . Data Loss (minor) 15 | . . . . 1 6 4 4 . Data Loss (major) 6 | . . . . . 2 2 2 . Misfires 1 | . . . . . . 1 . . Targeting Errors 20 | . . . . 1 7 4 8 . Weapon Failures 6 | . . . . 2 . 1 3 . Overload Shots . | . . . . . . . . . Overflow Damage 1273 | . 22 8 361 187 378 74 238 5 Projectiles 40 | . . . . 3 10 22 . 5 Explosions 962 | . 22 3 361 184 102 52 238 . Melee 271 | . . 5 . . 266 . . . Knockbacks 8 | . . . . . 5 . . 3 Impact . | . . . . . . . . . Kinetic 7 | . . . . . 4 . . 3 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 1252 | . 65 35 447 251 44 53 350 7 Shots 33 | . 2 1 15 4 1 3 7 . Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | 108 168 291 331 298 351 256 327 10 Average Temperature 80 | 46 54 94 75 81 116 66 77 10 Received Heat Transfer 4508 | . 165 606 524 232 1155 407 898 521 Effects 6 | . . 1 1 . 2 1 1 . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . 1 . . . 1 . . Interference 3 | . . . 1 . 1 . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 9 | 1 . 1 . . 2 4 1 . Combat Hostiles 8 | . . 1 . . 2 4 1 . Parts Fried 27 | 3 3 2 7 6 4 1 1 . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 3 | . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . 2 . 1 . Parts Melted 45 | . . 5 2 . 15 8 14 1 Heat Transferred 19278 | . 400 2790 1617 1037 3153 2529 6193 1559 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . 3 3 2 2 2 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 1439 | 15 254 263 980 655 623 868 1439 970 Average Influence 446 | 5 127 94 606 423 402 628 813 804 Maximum Alert Level 4 | . 1 1 3 2 2 3 4 3 Low Security (%) 22 | 100 89 91 14 2 . . . . Level 1 25 | . 10 8 20 47 50 13 2 . Level 2 30 | . . . 4 50 49 60 35 21 Level 3 17 | . . . 60 . . 25 40 78 Level 4 2 | . . . . . . . 22 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 43 | . 1 1 4 5 10 8 9 5 Investigation 1 | . 1 . . . . . . . Extermination 11 | . . . . 2 6 1 2 . Reinforcement 14 | . . 1 2 3 2 2 3 1 Assault 8 | . . . . . 1 2 4 1 Garrison 9 | . . . 2 . 1 3 . 3 Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 1 . Haulers Reinforced 2 | . . . . 2 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 11 | . . 3 2 1 2 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 297 | . 13 40 55 19 57 37 56 20 Peak Tracking Total 10 | . 3 4 5 3 10 5 6 8 Tactical Retreats 26 | . . 4 11 . 5 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 16 | . 4 5 . 6 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 46 | . 1 2 6 7 3 4 22 1 Max in Single Turn 12 | . 1 1 2 4 1 1 12 1 Garrison Access 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 45 | . 8 9 6 9 7 3 2 1 Terminals 33 | . 7 7 5 7 4 . 2 1 Fabricators 3 | . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 5 | . . . 1 1 2 1 . . Total Hacks 113 | . 26 27 11 17 19 5 7 1 Successful 61 | . 17 16 7 8 8 1 4 . Failed 52 | . 9 11 4 9 11 4 3 1 Catastrophic 11 | . 1 . 1 3 2 2 2 . Database Lockouts . | . . . . . . . . . Manual 54 | . 10 11 8 9 9 . 6 1 Terminals 91 | . 23 25 10 12 13 . 7 1 Fabricators 7 | . . . . 4 . 3 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 8 | . . . 1 1 4 2 . . Terminal Hacks 28 | . 9 9 3 2 3 . 2 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 7 | . 4 2 . 1 . . . . Level Access Points 2 | . 1 . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Unreport Threat 3 | . . 2 1 . . . . . Locate Traps 6 | . 1 1 . 1 2 . 1 . Hauler Manifests 1 | . . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 5 | . 2 1 1 . 1 . . . Fabricator Hacks 4 | . . . . 3 . 1 . . Load Schematic 2 | . . . . 1 . 1 . . Build 2 | . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 1 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 21 | . 5 5 3 3 3 . 2 . Terminals 21 | . 5 5 3 3 3 . 2 . Botnet 21 | . 5 5 3 3 3 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used . | . . . . . . . . . Hacking Detections 42 | . 7 8 5 9 7 3 2 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 2 | . . . . 2 . . . . Matter 204 | . . . . 204 . . . . Time 102 | . . . . 102 . . . . Total Part Build Rating 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 249 | . 249 . . . . . . . Retrieved Matter 249 | . 249 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 11471 | 112 800 1687 1426 1776 2880 981 1353 456 Spaces Moved 6401 | 77 579 945 853 1130 1459 531 628 199 Core 13 | 12 . . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6388 | 65 579 945 853 1130 1459 531 628 198 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 120 120 130 120 113 123 Average Speed 127 | 83 99 113 123 128 148 129 131 136 Slowest Speed 1700 | 90 120 140 170 140 200 130 240 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 6 76 79 62 31 33 14 14 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 28 | . 3 . 11 . 14 . . . Terrain Destroyed 1026 | . 9 10 425 126 90 131 222 13 Melee . | . . . . . . . . . Projectile 32 | . 3 . . . 3 4 9 13 AOE 994 | . 6 10 425 126 87 127 213 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 8551 | 110 719 1365 1105 1389 1923 726 924 290 Wait 540 | . 43 132 61 104 120 24 44 12 Move 6393 | 76 578 944 852 1129 1458 530 627 199 Hop . | . . . . . . . . . Pick Up 292 | 16 24 56 29 26 61 25 41 14 Fast Attach 45 | . 9 9 3 5 10 7 1 1 Attach 161 | 6 3 22 14 7 37 15 42 15 Detach 10 | . . . . . . 5 3 2 Swap 59 | . 6 9 9 7 16 8 3 1 Drop 165 | 4 14 35 19 15 38 26 13 1 Fire 777 | 8 40 138 118 65 131 86 150 41 Melee 74 | . 2 20 . . 52 . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 31 | . . . . 31 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Discovered new exit (range 15) 1724 | -9/Materials | Lost 3 parts (1n1u1w) 1817 | -9/Materials | Discovered new exit (range 13) 1863 | -9/Materials | Core integrity fell below 50% 2121 | -9/Materials | Lost 4 parts (1p1n1u1w) 2346 | -9/Materials | Core integrity fell below 20% 2396 | -9/Materials | Lost 4 parts (1p2n1w) 2600 | -9/Materials | Entered another Materials area 2600 | -8/Materials | Evolved 2 slots: Utility x2 2724 | -8/Materials | Lost 3 parts (1u2w) 2835 | -8/Materials | Build established: Hauler-Mutant 3121 | -8/Materials | Garrison activated, responded to threat 3258 | -8/Materials | Lost 5 parts (1n2u2w) 3421 | -8/Materials | Discovered new exit (range 16) 3566 | -8/Materials | Discovered new exit (range 16) 3921 | -8/Materials | Core integrity fell below 50% 4025 | -8/Materials | Identified exit to Factory 4026 | -8/Materials | Entered Factory 4026 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4256 | -7/Factory | Fabricated Hcp. Storage Unit? 4357 | -7/Factory | Fabricated Hcp. Storage Unit? 4915 | -7/Factory | Discovered new exit (range 7) 4971 | -7/Factory | Identified exit to Lower Caves 5219 | -7/Factory | Discovered exit to Lower Caves (range 7) 5593 | -7/Factory | Discovered new exit (range 4) 5596 | -7/Factory | Identified exit to Factory 5802 | -7/Factory | Entered another Factory area 5802 | -6/Factory | Evolved 2 slots: Utility x2 6152 | -6/Factory | First assault squad dispatched 6329 | -6/Factory | Lost 19 parts (4p2n8u5w) 6333 | -6/Factory | Destroyed 8 combat bots 6415 | -6/Factory | Spotted B-75 Beast 6508 | -6/Factory | Core integrity fell below 50% 6532 | -6/Factory | Lost 10 parts (3p2n2u3w) 6544 | -6/Factory | Destroyed B-75 Beast 7387 | -6/Factory | Discovered new exit (range 11) 7692 | -6/Factory | Discovered new exit (range 14) 8118 | -6/Factory | Identified exit to Lower Caves 8225 | -6/Factory | Build established: Hauler-Tank 8606 | -6/Factory | Garrison activated, responded to threat 8680 | -6/Factory | Identified exit to Factory 8682 | -6/Factory | Entered another Factory area 8682 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8902 | -5/Factory | Build established: Hauler-Mutant 8982 | -5/Factory | First assault squad dispatched 9280 | -5/Factory | Lost 3 parts (1p2w) 9584 | -5/Factory | Build established: Hauler-Tank 9623 | -5/Factory | Discovered new exit (range 4) 9627 | -5/Factory | Identified exit to Factory 9663 | -5/Factory | Entered another Factory area 9663 | -4/Factory | Evolved 2 slots: Utility x2 10090 | -4/Factory | Lost 3 parts (2n1w) 10462 | -4/Factory | First assault squad dispatched 10588 | -4/Factory | Destroyed 7 combat bots 10625 | -4/Factory | Lost 6 parts (2n2u2w) 10770 | -4/Factory | Lost 4 parts (1n1u2w) 10783 | -4/Factory | Destroyed 8 combat bots 10811 | -4/Factory | Discovered new exit (range 10) 10821 | -4/Factory | Identified exit to Extension 10917 | -4/Factory | Lost 14 parts (1p3n6u4w) 10929 | -4/Factory | Identified exit to Research 11016 | -4/Factory | Entered Research 11016 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11141 | -3/Research | Garrison activated, responded to threat 11181 | -3/Research | Lost 5 parts (2p1u2w) 11266 | -3/Research | First assault squad dispatched 11451 | -3/Research | Core integrity fell below 50% 11464 | -3/Research | Core integrity fell below 20% 11472 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11438_ Penetrated by Slug. 11440_ System corrupted: Heat flow error (+207). 11440_ Y-72 Warden heat spikes uncontrollably. 11441_ Y-72 Warden heat damages Adv. Heat Sink, Med. Treads, Broken Med. Treads. 11441_ Mic. Fission Core destroyed. 11441_ Penetrated by Slug. 11442_ Mic. Fission Core destroyed. 11442_ Force Field destroyed. 11447_ Adv. Heat Sink destroyed. 11448_ Y-72 Warden heat spikes uncontrollably. 11450_ Y-72 Warden heat damages Quantum Rifle. 11451_ Adv. Cryofiber Web destroyed. 11452_ Y-72 Warden heat damages Hvy. Armor Plating. 11454_ Slug penetrates Wall. 11458_ Y-72 Warden heat damages Railgun. 11460_ ROUXSP NX8%L#>AYMQ0ZOCDNJXCL:HT%O/ 11461_ Adv. Thermal Shield destroyed. 11471_ Hcp. Storage Unit destroyed. 11471_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ##### | | ?????????????????????????????????? | | ?????????????????????????????????? ##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? #?????????????? | | ???????????????????????????????? +?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????? ##????????????? | | ??????????????????????????????#? #????????????? | | ????????????????????????????? # T" ############## | | ??????????????????????????????+ "" | | ??????????????????????????????# ############## | | ???????????????????????????????? ??????????????? | | ????????????????????????????????# ########???????? | | ????????????????????????????##### # [ #????#### | | ???????????????????????###### + !/% #????# | | ???????????????????????# # # ]% #????# | | ???????????????????????# # # = #????# | | ???????????????????????# # # "#???# | | ???????????????????????# =#* # * ##???# | | ???????????????????????# gg=+%[ ####="####### | | ???????????????????????#*@Y # #??##"%" + | | ???????????????????????#lgs # #???# " # | | ???????????????????????#!! # #???# # | | ???????????????????????#!! # + | | ???????????????????????# ######## #### | | ???????????????????????###??????# #??# | | ????????????????????????????????# #??#### | | ????????????????????????????????############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 47 Energy Capacity 425 Matter Stores 358 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 50 Target Analysis 5 Armor Integrity Analysis 50 Matter Filtering 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CombatShockAutohacker Manual? 0 Play Time 02:44:28 Cumulative 101.6 hours Start 2020.08.19 @ 11:25:32 End 2020.08.19 @ 15:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3ccb394-9c9a-41c5-89a0-9c221f8ec3e5