Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 21:29:10 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1407) 1407 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3098 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 140/400 Matter 253/300 Energy 63/100 System Corruption 7% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Improved Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 10 6 14 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 5 2 5 3 Treads . | . . . . . Leg 2 | . 2 . . . Wheel 15 | 2 3 2 5 3 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device . | . . . . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 2 3 3 6 5 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 3 2 4 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . 3 5 4 12 Power 2 | . . 1 . 1 Propulsion 12 | . 2 1 3 6 Utility 2 | . . . 1 1 Weapon 8 | . 1 3 . 4 Highest Loss Streak 9 | . 3 2 1 9 Average Slot Usage (%) 97 | . 98 99 95 92 Engine 12 | . 14 14 11 10 Leg 2 | . 4 2 . . Wheel 26 | . 22 25 31 26 Storage 25 | . 27 28 22 22 Protection 3 | . . . 8 10 Energy Gun 5 | . 11 7 . . Ballistic Gun 19 | . 16 20 21 20 Naked Turns . | . . . . . Heaviest Build 62 | 13 58 58 62 62 Greatest Support 36 | 20 20 26 30 36 Greatest Overweight (x) 19 | . 19 5 2 3 Average Overweight (x) 2 | . 2 2 1 1 Largest Inventory Capacity 18 | 6 18 18 18 18 Average Capacity 17 | 5 17 18 18 18 Most Carried 16 | 3 11 13 16 14 Average Carried 10 | 1 8 11 13 12 Final Capacity 18 | 6 18 18 18 18 Final Carried 14 | 3 11 12 14 11 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1357 | 218 276 282 467 114 Remotely . | . . . . . Salvage Created 2232 | 86 292 573 1012 269 Parts 153 | 8 22 35 72 16 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 4 | 1 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 42 | . 8 10 20 4 Guns 35 | . 8 10 15 2 AOE 7 | . . . 5 2 Classes Destroyed 10 | 1 4 1 2 2 Worker 7 | . 1 4 2 . Builder 1 | . . . . 1 Tunneler 6 | 3 . 2 1 . Hauler 4 | . . . 4 . Recycler 5 | . . 1 2 2 Operator 2 | . 2 . . . Swarmer 13 | . 3 3 7 . Grunt 22 | . 5 7 7 3 Sentry 6 | . . . 6 . Assembled 1 | . . . . 1 Best Kill Streak 8 | 2 5 3 8 3 Combat Bots Only 7 | . 5 3 7 2 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2534 | . 498 488 611 937 Core 458 | . 67 131 92 168 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 20 . . Volleys Fired 173 | 9 36 54 53 21 Largest 2 | 2 2 2 2 2 Hottest 123 | 90 90 63 46 123 Shots Fired 335 | 18 72 105 100 40 Gun 327 | 18 72 105 94 38 Cannon . | . . . . . Launcher 7 | . . . 6 1 Special 1 | . . . . 1 Kinetic 264 | . 59 73 94 38 Thermal 21 | 9 11 . . 1 Explosive 7 | . . . 6 1 Electromagnetic 43 | 9 2 32 . . Robot Hit Streak 25 | 4 6 25 21 5 Robot Miss Streak 5 | 1 5 4 3 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 224 | 11 40 79 71 23 Core Hits 102 | 3 17 28 42 12 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4106 | 201 518 1110 1677 600 Guns 3112 | 154 516 1077 1064 301 Cannons . | . . . . . Explosions 992 | 47 . 33 613 299 Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 2556 | . 450 741 1064 301 Thermal 284 | 84 50 33 . 117 Explosive 795 | . . . 613 182 Electromagnetic 469 | 117 16 336 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 21 | . . . 13 8 Projectiles . | . . . . . Explosions 21 | . . . 13 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . 1 . 57 57 Shots 4 | . . . 2 2 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 180 78 48 6 54 Average Temperature 25 | 77 27 11 2 17 Received Heat Transfer 761 | . 192 231 147 191 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 559 | 211 148 50 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 542 | 15 179 187 542 304 Average Influence 145 | 4 63 76 312 215 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 71 | 100 100 100 24 14 Level 1 18 | . . . 38 85 Level 2 9 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 18 14 31 16 Peak Tracking Total 9 | . 7 3 8 9 Tactical Retreats 7 | . 1 4 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . 5 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . . 1 . 6 Max in Single Turn 6 | . . 1 . 6 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 4 . 3 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 12 . 12 . Successful 9 | . 2 . 7 . Failed 15 | . 10 . 5 . Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 22 | . 12 . 10 . Terminals 23 | . 12 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Track 2 | . 1 . 1 . Botnet 3 | . 1 . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2126 | 80 546 735 558 207 Spaces Moved 1262 | 52 283 462 339 126 Core 4 | 1 3 . . . Treads . | . . . . . Legs 16 | . 16 . . . Wheels 1242 | 51 264 462 339 126 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 90 96 Average Speed 108 | 79 123 113 95 102 Slowest Speed 1000 | 80 1000 130 110 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 41 | 4 45 85 39 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . . . 12 1 Terrain Destroyed 62 | 4 . 5 27 26 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 61 | 4 . 5 27 25 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1670 | 69 406 567 469 159 Wait 154 | . 61 38 55 . Move 1258 | 51 282 461 338 126 Hop . | . . . . . Pick Up 27 | 3 11 6 5 2 Fast Attach 14 | 6 3 1 4 . Attach 18 | . 2 5 6 5 Detach 5 | . 1 1 3 . Swap 13 | . 5 . 4 4 Drop 7 | . 4 1 1 1 Fire 173 | 9 36 54 53 21 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 424 | -10/Materials | Lost 3 parts (2n1w) 596 | -10/Materials | Discovered new exit (range 6) 627 | -10/Materials | Entered Mines 953 | -10/Mines | Core integrity fell below 50% 983 | -10/Mines | Learned location of Mines (-8) 1351 | -10/Mines | Discovered new exit (range 10) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Destroyed 7 combat bots 1808 | -9/Materials | Discovered new exit (range 14) 1843 | -9/Materials | Identified exit to Mines 1920 | -9/Materials | Entered Mines 1991 | -9/Mines | Lost 3 parts (2n1w) 2070 | -9/Mines | Discovered new exit (range 9) 2092 | -9/Mines | Assembled infested the area 2118 | -9/Mines | Crushed by falling debris 2123 | -9/Mines | Core integrity fell below 50% 2127 | -9/Mines | Self-destructed Last Messages --------------- 02117_ as-28977 destroyed. 02117_ as-76236 destroyed. 02118_ The unstable cave ceiling collapses. 02118_ Crushed by falling debris. 02118_ Hrd. Light Armor Plating destroyed. 02118_ System corrupted by crushing effect (+3). 02118_ Lgt. Ion Engine destroyed. 02118_ System corrupted by crushing effect (+2). 02118_ Wheel destroyed. 02118_ System corrupted by crushing effect (+2). 02118_ as-50916 destroyed. 02118_ as-11213 destroyed. 02118_ Wheel destroyed. 02119_ as-94872 destroyed. 02121_ Imp. Assault Rifle destroyed. 02124_ Hvy. Assault Rifle destroyed. 02124_ Imp. Assault Rifle destroyed. 02124_ Com. Wheel destroyed. 02127_ ORLTPI J WZKQZBAI