Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 01:56:11 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1025) 1025 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3065 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Compact Wheel Compact Wheel Hover Unit Improved Hover Unit Medium Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 7 2 1 8 20 Power 7 | 1 . . 2 4 Engine 6 | 1 . . 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . . 2 8 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel 4 | . . . 2 2 Hover 4 | . . . . 4 Flight . | . . . . . Utility 12 | 2 2 1 3 4 Device 5 | 1 1 1 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 7 | 2 . . 1 4 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . 1 1 3 13 Power 3 | . . . 1 2 Propulsion 7 | . . . 1 6 Utility 5 | . 1 1 1 2 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . 1 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 99 92 80 75 Engine 9 | . 14 14 10 5 Core 1 | . . . . 3 Treads 17 | . 28 28 17 10 Wheel 5 | . . . 3 10 Device 8 | . 13 7 8 7 Storage 11 | . 14 14 11 9 Hackware 3 | . . . . 7 Protection 4 | . . . 7 4 Energy Gun 12 | . 14 14 11 11 Ballistic Gun 8 | . 14 14 10 3 Peak Build Rating 22 | 7 7 15 16 22 Average Rating 12 | 5 6 9 13 17 On Entrance 8 | . 7 7 15 15 Naked Turns . | . . . . . Heaviest Build 28 | 15 20 20 23 28 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 7 8 8 10 Average Carried 6 | 3 6 7 6 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 6 7 8 5 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 700 | 301 53 16 142 188 Remotely . | . . . . . Salvage Created 1226 | 140 156 51 242 637 Parts 84 | 14 14 6 20 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 5 3 8 14 Melee 1 | . . . . 1 Guns 25 | . 4 3 8 10 Classes Destroyed 10 | 1 4 . 1 4 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 7 | 6 . . . 1 Operator 3 | . 1 . . 2 Watcher 2 | . . . 1 1 Swarmer 12 | . 3 3 4 2 Grunt 14 | . 2 . 4 8 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 3 3 3 6 5 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 267 | . 29 24 62 152 Missed 78 | . 9 11 20 38 Damage Taken 2356 | . 198 103 439 1616 Core 693 | . 20 19 87 567 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 133 | . . . 133 . Core Remaining (%) 87 | 100 . 84 78 . Volleys Fired 102 | 12 15 6 22 47 Largest 2 | 2 2 2 2 2 Hottest 115 | 70 70 70 70 115 Shots Fired 187 | 24 30 12 44 77 Gun 187 | 24 30 12 44 77 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 72 | 12 15 6 22 17 Thermal 115 | 12 15 6 22 60 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 8 5 12 8 Robot Miss Streak 3 | 2 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 136 | 17 16 7 30 66 Core Hits 63 | 6 9 3 13 32 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | 1 . . . 6 Critical Strikes 17 | 3 3 1 2 8 Burn 9 | 2 3 1 2 1 Destroy 1 | 1 . . . . Smash 7 | . . . . 7 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2209 | 231 218 89 376 1295 Guns 1633 | 230 214 89 373 727 Cannons . | . . . . . Explosions . | . . . . . Melee 533 | . . . . 533 Ramming 43 | 1 4 . 3 35 Kinetic 552 | 116 102 40 173 121 Thermal 1081 | 114 112 49 200 606 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 533 | . . . . 533 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 310 | . . . . 310 Projectiles . | . . . . . Explosions . | . . . . . Melee 310 | . . . . 310 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 13 | 1 3 . 1 8 Targets Rammed 15 | 1 3 . 1 10 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 456 | 18 75 54 84 456 Average Temperature 83 | 8 24 28 25 153 Received Heat Transfer 1152 | . 84 . 204 864 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 3 | . . . . 3 Impact Corruptions 9 | . . . . 9 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 10 | . 3 1 4 2 Heat Transferred 3774 | 481 555 222 740 1776 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 308 | 30 154 135 264 308 Initial 60 | . 19 60 52 35 Average 90 | 11 107 125 81 107 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 96 88 Level 1 5 | . . . 3 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 8 4 12 32 Peak Tracking Total 8 | . 3 3 7 8 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 9 . Successful 7 | . . . 7 . Failed 4 | . 2 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 160 | . . . 160 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2089 | 275 306 240 491 777 Spaces Moved 890 | 141 142 138 166 303 Core 10 | 5 . . . 5 Treads 684 | 136 142 138 102 166 Legs . | . . . . . Wheels 195 | . . . 64 131 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 100 Average Speed 147 | 156 160 160 136 137 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 9 29 38 19 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1443 | 168 189 145 384 557 Wait 360 | . 25 . 183 152 Move 886 | 140 141 137 165 303 Hop . | . . . . . Pick Up 15 | 7 2 1 2 3 Fast Attach 18 | 7 . 1 3 7 Attach 14 | . 1 . 4 9 Detach 4 | . . . . 4 Swap 6 | . 1 . 1 4 Drop 11 | 1 1 . 3 6 Fire 102 | 12 15 6 22 47 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush 15 | 1 3 . 1 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 276 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Entered Mines 729 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 733 | -10/Mines | Found Prototype Device 733 | -10/Mines | Identified Exp. Sensor Array 806 | -10/Mines | Discovered new exit (range 10) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Repaired Lgt. Armor Plating 903 | -9/Materials | Repaired Assault Rifle 1012 | -9/Materials | Repaired Exp. Sensor Array 1248 | -9/Materials | Lost 3 parts (1p1n1u) 1286 | -9/Materials | Discovered new exit (range 16) 1313 | -9/Materials | Entered another Materials area 1313 | -8/Materials | Evolved 2 slots: Propulsion x2 1918 | -8/Materials | Build established: Scavenger-Mutant 1990 | -8/Materials | Garrison activated, responded to threat 2046 | -8/Materials | Lost 4 parts (1n1u2w) 2060 | -8/Materials | Core integrity fell below 50% 2085 | -8/Materials | Core integrity fell below 20% 2090 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02075_ K-01 Serf collects debris. 02076_ G-50 Soldier heat spikes uncontrollably. 02076_ G-50 Soldier overheating. 02076_ Com. Wheel destroyed. 02077_ G-50 Soldier heat damages Hvy. Laser. 02077_ Dropped Hvy. Mace. 02078_ K-01 Serf collects debris. 02079_ G-50 Soldier overheating. 02080_ Hover Unit destroyed. 02080_ G-50 Soldier overheating. 02081_ K-01 Serf collects debris. 02081_ R-06 Scavenger collects Hvy. Mace. 02081_ Imp. Hover Unit destroyed. 02082_ Critical hit (Burn: +37). 02083_ G-50 Soldier overheating. 02085_ K-01 Serf cleans the Electrolysis Chamber. 02087_ G-50 Soldier overheating. 02088_ K-01 Serf cleans the Electrolysis Chamber. 02088_ G-50 Soldier overheating. 02090_ G-50 Soldier heat damages Hvy. Laser, Carbon-fiber Leg. 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